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Xbox360 Forums => Xbox360 Game Forums => Xbox 360 Games General Chat (wip) => Topic started by: GSX on August 01, 2006, 06:13:00 AM

Title: Saint's Row On Marketplace
Post by: GSX on August 01, 2006, 06:13:00 AM
Yup, it's there. Dl'n now(damn, I didn't sleep yet blink.gif )
Title: Saint's Row On Marketplace
Post by: davinator456 on August 01, 2006, 08:21:00 AM
cool, cant wait to dl it.  when is this one going to be released?
Title: Saint's Row On Marketplace
Post by: pingrr on August 01, 2006, 10:24:00 AM
that is exactly what I want.  A game just like GTA but with better grafix.  I can't wait to get home and DL the demo.
Title: Saint's Row On Marketplace
Post by: paranoia4422 on August 01, 2006, 12:23:00 PM
Cars handle great, breaking sucks though, they stop way to fast and bring you to a near hault when going around corners.

Framerates blow, screen tearing and the 15fps cutscenes ruin the game.

Aiming system is the best yet, and drive-bys are done RIGHT for once in this game(something GTA never did)
Title: Saint's Row On Marketplace
Post by: jizmo on August 01, 2006, 01:13:00 PM
So, who'll be the first one to figure out how to get past the demo wall?

I jumped on top a car that was on the way to the other side. The car rammed me half-through the wall and I was left hanging up in two meters with my left leg on the other side. biggrin.gif

All in all, great graphics, great sandbox killing-your-time kind of fun. Hopefully the frame rate will be upped to the final version.
Title: Saint's Row On Marketplace
Post by: hamwbone on August 01, 2006, 02:23:00 PM
hopefully there are things other then the story line to keep us entertained... gone are the days of boats/planes/motorcycles/atv's =(

i wants gta
Title: Saint's Row On Marketplace
Post by: ILLusions0fGrander on August 01, 2006, 03:53:00 PM
QUOTE(paranoia4422 @ Aug 1 2006, 01:30 PM) View Post
Cars handle great, breaking sucks though, they stop way to fast and bring you to a near hault when going around corners.

Framerates blow, screen tearing and the 15fps cutscenes ruin the game.

Aiming system is the best yet, and drive-bys are done RIGHT for once in this game(something GTA never did)


you can fishtail corners, just cant hold the E-brake down too long
Title: Saint's Row On Marketplace
Post by: CreziB on August 01, 2006, 06:28:00 PM
The framerate makes this game feel like they've overtaxed the 360.  I hope it's just a sign of early development on that part.  

I like being able to make my character.  Lots of stuff looks pretty nice.  

I'm sure they'll fix the frame rate.
Title: Saint's Row On Marketplace
Post by: hamwbone on August 01, 2006, 06:39:00 PM
i can assure you they have NOT overtaxed the 360, its called poorly optimized code.  and i still dont get how the cutscene framerate is so much worse then the game play frame rate... weird
Title: Saint's Row On Marketplace
Post by: Volition XT on August 01, 2006, 08:06:00 PM
So is it even worth downloading the Saints Row demo in the first place?
Title: Saint's Row On Marketplace
Post by: CattyKid on August 01, 2006, 08:32:00 PM
Awesome game.
The framerate issues will, I'm sure, be sorted out.  Such a high profile game?  They must be... they've got time.

The only other complaint I have is the damn digital face buttons.  The car either goes or brakes... you can't speed up to 10 mph and maintain it like in SO many other games with driving.  They should have analog buttons... or use the triggers for acceleration and braking!
Title: Saint's Row On Marketplace
Post by: CreziB on August 01, 2006, 09:53:00 PM
Volition, despite the framerate issue, I had some fun with it.  I would download it.  Not like it costs money.
Title: Saint's Row On Marketplace
Post by: shodanjr_gr on August 01, 2006, 11:51:00 PM
Its quite fun. And i LOVE the voice work done on the characters. Frame rates were a little dogdy...well have to wait and see about those. I think Volition might have a success in their hands.
Title: Saint's Row On Marketplace
Post by: ILLusions0fGrander on August 01, 2006, 11:55:00 PM
QUOTE(Volition XT @ Aug 1 2006, 09:13 PM) View Post
So is it even worth downloading the Saints Row demo in the first place?


well if you want to know whether or not you want to spend 63 bucks, id say sure.
Title: Saint's Row On Marketplace
Post by: Foe-hammer on August 02, 2006, 03:30:00 AM
Graphics, voice acting, and driving is all great.

The framerate and screen tearing on the other hand is not acceptable.  What is up with the 360 and screen tearing, anyway?
Title: Saint's Row On Marketplace
Post by: shodanjr_gr on August 02, 2006, 03:57:00 AM
QUOTE(King_of_gotham @ Aug 2 2006, 08:06 AM) View Post

you guys actually agree with the way the cars handle? god i hate it! reminds me of the getaway, even gta car handling got on my nerves, but cmon this is awfull, understeer or handbrake...... hmm, would it kill them to have made it realistic? the tearing of the screen really gets to me aswell, must say i was looking forward to this one, probably still gonna buy it ......but not over TD:U.



You gota remember that this is not a driving simulator game. You got TD:U and PGR to fill that gap. I like the way cars handle cause they allow for more "movie-like" gameplay this way.


But, more importantly, I WANT DEAD RISING DEMO ON MARKETPLACE PLIX
Title: Saint's Row On Marketplace
Post by: woofis on August 02, 2006, 06:55:00 AM
i think this demo is awsome. the only thing that kinda sucks is the camera when your out of a car. other than that i love the feel of the game. definitly buying it.
Title: Saint's Row On Marketplace
Post by: spinr34 on August 02, 2006, 11:34:00 AM
if the demo is a reflection of the final version (which i believe it is) then it is too bad that the little things, like the tearing and framerate will kill this game.  also, i wish i could rob more things.  like when i walked into the liquor store and the lady working said "if you're going to rob me, make it quick" i thought to myself, "shit i wasn't going to but now i am" so i killed her and then wanted to proceed to loot. however, to my dismay, i was unable to loot or even break anything in the liquor store so i just ended up killing all the customers.  also, i don't always want to kill an innocent bystander to get their money, why can't i just jump them and steal their goods? this game has a lot of potential, unfortunately i think it is going to fall short.
Title: Saint's Row On Marketplace
Post by: Ozy on August 02, 2006, 01:47:00 PM
Am I the only one who feels this game is too realistic?
I mean sure is still looks like a cartoon but I actuall felt sorry for the old lady I smaked to the ground and, instead of giving me shit like in GTA, she actually was begging me to stop.
Also car crashes when people go through the windows, I was shocked.

This game makes me feel guilt to play and that I'm some sort of evil criminal. I'm I being stupid or do other people here feel the same way?

Either way ths game is sure to be censored in Europe thanks to Germany.
Title: Saint's Row On Marketplace
Post by: DarkLabel on August 02, 2006, 02:21:00 PM
Well I'm afraid I feel this demo is a huge let down, I mean truly and heres some of the reasons why:

GTA, True Crime and Driver all use the Triggers to stop and go. I understand the trigger is replaced to allow shooting, but honestly, I and I am sure more others will see this as a little nerve-recking to get used to. (Although braking is still on the left trigger which helps) but I like controlling my speed. Also, I hate the way cars stop, honestly, must the car always turn to stop and does it always take so long?

The way the guy runs bothers me a bit. I also believe he should run a little faster and more realistcally.

The way missions are handled are the same as GTA. Would be nice if maybe they incorporated something a little more less linear. Like it would be very nice if instead having madetory missions (Like your automatically in Saints against your will and must handle missions from them) that we are instead given choices. Such as we have a choice to choose between Group W,X,Y and Z.  W and X are at war with Y and Z. As we do missions for W and X, Y and Z begins to hate you and soon your standings change accordingly. And with each group, new missions/storylines emerge adding more to the realism and allowing replay value greatly.

Framerates are a problem, but suure that it will be fixed.

Graphics: Top notch for a demo and honestly this demo gives you an awesome feel of how the game may be.

Cops: I don't know about you, but I kept killing people and stealing cars, no cops came at all. Maybe none were around, but maybe this is good/bad. In GTA the cops were lax but in Driver cops would chase you for just crashing. But I don't really know how the cops handle in thia game though, but I would perfer if they were more challenging and added more to the realism, such as pit meanuvers, cops don't just mindlessly hit you, but instead use actual tactics, more roadblocks, spikes and maybe some more care for the being of the general public u know like in real life? I am sure no cop will kill a pedestrian to capture you. If they make cops a little more realistic, we'd see some more interesting getaways and maybe it will require us to think and be on our toes aswell..

Weapons: Some typical weapons in your arsonal. I am sure many more will be in the full game. Don't really know what to say I mean I am sure they want realism and guess using your typical weapons is the only way.

Overall: Some will say just another GTA knockoff for the Next Gen while other say this is a game all on its own. It borrows many elements from its predecessor while (maybe) incorporates some of its own. There is quite a bit of realism in here. From what the demo shows, if you want a GTA expierince(With no flying and prettier graphics) to keep you busy til more info on GTAIV is unvieled, this game is for you. But for the rest of us, keep playing SA and just wait, trust me, there are much better games in this genre on the way and I am sure it won't even be from R*

I give the demo a 6/10 (Mediocre)
Title: Saint's Row On Marketplace
Post by: DeadBeets on August 02, 2006, 02:45:00 PM
I'll agree with the mediocre.  It seems ok. But I won't pay 60+ dollars for "ok."  I bought a blunt at the liquor store($20? and what dealer rolls blunts for customers? Wait, I don't know anything about drugs, they put people in cages) and would really have liked to percieve some kind of "stat change" like say, skooma in Oblivion.
    Back on track, I will just wait for GTAIV.  Oh, yeah, and Just Cause looks kick-ass too.
Title: Saint's Row On Marketplace
Post by: hamwbone on August 02, 2006, 03:55:00 PM
hopefully it pops up at frys for 47.99 like alot of other 360 games, it will be a sure buy then, but 59.99 im not sure.... =) heh
Title: Saint's Row On Marketplace
Post by: Heet on August 02, 2006, 04:24:00 PM
The frame rate and screen tearing are starting to piss me off even with the finished games.  Wonder how the PS3 will compare?  


Devs getting lazy or what?  Who wants to spend 60$ on a choppy ass game?  


I love oblivion but the pop ups and skipping are really starting to chap my hide.  I sold Moto GP 6 too.  You would think with all the updates they do they could address some of this shit.  Thank GOD they fixed COD2.


Cant wait for some great games that are finished too.


Yes I do know this is a demo.  Im ranting about supposedly "finished" games.
Title: Saint's Row On Marketplace
Post by: spinr34 on August 03, 2006, 01:57:00 PM
ok, i want to address something because i think people are getting the wrong impression of "demos" on the 360.  demos, as we know them (before the time of the 360) are previews of future releases.  sometimes a demo will come out months before the actual game and will be similar but very different from the final version.  however, i believe 360 demos are but a mere "snapshot" of the final build.  the game is finished, then they take a part of the game that dev's think are a good selling point and package it into a "demo".  the only real demos we've experience are Lost Planet & Test Drive Ultimate.  The rest have been snapshots of the final builds, imo.
Title: Saint's Row On Marketplace
Post by: hamwbone on August 03, 2006, 02:31:00 PM
yeah? they need to state what it is on the loading screen though, like lost planet does, it clearly states its is far from a final build, just something to wet your tounge.  saints row should some where state either this is a snapshot of the final build, try this out. OR state that is not final code, so people wouldnt get confused.

as far as pc demos go they have usually been chunks of the final game...
Title: Saint's Row On Marketplace
Post by: DarkLabel on August 03, 2006, 10:38:00 PM
QUOTE(spinr34 @ Aug 3 2006, 09:04 PM) View Post

ok, i want to address something because i think people are getting the wrong impression of "demos" on the 360.  demos, as we know them (before the time of the 360) are previews of future releases.  sometimes a demo will come out months before the actual game and will be similar but very different from the final version.  however, i believe 360 demos are but a mere "snapshot" of the final build.  the game is finished, then they take a part of the game that dev's think are a good selling point and package it into a "demo".  the only real demos we've experience are Lost Planet & Test Drive Ultimate.  The rest have been snapshots of the final builds, imo.


Don't find this a valid excuse. Demos are put up for a taste or snapshot. I'm sure many people understand that it isn't supposed to be the final build but seriously, it feels like a let down compared to game in the past. I mean it feels like a "Been there, done that" kind of game with prettier graphics. When we want a snapshot, the developers must take these demos seriously, as if its the real deal. Honestly, I won't even buy a game now unless theres a demo or I rent it to get a feel of it. If your satisfied with what they delivered, than by all means, preorder it and get it on launch.

But in all honesty, This game delivers nothing new to this exhausted genre of free-form play (Besides being prettier). But guess not everyone can wait for GTA.
Title: Saint's Row On Marketplace
Post by: hamwbone on August 03, 2006, 11:07:00 PM
"But guess not everyone can wait for GTA." i was the same way at first man, i am a die hard gta fan. But you know, i like running folks over with rag doll effects, and since gta is a year away, im gona run some people over and blow some shit up in HD, what the hell is 60 bucks, i spent that filling up my car the past 5 days, and i hated driving it. at least this 60 $will last more then 5 days and be fun  =)
Title: Saint's Row On Marketplace
Post by: chuxterofdoom on August 03, 2006, 11:24:00 PM
QUOTE(hamwbone @ Aug 4 2006, 12:14 AM) View Post

"But guess not everyone can wait for GTA." i was the same way at first man, i am a die hard gta fan. But you know, i like running folks over with rag doll effects, and since gta is a year away, im gona run some people over and blow some shit up in HD, what the hell is 60 bucks, i spent that filling up my car the past 5 days, and i hated driving it. at least this 60 $will last more then 5 days and be fun  =)



PREACH ON, BROTHER HAMWBONE!  

I like this demo alot.  I'm actually itching to play more of the city and see what else is out there.  I think this game is gonna run sweet.  Had the demo since it came out and never looked at the background video playing before you press start.  I noticed that everything there runs freaking fast.  No slowdown.  Of course this is a video but I wouldn't doubt this is how smooth it will run. love.gif
Title: Saint's Row On Marketplace
Post by: hamwbone on August 04, 2006, 12:12:00 AM
chuxty, youre the first man im gona shoot online, you know that right? =)
Title: Saint's Row On Marketplace
Post by: spinr34 on August 04, 2006, 12:29:00 PM
QUOTE(hamwbone @ Aug 3 2006, 01:38 PM) View Post

yeah? they need to state what it is on the loading screen though, like lost planet does, it clearly states its is far from a final build, just something to wet your tounge.  saints row should some where state either this is a snapshot of the final build, try this out. OR state that is not final code, so people wouldnt get confused.

as far as pc demos go they have usually been chunks of the final game...


i agree. that's why i think every "demo" on the 360 is a snapshot of the final build besides Lost Planet and TDU.  So basically, what i'm getting at is the retail game won't be any different.

QUOTE(DarkLabel @ Aug 3 2006, 09:45 PM) View Post

Don't find this a valid excuse. Demos are put up for a taste or snapshot. I'm sure many people understand that it isn't supposed to be the final build but seriously, it feels like a let down compared to game in the past. I mean it feels like a "Been there, done that" kind of game with prettier graphics. When we want a snapshot, the developers must take these demos seriously, as if its the real deal. Honestly, I won't even buy a game now unless theres a demo or I rent it to get a feel of it. If your satisfied with what they delivered, than by all means, preorder it and get it on launch.

But in all honesty, This game delivers nothing new to this exhausted genre of free-form play (Besides being prettier). But guess not everyone can wait for GTA.


i wasn't trying to make an excuse for the game, i was just trying to say i don't think the retail would be any different. a snapshot, to me, is a section taken out of the final game and just limited. in saints row case, it's limited by level size, there's a glitch for that, but still, that's how it's limited.  

so, to sum it up: the only thing that will ever change from a marketplace demo to the retail disc is the size of the game.  unless the demos are Lost Planet and TDU, or any other demo that states WIP.  if it doesn't state it, it's final build and the game will play just like the demo.
Title: Saint's Row On Marketplace
Post by: jizmo on August 05, 2006, 01:20:00 AM
QUOTE(King_of_gotham @ Aug 5 2006, 08:55 AM) View Post

One thing ive never understood, is how can the demo be 900mb and be so limited? whats the size of xbox dvd's? are the 4.7 gig? if so then does mean the demo is a 1/5 of the game? is it the games engine that takes up the majority of its size?

My take is that the game demos have to be made in the most critical time of the developement (in the end sprint), so they don't have the time to optimise the release and lots of obsolete junk is left there.

Also, many textures that are already there are used over and over in the other places, roads, water, ground, people and trees for example.
Title: Saint's Row On Marketplace
Post by: King_of_gotham on August 05, 2006, 11:38:00 AM
ahhhhhh i get it smile.gif god i hope they sort out the frame rate, and for some stupid reason make the cars handle like PGR tongue.gif
Title: Saint's Row On Marketplace
Post by: pingrr on August 07, 2006, 07:14:00 AM
QUOTE(hamwbone @ Aug 3 2006, 11:14 PM) View Post

"B what the hell is 60 bucks, i spent that filling up my car the past 5 days, and i hated driving it. at least this 60 $will last more then 5 days and be fun  =)



Exactly that is just a friday night at the bar.  I can give up one night of drinking to get a new game.  Plus with the game I will have somthing to show for my money the next day,
Title: Saint's Row On Marketplace
Post by: Carlo210 on August 07, 2006, 08:17:00 AM
Didn't really like the game, but not everyone can.
Title: Saint's Row On Marketplace
Post by: twistedsymphony on August 07, 2006, 08:21:00 AM
QUOTE(DarkLabel @ Aug 4 2006, 12:45 AM) View Post

Don't find this a valid excuse. Demos are put up for a taste or snapshot. I'm sure many people understand that it isn't supposed to be the final build but seriously, it feels like a let down compared to game in the past. I mean it feels like a "Been there, done that" kind of game with prettier graphics. When we want a snapshot, the developers must take these demos seriously, as if its the real deal. Honestly, I won't even buy a game now unless theres a demo or I rent it to get a feel of it. If your satisfied with what they delivered, than by all means, preorder it and get it on launch.


If it was the "real deal" the game would be released already. The reason you get the demo before the release is because the game isn't done yet. If you want a perfect demo you'll have to wait for the game to be released first.

... this kind of consumer thinking is the reason that Joe Gamer isn't allowed to attend video game conferences and play all the new demos for UNRELEASED games. Simply because they assume (rightly so apparently) that consumers don't understand what "unfinished product" means.

Personally I'd much rather get a demo weaks early and buggy as hell, at least it gives me a clear enough idea if it will be worth my money when it comes out... buying under the assumption that the obvious bugs will be fixed.

A lot of these demos on the marketplace are leftovers from game conferences. The Full Auto demo that was released on XBL and OXM shortly before the games release was from the Zero Hour event at the consoles launch 4 MONTHS prior, it most certainly didn't represent the latest and greatest they had to offer in terms of the games progress at the time. Same goes for Test Drive... and probably Saints Row
Title: Saint's Row On Marketplace
Post by: King_of_gotham on August 07, 2006, 11:28:00 PM
It was bad, but nowere near as bad as the getaway or saints row. i think i just got used to it after playing every gta title from 3 onwards to death.

ok, just realised why i got used to it, i was playing it on pc with mouse steer turned on. smile.gif
 Left button for accel, right for brakes,  space for handbrake. and ofcrouse moved the mous to steer, worked out ok.
Title: Saint's Row On Marketplace
Post by: GeToChKn on August 08, 2006, 04:07:00 PM
What the demo isn't showing though is the multiplayer element that is supposed to be in there.  4 or 5 different game modes.  DM type modes.  Everyone running around in the city, shooting each other and stuff.  That's the real appeal of this game that GTA never touched on.