CODE
#!/bin/sh
NAME=kaid
[ -e /tmp/kaid.conf ] || exit
export LD_LIBRARY_PATH=/opt/lib:$LD_LIBRARY_PATH
if [ -z "$1" ]; then
case `echo "$0" | sed 's:^.*/\(.*\):\1:g'` in
S??*) rc="start";;
K??*) rc="stop"
esac
else
rc="$1"
fi
case "$rc" in
start)
echo "Starting: $NAME"
touch /tmp/kaiEnginePersist.txt
chmod a+w /tmp/kaiEnginePersist.txt
/usr/sbin/kaid -c /tmp/kaid.conf
;;
stop)
if pidof $NAME 2>&1 >/dev/null; then
echo "Stopping: $NAME"
killall $NAME 2>&1 >/dev/null
fi
;;
restart)
"$0" stop
sleep 1
"$0" start
;;
*)
echo "Usage: $0 (start|stop|restart|usage)"
;;
esac
exit 0
Hope this helps someone, it works perfectly now - FSD can see the engine again and online play without a laptop is once more possible
QUOTE
you need to load kai on your computer to have a UI .. if your using an older XBMC build or the 360 dash with kai built in you do not need to open it on the computer. the router is the engine.
Having the old copy of XBMC in addition to DD-WRT works 100% without the need for a PC, correct? Or do you have to do Chrisoldinho's workaround no matter what?
Here is my version of DD-WRT:
CODE
DD-WRT v24-sp2 (10/10/09) std
(SVN revision 13064)
The whole OTRW thing sounds a bit confusing.