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Xbox360 Forums => Xbox 360 Hacking Forums => General Technical Hacking Discussion => Topic started by: Tilde88 on January 23, 2010, 03:08:00 PM

Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: Tilde88 on January 23, 2010, 03:08:00 PM
Confused about where to post so mod please move this thread wherever it should go.

Ripped a few of my games to my 360 HDD runnin XBR3 (256 jasp).
Now, for a few of those games, I lost the .iso's due to my PC harddrive takin a crap on me. So has anyone ripped a 360 original and/or 360 backup using XeXLoader/XeXMenu and then succesfully burnt the data (rebuilt into an iso + dvd file for layerbreak), allowing you to play it on a non- XBR box?

I'm in the process of my 1st attempt, so I'll post inst. when I get it all working.

On a side note... Seeing as how XBR 3.X+ now patches the .xex on the fly for devkit mode, I would assume that it would have to be repatched as retail and all that for the non- XBR yes?
Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: niai on January 23, 2010, 08:28:00 PM
no as you need files that are not there any more and all the blank space

but y you need to do this just dump the original disk again
Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: craz3d on January 23, 2010, 08:45:00 PM
Also, there's a good chance the data on retail discs is arranged in a way to minimize loading times by keeping data sets close together physically.  For example, the music, map, and texture files for one level might be all clumped together in one part of the disc, while the similar data set for the next level might be in successive tracks.

By organizing the physical structure logically, you minimize travel time by the DVD laser.

If you simply copy the data off the disc onto a USB drive, you lose the location data.
Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: firefighter1023 on January 23, 2010, 09:47:00 PM
I was curious about the same thing, repacking the data files so that a DVD backup could be burned.  I know that XDVDMulleter can repack these files, it's given as an option when proceeding through the wizard, but I don't know what the end result is.
Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: Tilde88 on January 24, 2010, 09:52:00 AM
QUOTE(firefighter1023 @ Jan 23 2010, 11:47 PM) *

I was curious about the same thing, repacking the data files so that a DVD backup could be burned.  I know that XDVDMulleter can repack these files, it's given as an option when proceeding through the wizard, but I don't know what the end result is.


Hey thanks for the info.. Will check it out

QUOTE(firefighter1023 @ Jan 23 2010, 11:47 PM) *

I was curious about the same thing, repacking the data files so that a DVD backup could be burned.  I know that XDVDMulleter can repack these files, it's given as an option when proceeding through the wizard, but I don't know what the end result is.


Hey thanks for the info.. Will check it out
Title: Ripping Games With A Jtagged Box, Then Burning The Rip.
Post by: firefighter1023 on February 02, 2020, 06:49:00 PM
QUOTE(Tilde88 @ Jan 24 2010, 04:52 PM) *

Hey thanks for the info.. Will check it out
Hey thanks for the info.. Will check it out


Please let me know what your results are.  I'd love to know!