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Xbox360 Forums => Xbox 360 Hacking Forums => Modchip Development / Research => Topic started by: yllekb on February 28, 2007, 08:49:00 PM

Title: Nme 1.2 Install Problems
Post by: yllekb on February 28, 2007, 08:49:00 PM
I see another user is having similiar problems. I will attempt to recopy and see if that is the issue. Would it be possible to 'borrow' a known working backup to see if my chip works?
Title: Nme 1.2 Install Problems
Post by: fl0yd on February 28, 2007, 08:54:00 PM
QUOTE(yllekb @ Mar 1 2007, 03:56 AM) View Post

I see another user is having similiar problems. I will attempt to recopy and see if that is the issue. Would it be possible to 'borrow' a known working backup to see if my chip works?


I am having a problem with a recent batch of chips as well.  I can play backups, but originals tell me to insert an xbox 360 disc.

I desoldered my working chip and soldered one of the new chips in its place and my box which worked with both backups and originals now will only play backups.  I then resoldered in my old chip and verified that it played both originals and backups.

sad.gif
Title: Nme 1.2 Install Problems
Post by: mikehenya on March 01, 2007, 06:27:00 AM
I am having the exact same problem. Since you checked voltage as well, here is an odd question. Mine showed ground on BOTH sides of the resistor closest to the B point (where they show you to ground to signify a samsung drive) Is yours this way as well? My multimiter will beep when there is continuity, this is the only resitor on the chip that does such, is yours the same way?I am certain all my solder points and copy procedure are good so I ordered a new DL burner. I was using a Sony with a lite-on flash. Once it arrives I will post results. Here is my post, but it seems we are in the same boat!
http://forums.xbox-s...howtopic=588497

  THANKS!

OH, forgot to mention, with the current set up, backups go to the white "into a 360" screen, but original still load right up. Even after the above screen.
Title: Nme 1.2 Install Problems
Post by: yllekb on March 01, 2007, 07:20:00 AM
QUOTE(mikehenya @ Mar 1 2007, 08:34 AM) View Post

I am having the exact same problem. Since you checked voltage as well, here is an odd question. Mine showed ground on BOTH sides of the resistor closest to the B point (where they show you to ground to signify a samsung drive) Is yours this way as well? My multimiter will beep when there is continuity, this is the only resitor on the chip that does such, is yours the same way?I am certain all my solder points and copy procedure are good so I ordered a new DL burner. I was using a Sony with a lite-on flash. Once it arrives I will post results. Here is my post, but it seems we are in the same boat!
http://forums.xbox-s...howtopic=588497

  THANKS!

OH, forgot to mention, with the current set up, backups go to the white "into a 360" screen, but original still load right up. Even after the above screen.


Mine would not load any games. How did you get it to load an orginal game even after the "360" screen.
We checked the ground on several points of the board. We checked the continuity from the B post to the GND Post on the chip. I purchased all the equipment specified in the backing up process.  I am going to create another backup to test my chip. I am working with the company I purchased my chip from to see if I can exchange the chip.

Another user posted a option of installing a switch as a temp fix. What version of the 360 are you using?
Title: Nme 1.2 Install Problems
Post by: turbospud on March 01, 2007, 09:17:00 AM
There is a problem with the latest batch of chips. I run modchipfitters.com and we have been working very closely with team-underdog to cure this problem. At the moment we are soldering to an alternative ground point  . This point is on the next metal can  capacitor to the outside corner of the board i.e. with sst reading the right way up on the board the one up and right from the usual one. Also you need to remove the coil marked 470 from the chip and bridge with wire or solder. We have now succesfully modded 3 samsung drives with this batch of chips with this method. Hope this helps.
Title: Nme 1.2 Install Problems
Post by: mikehenya on March 01, 2007, 09:20:00 AM
I didn't do anything special, it seems to be working like normal. Can you us the continuity checker on your multimeter with your chip and see if it beeps when you touch both sides of the cap (small light brown thing where the picture on the nme site shows you to set the NME-360 v1.2 to Samsung mode by shortening point B to GND. Your response makes me wonder which one of our chips are bad.
Title: Nme 1.2 Install Problems
Post by: daver408 on March 01, 2007, 11:23:00 AM
Hey turbospud are you saying remove the 470 coil above the GND connection on the NME chip and shorting it? And what does this fix, because in my other post i can't play originals and had to install a switch. Well i'm going to try it and see what happens.
Title: Nme 1.2 Install Problems
Post by: getchevyn on March 01, 2007, 01:15:00 PM
I got my NME 1.2 to work on my Samsung drive but didn't follow underdogs instruction to solder point B onto the capacitor.  The point was too small.  I solder a small wire to point B. Solder a second wire to GND.  Then I join those 2 wires to the wire that was connected to the ground point on the board. Make sure you scrape point I to expose the copper on the board to get a good contact.
Title: Nme 1.2 Install Problems
Post by: yllekb on March 01, 2007, 01:43:00 PM
QUOTE(getchevyn @ Mar 1 2007, 03:22 PM) View Post

I got my NME 1.2 to work on my Samsung drive but didn't follow underdogs instruction to solder point B onto the capacitor.  The point was too small.  I solder a small wire to point B. Solder a second wire to GND.  Then I join those 2 wires to the wire that was connected to the ground point on the board. Make sure you scrape point I to expose the copper on the board to get a good contact.


Does it matter where you solder the ground? I followed the diagram on the instructions and we have continuity from our connections (Testing in several places). Would moving the ground to another point on the board afect how the chip works? It does not make ane scense, a ground is a ground (Granted higher voltage ground matters, etc...)

The chip seems to work, it boots in backup mode regardless of the disc inserted or boot procedure (boot with cd in, boot with w/o cd in, etc)
Title: Nme 1.2 Install Problems
Post by: ydgmms on March 01, 2007, 02:04:00 PM
I would like to confirm the removal of 470 working.

I had a Samsung MS25 with a 1.2 chip that would not boot for the life of me. All points tested working.

I removed the 470 coil, and it started working.


Team-Underdog can never seem to get it 100% right sad.gif. Shame they have the best chip.


But as long as removing the 470 coil doesn't affect the 360 itself, I have no problems removing it as long as it keeps my customers happy not having to press Eject biggrin.gif

edit: forgot to mention I used the original ground point. the drive was closed up (i mount the chips externally) so all i did was just remove the 470 coil and that was that.
Title: Nme 1.2 Install Problems
Post by: TriangleIL on March 01, 2007, 02:29:00 PM
I guess I will try and remove the 470 as well ... I hope you guys are f#%$# with us wink.gif

Thanks!
Title: Nme 1.2 Install Problems
Post by: turbospud on March 01, 2007, 02:34:00 PM
let us know how you get on
Title: Nme 1.2 Install Problems
Post by: TriangleIL on March 01, 2007, 02:53:00 PM
Quick question before I do this ... .what is the typical response to expect if the I connection isn't attached?  Thats the only connetion I have which is quesitonable .. .would I still get the "Please insert this into an xbox 360 console" screen?  I was under the impression that this screen only ahppens with bad media OR when the chip has issues (current topic).  Would I get this behavior if one of my solder points, specifically I wasn't attached?

Thanks,

(Just trying to rule things out before going down a lot of random paths)
Title: Nme 1.2 Install Problems
Post by: turbospud on March 01, 2007, 02:59:00 PM
tbh never been an issue so couldn't tell you how it would behave all you need to do is desolder the 470 and solder a link wire in its place
Title: Nme 1.2 Install Problems
Post by: ydgmms on March 01, 2007, 11:24:00 PM
QUOTE(mikehenya @ Mar 2 2007, 01:17 AM) View Post

Turbospud, or anyone else with a multimeter  Any chance you'd have time to confirm the above for me? The 470 and ground change made no diff for me, and originals will still boot right up.

Thanks


Damn sorry man, i forgot. I already sent that xbox back out. Hopefully soemone else can let you konw.
Title: Nme 1.2 Install Problems
Post by: daver408 on March 02, 2007, 03:12:00 AM
turbospud you are the man!!! removed the 470 coil and shorted it and now everything is working like it should . thanks
Title: Nme 1.2 Install Problems
Post by: yllekb on March 02, 2007, 04:56:00 AM
QUOTE(daver408 @ Mar 2 2007, 05:19 AM) View Post

turbospud you are the man!!! removed the 470 coil and shorted it and now everything is working like it should . thanks


What is everything working like it should? Does the chip turn off and on regularly? Does it read Orginals? I am starting a small pile of coasters trying to see if my chip even works. I have followed the directions on the Team-underdog (I even purchased the drives they recommend). Any body in Northern Virginia that has a working backup I could use to test my chip?

Title: Nme 1.2 Install Problems
Post by: appolospb on March 02, 2007, 06:07:00 AM
QUOTE(turbospud @ Mar 1 2007, 04:24 PM) View Post

There is a problem with the latest batch of chips. I run modchipfitters.com and we have been working very closely with team-underdog to cure this problem. At the moment we are soldering to an alternative ground point  . This point is on the next metal can  capacitor to the outside corner of the board i.e. with sst reading the right way up on the board the one up and right from the usual one. Also you need to remove the coil marked 470 from the chip and bridge with wire or solder. We have now succesfully modded 3 samsung drives with this batch of chips with this method. Hope this helps.


We have just applied the mod that "turbospud" suggested.  It appears that the fault does lie with the coil.  However once the coil mod is done "Orginal" games dont work.  If you remove the power to the modchip "Orginals" begin to play again.  We are either gonna fit a switch to the NME 1.2 to make it turn of the chip manually (Annoying) or replace the coil with another one that works and see if that fixes the issue.  I
Title: Nme 1.2 Install Problems
Post by: fl0yd on March 02, 2007, 06:55:00 AM
QUOTE(appolospb @ Mar 2 2007, 01:14 PM) View Post

We have just applied the mod that "turbospud" suggested.  It appears that the fault does lie with the coil.  However once the coil mod is done "Orginal" games dont work.  If you remove the power to the modchip "Orginals" begin to play again.  We are either gonna fit a switch to the NME 1.2 to make it turn of the chip manually (Annoying) or replace the coil with another one that works and see if that fixes the issue.  I



What was the intended purpose of the coil?  Despite the fact that bypassing the coil seems to make the chip work, doesn't removing a component seem like a bad idea?
Title: Nme 1.2 Install Problems
Post by: appolospb on March 02, 2007, 07:41:00 AM
removing a componet isnt a bad idea if it makes the chip work and it does.  Seems like "Team Underdog" cant manufacturer boards correctly as we shouldnt have to mod a modchip.  Doesnt inspire me with confidence that the "Network Off" feature actually will work as they specified either.  If it wasnt for turbospud i would be still blaming the fault on bad media and getting "Use Verbatim" type replies  biggrin.gif
Title: Nme 1.2 Install Problems
Post by: Ph34R on March 02, 2007, 03:43:00 PM
So if i understand this right. If I add a switch to the 5v power to the chip I will be able to turn the chip on and off. When it is on I cannot play original games.

Title: Nme 1.2 Install Problems
Post by: R155 on March 02, 2007, 04:22:00 PM
ive got to say i cannot believe ive bought 3 chips to install

the information from team undergog on there site is poor, installation guide is poor


ive been on various sites for proper install guide's and mode area is the only one that shows proper layouts

how can you sell a chip with so little information on how to install it ???


ive spent £81 odd pounds and im not installing my chips till this is sorted


get your ac together underdog and put some proper install guides up


im not spamming insults im a proper installer like everyone else




well not yet there still in the packet


numpties guide to installing a chip in the samsung toshiba drive




http://xbox155.wordpress.com/about/
Title: Nme 1.2 Install Problems
Post by: mikehenya on March 02, 2007, 07:40:00 PM
QUOTE(mikehenya @ Mar 2 2007, 01:17 AM) View Post

Turbospud, or anyone else with a multimeter  Any chance you'd have time to confirm this for me? The 470 and ground change made no diff for me, and originals will still boot right up.
Can you us the continuity checker on your multimeter with your chip and see if it beeps when you touch both sides of the cap (small light brown thing where the picture on the nme site shows you to set the NME-360 v1.2 to Samsung mode by shortening point B to GND. Your response makes me wonder which one of our chips are bad.

Thanks



Anyone....??  Please...
Title: Nme 1.2 Install Problems
Post by: yllekb on March 03, 2007, 07:40:00 AM
QUOTE(mikehenya @ Mar 2 2007, 09:47 PM) View Post

Anyone....??  Please...

I removed the 470 chip and my chip will turn off and on depending on the game inserted. It still does not read orginal games. The orginal game will begin to load but not do anything. I still need to turn the chip off with the switch.

I am still having trouble reading back ups. My coasters are starting to mulitple. I have tried 2 different Games backing up 2 different ways. Still no Luck.

I am using the setup on the teamunderdog site (media, drives, software - all are as they recomend.

The continuity will remains the same regardless of the chip installed....
Title: Nme 1.2 Install Problems
Post by: appolospb on March 03, 2007, 07:43:00 AM
I am not very good with electricals and i found the soldering instructions pretty easy to follow when used with pictures also posted on this forum.  The only bit i was unsure was where the solder points were as i thought they were on the main motherboard (At first) and didnt realise they are on the DVD drive motherboard.  Team underdogs instructions could do with bigger pictures that arent so heavily cropped.

I have been testing the NME 1.2 this weekend and it seems to have problems switching between "Backup" and "Orginals" mode.  My modchip has had the mod done mentioned by "Turbospud".  Sometimes it works and sometimes it doesnt its a bit unreliable.  The only way to get it to go through its modes is to use the controller to shutdown the console and turn it back on again (Even this method doesnt always work).

Overall im not very impressed with the modchip.
Title: Nme 1.2 Install Problems
Post by: R155 on March 03, 2007, 01:03:00 PM
QUOTE(ydgmms @ Mar 3 2007, 02:33 AM) View Post

I have to slightly disagree. I had no trouble installing my first Hitachi chip. I could easily find all the points I needed. When it came time for my first Samsung. I did attempt to remove glue, but quickly decided to do an alternate install.

In other words, I had no trouble deciphering the images. I do agree that there needs to be BETTER ones. Which is why I decided to make a better walkthrough guide. IF I can remember, the next time I do an install I'll do a pictorial walkthrough


Think thats a great idea, just dont understand why they dont themselfs do a pic run through

example take point 1 and run to point A pic here with large pic and arrow


one question why is there a 470 tab and a 220 tab in the packed which is required for pal model samsung ??

or is the 220 going somewhere ive missed whilst reading it ??



Title: Nme 1.2 Install Problems
Post by: turbospud on March 03, 2007, 07:58:00 PM
220 induction coil is only used on earlier hitachi drives check the install pics on team-underdog for this info .
Title: Nme 1.2 Install Problems
Post by: payam on March 06, 2007, 08:24:00 AM
Solution.
Remove the "470" coil, and replace it with the "220" coil as shown on the picture below.
IPB Image

Both Originals and the backup works. But you have to turn the machine of and on if swithcing from a backup to an original.

Happy moddning. biggrin.gif
Title: Nme 1.2 Install Problems
Post by: payam on March 07, 2007, 03:10:00 AM
With the solution i presented the Automatic funtions of the chip is still working.
With the other solution with shortcircuting the 470 coil, you force the chip to always be on and therefore booting backups only works and not originials.. so you have a handicapped xbox 360.

The "220"  coil you see on the picture i posted, should have been bundled with the chip you purchaced and is originaly used for hitachi 46>59 but as i have shown you, you can remove the "470" and replace it with "220" so that you get all the functions back on the Samsung drive.

The reason why this has happent, maybe because the latest batch there where faulty "470" coils i dunno but the chip works like a charm otherwise, so there is nothing wrong with the chip in it self.
This problem is only for Samsung drives and not hitachi.
Title: Nme 1.2 Install Problems
Post by: payam on March 07, 2007, 03:56:00 AM
Seems to be little random this problem. Done a couple of samsungs now.

replace the 470 coil with the 220 like the picture above if your samsung is: ms28 (Boots both backups and originals)
Remove the 470 coil and solder the points togheter if your samsung is: ms25 (Boots both backups and originals)

Replacing the 470 with 220 on a ms25 didnt made any diffrence on the samsung ms25 i did.
Title: Nme 1.2 Install Problems
Post by: R155 on March 07, 2007, 11:57:00 PM
QUOTE(turbospud @ Mar 4 2007, 03:05 AM) View Post

220 induction coil is only used on earlier hitachi drives check the install pics on team-underdog for this info .


cheers for clearing that up Turbospud, like to say super fast delivery on the chips i ordered mucho thanks

installing friday so touch wood all will be good



Dont suppose you took/posted any installation pics when installing ??

QUOTE(payam @ Mar 6 2007, 03:31 PM) View Post

Solution.
Remove the "470" coil, and replace it with the "220" coil as shown on the picture below.
IPB Image

Both Originals and the backup works. But you have to turn the machine of and on if swithcing from a backup to an original.

Happy moddning. biggrin.gif


nice pic Payam - please post anymore you have, lets get a proper installation guide up and running save all the questions, after all everyone needs a little help when starting out modding

cheersy
Title: Nme 1.2 Install Problems
Post by: uncl3t0m on March 11, 2007, 08:26:00 AM
The point which got my interest ist the Statement from Team Underdog: "Remove and move the 47 coil to the 5 volt".

Should we test the combination?

I Think they ment to bridge the 470 and solder it in line to the 5 Volt like the 220 on an Hitachi...

Can somebody test this?

I would but i'd opened my xbox so many times i don't have the mood to do it once more without the confirmation from some source which states that it would work.

I also have to say that the Support from Team Underdog is like their chip, it works on some ways but its not perfect. I think if they know the problem and know what to do they should make a tutorial for those which have problems with their chip. This tiny little sentence which i postet on top is a bit "husch-husch" like we say in Germany.
They postet to bring detailed Infos later that day, it was the 6th and today we have the 11th of this Month and they did....
Nothing.

I have to say i am a big fan of the nme360 Chip because IF it works the functions are great. (network cutting, and status LED)
But if this chip isn't working in my box like it schould (stays ON and i have to Reboot the box to change the Status) i would had done a Firmware-Flash because this works.
Im very disappointed but i want to figure out some way the chip works perfect. As i said without infos from the developer i can't.

And what ist this with the Network Funktion? I Modded a Hitachi Drive of a Friend before i tried my own Samsung. And my friend has got the SMD Capacitor on the Network Point like shown on the Pics. I've got an empty place in my box. There is no capacitor or something else. Whats this? Nobody knows i think. It took me 3 Hours of searching google to find some bare Infos about the chip and its problems. As a consequence i stopped searching here because here are some more People with this Problem. But the fix is not "out" allready did i get this?

So what should we (the owners of such a Samsung-Problem-Drive) do?
Live with that rebooting issue?
Just wait until Team Underdog bring some infos?
Contact Team Underdog?

You know what i mean, i only want some clean 1-2-3 Step tut from somewhere to fix this. it is very annoing to screen the whole xbox-underground to get some barely infos which in most cases point in other directions.
Some say this, other say that an Team Underdog say a whole other thing which is only a little bit more than nothing.

O.K. thats it for now, i only wanted to tell somebody about my anger. So please excuse my bad English including my grammar mistakes and so on (i'm feeling like Team Underdog laugh.gif  ). But there is no other Board in which i could write it down with the Hope of get help.

Thanks for listening!

P.S.: Now i getting myself a big amount of  pop.gif  and watch this discussion, hoping that there will be a solution soon....
Title: Nme 1.2 Install Problems
Post by: goofy173 on March 11, 2007, 01:32:00 PM
I've emailed team underoos a couple of times over the last 2 weeks and got nothing back so their either inundated with emails or they don't care. They definitely claim to have a very good product but if it doesn't work as they claim, then it's not too good.

From looking at their website, I think their response was cut off.

"Remove and move the 47 coil to the 5 volt"

To the 5 volt what? I don't care what language they speak. There's no 47 coil. This is a 470 µH inductor (coil). 470 is 470 in any language.

Until they post more, don't connect anything to the +5 v connection other than the 5 volt wire. Connecting the 470 coil to the +5 volt and to another connection could damage the NME chip or even worse, something on the Samsung drive.

I certainly believe that something can be done as it worked for me 1 time. But when it booted the backup, I started playing the game and then shut down and did it again. This time, and ever since then, it doesn't boot that backup or any other.
Title: Nme 1.2 Install Problems
Post by: ydgmms on March 11, 2007, 06:08:00 PM
QUOTE


You know what i mean, i only want some clean 1-2-3 Step tut from somewhere to fix this. it is very annoing to screen the whole xbox-underground to get some barely infos which in most cases point in other directions.
Some say this, other say that an Team Underdog say a whole other thing which is only a little bit more than nothing.


http://forums.xbox-s...howtopic=589582

1) Install chip with whatever Optional points you want.
2) Test chip
3) If it doesn't work, test all connections
4) Make sure backup is made properly
5) If 3 and 4 are good, then remove 470 coil and short the points
6) Test chip.
7) If chip works, clean it up and close the xbox
8) If chip doesn't work, replace shorted 470 coil points with 220 coil
9) Test chip
10) If chip works, clean it up and close the xbox
11)
Title: Nme 1.2 Install Problems
Post by: goofy173 on March 11, 2007, 06:14:00 PM
QUOTE(ydgmms @ Mar 11 2007, 07:15 PM) View Post

10) If chip works, clean it up and close the xbox
11)


You left off the 11 description:

11. Curse at team-underdog for not letting us know the status.  grr.gif
Title: Nme 1.2 Install Problems
Post by: ydgmms on March 11, 2007, 06:18:00 PM
hah yeah..i kinda stopped caring half way thru again...

Its just frustrating ... there IS an easy 1-2-3 guide, and there is an easy 1-2-3 fix... but noone seems to SEE them and just flood the board with the same question...
Title: Nme 1.2 Install Problems
Post by: goofy173 on March 11, 2007, 06:27:00 PM
Well it's because there's still a problem. The jumper makes it work, but not as advertised, or at least not with ever type of drive. If it did, mine would work. But it will not boot an original with the jumper in.
Title: Nme 1.2 Install Problems
Post by: uncl3t0m on March 12, 2007, 03:18:00 AM
QUOTE(goofy173 @ Mar 12 2007, 01:34 AM) View Post

Well it's because there's still a problem. The jumper makes it work, but not as advertised, or at least not with ever type of drive. If it did, mine would work. But it will not boot an original with the jumper in.


Thats the Point! The chip works flawlessly, but not as advertised!
I have to reboot to change chip status!
I can't use the Network off function!
The LED says nothing about the chip!
If i boot with an original and switch to an backup on a running system the LED turns OFF but the game won't boot already. This means the chip is allready OFF but the LED says its on. So what?

I'm not tryin to spam out this forum, i only grab every straw which points me to a solution, a 1-2-3 solution wich fixes the whole thing. The tut you pointed me to is a fix which only gets the funktion of booting backups working and not the whole chip within every function as stated by Team Underdog.

So don't talk at cross purposes, i want to get this thing working like advertised and the tut shows how to get one of many functions working.

If i had known this issues i had not even ordered this chip cause i was searching for a perfect solution which the nme360 looked like. But it isn't.
Title: Nme 1.2 Install Problems
Post by: ydgmms on March 12, 2007, 05:33:00 AM
QUOTE(uncl3t0m @ Mar 12 2007, 10:25 AM) View Post

Thats the Point! The chip works flawlessly, but not as advertised!
I have to reboot to change chip status!
I can't use the Network off function!
The LED says nothing about the chip!
If i boot with an original and switch to an backup on a running system the LED turns OFF but the game won't boot already. This means the chip is allready OFF but the LED says its on. So what?

I'm not tryin to spam out this forum, i only grab every straw which points me to a solution, a 1-2-3 solution wich fixes the whole thing. The tut you pointed me to is a fix which only gets the funktion of booting backups working and not the whole chip within every function as stated by Team Underdog.

So don't talk at cross purposes, i want to get this thing working like advertised and the tut shows how to get one of many functions working.

If i had known this issues i had not even ordered this chip cause i was searching for a perfect solution which the nme360 looked like. But it isn't.




Then return it to the retailer... and purchase a Xeno-360. It will function as advertised - you'll still have to get up and reboot the xbox... but at least you knew that going in.
Title: Nme 1.2 Install Problems
Post by: suzook on March 12, 2007, 06:30:00 AM
how about using a 1.1 version? these seem to have less problems.
Title: Nme 1.2 Install Problems
Post by: *Ricey* on March 13, 2007, 10:38:00 AM
QUOTE(ydgmms @ Mar 12 2007, 12:15 AM) View Post

http://forums.xbox-s...howtopic=589582

1) Install chip with whatever Optional points you want.
2) Test chip
3) If it doesn't work, test all connections
4) Make sure backup is made properly
5) If 3 and 4 are good, then remove 470 coil and short the points
6) Test chip.
7) If chip works, clean it up and close the xbox
8) If chip doesn't work, replace shorted 470 coil points with 220 coil
9) Test chip
10) If chip works, clean it up and close the xbox
11)



Sounds like the simple solution, ive got a backup sorted for 2morro's test of my chip install touch some wood it might even work


question is mine is super fine with originals hasnt been a problem for over a week, borrowed a 48hr card to test online and its sweet

would there be a problem playing originals if the chip was faulty ?? as many have said in the past there could well be ??

1st i'll see if the chip works a NMe intended " message from my chip supplier they are removing the 470 coil but didnt say which option they were using"

thing underdogs backup for selling is absolute pants, im starting to wish id just flashed it and bought the new xecuter 360 blaster
Title: Nme 1.2 Install Problems
Post by: *Ricey* on March 14, 2007, 06:59:00 AM
QUOTE(yllekb @ Mar 14 2007, 11:30 AM) View Post

As the orginator of this post, I have still be unable to get my chip to work properly. However, after some arguing with the site I bought my Chip, they have sent me a new chip. Maybe I will get lucky this time.


ive followed R155 guide along with YDGMMS instructions also further down the page

worked a treat no problems playing like a new born baby !! 470 needed removing also but instructions are there for that
Title: Nme 1.2 Install Problems
Post by: buffmod on March 31, 2007, 11:35:00 AM
Franco73, Try using clonecd to burn img.
Title: Nme 1.2 Install Problems
Post by: Franko73 on April 02, 2007, 01:35:00 AM
Clone Cd did not work either. One quick question, some foums are very confusing regarding the booktype, the pioneer autosets to DVD-ROM??? When I burn my disk the booktype is displayed as DVD+R DL, is this correct? For sammys I read that this is the correct booktype so is the pioneer autosetting to DVD-ROM or not?

I spent a few hours over the weekend verifying everything again and I am considering flashing now, fed up with NME1.2.

Anybody have any last suggestions.
Title: Nme 1.2 Install Problems
Post by: Franko73 on April 03, 2007, 07:48:00 AM
Hey yllekb, did you get the new chip yet? Did it work?

I just sent mine back and asked for a refund but I have a feeling I will be sent a replacement but if it works I dont mind.
Title: Nme 1.2 Install Problems
Post by: LIVE Prophet on April 03, 2007, 04:25:00 PM
Actually, not having to set the booktype is one of the features of the NME V1.2.  I assume so, because it was a feature on the NME V1.1 chip, plus the NME V1.2 claims full support for the P111D burners.
Title: Nme 1.2 Install Problems
Post by: *Ricey* on April 05, 2007, 09:56:00 PM
QUOTE(Franko73 @ Mar 30 2007, 12:28 PM) View Post

Got NME1.2 recently, cant get the damn thing to work, plays originals fine, backups display 'insert this ... into 360 console' message.
Tried everything, removed coil and put it to 5v and bridged, removed coil completely... nothing.

Backed up and burned disk exactly as NME website states with 111D and verbatim disks. STUMPED!!!!!

So disappointed after buying 2 dvd drives, 20 disks and the bloody chip, over 100 squid for nothing!

All connections are fine, buzzed them out and checked voltages on chip when connected and all seems hunky dorey, WHY WHY WHY dont you work???? Why sell a product that is obviosuly not tested and working correctly?  dont even have the LED and network points connected. B is connected to ground.

Maybe it has something to do with the m28 sammy drive? Mine was made in aug 06. I am sure I am doing the backups correctly, tried with 3 different games and none work. No errors on backing up or burning, used Schtom 3.1, nme_associator and Imgburn (with layer break set correctly).

Some people have suggested that the ground off the cap is not great and to use the ground from the power connector, anybody tried this? Somebody else suggested that maybe the ss is not being extracted correctly, how do you know?

What am I doing wrong?


the best advice if your struggling, find a friend who has it flashed and take your disc to him the nme associator works fine with xtreme but xtreme burns dont work with nme "security sector is wrong reading posts around the board"

if it works then your install is not quiet right !!

where abouts are you in the world ?? sure somebody can help

im using imgburn and a pioneer dvr 112D standard manf firmware from eBaY
Title: Nme 1.2 Install Problems
Post by: jerrymcguille on April 24, 2007, 01:17:00 PM

 hi !!! I have a xbox 360 samsung ms28  with nme 1.1 and not run the backups (i check the all wires and is ok) , remove the coil 470 ?

 thanks!!