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Valve: Half Life2 using 93-94pct of the Console's PowerPosted by XanTium | August 27 10:46 EST | News Category: Xbox360 |
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From psu.com:
* PSU: What is the primary advantage with the technologies for next-gen? Are there differences between the 360 and PS3 that you found aided you in the game? * Charles Kieg: We defintiely feel next-gen technology aided truly in our development process. You know---you have complexer AI, you have more characters to work with, an enhanced ability to work with the animations on a higher scale--all that stuff. The only difference between the 360 and PS3--which both as a collective helped us develop The Orange Box is definitely there. For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimization. With the PS3, we can't exactly say what power cap we reached, since no developer really knows where the boundary is for the PS3. We can tell you that in terms of the whole game together on the PS3, we are not even using the SPU's and it is purely built on the graphics card and Cell. We're still optimizing for PS3 more because we can, which can explain the slight delay to you. But no worries, everything is going smoothly to put down any rumors.
Update: When contacted about the last answer, Valve stated that they are still continuing to optimize for the 360, so the power % is just the estimate for their current optimization. They still have a long way to go.
[FS] psu.com
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Interesting article? (IMG:style_emoticons/default/unsure.gif)
This post has been edited by Deihmos: Aug 27 2007, 03:56 PM
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I cant wait for Half life 2, one of the best games ever made, if not the best game ever made, i will love to see episode 2.
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Locked at GAF for being fake
http://www.neogaf.com/forum/showthread.php?t=184298
This post has been edited by TexT: Aug 27 2007, 04:24 PM
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I wonder how we should interpret "uses 93-94% of the console's power". Does it simply mean "93-94% of the time the hardware is not idling but actually running code"? (which at least the GPU was designed for: making it easy to use it) Or does it mean HL2 is close to achieving the best possible results the Xb360 will ever be able to handle? Which I highly doubt given the rather "unconventional" GPU design. No fixed-function pipeline but unified shaders instead. And using all three CPU cores is no simple task either.
My biggest "fear" is that this statement will make a lot of MS/Xb360-bashers happy just because most people will simpy misinterpret it.
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They probably mean theyre running code all the time or something like that. HL2 is not a graphically intense game. Theres fun things like physics and ai and the like, but nothing really extraordinary. Id say games like Dead Rising, Bioshock, and Gears of War make the most of the 360s power
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93-94% of the power, hmm did you guys know I crapped out gold?
Console out 2 years and not everything can possibly be learnt and developed to take advantage. Half life 2? Erm ran on the Xbox 1. Yes it will be redesigned graphically but it's still an old game in comparisson. Despite being made now.
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Before this thread gets too big with the 94% thing..... be sure to read the quote thouroughly.
"For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimization"
'Given our current optimization'.......this means that the game is not completed and will be further optimized for performance as development continues. Once the game is complete, its possible it will use much less of the system resources. Don't get me wrong, i know the 360's power is not limitless, but I think it has more potential left in it for to keep up with PC gaming advancement (except Crysis - all bets off there)
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I would like to have game that uses as much ~100% resources.
If you have 30% unused GPU time - why not make game native 1080p , add 4xAA or more, 8xAF or more, motion blur, post processing, 10bit HDR, 16bit HDR, 32bit HDR ? 60fps?
IF you have spare CPU time - better AI, more objects, better phisics, etc.
Make game looks better, not "we are soooo smarrrt we only use 15% of console power in out shitty game !!!on11!oneone!"
PS.
IF they arent using SPU does that means that they use only PPU?
So for WHOLE GAME only 1 PPU is used ?
So X360 with 3 PPU has 2 PPU UNUSED? (PPU unit in X360 is slightly better than PPU in PS3 - it has one VXM unit to vector calculations that PS3 lacks and 1MB cache for disposition vs 512kb in Cell)
Only 33% (or less) of X360 CPU power is used?
This post has been edited by anonim1979: Aug 27 2007, 05:05 PM
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Theres AI in HL2?
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They should talk to Sega and license Blast Processing to speed things up.
(If you don't get it, you arent old enough)
This post has been edited by TerminatR: Aug 27 2007, 05:08 PM
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Is this article for real or not?. The Link doesn't work anymore and it looks to have been pulled from psu.com.
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There's no way those numbers given can be true. Everyone knows that Madden 08 runns at a smooth 60 fps on a 360 while it struggles to keep up with 30 fps on a PS3. Unless they're only using stick figures on the PS3 version, it's got to be struggling to keep up with the 360 version.
Remember where this article is coming from: psu.com, a PS3 fanboy site. Chances are, this probably part of the SDF lies. (And yes, I do have a PS3.)
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"Valve confirmed that the PlayStation 3 version of Half-Life 2 will arrive weeks later after the 360 and PC retail release on October 10th, 2007."
I think that all that xx% bulls**t is because they have to find excuse for delay.
This post has been edited by anonim1979: Aug 27 2007, 05:24 PM
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If they said the PS3 % of Power it would probably be to low and everyone would blame them for supporting 360 and PC, so I think it's a good thing they didn't say.
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I want it to use 100% of the xbox 360...every inch?
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QUOTE(SuperStition @ Aug 27 2007, 05:44 PM)

I want it to use 100% of the xbox 360...every inch?
Btw...That's what your mom said last night 
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QUOTE(TerminatR @ Aug 27 2007, 05:03 PM)

They should talk to Sega and license Blast Processing to speed things up.
(If you don't get it, you arent old enough)
HA HA...Thats why I bought my Genesis! That and "Rise from your grave" If you recognize that quote you are just as much an old bag as I am!
~Dj~
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Article taken down.
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To: Xbox-Scene,
As you can contact Valve - could you ask them how they can explain that the x360 version uses some 90%, and the PS3 version (which they claim is on the same quality level), achieves identical performace w/o using any SPU?
So basically they're doing the same stuff on one "powerpc" core ... whilst the x360 need 3 (SAME CORES) to achieve the same ??
I have a feeling that Vavle employee left a lot of details out!
Cheers
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QUOTE(SniperZoz @ Aug 27 2007, 07:59 PM)

To: Xbox-Scene,
As you can contact Valve - could you ask them how they can explain that the x360 version uses some 90%, and the PS3 version (which they claim is on the same quality level), achieves identical performace w/o using any SPU?
So basically they're doing the same stuff on one "powerpc" core ... whilst the x360 need 3 (SAME CORES) to achieve the same ??
I have a feeling that Vavle employee left a lot of details out!
Cheers
The article is fake dumb nuts!
They have since taken it down.
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Even if it was true, Half Life 2 runs perfectly (in 1080p) on a ~2Ghz AMD with a G70. I don't see them using "93%" of the 360's "power", unless it is 75% more game than the PC version....
As stated above, "using xx% of a console's power" is a pointless statement.
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void main()
{
while(true)
{
//Do nothing
}
}
COMPILE ON TeH Three six60tiez, OMGZ 100% CPU YOOSIGE wut a Crappie system lolers ps3 ownzx
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QUOTE(djtonic @ Aug 27 2007, 01:22 PM)

HA HA...Thats why I bought my Genesis! That and "Rise from your grave" If you recognize that quote you are just as much an old bag as I am!
~Dj~
"Power Up." "Welcome to your Dooooom"
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QUOTE(yaazz @ Aug 27 2007, 04:51 PM)

void main()
{
while(true)
{
//Do nothing
}
}
COMPILE ON TeH Three six60tiez, OMGZ 100% CPU YOOSIGE wut a Crappie system lolers ps3 ownzx
haha
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i dont care about this crap, someone just tell me when a game worth buying is coming out for that expensive big black duststation 3 I bought
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QUOTE(SuperStition @ Aug 27 2007, 05:44 PM)

I want it to use 100% of the xbox 360...every inch?
They measure it in inches now?
Thats cool.
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QUOTE
we are not even using the SPU's and it is purely built on the graphics card and Cell.
Cell is PPU + SPU's...