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Xbox360 Forums => Xbox360 Game Forums => Xbox 360 Games General Chat (wip) => Topic started by: bluvasa on April 20, 2006, 08:14:00 PM

Title: Next Gen Animation Engine
Post by: bluvasa on April 20, 2006, 08:14:00 PM
Check this one out:

Link

The animation engine used in the new Indiana Jones game is capable of some pretty cool stuff.  Watch the videos and you'll get a glimpse of what the article describes.

It's not just ragdoll physics anymore.  The days of stuttering character movements may finally be at an end. smile.gif
Title: Next Gen Animation Engine
Post by: unforgvn8400 on April 20, 2006, 09:53:00 PM
yeah, that is pretty cool. football games can finally be revamped
Title: Next Gen Animation Engine
Post by: VOlition on April 20, 2006, 10:58:00 PM
GO LUCAS ARTS!!!
Title: Next Gen Animation Engine
Post by: corkinator on April 21, 2006, 03:30:00 AM
Minus the Indiana Jones relation, IGN had an article on this 6-8 months ago. Same videos too...

There was talk that EA would use it in Madden, then a few days later EA said they had never even heard of this.

Title: Next Gen Animation Engine
Post by: bluvasa on May 30, 2006, 09:15:00 PM
QUOTE
It's one thing to look next-gen, and it's quite another to play next-gen.


I can't wait for this one love.gif
Title: Next Gen Animation Engine
Post by: CattyKid on May 30, 2006, 09:34:00 PM
IMO this game doesn't LOOK too good, but it's ot yet finished, so that's fine.
Picture
Quite a few jaggies... everything looks pretty low-res... street look flat... a lot of things lack depth/bitmapped... but again they still have a lot of time, right?  And it's not ALL about looks.
Title: Next Gen Animation Engine
Post by: Deftech on May 30, 2006, 09:55:00 PM
QUOTE(CattyKid @ May 30 2006, 11:41 PM) View Post

IMO this game doesn't LOOK too good, but it's ot yet finished, so that's fine.
Picture
Quite a few jaggies... everything looks pretty low-res... street look flat... a lot of things lack depth/bitmapped... but again they still have a lot of time, right?  And it's not ALL about looks.


its also from ign ps3, maybe thats the best it can do? ok, I know, not funny  rolleyes.gif Its been a while since i made a crack on the grillmaster 3 ok? thats the rsx synthesizer chugging along and showing us what 60 trillion gigaflopaloozas are capable of

 pop.gif
Title: Next Gen Animation Engine
Post by: Staple on May 30, 2006, 10:36:00 PM
anything is better then what we have now farcry trap deaths are a joke
Title: Next Gen Animation Engine
Post by: twistedsymphony on May 31, 2006, 06:49:00 AM
QUOTE
Indiana Jones – This was the year of procedurally generated content. Every other developer was telling me how instead of having artists and animators create a game for me they figured out a way to make a computer do it. They seem to think this is better but Indiana Jones is a great example of why it’s not. Instead of animating Indy they essentially taught him how to behave and react to his surroundings. They said this was better because it means you’ll never see the same canned animation over and over. What it means is that I see different stupid looking animations all the time though. I’m not sure that’s an improvement. I’ll take God of Wars beautifully animated special moves over Indy looking like some kind of retarded marionette any day.

http://www.penny-arcade.com/2006/05/15