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OG Xbox Forums => Game Hacking => Xbox Game Forums => Morrowind => Topic started by: dragos_kai on July 31, 2005, 08:32:00 PM

Title: Limitations
Post by: dragos_kai on July 31, 2005, 08:32:00 PM
QUOTE
Adding x mod will affect sidequest progression

Why? Unknown. Add reason.

Any way round this? Unknown. Add reason.


they are called Game Settings... GMSTs some mods add them ... they mess with some of the people's dialouge, read the readme or desc before DLing the mod off of MWsummit and it will/should tell you wiether or not the mod uses GMSTs, the only way around it, is deleting the mod... and yes, new textures and meshes CAN be applied to the XB version of MW.... I know this for a fact, as long as you don't go overboard...
Title: Limitations
Post by: Hopeful on August 01, 2005, 02:05:00 PM
QUOTE(little boy baka @ Jul 29 2005, 05:19 AM)

Title: Limitations
Post by: dragos_kai on August 01, 2005, 07:43:00 PM
I coudl redistribute it using the same method if needed... just ask and I shall do so
Title: Limitations
Post by: Hopeful on August 02, 2005, 03:42:00 AM
If that's done then I want a text file in there giving all credit to the original 5 makers of the textures that I named many times earlier. I don't remember their names right now but it's their very good texturing work.
Title: Limitations
Post by: dragos_kai on August 02, 2005, 06:57:00 AM
I will look around, but if would please try and find em one more time... I will be glad to do it!
Title: Limitations
Post by: atomheartmother on August 05, 2005, 08:19:00 PM
cool another columbus morrowind player!!
Title: Limitations
Post by: Hopeful on August 07, 2005, 01:25:00 AM
QUOTE(dragos_kai @ Aug 2 2005, 03:08 PM)
I will look around, but if would please try and find em one more time... I will be glad to do it!