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OG Xbox Forums => Xbox Online Gaming (Xbox Live, Xlink, and others) => Xbox Live - Online Gaming Service => Topic started by: DaGamePimp on November 12, 2002, 11:35:00 AM

Title: M$.stops.modded.xbox.users ?
Post by: DaGamePimp on November 12, 2002, 11:35:00 AM
OK , here we go ... the test that we have all been waiting for [ RETAIL LAUNCH ] . Many reports are coming from all over the place that people with modded units are not able to connect any longer sad.gif .
__ Please supply your information here and help the scene to solve this mystery wink.gif .
--- DGP ---
Title: M$.stops.modded.xbox.users ?
Post by: thebeagle on November 12, 2002, 11:42:00 AM
messiah chip here,

cant connect either, im currently looking how i can fit a disable switch to it, ill let you know if that works too
Title: M$.stops.modded.xbox.users ?
Post by: andreo on November 12, 2002, 12:09:00 PM
Enigma final chip installed.
Title: M$.stops.modded.xbox.users ?
Post by: Grendel on November 12, 2002, 12:15:00 PM
It might get worse.. clipped from Xboxhacker.net
---------------------------------
Well, guess what....MS DOES have mod chip detection on XBOX live. I'm a beta tester for 2 weeks now.

I have a Matrix, with ybox bios, blah blah.....all of a suddden today, i was unable to connect to live. After calling MS and checking the problem, I still coulnd't connect. I finally tried my other XBOX never modded - and guess what, it worked. Using the SAME NETWORK cable and all.

Wondering even more, i pulled the Matrix out and deleted evox off the hard drive. Guess what, STILL CAN'T CONNECT. They obvously block your serial number once it detects the mod.
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 12:27:00 PM
haha, success for me.  i have an xecutor installed with an 80 gig hd.  i boot to my normal ms dashboard though everytime and run evox dash from a cdrw, don't know if this has anything to do with it.  i was able to connect and play all the games for xbox live i just tested it right now when i read the bad news others were having.  btw i am playing the games on the cd's that ms sent in the xbox live beta kit, not running them from my hd or copies.   beerchug.gif
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 12:34:00 PM
do you have a modified hd?  As in, do you have other stuff on the hd except the what was originally there?
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 12:38:00 PM
yeah, about 50 games as well as dvdx 2.0, xbmp6, boxplorer, and xbcopy.  those are the only things.   beerchug.gif
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 12:42:00 PM
but you have never placed an alternative .xbe in C:, have you?
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 12:58:00 PM
yes, i use to run evox at startup everytime, but then about a month ago when everyone was worried about ms detecting things, i thought i would rather be safe than sorry, so i took out the evox .xbe and just have the original xboxdash.xbe so everytime my box starts it's to the normal xbox startup screen, and if i wanna play games from my hd or use any of the apps on the hd, then i have put in the evox dash cd and i'm ready to go, not that big of a deal.
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 01:03:00 PM
well ms did send out an email to me and i suppose all beta testers saying the servers would be down frequently between now and the 15th due to last minutes updates and server resets, i wonder if this has anything to do with it??
Title: M$.stops.modded.xbox.users ?
Post by: obscure_detour on November 12, 2002, 01:04:00 PM
This is seriously some pretty bad news.  I sure hope the community will get this resolved.  Getting your serial # blocked is bad news in my opinion, although you can change it.  I was planning on having a blast on friday when XBL came out.  Although with this news who knows what will happen.  I might try what kkattfish did and boot with the CDRW instead of with hdd dash.  I have ybox and 80GB HDD installed but like xboxhacker.net said they were unable to connect so thats bad news indeed.

I wonder what people are getting if they have the TSOP flashed and boot from it.  For example if you flashed the TSOP using the matrix like previously figured out and then took the matrix out and tried connecting to Live.  I would think that might be the best option but who knows maybe MS is actually detecting the bios.  

I also wonder if MS is doing a CRC check.  Which indeed I would think we are screwed.  But I find that very unlikely.  So the mystery goes on...

I have faith in the Xbox mod chip community...
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 01:10:00 PM
try now..pm me and let me know
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 01:12:00 PM
who are you tolking to tony_montana??
Title: M$.stops.modded.xbox.users ?
Post by: 0rbital on November 12, 2002, 01:21:00 PM
Possibly they're checking for the hard drive to be locked?  I'm not going on Live until this is resolved that's for sure.
Title: M$.stops.modded.xbox.users ?
Post by: jcahall on November 12, 2002, 01:26:00 PM
what other files (if any need)  to be restored other than to rename the msdash back to  xboxdash.xbe
i am removing my mod chip untill i can get another xbox any help is appretiated.  i also have anothe thread on this but i figured i would post in a more active one. :-)
thanks
joe
Title: M$.stops.modded.xbox.users ?
Post by: {XBX}FrankDawg on November 12, 2002, 01:26:00 PM
i have an enigmah with no evox installed, and no HD lock...i dont mess with that kinda stuff
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 01:30:00 PM
hold the phones, i just tried again, approx. 45 minutes after connecting the first time, now i can't connect to whacked or motogp, but i still can connect to fever 2003.  what the hell...  i tried changing my ip address in the xbox live settings, but no success.  i am going to try nfl 2k3 right now and see what i get.  
btw my hd isn't locked either, can someone who has their hd locked confirm if xbl is working for them..
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 01:34:00 PM
My beta nflfever cannot connect right now..
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 01:41:00 PM
i am connected to the beta fever2003 right now.  i am in arizona i don't know if that matters
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 01:48:00 PM
can you try something, try to recover you account on the box that has not been modified
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 01:49:00 PM
pop.gif
Title: M$.stops.modded.xbox.users ?
Post by: obscure_detour on November 12, 2002, 02:01:00 PM
Don't just sit back and relax.  I will agree me and others aren't as skilled as a lot of the rest of the community but I think we can help them by simply trial and error of getting the XBL to work.
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 02:04:00 PM
muhaha.gif
Title: M$.stops.modded.xbox.users ?
Post by: Beantown on November 12, 2002, 02:07:00 PM
OK, here's another example.

X-ecuter 1.0, MS Dash with Live Beta installed.  No other mods except probable still have a renamed dash or 2 unsused on the C: drive.  No games or other HD hacks.

All was fine till sometime last weekend (Discovered problem on evening of 11/11/2002, USA EST).

Even system live settings menu with no disk installed won't connect...ie...XBox Live Not Found.

Tried IP Address change...no-go.

Kicker is...I was one of the saps that honored a MS request on the beta forums to leave your xbox connected to live after playing for network tuning!  This may explain why some can still connect....cause MS can only find you when your not playing????

Open to suggestions to test...but don't have equipment to try eeprom serial change.  I do have switch in hand to install when I get home.

Cheers
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 02:14:00 PM
that has been tried, no luck
Title: M$.stops.modded.xbox.users ?
Post by: obscure_detour on November 12, 2002, 02:14:00 PM
QUOTE

[03:12:51] <perplexed> ms is just giving hackers something to do


heh, He has a point ya know...    biggrin.gif
Title: M$.stops.modded.xbox.users ?
Post by: clifface on November 12, 2002, 02:22:00 PM
That will be funny if all that is happening is the servers are being worked on.  Everybody is in a panic and that is all it is.  LOL.  Just incase I'm going to lock my hd using the tutorial opjose posted.  Better to be safe than sorry.
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 02:26:00 PM
hey genomods, i was able to connect on an unmodded xbox no problems the first time with all the games.  that's weird you couldn't.  any ideas on that, i'm beginning to think it's just server issues, after all they already sent out emails saying the servers would be down a lot until the 15th doing last minute updates and server reboots
Title: M$.stops.modded.xbox.users ?
Post by: xbox_freak!! on November 12, 2002, 02:38:00 PM
blink.gif
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 02:39:00 PM
beerchug.gif
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 02:44:00 PM
laugh.gif  laugh.gif
Title: M$.stops.modded.xbox.users ?
Post by: Xevious on November 12, 2002, 02:53:00 PM
tongue.gif
Title: M$.stops.modded.xbox.users ?
Post by: kkattfish on November 12, 2002, 02:58:00 PM
<------her name is Liz Wilde  
Title: M$.stops.modded.xbox.users ?
Post by: benji on November 12, 2002, 03:05:00 PM
without the A & B stuff,

you can use your old account with an unmodded xbox right?

the initial account itself has not been banned?

yet?
Title: M$.stops.modded.xbox.users ?
Post by: DaGamePimp on November 12, 2002, 03:08:00 PM
blink.gif !
--- DGP ---
Title: M$.stops.modded.xbox.users ?
Post by: benji on November 12, 2002, 03:09:00 PM
i thought they were losing money on every xbox sold??

surely not a sensible option for MS
Title: M$.stops.modded.xbox.users ?
Post by: jlm5151 on November 12, 2002, 03:10:00 PM
I created #XBLive on efnet if anyone wants to talk a little easier in there.
Title: M$.stops.modded.xbox.users ?
Post by: LumbraX on November 12, 2002, 03:15:00 PM
laugh.gif  laugh.gif  laugh.gif  laugh.gif
Title: M$.stops.modded.xbox.users ?
Post by: Skunky on November 12, 2002, 03:17:00 PM
QUOTE (LumbraX @ Nov 12 2002, 02:15 PM)
Have EnigmahX Final with a Maxtor 120GB Hard-Drive and EvoX Dashboard.       AND I GET CONNECTED JUST FINE.    HaHaHaHaHa   laugh.gif  laugh.gif  laugh.gif  laugh.gif

                                     ph34r.gif you meanie moderator!!!  heh ph34r.gif
Title: M$.stops.modded.xbox.users ?
Post by: toasted69 on November 12, 2002, 03:26:00 PM
QUOTE (LumbraX @ Nov 12 2002, 10:15 PM)
Have EnigmahX Final with a Maxtor 120GB Hard-Drive and EvoX Dashboard.       AND I GET CONNECTED JUST FINE.    HaHaHaHaHa   laugh.gif  laugh.gif  laugh.gif  laugh.gif

                                    how are you using a 120 gig hd with the enigmah it doesnt support hd swap
Title: M$.stops.modded.xbox.users ?
Post by: Skunky on November 12, 2002, 03:55:00 PM
smile.gif but hopefully its just server problems.
They also said that the servers are going crazy due to ppl buying the retail kits earlie and gettin gon live, hope its just servers worse comes to worse u boost ms sales in us , cuas eya god abuy new box for live

WEEEEE
Title: M$.stops.modded.xbox.users ?
Post by: benji on November 12, 2002, 04:13:00 PM
im in the UK and mine is still not working.

i dont think this is a server update.
Title: M$.stops.modded.xbox.users ?
Post by: FredyNight on November 12, 2002, 04:35:00 PM
Well fo those who tring test with 2 xbox..

Server from M$ could match mac addresse and IP and buffer them..  or It could be your  Router that do that...  So If you change the box but still use same ip it could do some conection problem...

Do a arc comand to see what ip is assigne to mac addresse..

arc -a in command line will show you all of your ip/mac address..

to release them all from your router wait 10-15 min ( to be safe) or do a arc command.. arc -d I think...
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 05:03:00 PM
Well, due add further complexity to the issue:

Brand new xbox with nothing on it.  Installed the retail dash, popped in the beta cd with moto and whacked, cannot connect.  Used a memory card to put my account on.....wtf?

When I trouble shoot though, the new xbox can connect to the XBL network, the modded cant
Title: M$.stops.modded.xbox.users ?
Post by: GooberDLX on November 12, 2002, 05:16:00 PM
EXACTLY! You posted the email before I posted mine! LOL read it carefully.. you will find the answers...

xbl has worked perfect for me through the beta and today.. and im using x-ecutor
Title: M$.stops.modded.xbox.users ?
Post by: Col.Havoc on November 12, 2002, 05:23:00 PM
the chats on #xblive are great for theory BTW
Title: M$.stops.modded.xbox.users ?
Post by: tony_montana on November 12, 2002, 05:25:00 PM
just one question, do you boot evox off a disc or c partition?
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 05:33:00 PM
Wouldn't MS make it a bit more obvious that they had gotten rid of modchip users if they had done something on purpose though?  I mean one of the main reasons they might try to fight mod chips on LIVE is cause people are scared that "hackers" will hack onto their xboxes and nuke them.
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 05:39:00 PM
also guys, what if like whacked and motogp are hosted by MS (i think motogp is) which explains why server problems might make it hard for us to get connected.  and maybe fever beta 2003 is p2p which makes it easier on those servers, and which also explains why we can connect to fever but (i at least) always get disconnected in the middle of the game?

is this plausible?
Title: M$.stops.modded.xbox.users ?
Post by: plehem12 on November 12, 2002, 05:42:00 PM
as soon as i read the news i tried my beta cd with it. no go. i went to the troubleshooting and it said "Cannot Connect Due To Technical Difficulties." then i tried it with the retail disc which i just got in the mail today, still doesnt work. i really think its a server problem. there is no doubt in my mind that it is a server problem. with all these people getting Live early, they werent prepared for this many people online that early and it probably threw them off a little bit. since others with mods can still connect, im sure thats all this is.
Title: M$.stops.modded.xbox.users ?
Post by: andreo on November 12, 2002, 06:16:00 PM
I don't know about the server thing. I'm a beta tester, so I can get into the beta forums. There's just the normal talk going on in there. I'm sure that there would be threads about not being able to connect if lots of people were having problems. Since yesterday I've only seen 5 people post that they couldn't connect. I didn't post there because I thought that it may be just the modded systems that were having a problem (no need to leave a note on MS's door saying that what they did worked, although I'm sure they read the hacking forums also).
There are some people complaining about the retail version also. But the majority of the beta testers are going about their daily routine.
Title: M$.stops.modded.xbox.users ?
Post by: Col.Havoc on November 12, 2002, 06:22:00 PM
also andreo, a lot of people who got beta, have modchips, so they wouldn't post anything for the risk of being caught.
Title: M$.stops.modded.xbox.users ?
Post by: Kickace1616 on November 12, 2002, 06:24:00 PM
This is when I load the original bios with the openxbox:

my xbox live sais "xbox live not found" when i actually go to network setup

but i am still able to play motogp on the starter disk & fever onine but i can't play anything on the beta disk or wacked on the starter disk because they sais that it can't connect to xbox live.



This is when I load the evox 2.5 bios with the openxbox:

Everything doesn't work


I don't know what to think.

Hopefully it just a server problem (that is probably why i am getting a "xbox live not found" error even on the originla bios but i don't understand why some games will still work, but not all--& when i load the evox 2.5 bios, no games work)

what do you think??
Title: M$.stops.modded.xbox.users ?
Post by: XBOB LIVE on November 12, 2002, 06:33:00 PM
well i got live from target and was able to play fine until last night.  but i also got live for my girl.  now my xbox wont connect and hers will.  but even hers when it gets to the game like moto gp it says it wont connect.  but mine wont even connect from the dashboard.  everything works but then it says xbox live not found.  i gave em all my stuff did the whole press y thing at the dash connection menu and they upgraded me to a level 2 problem or something so the tech guys would call me back.  now obviously everyone here that cant connect has a mod so we cant judge off that.  if we get people without mods to say it is or isnt working then that will help.  but hers has a mod and still connects from dashboard.
Title: M$.stops.modded.xbox.users ?
Post by: andreo on November 12, 2002, 07:25:00 PM
If there are complaints from people without modded systems then MS may back off. They wouldn't want to affect legit systems. It would give them to much bad press. But I don't think that un-modded systems are being affected.
And for the people that still think that the problem is because of servers being worked on... Explain why there are no complaints in the Beta forums, xbox365, team xbox, etc.
I know that you don't want to believe that MS can block modded systems but it sure looks like they have.
Title: M$.stops.modded.xbox.users ?
Post by: Fuzzy on November 12, 2002, 07:30:00 PM
actually there are complaints in the xbl forums (official)....CHECK MY POST IT WILL SUM IT UP
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 08:00:00 PM
When i tested the connection from the dash (and i did several times) it always said it connected to LIVE, it's only when i try to connect to whacked or motogp that it doesn't work!  I do have a modchip, enigmah-x homebrew clone.  NFL fever 2003 however works, but i still haven't managed to play a single game without being disconnected (i got my beta and retail discs/kits yesterday)
Title: M$.stops.modded.xbox.users ?
Post by: brywalker on November 12, 2002, 09:05:00 PM
scyraxxx:

Before bitching, read the User Agreement. You cannot access the XBL servers with a modded system.

Anyway, here is the deal.

It is some kind of HDD detection. We have tried 3 systems. All modded with same TSOP flash.

1) Xbox Live not detected. 120GB HDD.
2) Xbox Live not detected. 120GB HDD.
3) NO PROBLEMS ON XBOX LIVE! Original HDD.

So beware, when you get on and get denied, and restore your system to stock or whatnot, you are still shitbricked. Looks like they are killing serials server-side.

This party is over.

Bry
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 09:09:00 PM
BRY, that's BULL cause i have an enigmah-x homebrew clone (which i dont think does anything to the HDD) and i have the original HDD, never touched anything on it or bios or anything other than inserting burned dvds and XBL does NOT work with me!
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 10:09:00 PM
that is a good point XBOX LIVE because (i'm embarrassed to say) that's prolly what i woulda done if it was the serial.  Why would MS ban an xbox altogether??  true.  But still, we can't be sure that they didn't do that.  I will install my switch tomorrow and tell you people how it goes...
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 12, 2002, 10:31:00 PM
true, if they keep this up, in a few days there will be hundreds of modded xboxes circulating to innocent consumers who thought they were buying a used xbox that worked fine.  That would indeed be embarassing, yet there would be no way of stopping it!
Title: M$.stops.modded.xbox.users ?
Post by: vortec4800 on November 13, 2002, 12:55:00 AM
unsure.gif
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:11:00 AM
What are you talking about? Xbox Live is not blocking modded Xboxes. BAD, BAD RUMOR.

I put my Matrix in mode 1 and put in my ORIGINAL HD and Xbox Live still won't connect. Great news, which means something else other than blockage of modded Xboxes.

BTW, I am a beta tester, and I still can't connect
Title: M$.stops.modded.xbox.users ?
Post by: opjose on November 13, 2002, 01:14:00 AM
Yeah the servers are being worked on in prep for Friday.

They started early Thursday and told me that service would be intermittent until Friday.

Duh.
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:26:00 AM
opjose, who gave you that info? and why can users still connect while others can't?
Title: M$.stops.modded.xbox.users ?
Post by: opjose on November 13, 2002, 01:29:00 AM
QUOTE (DaGamePimp @ Nov 12 2002, 06:35 PM)
OK , here we go ... the test that we have all been waiting for [ RETAIL LAUNCH ] . Many reports are coming from all over the place that people with modded units are not able to connect any longer sad.gif .
__ Please supply your information here and help the scene to solve this mystery wink.gif .
--- DGP ---

                                    Absolutely correct!

Modded users cannot connect.

BUT NEITHER CAN VIRGIN NON-MODDED Xboxes! Duh.

The servers are being switched over to new backbones and will be experiencing outages for the next two days.

DUH, DUH, DUH... mad.gif  mad.gif  mad.gif
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:33:00 AM
but lots of people ARE connected with the retail kit! under your logic, no one can connect (not that i doubt you or anything, lord of all things xbox)
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:36:00 AM
snoogans, like who is connected? Show me proof and then I will agree.
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:37:00 AM
http://forums.teamxb...threadid=151627

there is some proof, want some more?
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:38:00 AM
http://forums.teamxb...threadid=151769

there is some more
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:42:00 AM
LOL! What was that picture supposed to show? I don't see a clock anywhere.
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:43:00 AM
Alright I see Mechassualt now, but still, no clock.
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:43:00 AM
if you look at the friend list you will see that one guy is playing mech assault

yeah....
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:45:00 AM
snoogans, those posts really don't prove that much.
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:46:00 AM
i know, but there are people connecting, i assure you, but i guess its nothing to worry about, we will see what happens on the 15th
Title: M$.stops.modded.xbox.users ?
Post by: shanafan on November 13, 2002, 01:46:00 AM
I was connecting just fine and dandy from September to November 11.
Title: M$.stops.modded.xbox.users ?
Post by: Snoogans on November 13, 2002, 01:47:00 AM
from my buddy royale--

you know, actually, I hope that they are just trying to ban mods right now and there aren't really server problems cause if this is their little test with banning mods and a lot of people without mods are suffering, they'd probably say "forget it, it's not worth it to block mods if it can't be 100% accurate"
Title: M$.stops.modded.xbox.users ?
Post by: opjose on November 13, 2002, 01:59:00 AM
QUOTE (Snoogans @ Nov 13 2002, 08:26 AM)
opjose, who gave you that info? and why can users still connect while others can't?

                                    Duh!

It's INTERMITTENT.

The servers are being switched around as you read this.

I'll tell you when you have to really worry!

When you finally DO get a good connection in the test and find that none of your games work (after Friday). THEN and ONLY THEN --WORRY---!!!

Until then this is all a load of manure.
Title: M$.stops.modded.xbox.users ?
Post by: opjose on November 13, 2002, 02:02:00 AM
QUOTE (Snoogans @ Nov 13 2002, 08:43 AM)
if you look at the friend list you will see that one guy is playing mech assault

yeah....

                                    NONE of this proves anything.

I have 5 (count em) Xboxes hooked up right now, 2 "virgin" Xboxes with accounts that have never been used on a modded system.

The other three with two other "beta" accounts that have.

NONE are working as of NOV 13 4:00am EST, no have been for the last 3 hours.

This thru two different ISP's (we've even tried keeping the Virgin boxes off ISP accounts that were used for modded ones.)

Duh, it's the servers.
Title: M$.stops.modded.xbox.users ?
Post by: danny6869 on November 13, 2002, 06:08:00 AM
opjose...I really hope you're right.

All I know is that I have two XBoxes here.  The modded one DOES NOT WORK, and the unmodded one WORKS PERFECTLY.

It sounds scary to me, but let's hope they're just dicking around for the final setup.
Title: M$.stops.modded.xbox.users ?
Post by: ocat on November 13, 2002, 06:13:00 AM
QUOTE (kkattfish @ Nov 12 2002, 09:58 PM)
<------her name is Liz Wilde

                                    no it's not! This chick was a guest on Liz Wilde's radio show!
Title: M$.stops.modded.xbox.users ?
Post by: hax on November 13, 2002, 06:33:00 AM
I thought this was a server problem - it is NOT. MS are checking for modchips, simple.
I don't care if you think they are not...they are...you are in denial.

I have a switch on my mod.
With evo 2.5 written to mod:
Mod on = live doesn't work.
Mod off = live works.

And with original MS BIOS written to mod:
Mod on = live works.
Mod off = live works.

If you don't belive me try it.

Which implies to me that MS are doing a CRC to the BIOS. This is probably done in various places in the live code. I would place a bet that a CRC is also done on the live code too!
Personally, I had no intention of using pirate games on live anyway. I suspect that this "problem" will take the scene some time to resolve, and as soon as they do, a MS live "fix" will be unsuspectingly rolled out via an automatic update! It's a lost battle already.
Face it guys, live = legal copies required.
Title: M$.stops.modded.xbox.users ?
Post by: Satan00 on November 13, 2002, 06:35:00 AM
why is MS shutting off their servers early?
assholes, i still have to beat LumbraX again, i didt show him all of my tricks yet

anyway i connected around 9PM EST on a X-ecutered Xbox which had the chip off.. didnt try on
Title: M$.stops.modded.xbox.users ?
Post by: TB_88 on November 13, 2002, 06:54:00 AM
biggrin.gif  biggrin.gif  biggrin.gif
Title: M$.stops.modded.xbox.users ?
Post by: hanns on November 13, 2002, 11:52:00 PM
there is definitely some kind of modchip detection. when i boot my system with the mod disabled, I can play motogp on live. when i enable the mod, I can't play motogp on live. however, the connectivity test works both with the mod enabled and disabled.
Title: M$.stops.modded.xbox.users ?
Post by: PCreaper on November 14, 2002, 12:09:00 AM
Hann is right I have many xboxes and more than one beta account availbale to me.   I have not had one problem on the unmodded boxes.   I have no trouble with the modded boxes with the mod switched off.  When the mods on - live no worky.  

I also believe that there are some server issues also....but beleive it folks mod chip detection is here.

I'm glad to it will keep the cheaters out!!   I've seen tooo many online games screwed by hacks and shit.  Mod chip would for sure result in hacks.

Sure glad I put a switchy on my xecuter.

See ya on Live....
Title: M$.stops.modded.xbox.users ?
Post by: opjose on November 14, 2002, 12:53:00 AM
Jeez people

The RETAIL Disks point the XBLive software to the "new" servers.

But guess what, it will not "activate" until the 15th.

Until then we are sucking wind.

When MOD CHIP detection is ever implemented, you WILL see the server connection working. I'm using the same beta software that I got day one several months ago for XBLive and it doesn't connect.

There has never been any MOD CHIP issues with this older software. Now it suddenly cannot connect AT ALL!

Remember: for something to be downloaded (to prevent mod chips) a connection MUST be established long enough for an update or software xfer to occur.

This is simply NOT happening at the moment. The servers (at the old addresses) are not responding AT ALL.

Title: M$.stops.modded.xbox.users ?
Post by: bornonce on November 14, 2002, 05:03:00 AM
It is almost indisputable that MS has learned how to detect modchips. The recent XBoxLive experience makes this very clear. I believe that MS is using the XBLive startup to scan the BIOS. And this is may not be a checksum, but a bit-by-bit IMAGE comparison. If it found a modchip, in many cases it put a hidden file on the HDD that will not allow the modded box to connect until after the launch date. (This apparently happened to me).

This is significant, because the Beta software of Motogp and Whacked! expires at the launch date, and the NEW demos must be used. Guess what! The new demos may also have modchip detection and REJECTION built into them. Trying to use the new demos on a modded box may not work. It may require you to disable the modchip. And it may do a periodic and random background check on the BIOS so that if you switch it on after the game has started it will cause the game to hang later. This has been verified by some who could connect through the dashboard but who couldn't play either the new Whacked! or motogp demos. On an unmodded XBox the new Motogp demo works fine.

And this form of protection could be used in all future games. Unlike, a PC, the XBox has some rather sophistocated encryption/decryption buit into the hardware, so the executables are digitally signed and cannot be easily modified unless you know the encryption/decryption key. This means that EVERY new game would have to be individually modified to remove the BIOS check code. On the PC, this is a piece of cake; on the XBox it may be nearly impossible.

The modchip would still allow homebrew software, Linux, modified HDDs, etc. but it would NOT allow playing games from the HDD, or from backup DVD's because the games wouldn't work with a modchip. If this is what MS is doing, piracy on the XBox is just about dead.
Title: M$.stops.modded.xbox.users ?
Post by: {XBX}FrankDawg on November 14, 2002, 05:11:00 AM
would you be able to play origianl games
Title: M$.stops.modded.xbox.users ?
Post by: Michael14100 on November 14, 2002, 05:13:00 AM
ok if they do have chip detection, surely tey just wouldnt stop u using live would they? if they wanted to use this to there full advantage wouldnt they device a way that it will stop u using copies rather than just not going on line?
Title: M$.stops.modded.xbox.users ?
Post by: Gee_UK on November 14, 2002, 06:53:00 AM
dry.gif
Title: M$.stops.modded.xbox.users ?
Post by: stealth on November 14, 2002, 08:06:00 AM
Opjose,

There could certainly have been code to detect modchips in the beta versions sent by MS.   Every time you played a game it may have sent the crc info of your bios or perhaps some other flag to MS which they were ignoring until 2 days ago.  There is no need for a software download to enable something which may have been existing already.  This seems even more likely given the fact that NFL 2k3 was still working for many people.  It was not one of the demos sent out, and was released much much earlier.  It probably had no code to check for chips.

It is also pretty hard to dispute the fact that on the same xbox, people can't connect with modchip enabled, but can when they disable it.  My friends xbox works the exact same way.  We toggled it like 5 times on separate days and every time the chip was enabled, we could not log in to live, but once we disabled it, it worked like a charm.  It's hard to believe that it could be caused by server issues so repeatably on different days.

Yes the servers are unstable right now and for the past couple of days.   That has definately been confusing the issue, but it does seem likely that they are detecting modchips.  It's no big deal.  Just need to disable it.

What is most interesting is the fact that some people cannot connect even when they disable it.  That is the only real mystery here.  Perhaps that is just server issues.
Title: M$.stops.modded.xbox.users ?
Post by: Duece on November 14, 2002, 08:26:00 AM
I am suprised that no one hasgotten the ip address to the Live server and tried to ping it.  At least if that was done by users that were getting the XBL not found error then we would know what was up.
Title: M$.stops.modded.xbox.users ?
Post by: lucasz on November 14, 2002, 08:30:00 AM
QUOTE (stealth @ Nov 14 2002, 03:06 PM)
It's no big deal.  Just need to disable it.

There's a lot of us that still can't connect with the mod chip disabled/removed.  Personally, I even tried using the original HD with just the original files and couldn't connect using the dash utility.  What worries me is the serial number it shows during the connection test.  I have a feeling some of us may be blacklisted and changing the SN with a patch won't work because they keep track of the valid, shipped SNs.

-Lucas
Title: M$.stops.modded.xbox.users ?
Post by: bornonce on November 14, 2002, 09:18:00 AM
You could play all original games as long as they are on their original media and the modchip is disabled. Games released in the past would work with the modchip enabled, but newer games with the modchip detection/rejection would not.

This is all just speculation, of course, but you have to remember that MS has been dealing with security and encryption at DOD levels for over 10 years in the very unsecure open PC server and Internet world. The XBox environment is much easier to secure because it is relatively closed.
Title: M$.stops.modded.xbox.users ?
Post by: bornonce on November 14, 2002, 09:27:00 AM
QUOTE (lucasz @ Nov 14 2002, 03:30 PM)
I have a feeling some of us may be blacklisted and changing the SN with a patch won't work because they keep track of the valid, shipped SNs.

-Lucas

                                    Lucas,

There would be no need to blacklist you. Even if you have a modded xbox you could not use either xbox live or any new game because they wouldn't work with the modchip enabled. MS might have used the last few days to get an idea of how many modded boxes are using the service. They have said in interviews that "Yes, they can detect modchips". They also said they haven't made a decision on whether to ban modchip users. If all of the new games won't work with a modchip enabled, they don't have to.
Title: M$.stops.modded.xbox.users ?
Post by: andreo on November 14, 2002, 09:55:00 AM
You have to realize that MS would say this anyway. They would be stupid to say "no we can't tell if someone is using a mod chip and playing with a backup copy of a game". However if they said that I would be suspicious also.
Title: M$.stops.modded.xbox.users ?
Post by: Grendel on November 14, 2002, 10:04:00 AM
I think that there are 2 issues going on.

1. They are outright blocking some accounts until tonight/tomorrow to counter the influx of early retail users.

2.  They are checking SOMETHING on our modded boxes that is raising a flag.  Something on the HD, bios, whatever.

The person that has 5 (count em) and can't get on with any, may fall under number 1.  (Can't remember if he said he loaded the retail early).

Most of us fall under number 2.

As for the people that have non switchable mod chips, 120GB HD's and can STILL get on?  I'm at a loss...  there are some out there yes?

So all the different evidence that is coming in can (most of the time) be explained by one of these issues.
JUST MY OPINION, no flames please.

Gren
Title: M$.stops.modded.xbox.users ?
Post by: upstatenyguy22 on November 14, 2002, 10:08:00 AM
QUOTE (Grendel @ Nov 14 2002, 05:04 PM)
The person that has 5 (count em) and can't get on with any, may fall under number 1.  (Can't remember if he said he loaded the retail early).

Most of us fall under number 2.

As for the people that have non switchable mod chips, 120GB HD's and can STILL get on?  I'm at a loss...  there are some out there yes?

So all the different evidence that is coming in can (most of the time) be explained by one of these issues.
JUST MY OPINION, no flames please.

Gren

                                    "That Person" was opjose.  I'm still planning to worry when he tells me to.  That being said.

I think that you're right about the 2 different issues - some people blocked no matter what, but definitely a mod issue as well.  How are the few with similar setups (like xbob with his 2 modded machines, one works and one doesn't) - still a mystery that needs some sorting out.
Title: M$.stops.modded.xbox.users ?
Post by: Zander on November 14, 2002, 10:22:00 AM
smile.gif

Z
Title: M$.stops.modded.xbox.users ?
Post by: Grendel on November 14, 2002, 10:26:00 AM
Try now Zander (unless you are work or something) on your virgin box (man, that sounds dirty!).

If they did block it, it should be back up now right?  Be sure and use the retail disc.

Gren
Title: M$.stops.modded.xbox.users ?
Post by: Zander on November 14, 2002, 10:30:00 AM
I agree, but I can't try it now.

Am at work. :_(

Z
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 10:41:00 AM
I just tried the starter disc with the chip disabled and I signed on instantly.  I then attempted to sign on with the ybox bios and it was a no go.  It is OBVIOUS that there is mod chip detection.
Title: M$.stops.modded.xbox.users ?
Post by: Grendel on November 14, 2002, 10:45:00 AM
Just ran home and tried myself..

I was a beta tester.
Have an Enigmah Final Box.
Original HD (with games on it)
No EvoX on it, took it off before Beta.

Still can't connect from dashboard.

Gren
Title: M$.stops.modded.xbox.users ?
Post by: obscure_detour on November 14, 2002, 11:23:00 AM
People need settle down about XBLive.  MS is not detecting mod chips.  They are simply updating servers and such.  And probably have simply banned accounts until the REAL launch date.  Its not even out yet and people are freakin out.  And they emailed all the beta people saying the servers would go up and down, it was probably just more down time than expected.  Settle down.

If MS ever trys to detect anything I think in my opinion it would be hdd.  They would detect to see if its locked or maybe look at the C:\ partition and see if what files are on it.  Any unknown files MS didn't intend to be on there they don't let you connect.  Or maybe they just check how we boot, hence booting to yboxdash.xbe or a modified xboxdash.xbe wouldn't work.  Or maybe they'll do all three resorting us to boot from CDRW everytime.  But I don't think they will and if they do I think it will be awhile from now.

But honestly I don't think MS will try anything and besides why would MS update their servers with something about detecting mod chips when they haven't even tested on the XBLive beta?  

I stand by opjose.

Obscure Detour
Title: M$.stops.modded.xbox.users ?
Post by: Azadar on November 14, 2002, 11:32:00 AM
Hmm how about this mabey they looking at the .ini files also since no matter what bios ybox, xboxdash.xbe etc you use evox has the same .ini file name mabey they search for that and if its there denial of service error or something. I think come friday were all able to play live online myself but mabey there is something else.

If they do detect mods ill just use xbconnect

Azadar
Title: M$.stops.modded.xbox.users ?
Post by: aGeMo on November 14, 2002, 11:36:00 AM
Well if it is some type of modchip protection, it's not done by looking at the contents for your C partition. I wiped my C partition clean and restored it with a pre-live backup I had with no evox or extra files on it. Ran the dashboard update and still had the Live not detected error.
Title: M$.stops.modded.xbox.users ?
Post by: lucasz on November 14, 2002, 11:45:00 AM
QUOTE (Azadar @ Nov 14 2002, 06:32 PM)
Hmm how about this mabey they looking at the .ini files

I thought about that too, so I put in my original HD with only the original files and no mod chip installed.  I let the CD update my original dash from there.  Run the connectivity test and it fails test 4 like it does for a lot of other people.
Title: M$.stops.modded.xbox.users ?
Post by: scyraxxx on November 14, 2002, 11:47:00 AM
laugh.gif  ohmy.gif j/k
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 12:06:00 PM
This hobby, like some other hobbies, is a cat and mouse game.  MS, it appears, has one upped us for now.  We need to realize that Xbox Live hasn't really officially been open to the public yet.  We just need to give some time to the great minds of this hobby who will come up with a way to circumvent this temporary setback.
Title: M$.stops.modded.xbox.users ?
Post by: danny6869 on November 14, 2002, 12:54:00 PM
Of course it's mod chip detection.  I don't know why everyone is in such denial.

If you go to the XBox Live groups, you don't hear ANYONE complaining about not connecting.  The people who are complaining are the ones that are modchip users.

That should be all the proof you need, but then again...crazier things have happened, and maybe it's just rollout problems...but I've pretty much accepted that they are doing something about the chipped machines, and I suggest everyone else does the same.
Title: M$.stops.modded.xbox.users ?
Post by: NaughtyNu on November 14, 2002, 01:02:00 PM
I can't even get on the Xbox Live forums, just a bunch of gateway timeouts.

That alone says something to me - it's like a 'standard' patch day with anything MS related, a mess
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 02:12:00 PM
Just to further reinforce the fact there IS mod detection.  I signed on to MechAssault server with my chip disabled, signed on instantly.  Attempted to sign on with the chip enabled.....long pause and then bang unable to sign on.  Seconds later, I disabled the mod chip and again instantly was logged onto the server.
Title: M$.stops.modded.xbox.users ?
Post by: brywalker on November 14, 2002, 02:16:00 PM
Funny, then why is it that people with the mod CAN STILL GET ON NO PROBLEMS!??!?!
Title: M$.stops.modded.xbox.users ?
Post by: Zander on November 14, 2002, 02:19:00 PM
I can't get in either way, mod or no mod. Virgin HDD btw.

Z
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 02:19:00 PM
Why can't I get on with my mod chip activated but CAN get on with it de-activated.  Trust me I would love to believe that its a server problem but it is very obvious that it is not.
Title: M$.stops.modded.xbox.users ?
Post by: bearauto on November 14, 2002, 02:21:00 PM
Is it possible that there are MS reps on these boards spreading misinformation about LIVE and modchip connectivity, trying to throw this whole scene off the right track?

Sorry to all those who gave their testimonials, but right now, the only people I trust are the mods and admins on these boards.
Title: M$.stops.modded.xbox.users ?
Post by: hevnsnt on November 14, 2002, 02:22:00 PM
hell ya.. Conspiracy theories already!

(although I can imagine it)

Now all we need is to start talking about class-action lawsuits and then we will have a real forum discussion!
Title: M$.stops.modded.xbox.users ?
Post by: {XBX}FrankDawg on November 14, 2002, 02:24:00 PM
Has anyone successfully taken out their enigmah, and have XBL work
Title: M$.stops.modded.xbox.users ?
Post by: Zander on November 14, 2002, 02:25:00 PM
lucasz,

You hit the nail on the head. ANYONE at this point making sweeping statements that they claim are true, is more than likely wrong at this point. It is still too early to tell on any of this.

Keep an open mind guys.

Z
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 02:28:00 PM
The next thing I am going to try is re-installing my locked 80 gig drive.  I took it out after all this madness started.  I want to see if I will be able to sign on with the chip disabled but with the 80 gig drive installed.  I think I should be able to sign on.
Title: M$.stops.modded.xbox.users ?
Post by: lucasz on November 14, 2002, 02:29:00 PM
Hahaha, they messed up their IIS5 ASP .NET server!

http://207.46.200.149/

Server Error in '/' Application.
Title: M$.stops.modded.xbox.users ?
Post by: gamer4ever on November 14, 2002, 02:29:00 PM
Question.  Can you have the mod on load a game then turn the mod off and still connect?
Title: M$.stops.modded.xbox.users ?
Post by: NaughtyNu on November 14, 2002, 02:29:00 PM
When you guys cannot connect, how exactly?

I'm stuck at the Live setup screen with the 4 points (IP, whatever, DNS and then Live connection)

Everything is good until the last step of connection which gives me a big red X.  So in other words I cannot even connect to Live to see if any games will reject me.

If this setup is not properly set, no games will connect, so here is where I'm stumped.
Title: M$.stops.modded.xbox.users ?
Post by: glock115 on November 14, 2002, 02:49:00 PM
Another little update (just trying to provide some info) I re-installed my locked 80 gig hd which has evolutionx installed on it.  I disabled my mod chip and was not allowed to sign on to MotoGp.  I removed the 80 gig and replaced it with the original.  Disabled the modchip and I signed on immediatley.
Title: M$.stops.modded.xbox.users ?
Post by: lucasz on November 14, 2002, 02:57:00 PM
QUOTE (glock115 @ Nov 14 2002, 09:49 PM)
I removed the 80 gig and replaced it with the original.  Disabled the modchip and I signed on immediatley.

That same procedure didn't work for me yesterday, but I'll try it again tonight.
Title: M$.stops.modded.xbox.users ?
Post by: parames21 on November 14, 2002, 03:35:00 PM
help the noob..

can i use xblive with enigmah-x turned off with a switch and no more modifications and using original xblive enabled games?
Title: M$.stops.modded.xbox.users ?
Post by: firerock on November 14, 2002, 04:08:00 PM
QUOTE (parames21 @ Nov 14 2002, 10:35 PM)
help the noob..

can i use xblive with enigmah-x turned off with a switch and no more modifications and using original xblive enabled games?

                                    From reading all the post, it seems like as long as you have your original HD and disable your chip, you should be able to connect to XBL.

I am a beta tester as well but I have not gone online since Saturday night due to school work, not connectivity problem.  I will install a switch tonight for my Enigmah and hopefully when I get my final disk tomorrow, I should be able to go online.   unsure.gif
Title: M$.stops.modded.xbox.users ?
Post by: Fuzzy on November 14, 2002, 04:40:00 PM
dry.gif
Title: M$.stops.modded.xbox.users ?
Post by: Fuzzy on November 14, 2002, 05:44:00 PM
glock im telling you its bios, but fine dont believe me, ill just connect how i do now with my bios settings and you wont and youll sell your modded xbox but you really wont have to.
Title: M$.stops.modded.xbox.users ?
Post by: xdrei on November 14, 2002, 07:23:00 PM
what exactly is your set up fuzzy?  bios, modchip, virgin hd?  also, if anybody has a detailed explanation of how to install a switch on a homebrew mod i'd owe you forever...  i've looked at the dysfunction page and one other one and i still dont get what is what.
Title: M$.stops.modded.xbox.users ?
Post by: Fuzzy on November 14, 2002, 07:25:00 PM
jester.gif
Title: M$.stops.modded.xbox.users ?
Post by: Skunky on November 14, 2002, 07:35:00 PM
QUOTE (darkhalf @ Nov 14 2002, 06:33 PM)
QUOTE (PCreaper @ Nov 14 2002, 10:27 AM)
I'm using the retail disk no problem ....how do you explain that?

How did you get the retail disc to work?  I recieved my retail disc in the mail today.  Been in beta since first wave.  Played fine.  Popped the retail disc in and NOTHING happened.  I know I still have the Beta XBL Dashboard but nothing is prompting the disc to update.  What is SUPPOSED to happen?  Is it automatic?  do I have to wait?

                                    Nothing happenes....it dosn't update...I tested by recoping over my old c drive then trying to update...still won;t connect ph34r.gif
Title: M$.stops.modded.xbox.users ?
Post by: Fuzzy on November 14, 2002, 07:39:00 PM
jester.gif
Title: M$.stops.modded.xbox.users ?
Post by: Kickace1616 on November 14, 2002, 08:14:00 PM
it is not detecting the bios because I have the openxbox (pc-bioxx) & i flashed it with the original 4034 Bios so i couldn't load backups--

it still would not connect no matter if i booted from the xbox or pc-bioxx.
Title: M$.stops.modded.xbox.users ?
Post by: ZildjianKX on November 14, 2002, 09:20:00 PM
If you erased the PC-BIOXX completely, won't it load the original BIOS anyways?
Title: M$.stops.modded.xbox.users ?
Post by: Kickace1616 on November 14, 2002, 09:34:00 PM
no, it would flash red/green if i erased the openxbox completely unless i disabled the modchip & booted from the xbox--thats why i flashed with the 4034 retail bios so there would be absolutley no bios that allowed me to play copies----& i still couldn't connect.

I just hope that everyone who cannot connect is on a temporary ban until 12am PST Nov. 15th because they used the starter disk too early---& we will all be able to connect tomorrow.