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Xbox360 Forums => Xbox360 Game Forums => Xbox 360 Games General Chat (wip) => Topic started by: JimmyDeushku on February 15, 2006, 04:28:00 PM

Title: Something I Noticed About Xbox 360 Games...
Post by: JimmyDeushku on February 15, 2006, 04:28:00 PM
I have been noticing that me and my 360-owning friends have almost all bought every launch title.  About two months after the 360 came out, the first game that wasn't a launch title, DOA4, came out and all of my friends bought this game as well.  Now Full Auto and Fight Night Round 3 are coming out and all of my friends are buying these two titles as well.  I have noticed that a lot of Scene-members are doing this as well.  I think MS is strategically placing these titles at dates spread out so far that the majority of 360 owners are guarunteed to buy almost every game.  This sounds smart on MS's part.  Just my 2 cents though...
Title: Something I Noticed About Xbox 360 Games...
Post by: Legendary Badass on February 15, 2006, 05:02:00 PM
Oddly this does seem to be working for them. With less games and a $400 machine, most people will buy whatever new item comes out.
Title: Something I Noticed About Xbox 360 Games...
Post by: shodanjr_gr on February 15, 2006, 05:30:00 PM
Thats true. The attach rate of games per console of the 360 has been the largest in any console launch ever i believe (4 games per console, that is a lot!). I know for a fact that MS has made all the money they lost on the consoles by getting royalties from the games ive bought tongue.gif
Title: Something I Noticed About Xbox 360 Games...
Post by: yaazz on February 15, 2006, 05:47:00 PM
My personal opinion on the reason for the high attachment rate of games is the high price of the console. Adults can afford it, and buy a bunch of games with it, but kids cant afford the system in the first place, so they dont bring down the ratings
Title: Something I Noticed About Xbox 360 Games...
Post by: JimmyDeushku on February 15, 2006, 05:49:00 PM
QUOTE(yaazz @ Feb 15 2006, 06:54 PM) View Post

My personal opinion on the reason for the high attachment rate of games is the high price of the console. Adults can afford it, and buy a bunch of games with it, but kids cant afford the system in the first place, so they dont bring down the ratings

That is not at all true.  I'm 15 (I was 14 at launch) and I bought two systems and every launch title.  No I'm not a rich kid either.  All of my friends are my age too.
Title: Something I Noticed About Xbox 360 Games...
Post by: Deftech on February 15, 2006, 05:49:00 PM
Jimmy, you are quite observant. MS always said they were going to do this but I never actually thought about it and followed the buying trends of friends. I have to agree with you.

I have 5, buying 2 more this weekend, and buying 5 between March 7th and April 3rd. Thats 12 games right there. And I know for a fact that most of you will have close 2, or more come the end of April.

In retrospect, I think I had 7 or 8 titles for xbox in the first 12 months..

Halo
DOA 3
PGR
Silent Hill
Morrowind
Rallisport
Max Payne

Never b4 have I had this many just 3 months after launch, and Im not complaining(my checking account is though).

I'd be interested in knowing the Scenes attach rate, I bet it exceeds 5 or 6 beerchug.gif

Live Arcade games dont count towards the attach rate, just saying that now so people dont get confused.

Title: Something I Noticed About Xbox 360 Games...
Post by: Vinestrike77 on February 15, 2006, 06:22:00 PM
The analogy that since more adults tended to buy the console therefore buying more games at their own residual income compare to children who rely on their parent to buy them the games is a good one.

The 360 is aimed at an older gamer compare to prior consoles. Nowadays in order to have an optimal set up we need a High Speed Internet Connection with a HDTV. Gamers that have this types of set up tend to have cash in their pockets to buy a game at will. Specially these days where not that many games have been released since launch. I myself plan on buying about 6 games in March. I plan on payng three games with cash the others are going into the credit card then pay the credit card come the April statement. Now how many of you can do that (just about all of us)? All of us have ways on figuring out how to buy this games and pay the man cause we all cash a paycheck compared to younger generation that relies on Mom and Pop.
Title: Something I Noticed About Xbox 360 Games...
Post by: mitch2025 on February 15, 2006, 07:52:00 PM
i remember when i first got my xbox1 a week after launch and didnt get a game till xmas (i rented games till then) and even then i didnt get anohter game for about 2 months after that and hardly ever bought a game. now with the 360 i already have 3 great games and getting another when GRAW comes out. the games are comming out at a good time from eachother. once you get tired of one, a new game comes out and by then you have the money to buy it (if you dont have a job or get payed little and dont have much after you pay for essitials).
Title: Something I Noticed About Xbox 360 Games...
Post by: CattyKid on February 15, 2006, 09:16:00 PM
I've ony got 3, and pretty much only play two.
Play:
CoD2 and DOA4 (just got for my B-Day)
and I have PD0 (which I don't like too much, but looks great).
Title: Something I Noticed About Xbox 360 Games...
Post by: Souske on February 15, 2006, 10:17:00 PM
one reason might be that you can't get games from Blockbuster many places.  Here in the heart of the richest part of Chicago, no Blockbuster has them.  I had to make a GameFly account, and lord knows it takes them forever to get the damned games here, 'cause they only have one distro center, in San Jose.
Title: Something I Noticed About Xbox 360 Games...
Post by: metaldevil on February 16, 2006, 04:21:00 AM
I only have five games. PGR3 was a system-seller for me. PDZ was a gift. Ridge Racer 6, Condemned and DOA4 are the other three I own. At a mode of $60 per game, I'm a very diligent consumer. The only game I regret buying is Condemned. I was really excited about it at first, but it became quite the tedium to play.

I think some people rationalize purchasing crap games as a means to justify keeping their 360s from collecting dust. Some people do not want to admit that they have exhausted the fun of playing with their 360s at such an early stage of its lifespan. That's not to say that some games are not fun, but those people are impatient and want to use their new toys as much as possible. It's understandable, but that impatience falls under the spoiled-little-5-year-old category: "I don't care what it is! I want it now!" Congratulations if you have the wherewithal to afford every retail game currently available. I, myself, can afford them all right now, but that doesn't mean I'm going to buy games that I think might be fun. I have to really be excited about a $60 game or no deal.

These impatient people can be detrimental to the gaming industry. If there is a scarcity of good games for a new system (as is the case), people will buy shit-crap games for it so they won't feel like they've wasted their money on this new console. That's impatience. And because so many people are buying shit-crap games, developers, in turn, equate this as being what people want. So developers continue to pump out garbage games under a misapprehension. At the end of the console's life, we'll have about 20 awesome games, 300 good to very good games, and a few thousand forgettables. Now, I'm not saying that these impatient people are the sole reason for the abundance of shit games, but they are a factor of it.
Title: Something I Noticed About Xbox 360 Games...
Post by: wasting on February 16, 2006, 06:54:00 AM
It's all about the achievements
Title: Something I Noticed About Xbox 360 Games...
Post by: esc1 on February 16, 2006, 07:00:00 AM
I thought I was stuck in an "as well" loophole there for a second.   laugh.gif

They had a lot of launch titles.  Its a good thing they have held some good ones back if they have.
Title: Something I Noticed About Xbox 360 Games...
Post by: twistedsymphony on February 16, 2006, 07:39:00 AM
I don't know if I completely agree with you metaldevil, I have 9 games and quite enjoy all of them

On launch day I picked up PDZ, the day after I picked up PGR3 and Condemned. The system sellers for me were DOA4, PDZ, and PGR3. I followed all the pre-release hype for those games and it's those games that sold me the console, if none of them were coming out I probably wouldn't have bought one at launch.

Since DOA4 was delayed I got Condemned because I like Adventure Horror type games and it looked like an interesting spin on it. It quickly became one of my favorite games, though PGR3 took most of my time. A few weeks later I picked up Kameo because I really enjoyed the demo and wanted something on the console that my GF could get into and play, it reminded me of all of those great N64 adventure games. Then I got DOA4 when it was finally released.

After Christmas I picked up Tony Hawk American Wasteland because I'm just a big fan of the series (I've played through and 100%ed every TH game that's ever come out). The only reason I didn't pick it up at launch was because I wanted my first few titles to really wow me graphically, THAW looks great but it's not a WOW title in terms of graphics.

After I finished Tony Hawk I traded it in the BST for Amped 3, Again I had really liked Amped 2 on the Xbox 1. I'm a fan of both the Amped and the SSX series and while I head Amped 3 is a bit more like SSX then previous titles that sounded great to me because I like both styles.

I bought Ridge Racer 6 used from the BST, Again I was a fan of the previous titles, I actually own Ridge Racers 1-5 on the PS1 and PS2 respectivly. I like the PGR series much more then Ridge Racer which is why I didn't buy it until just last week.

Finally I also bought COD2 used from the BST. The demo was on all the kiosks in the stores and I'm not the biggest FPS fan and not big on WWII games either. I didn't pick it up at launch because the kiosk demo didn't really excite me. A few weeks ago I got my OXM demo disc in the mail. I thought I'd give the demo another go since it's such a popular game and all of my friends keep nagging me to get it and play online with them. Playing the game in my own environment, on my projector with 5.1 it was INTENSE, and I started looking for a copy that night...

I own 9 games and honestly I don't have nearly enough time to play them all, the only game I've completely finished is THAW, most of the games I have I've barely put in any time with.

I think the reason the attach rate is so good is simply because there are a lot of good launch games. Sure there isn't ONE spectacular Killer App, but I'd much rather have 9 Great games then 1 Amazing game. Variety is the spice of life. I didn't buy an Xbox 1 until a few months after launch because at launch there weren't any games that really grabbed me. With the 360 I had to be selective with what I got because there were SO MANY games I wanted and I couldn't afford to get them all at once.

I enjoy a wide variety of genres I have well over 40 Xbox 1 games in my collection right now, At the peak I had closer to 70 (I sold a bunch). My Dreamcast collection stretches into the 3 digit range. I consider myself a hardcore gamer, which why my personal attach rate is MUCH MUCH higher then that of the causal gamer.

I think the reason the attach rate is so high is simply because of the number of quality titles and well known franchises availble at launch.

Amped
Call of Duty
Dead or Alive
Final Fantasy
FIFA
Madden NFL
NBA 2K
NBA Live
NHL 2K
Need for Speed
Perfect Dark
Project Gotham Racing
Quake
Ridge Racer
Tiger Woods PGA
Tony Hawk

These are all AAA franchises that will sell based on reputation alone. Give them next gen good looks and make them all avaible within the first month of launch and you have a console with the highest launch attach rate in history.
Title: Something I Noticed About Xbox 360 Games...
Post by: KAGE360 on February 16, 2006, 08:30:00 AM
QUOTE(twistedsymphony @ Feb 16 2006, 09:46 AM) View Post

I think the reason the attach rate is so high is simply because of the number of quality titles and well known franchises availble at launch.

Amped
Call of Duty
Dead or Alive
Final Fantasy
FIFA
Madden NFL
NBA 2K
NBA Live
NHL 2K
Need for Speed
Perfect Dark
Project Gotham Racing
Quake
Ridge Racer
Tiger Woods PGA
Tony Hawk

These are all AAA franchises that will sell based on reputation alone. Give them next gen good looks and make them all avaible within the first month of launch and you have a console with the highest launch attach rate in history.


to true, and i wonder how some question if there are any quality titles for the 360  rolleyes.gif

as for it being "planned" this way, i know that MS announced prior to the 360 launch that they hope to release games atleast 2 weeks apart given that most consumers get paid atleast at that rate.  while they havent kept up with schedule how they would have liked, i think spanning out the titles gives more breathing room for individual titles to be in the spotlight and more sold games of each individual title.  already i own more 360 titles at this point then i did xbox 1 games at the same timeframe of the life cycle.
Title: Something I Noticed About Xbox 360 Games...
Post by: sstrasser86 on February 16, 2006, 09:24:00 AM
i only own 2 games. im in college but i have enough money to get a few more games if i wanted too but i didnt see anything i liked, i didnt just go out and buy another game for the hell of it. I have personally fnished both games about a month ago and have yet to buy a new game (maybe its the lack of internet connection for my 360 idk), the demo for FN3 has kept me happy. If your playing games for the points then i dont thihnk your playing the game correctly. If i see someone with an insane amount of point i think to myself...wow you have way to much time on your hands. As for xbox1 games i had two until the summer after the lunch but someone how by the time i got my 360 i had around 50 or so....
Title: Something I Noticed About Xbox 360 Games...
Post by: smartygre1 on February 16, 2006, 10:16:00 AM
Part of the high attach rate may be simply because many of us were forced to buy bundles.  The 2 or three games that came with, I may never have bought at least one of them.  Additionally, some gains were short (king kong) so I quickly sold that and picked up COD2 (which is awesome, btw).

Xbox Live demos may make a difference.  We can now try out games that we would never ordinarily take a chance on buying.  It may increase purchase rates.  Of course, it may hurt them in the long run, when a game is crap, you can't hide behind clever marketing when I am playing a demo that sucks.
Title: Something I Noticed About Xbox 360 Games...
Post by: twistedsymphony on February 16, 2006, 10:48:00 AM
QUOTE(smartygre1 @ Feb 16 2006, 12:23 PM) View Post

...Xbox Live demos may make a difference.  We can now try out games that we would never ordinarily take a chance on buying.  It may increase purchase rates.  Of course, it may hurt them in the long run, when a game is crap, you can't hide behind clever marketing when I am playing a demo that sucks.


I think that's a really good point
though I think it really works to everyone's benefit, both consumers and developers

I probably wouldn't have bought Kameo or COD2 if I haddn't played the demo's first

similarly I MIGHT have bought Quake 4 and Full Auto if I never got a chance to play the demos... So there is both sides to the argument. 2 games I bought and normally wouldn't have because of the demos, and 2 games might have bought but now I wont buy (at least not until they hit the bargain bin) because of the demos.

If anything it will allow people to make more informed decisions when buying so they buy the games they actually like based on what they've played. It makes the games people actually like sell better and the games people don't like sell worse. This can only be good over a longer period of time as developers will get a more accurate depiction of gamer's tastes and spend more money making games that will actually sell.

It also benefits gamers in that now I'm spending money on games I know I'll actually like as opposed to games I'm not too sure about, I'm less hesitant to drop $60 on a game I KNOW I'll like then a game that just looked good from the screen shots and media hype.
Title: Something I Noticed About Xbox 360 Games...
Post by: LowProfileWurm on February 16, 2006, 10:51:00 AM
I think the attach rate is a mixture of

1. Quality Franchises
2. Huge Bundles
3. Achievements
4. Dumb Luck

MS is definitely reaping the benefit of having so many sports games and action games on deck at launch.  Unfortunately, this large number of launch games has led to huge bundles from Gamestop and the like.  These have had the biggest impact on the attach rate.  For me, I would have bought alot of the games anyway, but I find myself buying more than I should (and renting more often) because of the achievements.  I just want to play a game I wouldn't normally have looked at simply because of the GamerScore.  Sure, it means nothing, but damned if it's not incentive enough for me to at least TRY a game out.  Finally, I think the "delays" in games scheduled for launch have actually helped MS keep an otherwise dry spell not so ... dry.  Having 1 or 2 new games every month after a launch is a good strategy; if in fact that was MS's intention.  I don't think it was, but I don't know anymore than you guys do.

Anyway, that's my take on it.  Maybe I could get a nice fat paycheck for being an "analyst" too? dry.gif

laugh.gif
Title: Something I Noticed About Xbox 360 Games...
Post by: Rubix42 on February 16, 2006, 11:04:00 AM
I own 6 games, and plan on picking up GRAW when it comes out.  

For me, this was the first console I ever bought with my own money (others were X-Mas gifts from the rents)  After waiting 13 hours in line for my launch edition, I feel obligated to play as much and often as possible.  I am bummed out too, because the release of games is slowing, and no other titles really looked worth my time, I am not a fan of sports games, and only picked up PGR3 to have a racer in my collection for friends to play (I ended up liking it though)

I'm happy about the demos though, but I don't see them increasing my purchases.  The FN3 demo was cool, but in the end, it's not enough fun in the demo for me to want more.  Graphics are only important up to a point.
Title: Something I Noticed About Xbox 360 Games...
Post by: LowProfileWurm on February 16, 2006, 11:09:00 AM
My only problem with the demos, and the reason why I didn't add it to my above list, is that they have thus far been very poor representations of the full game.  They are either incomplete builds or they don't fully showcase the game in its entirity and that bothers the hell out of me.  Don't get me wrong, I love the downloadable demos... I just wish they were final builds and not the framerate choppy crap that some demos have been.  FNR3 was an exception.  I was impressed with that.
Title: Something I Noticed About Xbox 360 Games...
Post by: yaazz on February 16, 2006, 12:19:00 PM
I bought Perfect Dark zero on Launch day, hoping that someone I know woudl be lucky enough to get a console. I was right, and a guy I knew managed to get a core system and PGR3. We both agreed Perfect Dark Zero was no Halo 2 and begun playing a shit load of PGR3 (Its no PGR2, but still an amazing game).  
 
 I liked PGR3 enought to go out and buy that game as well.  
 A week later I scored a Premium System from future shop.
 Beat both of those games, and with Multiplayer being so terrible in Perfect Dark, I went out and Rented King Kong . Finished that in an afternoon so I brought it back to the video store, and told them it didnt work in my Xbox biggrin.gif . I was told to grab another game, so I rented Kameo. I really liked kameo all the way through the game , highly reccomended.  
 
 After this I pretty much played Geo Wars and Halo 2 (or usually nothing) for about 2 months until I rented Gun this weekend. Again, a fun game, but way too short, I beat it in 6 hours!
 
 Looking forward to Oblivion (PC Version with wired controller for mods), and GRAW  
Title: Something I Noticed About Xbox 360 Games...
Post by: PuckX on February 16, 2006, 12:20:00 PM
Hehe my own take is that they allowed the XBOX 1 to be so hackable got all the pirates hooked on running a crap ton of games then secure the XBOX 360, now they are so used to having assloads of games at their command they have to buy all of the games to keep that feeling!

Seriously though there are a buch of quality titles, alot of people are talking alot of smack about the releases that have come out but personally I think these are some great games and I am thoroughly enjoying them all.  I am one of those people who have bought a crap ton of games and in my opinion I am having more fun with this new XBox then any system ever.  love.gif

I keep the ole' box around for an emulator and XBMC
Title: Something I Noticed About Xbox 360 Games...
Post by: jbp20717 on February 16, 2006, 01:22:00 PM
I currently own 4 games (DOA4, CoD2, THAW and PGR3) and would own more if I wasn't so short on cash at the moment sad.gif   That's the same number as Xbox games (DOA3, Halo, JSRF, Amped) I owned after two months.    I could (and usually would) buy more, but I'm saving up for a move at the moment.  However, I agree that the high attachment rate is probably mostly down to the fact that those who got a console early on were either dedicated enough to preorder months in advance or hang around outside stores for 18 hours and are therefore the likelier people to buy games on a regular basis, or those who bought them shortly after release on eBay who clearly have enough money to spend on additional games.
Title: Something I Noticed About Xbox 360 Games...
Post by: Vinestrike77 on February 16, 2006, 03:29:00 PM
Another point that needs to be mention is that MS has only sold a very small number of consoles compare to other console releases. Gamers who have an actual console either were waiting at a Wal_Mart line for 12 Hours (myself 14hrs) or reserved it months in advanced or try other desperate means to get it. Almost every one with a console must be an above avg gamer to have fone thru hoops to get a console and fork over the cash to pay for it.

The Small number of units sold to above avg gamers results in a higher attachment rate.
Title: Something I Noticed About Xbox 360 Games...
Post by: davinator456 on February 16, 2006, 03:39:00 PM
Go to blockbuster with gamerush.  my college town has only one blockbuster, it is not gamerush, but it does have 360 games, so there are exceptions.  hastings rents them here too.  but blockbuster is better because u can keep them for a month with no late fees. (no wonder the games are always checked out!)


before long ALL blockbusters/ hollywood video ect will have them for rent
Title: Something I Noticed About Xbox 360 Games...
Post by: miggidy on February 16, 2006, 03:43:00 PM
Why is everyone so skeptical?
Why can't the high attach rate just mean that the Xbox 360 has a solid line up of games so far?

Give the games the benefit of the doubt, it's the fair thing to do dry.gif
After all, the over all game reviews seem to back this up....


There are plenty of games for everyone.
If you've grown tired with the games then you probably spend way too much time playing video games.
I only have two games and I barely get to play them, as far as I'm concerned, I can't get enough of them.
I'll finally be picking up my 3rd game in a week or two....
Title: Something I Noticed About Xbox 360 Games...
Post by: Deftech on February 16, 2006, 08:38:00 PM
miggidy is right.

The previous record holder was the Xbox, and it didnt have anything near what the 360 offered at launch, yet it still had something like a 3.4 attach rate.

4.3 for the 360 is very reasonable and makes sense when you take the above comment into account.

Not only did the 360 offer MORE games, but alot of them were/are high profile titles.

Im looking forward to see if sony can beat their pathetic ps2 attach rate with the ps3, I dont know how they couldnt. I could make a system and have a higher attach rate than what the ps2 had at launch  laugh.gif

phantom anyone?! thats sitting in the same room with Duke 4ever biggrin.gif