| QUOTE (ncasebee @ Feb 1 2004, 06:46 PM) |
| Yeah its damn good, I have to admit. But I was just wondering if anyone else expierences this tearing. |
lantus adressed this in a thread some time ago. He had to turn V-Sync off because it didn't work well with one of the emulated parts (was it 1964 ?), but that seems to be solved in the updated sources so that we should probably get a tearing-free surreal with the next version.
Chaz
I run Mario 64 on ultrahle in sureal64 and have no tearing. The only glitch ive noticed is the start up screen with the 3d mario face. His face is far to bright but the rest is perfect. :D
Well I'm using 1964. It's not that big of a deal, but would be nice to get rid of in time.
Well I tried Ultra HLE, and there wasn't any tearing at all. Guess its 1964.
you PAL? I believe it had to do with either 50/60hz and the lack of vsync.
No, I'm NTSC. But someone mentioned that it was a problem with 1964. So, I guess it will be fixed soon.
Yeah it was that he had to turn vsync off in 1964 to get Surreal working. Turn IT back on. please.
This post has been edited by ncasebee on Feb 2 2004, 01:43 PM