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OG Xbox Forums => Software Forums => Emulators => Topic started by: Dr_digitaL on March 30, 2004, 11:08:00 AM

Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on March 30, 2004, 11:08:00 AM
IMO this feature should definitly be added to xports emu's
one thing that i love about surreal is being able to choose games by selecting the boxart, kinda feels like im at toys'r'us choosing a game..lol
Title: Xport Emu's To Support Boxart
Post by: Morglum on March 30, 2004, 09:23:00 AM
Pointless and not worth having, the emu's are perfect just the way they are. If you want "box art" just use a picture of the box as a screen shot, and there you go, you have your toys'r'us feel  wink.gif
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on March 30, 2004, 11:55:00 AM
I do see your point...trivial i guess, i suppose i just like the feel of surreal's game menu a bit more then xports
Title: Xport Emu's To Support Boxart
Post by: Beelzebud on March 30, 2004, 12:08:00 PM
Personally I prefer a screenshot of the title screen, and a few in-game screenshots.

If you really wanted box-art though, why not make it a personal project and then share it with the community?
Title: Xport Emu's To Support Boxart
Post by: Likklebaer on March 30, 2004, 12:35:00 PM
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf. happy.gif
Title: Xport Emu's To Support Boxart
Post by: CandieCorpse on March 30, 2004, 03:29:00 PM
likklebear, i love that idea
Title: Xport Emu's To Support Boxart
Post by: GaijinPunch on March 30, 2004, 03:54:00 PM
A scanner and photoshop should sort that out.
Title: Xport Emu's To Support Boxart
Post by: LumbraX on March 30, 2004, 05:51:00 PM
yea boxart would be pretty cool but its not really needed.
Title: Xport Emu's To Support Boxart
Post by: Eventide on March 30, 2004, 04:12:00 PM
QUOTE (Likklebaer @ Mar 30 2004, 10:35 PM)
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf. happy.gif

In all honesty that'd be a hell of a lot cooler than box art
Title: Xport Emu's To Support Boxart
Post by: Gus Man on March 30, 2004, 08:04:00 PM
QUOTE
QUOTE
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf.



In all honesty that'd be a hell of a lot cooler than box art


Why not both? It would be a lot of work though. The roms that Xport's emus use don't have boxart in them like N64 ones.

This post has been edited by Gus Man on Mar 31 2004, 04:12 AM
Title: Xport Emu's To Support Boxart
Post by: gamemaster14 on March 31, 2004, 12:05:00 AM
QUOTE
The roms that Xport's emus use don't have boxart in them like N64 ones.


No rom has box art in it. The box art images are just a ton of png image files added to the skin. The box art is in no way included with the rom

This post has been edited by gamemaster14 on Mar 31 2004, 08:06 AM
Title: Xport Emu's To Support Boxart
Post by: guile on March 31, 2004, 05:19:00 AM
The voting option should have been, Yes- This would be a COOL feature. It is
in no way a valuable feature. With that said, I wouldn't mind having it. I think it
wouldn't be worth Xport's time though.

g
Title: Xport Emu's To Support Boxart
Post by: schwangschwing on March 31, 2004, 07:03:00 AM
I just take a screen shot of the title screen.

That way i don't have to look at the file name, but the picture.
Title: Xport Emu's To Support Boxart
Post by: Beelzebud on March 31, 2004, 10:15:00 AM
I'm with Guile.  It would be a cool feature, but this is something an end-user could do.  Xport has done quite a lot for everyone already.  You wouldn't even have to have knowledge of how to code.  Just get the images together and distribute them on a website.  

Title: Xport Emu's To Support Boxart
Post by: EcL|PsE on March 31, 2004, 10:21:00 AM
for people with full rom sets, that would be a bitch load to get images of all the boxarts
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on March 31, 2004, 11:28:00 AM
wink.gif
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on March 31, 2004, 01:07:00 PM
blink.gif
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 07, 2004, 08:54:00 AM
CODE
for %%a in (*.png) do md "%%~na"
for %%a in (*.png) do move "%%a" "%%~na\0001.png"


the pics only have to has the same names as the roms.
You can switch beetwen the shots in xports emus.
Change the 0001 to 0002, it depends on how many shots you have per game.

greets
Title: Xport Emu's To Support Boxart
Post by: XPort on April 07, 2004, 09:27:00 AM
gonkle - fyi, the screenshots no longer have to be named with numbers.  They can be called "foo.png", "bar.png", "goofy92kxmnqwe.png".  As long as they are all in the same directory, they will all get cycled regardless of what they are named.

Also, people will be hard pressed to get a sizable collection of box-shots for just about any platform excluding N64.  It's also quite a sizable task to implement something like this.  

Significant effort for something that will hardly be used = not going to be implemented.

Title: Xport Emu's To Support Boxart
Post by: Likklebaer on April 07, 2004, 09:44:00 AM
Does this qualify as a sizable collection of box-shots for just about any platform?
http://www.screensho...e.com/scans.htm

Although I think implementing them into the emus would be a waste of time. I always set Surreal to display the roms as a regular list because it's easier to read the titles and it looks tidier.
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 07, 2004, 10:05:00 AM
QUOTE

gonkle - fyi, the screenshots no longer have to be named with numbers. They can be called "foo.png", "bar.png", "goofy92kxmnqwe.png". As long as they are all in the same directory, they will all get cycled regardless of what they are named.


fine thats makes it easier to know if its a shot or title or something else,
i spend some time getting my screenscollection that way i want it to  be.
I dont really use i alot, i just love to figure things out.

About the implementaion, i had luck to find nearly all sega and nintendo systems on a not anymore existing website, so i only needed to run this scripts and i had some complete working sets, only problem that when put them on E it slows down game selection, when i put them on a CD it run fine.
Title: Xport Emu's To Support Boxart
Post by: XPort on April 07, 2004, 10:23:00 AM
Likklebaer - thanks for the link.  I'm sure lots of people will find that useful.  It's still not worth the effort though.
Title: Xport Emu's To Support Boxart
Post by: Foe-hammer on April 07, 2004, 10:45:00 AM
QUOTE (XPort @ Apr 7 2004, 07:23 PM)
Likklebaer - thanks for the link.  I'm sure lots of people will find that useful.  It's still not worth the effort though.

Agreed, especially when Xports talented effort could go towards a SNES emu with his excellent dash menu, and customizability. wink.gif  wink.gif
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 07, 2004, 11:48:00 AM
CODE

cd box

for %%a in (*.png) do md "..\%%~na"
for %%a in (*.png) do move "%%a" "..\%%~na\boxart.png"
cd ..

cd cartridge

for %%a in (*.png) do md "..\%%~na"
for %%a in (*.png) do move "%%a" "..\%%~na\cartridge.png"
cd ..

cd snap

for %%a in (*.png) do md "..\%%~na"
for %%a in (*.png) do move "%%a" "..\%%~na\snap.png"
cd ..

cd title

for %%a in (*.png) do md "..\%%~na"
for %%a in (*.png) do move "%%a" "..\%%~na\title.png"



just create with any xport emu an screenshot than you have an folder where you can put your convertet into.
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 08, 2004, 12:34:00 AM
isnt there a freeware tool that converts jpg images png?
I would prefer that it can be used on the command line in windows.
I found 2png.exe but it adds a ugly watermark to the images.

thx
gonkle
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on April 08, 2004, 06:29:00 AM
tongue.gif
Title: Xport Emu's To Support Boxart
Post by: Likklebaer on April 08, 2004, 09:35:00 AM
happy.gif
Title: Xport Emu's To Support Boxart
Post by: dux ducis on April 08, 2004, 11:51:00 AM
QUOTE (Dr_digitaL @ Mar 31 2004, 09:28 PM)
Getting all the boxart shouldn't be to hard if we collaborate it within a topic wink.gif

If members of the community volunteered their tome to collect, rename, resize, and standardize all the boxar images, Xport would only have to do minimal programming to impliment it wouldent he?

If that is the case I'm certian we could get a group of very bored people with lots of time on their hands (the kind of people who brouse xs forums and mod their xbox) to get this going.
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on April 08, 2004, 12:29:00 PM
QUOTE
If members of the community volunteered their tome to collect, rename, resize, and standardize all the boxar images, Xport would only have to do minimal programming to impliment it wouldent he?


If xport is willing to implement this (which he already said he wouldn't) I would spend the time with all the boxart for it to be the correct size format and name, and finding the boxart has pretty much all been done Collection of boxart (thanks Likklebaer)

btw the poll seems to show support for this feature   unsure.gif humm....
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on April 08, 2004, 12:52:00 PM
biggrin.gif
Title: Xport Emu's To Support Boxart
Post by: dux ducis on April 08, 2004, 01:47:00 PM
QUOTE (Dr_digitaL @ Apr 8 2004, 09:29 PM)

If xport is willing to implement this (which he already said he wouldn't) I would spend the time with all the boxart for it to be the correct size format and name, and finding the boxart has pretty much all been done Collection of boxart (thanks Likklebaer)

btw the poll seems to show support for this feature   unsure.gif humm....

I'm assuming he is disagreeing under the stipulation that he has to do the image formatting himself.

This assumption is based off of this quote:

QUOTE (Xport)
Also, people will be hard pressed to get a sizable collection of box-shots for just about any platform excluding N64.


In this thread a number of people have given examples of substantial resources for finding original boxart, so that is no longer a problem.

After he said that a number of people (including myself) agreed that, if he were to accept the project, we would do all the image resizing, renaming, format processing, all the rest.

Think about it, one group of people would agree to format the A-C game box art images, a different group the D-F, etc.

The idea could take off. In a previous thread (neogensis v16 release) he said he was thinking about a standard format for adding box art/screen shots (mentioned this while we were on the topic of adding genesis collective support to neogenesis). So maybe, *IF* we did the busy work for him, he might be interested?
Title: Xport Emu's To Support Boxart
Post by: Likklebaer on April 08, 2004, 05:04:00 PM
happy.gif
Title: Xport Emu's To Support Boxart
Post by: Sir Auros on April 08, 2004, 05:20:00 PM
I'd be more interested in the idea of people resizing/renaming the existing pics for use in the existing emulators. No work on Xport's part, but it would mean work for the people clamoring for it. I'd frankly rather not view the romlists via boxart like Surreal simply because most other systems have many, many more roms and it would become quite cumbersome. Now, viewing the boxart in the screenshot panes, that's another idea...
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 08, 2004, 11:25:00 PM
try batchraptor,  you can convert all at once with it.

http://download-tipp...ware/8370.shtml

I hope there i an english version out there.
But beware you i had an massive slowdown while browsing the romlist, when you add many of them on E.
I burned them onto a cd and now it works fast and fine.
Just put the folders like they are on E/screenshots drive onto the cd and change the Screenshots path to r.
My Nero crashed while adding 400Mb of pictures, just create an Xiso from your Folder.
Title: Xport Emu's To Support Boxart
Post by: Dr_digitaL on April 09, 2004, 10:23:00 AM
wink.gif
Title: Xport Emu's To Support Boxart
Post by: EcL|PsE on April 09, 2004, 10:42:00 AM
i dotn see why this is so wanted, why dont u just download the boxart packs and use them ase screen shots like sum1 up there said, onyl i dotn no how to do this, can sum1 help me put these files --http://www.screenshotarchive.com/scans.htm#Sega_Genesis

as my screen shots?
cya!

PS. what do i need to resize them all to, or does it matter? and where do i put em (emus are installed in F:)

thnx
Title: Xport Emu's To Support Boxart
Post by: Heet on April 09, 2004, 10:58:00 AM
But he made it so that you could take a screenshot yourself.  Hmmm...I like it just the way it is.  To each his own I guess.....
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 09, 2004, 11:07:00 AM
your welcome dr.digital and others.

EcL|PsE
just follow the steps i wrote, than it will work for you

ps: this damn png are much more bigger than the jpg´s, confussing.
Title: Xport Emu's To Support Boxart
Post by: EcL|PsE on April 09, 2004, 11:11:00 AM
where
Title: Xport Emu's To Support Boxart
Post by: gonkle on April 09, 2004, 11:22:00 AM
QUOTE
if you have use for it,
i changed this little bash:
first convert them to png (maybe with acdsee or else)
rename the folders from that linked site to box, cartridge, snap and title.
So that the png files are in this folders, than run from the mainfolder this batch file(simply save this code to a convert.bat file.
After that you only have to delete the 4 folders and move the batch file somewhere else.

CODE

cd box

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\boxart.png"
cd ..

cd snap

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\snap.png"
cd ..

cd title

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\title.png"
cd ..

cd cartridge

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\cartridge.png"






just create with any xport emu an screenshot than you have an folder where you can put your convertet into.


there,
I changed it a bit so that there isnt any chaos in the root folder.
Just put them inot the gamenamedir and they will can be cycled with the dpad, i think.
Title: Xport Emu's To Support Boxart
Post by: Cathesdus on October 21, 2004, 05:38:00 AM
QUOTE (Beelzebud @ Mar 30 2004, 01:11 PM)
Personally I prefer a screenshot of the title screen, and a few in-game screenshots.

If you really wanted box-art though, why not make it a personal project and then share it with the community?

I agree.  I only have one screenshot for each game though and that is of the title screen.  Think about it.  In order for Xport to show the boxart just like surreal does, he would have to rewrite the code to change the game select screen which I'm sure would be a bitch for that kind of project but even worse is that he would have to go and find EVERY boxart for EVERY game (NES, Genesis, GBX, the list goes on and on and on and on and on...)

So again, I think A nice manual screenshot of the title is all we need biggrin.gif.