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http://xbox360.ign.c...5/655866p1.html
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Itagaki-san's silky smooth fighter does not disappoint. New fresh impressions from Amsterdam.
by Douglass C. Perry
October 4, 2005 - Tecmo's Dead Or Alive 4 was on display at MS's X05, and boy was it a luscious, delightful graphically scintillating affair. Running into the white Sega tent, I sat down to the only people who would be nice to enough to let me play the game, and this small trio of people also happened to be three of the hottest chicks at the event. Fine with me, I can't beat up chicks in real life, but I can in the videogame world Woot!
Just kidding. It turns out that not letting the girls win - ever - pretty much means they'll want to leave. And that's just what they did. After beating each one of them two or three times in a row, they left on friendly terms. Note to self: Always let the girls win. Second note to self: Beating GameSpy's Will Tuttle at this game is even easier than beating those girls.
In all seriousness, Dead or Alive 4 plays very much like Dead Or Alive Ultimate, but it's about 10 times prettier. The game runs at a blazing 60 fps, and the characters all move with incredibly agility, animations, and instant reactions. The lighting is especially gorgeous. In the open street level, skyscrapers, trains, the blinding lens flare sunlight, reflections off glass, and so many other things showed how illuminated and brilliant looking the game is.
The breast physics are essentially the same, with general boob heaviness remaining consistent with previous DOA titles. This is something one must always pay attention to with the most precise measuring meathods (i.e. honing in on the boobs themselves and staring for a great long while). And the fighting physics follow suit with the boob physics. If you've played DOAU or DOA3, you'll feel right at home with DOA4.
You'll see more cloth and hair physics, which are independent of the fighters' bodies, and the result is a greater sensation of human motion and fluidity. Oh yeah, and lots of short skirts show off great amounts of women's underwear. In the motion department, a few characters skated a little as they moved, something that looks like it will probably be tuned as they game gets closer to completion.
Crowds will react to your movement too. A couple was watching as I was fighting, and they stood behind street guards and rails, and when I threw somebody close to them, they ran away from the action. As we moved a little farther away, the couple inched closer to the rails and clapped as we hammered away on each other.
The interactive breakaway sections worked exquisitely. If you kicked an opponent down the stairs, you could see their health meter gradually dropping. When you throw them off a balcony and watch them drop, you instantly jump down after them and watch as the recovery animations shows off their pain. If you're on a bridge and you smack an opponent with a brutal combo, the bridge railing will crumble and you'll jump down into the knee-high river and finish the fight there. The breakaway walls and backgrounds, introduced years ago, are still remarkably entertaining and worth exploring as a side mission to basic fighting.
Of the 23 total characters, 11 were playable. We played as the Lei Feng, Ryu, Ayame, Zak, the new blond male, Leon, Tina, and others. The move list was blocked out, so we couldn't fiddle with that much, but knowing a few things, we busted out high and low attacks, threw several characters around, and pulled off nice special attacks to boot. The throws worked well, the reversals also felt good - and both the reversals and the recoveries reacted immediately without delay.
The game offers several modes of play, including Vs, Sparring, DOA Online, Story, Time Attack, Survival, and Team Battle. We were only able to play in Vs, but we learned that they online mode is especially funky. When choosing DOA Online, players meet in lobbies filled with surrealistic stuff like bizarre characters, pumpkins, skeletons, ghosts and chickens. There will be 10 different lobby themes and a number of avatars.
For most casual observers, Dead Or Alive 4 looks like a high-res visual upgrade that really serves no other purpose than to look pretty on Xbox 360. This kind of thinking is likely to get you killed by a dedicated DOA player, who would tell you the two new characters add depth, while the new levels and the speed and instantaneousness of the fights gives everything a new balance and flow.
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Here's some handy cam footage from X05
http://www.xbox-attitude.com/goodies-redirect-4513.html
Not the best of quality but you can see that the game's been tweeked a bit since TGS. It's faster, and the hits look more devastating now.
I love the way the screen shakes when a hard blow is landed, it really captures the impact of the blow.
I take this approach over Tekken's stupid sparks any day :P
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damn look at the surroundings like fences and shit when they get close to it. Everything is so clean looking, I love it.

Classic 80's tune playing in BG
thats the way life should be, and sounds like some of my playlists
I know, some of you werent even born yet.
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My only problem with this game is the water...how come there is no splashing and or clothes getting wet...
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QUOTE
My only problem with this game is the water...how come there is no splashing and or clothes getting wet...
I was expecting that also, I'm pretty sure that if it was possible to do, Itagaki would definitly deliver. Must not be possible.
Then again, the game's not done yet, so maybe it is do-able...but i doubt it.
This post has been edited by jaskerzada006: Oct 5 2005, 06:22 PM
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I'm sure there will be some splashing.
Weather and element effects on fighting game characters has been limited to wind for the past few years. I don't expect to see anything like that in this game but I'll admit that it would've looked cool. I'm very sure it's possible but then again Itagaki didn't add this for two reasons. First, he probably didn't have the time to include it. And second, it doesn't enhance the gameplay in any way.
Here's hoping we see stuff like that in Ninja Gaiden 2.
Just keep in mind that you're openning a can of worms with this.
What's next? Blood, dirt, etc....
This post has been edited by miggidy: Oct 5 2005, 06:32 PM
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This edition seems more like a gameplay upgrade over the others rather than graphical upgrade but im ok with that but its just that some people are gonna expect more from itagaki.
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Ya I felt like I was watching DOAU. Its not a title im picking up anyway so I dont care. But I was expecting A LOT more than that.
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QUOTE
I'm sure there will be some splashing.
Weather and element effects on fighting game characters has been limited to wind for the past few years. I don't expect to see anything like that in this game but I'll admit that it would've looked cool. I'm very sure it's possible but then again Itagaki didn't add this for two reasons. First, he probably didn't have the time to include it. And second, it doesn't enhance the gameplay in any way.
Here's hoping we see stuff like that in Ninja Gaiden 2.
Just keep in mind that you're openning a can of worms with this.
What's next? Blood, dirt, etc....
Yea, you're right to an extent...
But look at the standards this guy has set for himself.
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I can accept the no wet clothes/hair...but I think the splashing is a must for a more complete game...it looks lame when the jump into a stream and there is no splash...
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damn, some of you are really strict as far as requirements.
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QUOTE(Deftech @ Oct 5 2005, 05:53 PM)
Classic 80's tune playing in BG
thats the way life should be, and sounds like some of my playlists :lol:
I know, some of you werent even born yet.
Ah, the 80s best decade ever!
Most of my tracks are also 80s, the clasics that last unlike some of this modern crap!
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QUOTE(jaskerzada006 @ Oct 5 2005, 08:00 PM)
Yea, you're right to an extent...
But look at the standards this guy has set for himself.
Yeah, I thought about that but I'm just going to assume it was due to time constraints. But then again who knows if it even crossed their minds since this is something that isn't even thought about when it comes to fighting games.
Itagaki is both outspoken and open minded, why don't we just e-mail him about this? I'd like to see it in Ninja Gaiden 2.
Especially in DOAX2, ahhh wet bikini :luv:
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QUOTE(Ozy @ Oct 5 2005, 02:24 PM)
Ah, the 80s best decade ever!
Most of my tracks are also 80s, the clasics that last unlike some of this modern crap!
Ozy I just started to respect you more from that comment :beer:
I filled up my first xbox hdd with nothing but 80's. sountrack was hundreds upon hundreds of hours long.
kage can vouch for that, we'd have 3 day lan parties without sleep and the music would still be playing..hahaha
tv's never went off either, thats why I tell people if their CRT set is properly calibrated, they wont suffer from burn in. Ive raped the sets ive had and none suffered from burn in.
ahh the good ole days :popcorn:
back on topic...
eff the water moving..the game isnt complete unless its got the boobies.
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QUOTE(Deftech @ Oct 5 2005, 07:34 PM)
Ozy I just started to respect you more from that comment :beer:
I filled up my first xbox hdd with nothing but 80's. sountrack was hundreds upon hundreds of hours long.
:beer: I wasn't born until 1988 so I missed it all, the music and culture of the 80s was great.
Great music, politics started to get interesting, beige was finally out of fashion and they has whole buildings devoted to video games that you could just go and play at the weekend, bliss. :)
This post has been edited by Ozy: Oct 5 2005, 09:04 PM
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QUOTE(Ozy @ Oct 5 2005, 04:00 PM)
:beer: I wasn't born until 1988 so I missed it all the music and culture of the 80s was great.
Great music, politics started to get interesting, beige was finally out of fashion and they has whole building devoted to video games that you could just go and play at the weekend, bliss. :)
thats the year my cat was born
:lol:
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QUOTE(Deftech @ Oct 5 2005, 09:07 PM)
thats the year my cat was born
:lol:
Your cat is 18?
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she would have been this past July, she died a few months ago
thats not unheard of for pussys, they live long.
now im stuck with my moms dog
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Sorry to bust up the pussytalk... kinda... but Xboxyde has some 400Mb of DOA footage for you all. It's REALLY awesome. I'm really impressed with the clarity of the game. Not a jaggie to be seen! The graphics are like OMFG BBQ LOL improved, but it looks like a moving 3D anime and I think that's what Itagaki was going for. Check it out if you have a torrent client!
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QUOTE(LowProfileWurm @ Oct 7 2005, 03:58 AM)
Sorry to bust up the pussytalk... kinda... but Xboxyde has some 400Mb of DOA footage for you all. It's REALLY awesome. I'm really impressed with the clarity of the game. Not a jaggie to be seen! The graphics are like OMFG BBQ LOL improved, but it looks like a moving 3D anime and I think that's what Itagaki was going for. Check it out if you have a torrent client!
So it's a direct feed?
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pos torrent wont connect, tried 3 times and it sits there. 10 minutes, connecting, nothing.
I tried getting it about 6 hours ago and it was going at 12 something, lol, and had 23 hours left to go. fuck that
Ill try again later but lowprof IMing me saying how good it was really got me curious.
Ill keep trying until I get it.
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QUOTE
I wasn't born until 1988 so I missed it all the music and culture of the 80s was great.
Great music, politics started to get interesting, beige was finally out of fashion and they has whole building devoted to video games that you could just go and play at the weekend, bliss.
:rotfl: The 80's sucked!
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QUOTE(brooksie48 @ Oct 6 2005, 11:01 PM)
tisk tisk
get in the corner!
:P
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lol..........not a fan of the 80s either, born 79.........never started liking music till 88
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music was great in the late 80's till about '93, then took a dive.
why are we talking about this? lol
I remember when Take On Me by A-Ha was playing on the radio during summer vacation. A fond memory I will always cherish
Or being at recess and we had boom boxes on our shoulders, and around that time cd's hit. I remember when Sprite hit the scene, everyone had to have it to be cool. Hahaha
I wanna be a kid again
Boom Boom Boom Boom Boom Boom
Yeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah
Boom Boom Boom Boom Boom Boom
Stand Up and Shoooooooooooooouuuuuuuuuuuuuuuuuuut
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QUOTE(miggidy @ Oct 6 2005, 11:14 PM)
Not "direct" in the traditional sense, but it's captured with a really high quality camera at a slight angle. It's large enought to pick out detail. Consider it a "gaming feed" as it reminds me of sitting infront of the actual television.
QUOTE(Deftech @ Oct 6 2005, 11:40 PM)
pos torrent wont connect, tried 3 times and it sits there. 10 minutes, connecting, nothing.
I tried getting it about 6 hours ago and it was going at 12 something, lol, and had 23 hours left to go. fuck that
Ill try again later but lowprof IMing me saying how good it was really got me curious.
Ill keep trying until I get it.
:grr:
Have you opened up the port for your torrent? I had to open up specific ports to get my torrents to work.
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the fastest it got up to was 29, and had 6 hours left to DL. needless to say I killed it after half an hour.
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doa 4 the best game in xbox 360 cant wait...
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forgot to mention I ot the vid earlier..
my jaw dropped as soon as it started.
it is so fuggin clean looking...its amazing how polished it looks. I seriously was not expecting that much detail to be present.
oh its going to be a great winter for gaming
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I love the 80's as well; born in 76.
Long live the hair bands!; G-n-R, Metallica, Poison, Def Leppard.
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Heres a smaller version of the incredible vid...
http://www.gametrail...d=7991&type=wmv
only 130 some megs compared to 450
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Holy shit. For a cam vid, that is fucking amazing. If you think that this is not next gen graphics, I will eat your children.
BTW, yes, you did in fact see panties. Itagaki is a perv.
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QUOTE(amb7247 @ Oct 8 2005, 11:33 PM)
I think I saw a panty in there. :popcorn:
eyes off my wife :grr:
:popcorn:
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Check out the new Famitsu Scans...and a new DOA4 ad...very impressive.
I can't wait to knock your heads in on this one :beer:
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QUOTE(Shinamano @ Oct 9 2005, 03:12 AM)
Check out the new Famitsu Scans...and a new DOA4 ad...very impressive.
I can't wait to knock your heads in on this one :beer:
Click thumbnails to view larger images.
too bad it doesnt let me :grr:
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QUOTE(Deftech @ Oct 9 2005, 03:15 AM)
Click thumbnails to view larger images.too bad it doesnt let meĀ :grr:
It's your popup blocker. Hold down Ctrl while you click the thumbnail.
On a side note.... OMGWTFBBQ!
http://www.doatec.com/ads/thumbs/19_DOA4_s.jpg
This post has been edited by Moleman: Oct 10 2005, 02:05 AM
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You are talking about the new chick in the Bikini...very nice...for some reason DoaTec does not direct link...
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Shit i just lost my virginity to her for the 12th time this year!!!
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there are many many things to excite DoA fans with this release. i cant wait to explore the new HUGE levels, drool over the beautiful graphics (closest anime has come in a video game without useing that cell-shading shit), relearn all thats new with the fighting system, lounge away in the new lobbies while watching other fights on the TV, and of course having fun beating the snot out of the many players out there.
Just like DoA3 on the xbox i can see this being the next gen fighting game to compare all other fighting games too, graphically atleast, with the only close competitor being VF5.
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QUOTE(Ozy @ Oct 5 2005, 02:24 PM)
Ah, the 80s best decade ever!
Most of my tracks are also 80s, the clasics that last unlike some of this modern crap!
I'm also a fan of the 80's but i'll take it much further and say everything was better in the 80's.
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QUOTE(brooksie48 @ Oct 6 2005, 11:01 PM)
The 80's sucked for Liberals and homosexuals.
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QUOTE(Foe-hammer @ Oct 7 2005, 09:52 PM)
I love the 80's as well; born in 76.
Long live the hair bands!; G-n-R, Metallica, Poison, Def Leppard. :beer:
I was born in 76 also. :beer:
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So DoA 4 rocks and so does 80s music.