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Xbox360 Forums => Xbox 360 Hacking Forums => Modchip Development / Research => Topic started by: ITMASTER on January 26, 2007, 01:57:00 AM

Title: Region Free
Post by: ITMASTER on January 26, 2007, 01:57:00 AM
What you are thinking is it possible to see region free modchip in nearest future.
Title: Region Free
Post by: Havok on January 26, 2007, 04:20:00 PM
Nope..
Title: Region Free
Post by: ITMASTER on January 31, 2007, 12:59:00 AM
Why so negative..I think we need to wait..it's always matter of time
Title: Region Free
Post by: jameswalter on January 31, 2007, 12:31:00 AM
QUOTE(ITMASTER @ Jan 30 2007, 11:30 PM) View Post

Why so negative..I think we need to wait..it's always matter of time


If you understood how the region was checked, you would know why.
Title: Region Free
Post by: ITMASTER on February 01, 2007, 03:13:00 AM
SO can you explain how region was checked by console??
Title: Region Free
Post by: Methadon on February 06, 2007, 12:25:00 PM
The region code is signed as well. To achieve regionfreeness, unsigned code must be allowed.

 I would wonder, however, if it would be possible to make patches for region-free games, or at least their region counterpart. It would basically involve injecting different signed code, but afaik, the signature goes completely through it, so it's not just a simple byte change or anything.

 Do what I did; get a NTSC/J console. Play your Japanese games, and most of the American games wink.gif
Title: Region Free
Post by: icekill on February 07, 2007, 08:05:00 AM
QUOTE(Methadon @ Feb 6 2007, 08:32 PM) *

The region code is signed as well. To achieve regionfreeness, unsigned code must be allowed.

 I would wonder, however, if it would be possible to make patches for region-free games, or at least their region counterpart. It would basically involve injecting different signed code, but afaik, the signature goes completely through it, so it's not just a simple byte change or anything.

 Do what I did; get a NTSC/J console. Play your Japanese games, and most of the American games (IMG:style_emoticons/default/wink.gif)


Pardon my ignorance, but that is what i was wondering too, I guess the region lock must be both in the console who checks it, and in the game itself, so as long as it is in the game, can't it be patched in the backup? Maybe the key is to try to edit the region in the game instead of trying to find the console mod that seems almost impossible by now. Of course I'm talking form my ignorance as i dont' know how is the region lock stored in the game, if in the software or in the DVD itself.
Title: Region Free
Post by: cerealkillajme on February 07, 2007, 08:37:00 AM
Region info is stored in the .xex and changing it at all results in an invalid signature, unless the console gets a full hack to run unsigned code region coding cannot be broken. Simple as that, without being able to run unsigned code it's impossible to make a game region free or play on a region it's not supposed to play on.
Title: Region Free
Post by: Havok on February 07, 2007, 09:46:00 AM
Exactly what I said....

Nope...