| QUOTE (Slikmastah @ Oct 15 2003, 11:23 PM) |
| hey, I thought I would be able to make my own maps? |
| QUOTE (zhaka @ Oct 17 2003, 04:12 PM) |
| No offense, but I thought anyone smart enough to hack their Xbox correctly (installing their own chip, flashing, etc) and had enough common sense to figure out how to FTP and change Halo's cache files (which everyone made a big stink about when hex editing Halo was new) would have a enough common sense to lower the setting that used the most resolution when moving an object! (Change the view setting to "Point", and everything moves very fast, because the program obviously doesn't have to show alot, put it on Textured Mesh however, and you barely move at all.) Just common sense people, use your heads. |
| QUOTE |
| Odb718 Posted on Oct 18 2003, 03:28 AM -------------------------------------------------------------------------------- HOLLY CRAP! This addition kicks ass! I can't believe I'm editing BloodGulch with Lightwave 3D! Please PM me the moment the upgrade to inject objects is released. I'm working on remodeling Blood Gulch right now. Did you know that bloodgulch has 5499 polygons, made with only 5782 points? I don't know what's up with you guy's computers but 1.0 and 1.1 work like a charm for me. |
| QUOTE (logan6988 @ Oct 18 2003, 05:46 AM) | ||
can u only edit blood gulch by like changing textures or can u make new structures and stuff? Also, if u can make new structures can u make them in maya? if so how do u do it? thanks a bunch |