Oh really "hugoboss1"?? So since when does having a low post count on these hardcore forums ever make one a Sony fanboy? You obviously seem to be implying i belong to such a group. If you even had the time to read any of my posts, particularly on this topic, you'd be surprised to find out that how honest my views are, especially with what i was able to experience first hand. I try to keep an open mind about these things. And just because some people dont believe all the hyperbole and doublespeak being spewed out by all 3 console manufacturers, be dissapointed about whats being shown, and voice those opinions out on forums like these,,doesnt mean you can label us all as sony/xbot/ninty fanboys. As a matter of fact judging by what "some" people here have said, its pretty obvious who the real fanboys are. Those who refuse to acknowledge other intelligent views, skepticism, criticism or not, who worship their preferred system of choice as if its the end-all, be-all, and who blindly believe every thing those PR's have claimed as if it were gospel.
. forgot to add there have been lots of interviews with devolpers stateing dont expect the first gen games to show off the 360,s graphical power due to the new 3 core design which is new to them so they are learning how to use it i fully expect the second gen games to look alot better because they will have learned alot about the hardware so everyone just relax i have no doubt the second gen games will look awesome
QUOTE(brooksie48 @ Oct 21 2005, 08:23 PM)
One last thing though, post count has nothing to do with anything. I wish they took it off.
QUOTE(brooksie48 @ Oct 21 2005, 08:38 PM)
Hahahaaha After i broke my arm it feels like this is all I do.
You know whats funny Ozy, I get called a $ony Zombie all the time. Wanna know what the worst part is? I dont even have a PS2 anymore, shit, I don't even own a single $ony product(I'm talking anything made by $ony) right now..........
QUOTE
All I can say is OMFG WOW, I played Kameo, King Kong & Call Of Duty 2, for about a total of half an hour or so. COD2 is insane, it was on a HDTV an the graphics just made me wanna cream in my pants. I cant wait, I get to play it again tommorrow, mwahahaha..
QUOTE(deftonesmx17 @ Oct 21 2005, 08:51 PM)
You know whats funny Ozy, I get called a $ony Zombie all the time. Wanna know what the worst part is? I dont even have a PS2 anymore, shit, I don't even own a single $ony product(I'm talking anything made by $ony) right now..........
QUOTE(Ozy @ Oct 21 2005, 03:10 PM)
Exactly, too many fanboys here who don't like people who have a bad thing to say about the xbox.
QUOTE(geo22 @ Oct 21 2005, 07:39 PM)
Really Korn00?? well then thats the kind of confirmation i've been trying to hear. I do hope more people would post what their reactions were, so we could verify what the hell could be going on here. I still have to go back to my local wal mart and recheck the settings, but if your observation is truly honest and you dont see any of the sh!t i saw, then M$ should really think do a better job with their marketing.
QUOTE(Ozy @ Oct 22 2005, 12:10 AM)
Exactly, too many fanboys here who don't like people who have a bad thing to say about the xbox.
I don't believe saying bad things about anything. I'm just reporting 1:1 what I've experienced and analyzing the info I read and see on the net. That's why I'm just amazed how some peoples world is crumbled every time they hear any controversial information.
The reports flowing in about AA issue are STILL very diversed. Many report of "definitely HDTV resolution with jaggies" and others "no jaggies at all".
Since there was reported jaggies in x05 by professional gaming experts and these boots are released a week after that my take is that there are still jaggies and some people are just unable to recognise them. It could be that some sets are adjusted better in that sharpness section, I for one am able to hide most 720p jaggies on my LCD TV by lowering it to zero, but after that the overall image is something you wouldn't write to home about.
korn00, were the graphics overall sharp, so that you could actually see the 4xAA pixels in edges and that the absense of jaggies wasn't caused by overall blur? Those few sharp AA pixels are very easy to spot from close.
All in all, hopefully they'll supply some retailers with bare x360 kits too, who can then connect them to much cooler 32" or 37" LCD TVs where artifacts are much easier to spot, if there are any. I'm not very enthusiastic about these kiosks, if you know what I mean.
Frame City killer pics have always looked odd. That ones a ways off so I dont put any stock into the pics we are shown. Its using U3 engine so it shouldnt be too hard to get the game up and running with MSAA.
Wow, this forum has really gone downhill, 6 Pages of people complaining about lack of AA and not a single person has stopped to explain how EDRAM works, and why AA is vistuall free, however only when the engine has been built with EDRAM in mind.
The EDRAM has 256GB/s of internal bandwidth, this means it has tons of bandwidth to apply effects like 4xAA, depth of field etc, there is no penalty here since 256GB/s is more than enough.
The penatly hit occurs because the EDRAM in Xenos is only 10MB, this mean that in order to fit a 720p frame into the 10MB EDRAM, and apply 4xAA, requires the frame be split into 4 tiles. 2xAA requires 2 tiles.
Now, in order for the game to support the EDRAM it has to incorporate somethign called 'predicated tiling.' When a game engine has implemnted predicated tiling from the ground up, which is fairly trivial, ATI suggests the performance using 4 tiles is only a 3-5% performance hit, and with 2xAA it is only a 1-3% performance hit.
So...what's the problem?
The problem is, until 4 months ago not a single developer had a GPU with EDRAM, they had no hardware to test their tiling with, and despite MS urging developers to incorporate predicated tiling into their engines, many developers haven't, and that's te reason, plain and simple, that 4xAA is not exactly free at this point. When tiling is built into an engine as an add-on, rather than from day 1, the performance hit can be more like 1-10% from 4xAA, definately far from free, but is still much less than the 10-30% hits that a typical GPU would take.
The important part, THIS IS NOT MSS FAULT. They have given developers a kick-ass GPU, with unified shaders(read: massive vertex shading power), EDRAM(free AA and other effects), built-in hardware tesselator (read: perfectly round wheels), MEMEXPORT (read: GPU based physics engine) and it is up to the developers to master this technology. The developers knew what had to be done to utilize the EDRAM, some did it and others did not, you can't blame MS for that.
MS is enforcing standards that no X360 game will exhibit noticeable jaggies, we'll see how closely they follow that.
The other important thing to remember, when implemented properly in the future, Xenos WILL HAVE VIRTUALLY FREE 4xAA. That's a fact, you can take that to the bank!
(By vurtually free I mean 3-5% performance hit as opposed to 10-30% the PS3 will suffer from)
QUOTE(scooby_dooby @ Oct 22 2005, 12:59 AM)
Wow, this forum has really gone downhill, 6 Pages of people complaining about lack of AA and not a single person has stopped to explain how EDRAM works, and why AA is vistuall free, however only when the engine has been built with EDRAM in mind.
QUOTE(miggidy @ Oct 21 2005, 07:30 PM)
Hopefully these pictures will put everyone's concerns to rest.
Why is this all confusing?
M$ should just release a DVD packed with gameplay footage, 2 weeks before launch.
QUOTE(Ozy @ Oct 22 2005, 01:51 AM)
Why is this all confusing?
QUOTE(miggidy @ Oct 22 2005, 12:51 AM)
It's called trial and error learning
Ok, as i said in an ealier post i played the 360 last night and was a little disappointed at the jaggies and stuff, but i went back about an hour ago and to my excitement everything was "fixed"!
Kameo was beautiful to say the least.
Kong was not perfect but much better than before. Awesome gameplay by the way.
Didn't think i would like it but that shit had me hooked in less than 3 minutes.
So basically in a nutshell anyone who was a bit worried don't be.
I feel good again about the 360 and so should anyone else excited about it.
Launch games will never be perfect. They never have been.
Anyone who has been looking forward to Nov.22 won't be disappointed.
QUOTE(illbastid @ Oct 21 2005, 08:30 PM)
Ok, as i said in an ealier post i played the 360 last night and was a little disappointed at the jaggies and stuff, but i went back about an hour ago and to my excitement everything was "fixed"!
Ya boyz............. Xbox has awesome, and even if the Xbox 360 isn't all that it will be nice to have the hardware and games
I use to be a Sony fan boy but 4 PS2's later and 3 Xbox's I have had my time to compare and GO M$ GO
)
I think the Jaggies" that some people seem to be pointing out may be present in, for example, the barbed wire in COD2, or where shells are loaded into the ANIT-Air guns. Other than that, everything looked good to me. Didn't blow me away, but looked good.
Played the 360 today myself and despite losing feeling to my neck after 3 minutes, (damn Wal-Mart displays)I am definately looking forward to the 360.
Yeah there was some jaggies, but COD2 ran so smooth and its only a pre-release demo, Kameo didn't interest me nor did King Kong, but still I had a great experience.
QUOTE(Ozy @ Oct 21 2005, 06:51 PM)
Why is this all confusing?
QUOTE(Deftech @ Oct 22 2005, 04:47 AM)
Gee, look at that you trolls. A few of you who saw jaggies said you doubted it was because the kiosk was setup incorrectly..what do you have to say now?
yeah thats what I thought.
Yeah, right. Just label people as trolls as they are trying to have a civilized conversation about absense of AA that was reported by many gamers. It's not like anyone was shouting and jumping "xbox 3600 suxx0rs l000ll!!!", so I'm asking you kindly to put things in perspective. Everyone's as eager to know the truth as the other guy, and we're all Xbox enthusiastics, so let's not jump to each others throats here.
I've read comments from four forums and still don't understand how so many people that seem pretty educated in the reports they write about those booths see the jaggies. Least in COD, some more in Kameo and even more in King Kong. I was excited when hearing about the xegtioner proof images, but they turned out to be shaken, small snapshots taken with phonecamera from distance and full of jpg packing artifacts. I had a hard time judging if I was looking at tyrannosaurus rex or king kongs butt in the first image, let alone being able to know if there was any AA present.
I want some solid proof. Actual horizontal lines shot with a good camera that show those 4xAA pixels. They're really easy to capture even with my $400 compact in macro mode.
QUOTE(scooby_dooby @ Oct 22 2005, 02:59 AM)
The important part, THIS IS NOT MSS FAULT. They have given developers a kick-ass GPU, with unified shaders(read: massive vertex shading power), EDRAM(free AA and other effects), built-in hardware tesselator (read: perfectly round wheels), MEMEXPORT (read: GPU based physics engine) and it is up to the developers to master this technology. The developers knew what had to be done to utilize the EDRAM, some did it and others did not, you can't blame MS for that.
You are SO right about this, this is how it works and would actually explain this all.
But .. if it's not MS' and they have done their share of informing game developers, then why does Kameo suffer from aliasing as well? It's not likely that Rare has been kept in darkness about these matters when designing the games.
I still think they're struggling all they can to get the AA in in the last minute.
Quite alot i see....
Well I'm glad that some people have been able to post their own experiences, and as I thought some do see the "aliasing" while others dont. This of course makes me wonder if those "shitty kiosks" actually do exist and not isolated to Renton, WA.
And yes, as promised, I did go back to Wal Mart to check up on the configuration of the display and see if it was correct as some of you here say wasnt. I even called two of my friends who were able to go and try it out much earlier, for I was still at work the whole day. Now both these guys are gamers, but I wouldnt classify them as truly hardcore though. Over the phone I asked what there impressions were. (note: they went seperately). And the concensus was split, one walked away optimistic, while the other said he'd hold off for awhile. They both had the general feeling that graphically everything looked good and crisp, but nothing that really blew them away. I asked if they too noticed the jaggies, and aparently so, yes they did. One said it didnt really bother him that much but said he wished they could have gotten rid of it because it really threw off that suspension of disbelief in games like Kameo, where if there werent any jaggies, it'd be hard to tell if it was pre rendered or a game generated real-time image. The other guy was more concerned with the unstable frame rates, but after playing through, both generally felt that the 360 was a solid system. But, again, the Jaggies were still there for both of 'em.
So this made me think that maybe there could be something wrong with the setup as some of you had suggested, cuz if we here see the aliasing, why do others in other states say there is virtually "no aliasing"?? Could it be the setup? Could some people not know what aliaing is and not notice at all? Or could some of the posters here be such die hards that after playing with the kiosks and noticing the aliasing just couldnt admit it to themselves and have their fanboyism take a hold of themselves?? Boy did i want to get to the bottom of this, and couldnt wait till i got off work.
Anyway, i finally arrived at the games section, and luckily again for me, there was no line to try out the 360. I convinced one of the teenage employees to open the glass cage for me so i could open the system tray and go to the dash/menu settings. After a little hesitation, he obliged, and we went to work. He first switched the system off and turned it on again. I looked at the Lcd while he did this and as i suspected the "component in" text showed up like when the "AV 1, AV 2" texts show up on your tvs when you switch off/on your dvd players. So obviously it was hooked with the stock component cables. Now that i was in the system config screen, I checked the display settings and sure enough, it was set on 720P. So this lays to rest any of your claims that what i played on was mis configured. Unfortunately, I wasnt able to mess with the Lcd calibration settings, because the kid didnt know how to and said he didnt know where the remote was. A little setback but not a biggie for me. So off once more into the battlefield......
First game I re-played was King Kong. I guess i jus couldnt fight the feeling of how this gave me such a bad impression the first time i tried it over 24 hours earlier. I picked the humans scenario, where your being chased by a T-rex. And jus like before, as the intro scene was being played out, i moved the camera about, and zoomed in on the NPC's. Man, jus as ugly as before. Now i know this is jus a port, so i guess i can forgive the ps2 quality character models, but there is no excuse for the aliasing/shimmering that was apparent around these guys. Couple that with the choppy framerate, especially when your Kong, and those issues are jus inexcusable for a port from lesser systems. You'd expect this to at least be 60fps. Any of you remember the amazing Dreamcast port they made of that ps1 game Soul Reaver? That amazed me. OK, ok, i'll cut the devs some slack cuz maybe this could jus be an early build, so heres hoping they get those things fixed come release day.
Up next was Kameo. And again, i give this game kudos for its amazing use of parallax mapping and other effects. You jus cant tell those bricks on the walls and ground is actually a flat texture! So yes, same story, aliasing was still there. And i didnt have to really find it. Its pretty evident on the crates, spikes and other non organic surfaces. The characters themselves are really well done, but they seem to be really sharp around the edges, and i dont mean blockiness. Framerate issue was the same, around 30 fps, but occasional dips here and there. Im still hoping because this is an early build. For a game that has jumped on 3 consoles, taken so long to develop for you'd wonder why they couldnt hit 60 on this. Yea i kno, i know, blame it on late dev kits or what...but thing is not every one would know this. And honestly if not for the aliasing and maybe not so much on the framerate, you could mistake it to be pre rendered sometimes.
Finally my favorite of the bunch was COD2. I jus love the intensity of this demo. And the AI is killer. I heard they were using one of the cores just for this. Its good to know theyre already putting the tech in good use this early. It looks good, thanks in part to the blistering 60 fps motion. And like i said before there is slowdown on the more crowded areas,,and does really bog down, probably to around 25 fps or so when there is so much smoke. Yes i said 25 fps. Maybe not an exact number but somewhere around there. But of course slowdown is expected in those types of scenarios. I'd really be blown away if there was zero slowdown. And jus like I said before, there is aliasing. I immediately noticed it in the first scene in the jeep, particularly on the gun models, and the railing canopy of the jeep. As well as around the buildings, mosques and houses. I mean i dont know what form of AA you guys were referring to that it has, but obviously it didnt take them all out. Because its there, and you'd be blind if you didnt see 'em. Still I couldnt fight the feeling that it looked PCish, but of course it is a PC port. And i guess i'll jus be thankful that the 360 version runs as good as the top of the line PC version does. A four hundred dollar console against a thousands of dollars computer. I'll give it that.
So there you go, I verified that the setup was correct, and along with two of my acquaintances, still noticed them jaggies. If some of you still find that hard to believe and call me stubborn, then i would like to invite any of you down here to see for yourselves. I'm still waiting for my EB to get their kiosks, so I can see if it really is the Lcds fault, but i doubt it.
And to those guys who keep referring to screenshots from some guys website as a defense that there is absolutley no jaggies, please stop it. I keep saying that theres a world of a difference between a screenie taken from someones camera off a display to actually playing it 3 feet away. Of course you wont see those little details because they arent DIRECT FEED screenshots!! And to that other guy who seems to be implying that there are people who dont know what jaggies are,,maybe it is possible. Not my problem. And if it doesnt detract from there visual experience, then good for them.
I know I'm starting to sound nit-picky about certain things, but i was jus dissapointed about claims of "free AA" and "goodbye jaggies hello AA". Thats why i no longer believed those PR heads. I mean we were promised those lines waay back to the N64 days. Good, effective AA can really be helpful, and can blur the lines between a pre rendered and obvious game generated images in games like Kameo, where the rendering techniques are really getting close to CG. And jaggies can really be a headache for people with 40+ inch Hdtvs, because they will really standout, no matter if its in 720P resolution. i mean, jaggies should be dead in this upcoming gen right?? Ok, i think i've said enough, and besides i'll still be getting my 360, knowing that better games that use the potential of the system will be coming up anyway. OK, i'm tired now, gonna get some sleep...
QUOTE(Ozy @ Oct 21 2005, 02:10 PM)
Exactly, too many fanboys here who don't like people who have a bad thing to say about the xbox.
QUOTE(scooby_dooby @ Oct 21 2005, 06:59 PM)
Wow, this forum has really gone downhill, 6 Pages of people complaining about lack of AA and not a single person has stopped to explain how EDRAM works, and why AA is vistuall free, however only when the engine has been built with EDRAM in mind.
QUOTE(gaz_dennis @ Oct 22 2005, 05:40 AM)
ok thankyou for ruining all the excitement and anticipation that i had built up over the past months waiting for the 360.i cant believe how crap its gonna be,how stupid are ms investing billions.if i was them i would pull the launch now to save face and just admit it was a big mistake.how can they expect us to shell out hard earned money on a system with absolutely no potential and demos of games not yet finished witch may/may not show jaggies.
QUOTE(gaz_dennis @ Oct 22 2005, 06:13 AM)
yeah,im with u on this one lex.i mean i have no problem with a little constuctive criticism.But there are one or two here that only ever look for somethin to bitch about.has there ever been a perfect console?
QUOTE(gaz_dennis @ Oct 22 2005, 06:41 AM)
i know what you mean lex.i suppose if they hadnt set up the kiosks and let people try these demos,there would be the same people bitchin about how ms isnt doing enough.personally i would like games not to have jaggies etc but im not a grafix whore,im just as excited because im gettin broadband this month so ill be on live for the first time
QUOTE(lex luther @ Oct 22 2005, 02:19 PM)
No!! not at first any way

I think some of these people forgot what the word Demo means. Demo is a unfinished game if the game was fineshed then they wouldent need the demo they could just go a head and launch the game.
Great points, boys.
Except that all those "unfinished" PC game demos do have that AA option. Including King Kong and COD.
Try to follow me and read this a few times if needed: we aren't discontent with the games, just trying to figure out if MS is supporting that promised 4xAA. It has nothing to do with anything else.
Period.
is the question: is ms supporting 4xAA,or is it:is 4XAA being taken advantage of
QUOTE(jizmo @ Oct 22 2005, 07:04 AM)
Great points, boys.
QUOTE(Ozy @ Oct 22 2005, 07:55 AM)
How long do the devs have left to finish launch games? Is it enough time to add AA or not?
QUOTE(lex luther @ Oct 22 2005, 01:02 PM)
You worry to much its not good for you

get out and get your self some PUSSY
Latest Madden 360 images just appered to Xbodyde:
http://www.xboxyde.c...ws_2182_en.html
No AA there either.
QUOTE(gaz_dennis @ Oct 22 2005, 09:02 AM)
is your beef about AA with ms,i mean surely its down to devs to implement these effects.the way i understand it is,is that AA could be used on any game as it is 'free'.that doesnt guarantee that devs wouldnt sacrifice it for using some other effect.
QUOTE(KAGE360 @ Oct 22 2005, 05:37 PM)
sorry for the long post and i only helps. as for me im not worried at all, launches have never been even near perfect and this still seems like one the best yet. if games look this good when devs cant (because of no final hardware) or dont know how to take advantage of the hardware, just imagine the possibilities a year from now.
I believe that the AA will be there eventually, and if the problem is really caused by that tiling, only those games that have been built with final hardware from the beginning will support it.
I don't care if the first titles don't have AA, but I'd like to see it happening in the next year at least.
I agree those walmart demos are dissappointing. But I can tell you if there were better xbox 360 demos like for "Full Auto" your opinion would be totally different. That game rocks I played it for like an hour at e3 and its quality and "next gen ness" is way above that of the demos in walmart. I'm surprised M$ isn't marketing it more. DL some vids of it its like Burnout with missiles and machine guns on your car and everything is super hi res and completely destructible and you can go back in time if you mess up like the Prince of Persia.
QUOTE(simonx314 @ Oct 22 2005, 09:54 AM)
I agree those walmart demos are dissappointing. But I can tell you if there were better xbox 360 demos like for "Full Auto" your opinion would be totally different. That game rocks I played it for like an hour at e3 and its quality and "next gen ness" is way above that of the demos in walmart.
I'm surprised M$ isn't marketing it more. DL some vids of it its like Burnout with missiles and machine guns on your car and everything is super hi res and completely destructible and you can go back in time if you mess up like the Prince of Persia.
My walmart doesn't have the kiosks yet.
Carlo210 - I'll be going back to my local EB games to play their Kiosk either Monday night or Tuesday. I'll watch for what you describe regarding the ground textures.
QUOTE(Carlo210 @ Oct 22 2005, 04:53 PM)
For whoever played Kameo at Walmart, did you notice any texture popping? What I mean is did you notice textures, mostly on the floor, being fuzzy and low-res from far away but rendering into detail when you get closer to it?
QUOTE(kendrid @ Oct 22 2005, 05:32 PM)
Carlo210 - I'll be going back to my local EB games to play their Kiosk either Monday night or Tuesday. I'll watch for what you describe regarding the ground textures.
about COD2....I was watching those HD direct feed vids that IGN has(1280*720 res)....and they looked damn smooth and clean....except for that one level that just happens to be the demo...I didn't think it was that bad, but there is a lot of stair stepping going on around the boxes and stuff...now this is from weeks back...the demo could be as well...these games continue to be worked on until we hear they've gone gold, which is usually like a week before release...I wouldn't go too nutz about it...
QUOTE(kendrid @ Oct 22 2005, 05:59 PM)
Carlo210 - the 360 kiosk is locked down. I couldn't even get to a settings screen to see what it looked like. I also didn't try very hard since I was more concerned about the games. Maybe at my 3rd or 4th visit to EB games in the next week I'll try harder.
QUOTE(geo22 @ Oct 23 2005, 12:46 PM)
Oh, and also as a side note, I did forget to mention that the 360 i played at WalMart did freeze 2 times while I was playing King Kong. Here's hoping that its jus due to a defective demo disc. Wonder if anyone else experienced any crashes...?
QUOTE(gaz_dennis @ Oct 23 2005, 06:57 AM)
could just be buggy code,im sure these would be the sorts of issues been ironed out as we speak(I hope).seems odd that they would put them out in the public domain tho.
QUOTE(geo22 @ Oct 23 2005, 02:46 PM)
Oh, and also as a side note, I did forget to mention that the 360 i played at WalMart did freeze 2 times while I was playing King Kong. Here's hoping that its jus due to a defective demo disc. Wonder if anyone else experienced any crashes...?
QUOTE(lex luther @ Oct 23 2005, 12:18 PM)
Like i said any many post i think M$ is trying to hard to prove their self by showing unfinished game footage and unfinished playable games. It's alright to show off footage just to show thats for real. But they have held way to many events showing off glichy and underperforming games some people are getting the impression its not going to get much better then that and i know better but i do think they need to stop showing the unfinished games off so much so at launch people can compare and say WOW this game has came along way. People have played so many glichy and underperforming games that their not that eger any more.
QUOTE(AdmiralSinep25 @ Oct 23 2005, 04:54 PM)
Does anyone here really, genuinely think that aliasing in some launch titles is going to hurt the 360? Some turbocharged graphics enthusiasts on this board might care, but 99.9% of the general public is going to see pretty pictures and buy the system...
QUOTE(Deftech @ Oct 23 2005, 05:07 PM)
make up your mind, who are you asking?
over the last 2 days i have been to 3 different walmarts all with the 360 kiosk. they were all different and only shows how much the calibration makes the difference.
the first one that deftech and i saw yesterday was great at the time but horrible compared to the two i saw today.
on the first kiosk:
i was able to see what some people here were talking about when it came to the jaggies. in king kong especially the jaggies were huge and made the character models look like they were constructed out of lego blocks. of the three games, CoD2 suffered the least amount of jaggies and still impressed. kameo looked like it had great art style and i could see how minus the jaggies it could almost live up to pixars movies. other then the jaggies, we also noticed that the games were letter boxed and the brightness/contrast/sharpness was cranked real high which didnt seem right. walking away i was still impressed but also puzzled. did any of you people complaining or worried actually think that MS would let software release looking that bad?? and wasnt it totally obvious that there was NO AA being used at all, and that all the vids in the demo were atleast 2 months old meaning that the build from the game were probably also that old?? seconds after seeing the first game i knew that AA wasnt in effect and that the game would look 10 times better then what was being shown.
on the second kiosk that i saw this morning:
i didnt even expect to see a 360 at this walmart as it wasnt there wednesday but i was surprised. i of course gave it a try and noticed many things instantly. the games werent letter boxed, the brightness/sharpness/contrast was toned down (though still too high IMO) and the jaggies were almost non-existant. all 3 of the games looked gorgeous and i was really impressed with king kong in particular. yes its a cross-generation game but the environments and the t rex made my jaw drop. kameo was like i expected and looked great, nice colors, great animation, and an attention to detail that was a pleasure to look at. CoD2 was nice and sharp looking (you should see the detail that they cram in every little object), can not wait to get my hands on this game now. the game ran so smooth and never even hiccuped once. the difference between the first kiosk and this one was the difference between a game on the ps2 and a game on xbox (in other words monumental).
after school work today i found the third kiosk:
i was happy to find that the game was true wide screen and not letterboxed. however there were jaggies far more apparent then the second kiosk (not nearly as bad as the first though). the sharpness/contrast/brightness was again high and it only showed how much the calibration of the monitor made a difference of how the game looked.
i played for a good time at all 3 walmarts and have seen the good and the bad and honestly im not worried at all. the games looked gorgeous when displayed right and even without AA the jaggies were almost void. the funny thing is no matter what walmart i played at while playing it drew a crowd on the graphics alone and i was happy to see people all around me googling over the graphics when they dont even know how much better its going to look. ive been called a fanboy among other things but my observation isnt biased or influenced at all. this only puts to rest the issues about the jaggies. and to those who were complaining, again realize what is and isnt being done and take that into consideration. though i do agree that MS should be more careful when marketing their machine and games, when displayed right you can see the vision that im sure they intened.
QUOTE(draken333 @ Oct 23 2005, 10:36 PM)
I really hope its the TVs settings that are making these games look so bad. Cause damn....they look like shit.
QUOTE(Deftech @ Oct 22 2005, 02:47 AM)
Gee, look at that you trolls. A few of you who saw jaggies said you doubted it was because the kiosk was setup incorrectly..what do you have to say now?
QUOTE(sonic834 @ Oct 24 2005, 01:30 AM)
That just stood out to me as the gayest forum post I've ever seen, and I've read a lot of posts.
While I think some people here overreacted and took an aggressive and non-constructive approach to this AA issue, I'm glad this thing is now settled and we know much more about the situation than we did a few days back.
So in a nut shell;
1) There is aliasing in these demos, but on many kiosks it's more visible than it really should be, thanks to bad adjustments
2) We're not sure if it's going to be turned on in the final builds, but we do know it's coming atleast to second wave of x360 games, which are build for x360 architecture from day one
3) Still no need to panic
QUOTE(sonic834 @ Oct 24 2005, 07:30 AM)
That just stood out to me as the gayest forum post I've ever seen, and I've read a lot of posts.
QUOTE(sonic834 @ Oct 24 2005, 01:30 AM)
That just stood out to me as the gayest forum post I've ever seen, and I've read a lot of posts.
QUOTE(Ozy @ Oct 24 2005, 07:48 AM)
This thread still going? Lol.
QUOTE(KAGE360 @ Oct 24 2005, 02:15 PM)
honestly i never seen GTA: SA in widescreen (only saw it on my friends 19" TV) but if the kiosk is set up really bad then yes the jaggies are worse. like i said in the king kong demo, the characters looked like they were made out of legos and the jaggies made them look so bad it was hard to look. but that wont be an issue when you get the finished game at your house with your properly calibrated HDTV, and even if you dont have a HDTV you should see less jaggies because of the lack of clarity (right?). when i played king kong on the good kiosk, i couldnt stop being amazed to how good the environments looked, the rocks looked too real and wet.
QUOTE(Ozy @ Oct 24 2005, 09:23 AM)
I'm taking your word for it. In the UK we don't have the kiosks.
QUOTE(miggidy @ Oct 24 2005, 04:03 AM)
I wonder why
glad you are excited again.
The 360 version has better looking smoke than the pc version, this has been said by the devs in vid interviews. I was amazed at how good it looked, and you're right, there is absolutely not hint of slowdown, no matter how much is on the screen. Totally fluid at all times, gotta love it.
It might seem odd that people are mentioning something as simple as smoke, but its just so cool looking in person.
*sigh* All you people in the US get to play the x360 and people in the UK get screwed again.
Oh well, probably for the best, I wouldn't be able to apreciate that they are unfinished builds.
i loved how fast and fluid the game ran. when the kiosk is configured right the game looked better then any version of the pc i have seen, i cant wait to see how good the final game looks.
definatly one of my most wanted launch titles.
QUOTE(Deftech @ Oct 24 2005, 02:18 PM)
It might seem odd that people are mentioning something as simple as smoke, but its just so cool looking in person.
See if you can get into the 'display setting' blade. I don't think you will be able to since some people sai the kiosks were locked out versions of the console, but if you can get into the display settings, tell me what you see there concerning brightness, contrast, and gamma.
has it been confirmed that those settings exist within the 360 dash?
QUOTE(Deftech @ Oct 24 2005, 09:59 PM)
has it been confirmed that those settings exist within the 360 dash?
I don't think it will have those settings. If I were a betting man I'd say it'll be very similiar to the xbox dash where you can chose resolutions your display device supports and what video format it supports. Im sure certain games will support the settings such as gamma/sharpness/contrast.
If anyone knows the answer to this debate, Please sound off.
QUOTE(Carlo210 @ Oct 24 2005, 09:57 PM)
QUOTE(Deftech @ Oct 24 2005, 10:17 PM)
I don't think it will have those settings. If I were a betting man I'd say it'll be very similiar to the xbox dash where you can chose resolutions your display device supports and what video format it supports. Im sure certain games will support the settings such as gamma/sharpness/contrast.
The 360 demo systems in Walmart are fairly stripped down.
You can't do anything like change resolution setting and such.
It may be due to the faceplate looking really poor quality...o well I am not buying it for ascetics...
The controller...everything good anyone has ever said about this thing is true I love it.
The interface...beautiful and easy to navigate, I can't wait to sit down with mine.
The games...well
<- That is one angry face for each demo that did not load up...yup I got the shaft on trying to play a game...o well.
As for an overall I will leave the busted demos out I think the system looks and should play great. only 28 more days... 
Oh yes the console is udder crap and its so pixelated. A black and white gameboy looks better.
QUOTE(esc1 @ Oct 25 2005, 12:04 AM)
Oh yes the console is
udder crap and its so pixelated.
QUOTE(kendrid @ Oct 25 2005, 12:07 AM)
Can I milk it?
QUOTE(kendrid @ Oct 25 2005, 12:07 AM)
Can I milk it?
I'm not buying this thing if I can't adjust the brightness. Omg, Omg. I could adjust the settings on the tv, but if I can't do it ingame screw this console...
QUOTE(kendrid @ Oct 25 2005, 05:25 AM)
You should try the PS3 forums. They *still* think the PS3 is going to look like Pamela Anderson when it launches. I would think that reality should start to set in that it will take a while for games to truely look amazing (not that what we have now doesn't).
QUOTE(esc1 @ Oct 25 2005, 06:20 AM)
I'm not buying this thing if I can't adjust the brightness. Omg, Omg. I could adjust the settings on the tv, but if I can't do it ingame screw this console...
I live in middle georgia and I tried out tehe 360. It seemed cool. Bonus content slot for memory card (though I don't thnk it's working yet). I tried out king kong. The screen they displayed for the 360 has issues with dark color. I can barely see wtf I was doing in the game. But playing the king kong demo on my pc was a en enjoyable experience.
Now COD 2 did say it is a demo. But that game seemed really cool though. I'll hold of for the PC. I think Ghost Recon will be a better game. Im gonna give the benefit that the demo is not a cemplete game and they have no implemented AA. I mean come on, nextgen console nad you don't have AA turned on? Call of duty seemed cool to.
I like the controller, feels about like what the current xbox controller feels like. Buttons are placed nice. The xbox is bigger than I thought. It's slightly smaller than the original xbox but also slightly slimmer. I did see a remote in the glass case. Must have hidden the Power supply, as I didn't see it, but it may be small if they are able to hide it well.
QUOTE(amb7247 @ Oct 25 2005, 07:14 PM)
I live in middle georgia and I tried out tehe 360. It seemed cool. Bonus content slot for memory card (though I don't thnk it's working yet). I tried out king kong. The screen they displayed for the 360 has issues with dark color. I can barely see wtf I was doing in the game. But playing the king kong demo on my pc was a en enjoyable experience.
QUOTE(Heet @ Oct 25 2005, 06:41 PM)
Well finally I got a chance to go to a walmart that had a 360. They had it stuck way out of the way passed the ps2 and gamecube ones. Walked up to it and DAMMIT!! Said composite 1 disconnected and the ring of light was blinking red. I went up to a "sales associate" and asked if he could hook up the cable so I could see it and he said that it died 4 days after they got it. Maybe because its behind glass with no ventilation? I dont get that at all.
Cal of Duty 2 demo was fine with the colors. The game looked fine no issues with brightness. But with king kong, it just looked a bit to dark. Much darker than king kong demo on teh PC. Like for the PC, when you pilck up the spikes to throw at the the T-Rex, you can just make them on on the monitor that was there, on PC they are clear as a bell. I know the environment is meant to be a dark and rainy but that monitor isn't showing teh way the game is supposed to be.
For the xbox controller of course I meant the xbox modified smaller controller, it just fits in my hands nicely.
QUOTE(Deftech @ Oct 25 2005, 07:33 PM)
The Kong I played was bright, taking shadows away and the overall mood of being chased by Trex. Kage went the the next day and tried another walmart and found one that was setup nicely. Im sure hes there now. By the time he gets the 360 he wont be excited, lol. I think he did that with Dreamcast too.
I finally got to play a second 360 kiosk in my area aside from the Wal Mart one w/c ive posted my initial impressions from. My local EB finally got theirs, and thankfully its much bearable to play on,,no more cramped necks!!
Well as has already been mentioned the display is a Samsung brand LCD, i'm not sure if its the same type used at Wal Mart. Unfortunately the console was locked down in the glass cage so I wasnt permitted to mess with the console dash/menu settings, but the manager of the store did assure me that everyhing was setup right and it was outputting in 720p.
The contrast of the Lcd seemed to be at a much better level compared to the Wal Mart one, since the first one i believe had too high of a contrast. Regardless, after playing through the same demos, the same issues that I have encountered in my first post were still there (choppy framerates, aliasing, shimmering), although thanks to the better calibration of the Lcd, everything looked pretty crisp but nonetheless as has already been mentioned AA was not implemented on these demos. Its pretty obvious that both Wal Mart and EB are using the same demo discs.
So now, after reading through other forums about these issues, regarding especially on why AA was not used, I guess the best thing for me is to just wait till launch day, buy the damn system and a couple of games (still undecided) and see how it looks at home. If and still aliasing is still prevalent on most of the launch games (w/c i dont doubt),,as someone here has mentioned,,just wait till the second round of games come out, w/c hopefully developers will have figured out how to utilize the GPU effectively. Well heres hoping to that...
Call of Duty 2 will most probably be one of my first purchases, since i just like the action that i saw on the demo. Still, i just cant understand why some of you keep insisting there was no slowdown at all, with emphasis on "AT ALL". There is, it dropped to as low as maybe 20+FPS, my friends saw it too. Maybe its because its from an older build as some of you state,,it could be, and if it isnt in the retail version, along with AA properly implemented, then that'll just be icing on the cake. Not that it hinders the gameplay somewhat if it was still there(slowdown, aliasing), but rather, it'll just give me that "WOW" factor for my purchase, w/c ryt now is a factor i'm still looking for in the console.
QUOTE(geo22 @ Oct 26 2005, 03:16 AM)
I finally got to play a second 360 kiosk in my area aside from the Wal Mart one w/c ive posted my initial impressions from. My local EB finally got theirs, and thankfully its much bearable to play on,,no more cramped necks!!
I saw zero slowdown in call of duty 2. But I did see no AA. As for King Kong, if there were any slowdowns, I didn't notice, I Was to busy playing the game to notice any slowdowns. And I highly doubt that demo was optimized for gameplay.
post repeated
post repeated
QUOTE(jdsony @ Oct 26 2005, 07:18 PM)
If he buy's an LCD to fix darkness issues he will end up with darkness issues
QUOTE(jdsony @ Oct 26 2005, 09:47 PM)
Meant to say If he buy's an LCD to fix darkness issues he will end up with lightness issues. Won't let me edit my posts for some reason.
i think i neck my neck realigned after playing at that kiosk at walmart, and im not even short. just my 2 cents, i played COD2 and king cong, both of which i have on my pc, and yes the PC does look alot better to me, my system is decked out though - dont get me wrog, i cant wait to play these games on my 55 inch hd w surround sound, totally diffrent feeling.
what kind of advertising ploy would set to possibly dissapoint. i dissagree, they arent gona use 7 year old kids at walmart to check bugs. people get paid for that, a real would situation would be better at home not a walmart.
The only thing that's wrong with this kiosk thing is that nothing is configured correctly and people are getting bad first impressions (barely anyone can figure out that it's a wrongfully-configured lcd display. They walk in and see it. They don't go into detail because very few people have knowledge of these sorts of things).
ive owned every system since the nes, well except the atari jaguar... thats what we do!
QUOTE(MrGone2001 @ Oct 28 2005, 04:02 PM)
I stopped by my local GameStop yesterday, and finally got to see the XBox 360 in action. I walked away pissed.. not due to any problems with the system or graphics, or "AA".. but it sunk in just how many days were left.. and it's too many!!!
i got to test out the 360 yesterday & today at walmart & eb games..
anyone else notice things like while playing cod the gun would just turn blue like there was nothing there, and i saw the dinosaur or something do it in king kong,
ah well, im sure its just from it being a crappy demo.
but i did notice the jagged edges. not as bad as as i see on xbox, but maybe that's because i'm using a bigger tv.
either way, the graphics were nice. people in eb were going crazy over the smoke from a smoke grenade in cod2.
maybe ai just wasnt turned on for these demos? maybe its in the code and they simply didnt use it. although that would be gay, why show a demo without it if it's capable of it?
ah well, i'll just wait until the 22nd to find out
QUOTE(dborgill @ Oct 28 2005, 04:43 PM)
Don't anyone forget that TONS of Wal-Mart displays were never set up correctly. We talked a manager into letting us change it from 480p 4:3 to 720 16:9 and the difference was NIGHT and DAY!!
I'm actually hoping the console gets pushed back 2 days so I get payed right before the release, oh and that I can actually get ahold of one.
The graphical improvements will still be more than apparent on a standard definition TV.
The games will look amazing compared to the Xbox1.
You won't need a HD tv to enjoy the 360. High def just makes it moreenjoyable.

(and your paying for the experience not the fucking blurriness of the picture- or having it TOO sharp)
QUOTE(dysfunc7i0n @ Oct 30 2005, 08:27 PM)
It kind of sucks for me, knowing that my xbox 360 will not blow me away with graphics because my parents dont have the money to switch to HDTV.
Whoever it was that said I couldnt get a 360 this early, bite me. And ya it was a friend of a friend lol.
How bad do you want it mang?
glad to see you finally got to play the system. i agree that any minor problems with the graphics should be fixed for the launch. after seeing 3 kiosks the system impressed at all 3 walmarts. even at the 2 that were set up really bad the games drew crowds and great comments from the people watching.
deftech and i went to the only good looking kiosk over the weekend and the time we were there the games being played drew a huge crowd of people and employees all shouting about the games being displayed on the screen. even the multi-gen port King Kong raised eye-brows and ohhh and ahhhhs as king kong and the T-rex look really good.
the beautiful part of all this is that we know that the final games will look even better and no matter how good these launch games look its nothing compared to what the system is actually capable of doing.
My second attempt at a Kiosk (first was broken none of the demos loaded) was last night as i was running through a Wal Mart to get candy to hand out for Halloween...anyhow I got there as a kid was loading up CoD2...it looked awesome (other then the super high brightness) but I was in a hurry and the thing that pissed me off was the kid would not die...despite every Nazi in the game picking him apart, him throwing grenades into the wall in front of him (what is the deal no life meter?)...
On a good note there were a couple of others watching and comments like 'those graphics are too real' and 'I can't wait to get one of these' could be heard...so despite the lack of killer titles it looks like MS made the right move to influence the mind of the casual gamer...
I was pissed I did not get to play again, but I was glad to know it was well met with the non-hardcore...I would like to see an advertising campaign aimed at the non-hardcore start up soon...
QUOTE(twistedsymphony @ Oct 31 2005, 06:48 PM)
I got a chance to play a few of the demo units over the weekend...
QUOTE(Ozy @ Nov 1 2005, 02:24 PM)
Now if you posted that on the second page when the topic was still young a lot of us (mainly me) wouldn't have got so wound up about AA.
QUOTE(KAGE360 @ Nov 1 2005, 07:37 PM)
not to beat a dead horse but plenty of other people have posted enough impressions and facts that should have calmed any worries you have had about AA. he said that there was obviously no AA being used in these early builds, that is something that has been said from the beginning. but hopefully now your ulcers will have passed and your mind is made up about the 360
Edit - Feckin' servers!
QUOTE(Ozy @ Nov 1 2005, 02:41 PM)
I've had my mind made up for months now. I was just expecting to be disapointed because of the rush.
QUOTE(KAGE360 @ Nov 1 2005, 07:43 PM)
well thats good because unlike those with too high (read: unrealistic) of expectations for launch games you should be impressed from such low expectations

Another Best Buy store (finally one, near-ish me) got their kiosk in today.
Unfortunately their disc got cracked in shipping so all you could do was screw around with the Dashboard/Guide... Which by the way is really friggin cool and easy to navigate. Smooth as hell too, I didn't spend to much time with it last time I used the kiosk but I played around with it for a good 20minute today.
One interesting thing I found was the Hard Drive showed only 13GB of free space... not to mention it had ZERO music, video, or Live Arcade files on it. so I wonder exactly what was taking up the remaining 5-7GB of space.
QUOTE(twistedsymphony @ Nov 1 2005, 10:31 PM)
One interesting thing I found was the Hard Drive showed only 13GB of free space... not to mention it had ZERO music, video, or Live Arcade files on it. so I wonder exactly what was taking up the remaining 5-7GB of space.
QUOTE(dysfunc7i0n @ Nov 1 2005, 11:18 PM)
my only guess would be packed in arcade games....but they shouldnt take up that much space...
QUOTE(dysfunc7i0n @ Nov 1 2005, 11:34 PM)
all these people with talk of halo 2.5 makes me wanna bust a cap...since im gangster and all...
I think the space being used at the kiosk has to be all the demos...I got to play it yesterday and after 1 minute some 10 year old was about to cry because he had to go so i gave it to him then there was like 5 other kids and i had to give it up because how does it look for a 26 yrld fighting with kids to play the dam thing i go back when i get my oil change....COD2 looked better than any vid ive seen and the sound makes the expirience very realistic.
It was what i expected awsome.