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OG Xbox Forums => Game Hacking => Xbox Game Forums => Halo => Topic started by: 343GuiltySparkIVIX on September 08, 2003, 04:02:00 PM

Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 08, 2003, 04:02:00 PM
I noticed that if you set a weapon to shoot out the equipment  x grenade, then you can set off a huge chain reaction. i think some of the warthog jumps were done this way, because i killed all of the marines in the level, and still never got an explosion that big. O well, thats jusm my 10 cents about this.
Title: Discrediting Some Warthog Jumps?
Post by: PlastiKK_ on September 08, 2003, 04:15:00 PM
Or you can do Co-op and keep killing your partner.
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 08, 2003, 04:37:00 PM
I know, ive done warthog jumps before, i was just looking at wone where the explosion took like 3 min to go off.
Title: Discrediting Some Warthog Jumps?
Post by: shavedrat on September 08, 2003, 04:47:00 PM
warthog jump was around WAY before these hacks existed i believe
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 08, 2003, 04:48:00 PM
yep.
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 08, 2003, 06:17:00 PM
In this video I made, I definitely used that cheat.
I just set the warthog chaingun to shoot out grenades, then tossed one into the mix.
But, I believe some of the originals were done without hacks...
http://rampancy.net/...=node/view/4074
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 08, 2003, 06:28:00 PM
Im talking about in single, if you make the weapons shoot out the unarmed grenades, you can make a huge pile and start it with an explosive
Title: Discrediting Some Warthog Jumps?
Post by: pimp on September 08, 2003, 06:32:00 PM
Juggler, that is the most BAD ASS video i have ever seen! GOOD JOB! biggrin.gif


CHEERS to that!
beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif  beerchug.gif
Title: Discrediting Some Warthog Jumps?
Post by: xboxfrizzy on September 08, 2003, 11:03:00 PM
The best way that i have found to do a warhog jump is to change the shotgun blast to a plasma or frag granade,  this will shoot up a warthog out of site in seconds,  it even makes the tank go up prety high.
Title: Discrediting Some Warthog Jumps?
Post by: PuddWakkr on September 09, 2003, 07:14:00 AM
Juggler BAD ASS Video!! Loved it.
Title: Discrediting Some Warthog Jumps?
Post by: Xbox-Savage on September 09, 2003, 11:42:00 AM
QUOTE (The Juggler @ Sep 8 2003, 11:17 PM)
In this video I made, I definitely used that cheat.
I just set the warthog chaingun to shoot out grenades, then tossed one into the mix.
But, I believe some of the originals were done without hacks...
http://rampancy.net/...=node/view/4074

blink.gif  nice video TJ mellow.gif  huh.gif  ohmy.gif  muhaha.gif
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 09, 2003, 02:28:00 PM
Thanks.
To drive the MC in Blood Gultch, just swap the Warthog Model with the Cyborg Model....

(so....)
Swap
=== INDEX ITEM 612 ===  (0x23402A4)
Tag class 0: 'mode' Model
Tag class 1: ''
Tag class 2: ''
Identifier: 0xE3D80264
Filename Offset: 37027853 235000D
Offset: 42160980 2835354
Raw Offset: 8089FD54
Filename: vehicleswarthogwarthog
=== END INDEX ITEM 612 ===

with

=== INDEX ITEM 151 ===  (0x233C904)
Tag class 0: 'mode' Model
Tag class 1: ''
Tag class 2: ''
Identifier: 0xE20B0097
Filename Offset: 37008455 234B447
Offset: 40628580 26BF164
Raw Offset: 80729B64
Filename: characterscyborgcyborg
=== END INDEX ITEM 151 ===

Although, I like using the rocket launcher more, like in this short clip...
http://www.8cupcakes.com/newrocket.mpg
One of these days I'll put together some ppf patches...(unless I get a job instead...)
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 09, 2003, 02:41:00 PM
or more simply, replace 64 9B 72 80 with 54 FD 89 80
Title: Discrediting Some Warthog Jumps?
Post by: NME on September 09, 2003, 03:59:00 PM
that video didnt really work for me it was like 2 seconds and all u was dong was looking at the rocket luncher
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 09, 2003, 04:46:00 PM
QUOTE (343GuiltySparkIVIX @ Sep 9 2003, 11:41 PM)
or more simply, replace 64 9B 72 80 with 54 FD 89 80

Yeah, that is a shorter version of what I was saying, thanks.

I guess if you want to get a little more technical... You should also swap the collision models as well.

NME, I'm not sure why that second video didn't work for ya.  (It is short, but it's about 15 seconds.)  I just tried it and it worked fine for me.  It could be if you just clicked on it as a link instead of (right clicking) saving it.  I didn't really set it up as streaming video.
Title: Discrediting Some Warthog Jumps?
Post by: Xbox-Savage on September 09, 2003, 09:08:00 PM
QUOTE (343GuiltySparkIVIX @ Sep 9 2003, 07:41 PM)
or more simply, replace 64 9B 72 80 with 54 FD 89 80

is that PAL cause i cant find it wink.gif
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 09, 2003, 09:12:00 PM
no, it's NTSC.

Although, I just noticed it IS backwards...

Replace 54 FD 89 80 with 64 9B 72 80
Title: Discrediting Some Warthog Jumps?
Post by: pimp on September 10, 2003, 10:19:00 AM
beerchug.gif
Title: Discrediting Some Warthog Jumps?
Post by: Xbox-Savage on September 10, 2003, 12:06:00 PM
laugh.gif  just watched it again , i didnt see the NAZI simbol , also the sounds of the assault riffle is different  wink.gif
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 10, 2003, 02:22:00 PM
sad.gif
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 10, 2003, 02:55:00 PM
QUOTE (pimp„ @ Sep 10 2003, 07:19 PM)
What are the offsets to ride the rocket launcher?
beerchug.gif

The ghost 2 rocket launcher (in BG) offsets are

Model:  swap 20 09 8f 80 with 40 46 96 80
Projectile: swap ec 95 8f 80 with d4 83 98 80
HUD: swap 9c 93 8f 80 with cc 5d 98 80

Georgec, I'm not sure why you can't drive the MC.  Are there other offsets you changed?  Make sure your swapping the right things, because they were posted in the wrong order earlier in this topic.  or maybe try doing it without swapping the collision models.  I've run into some problems when doing that.  Also, sorry if you took offense to the decal.  Although, really it's backwards.  (But, the other base has an American symbol on it.) I'm working on sort of a futuristic/WWII level.
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 10, 2003, 02:57:00 PM
well, any luck getting vehicles to go on walls?


user posted image


Title: Discrediting Some Warthog Jumps?
Post by: PlastiKK_ on September 10, 2003, 03:58:00 PM
QUOTE (343GuiltySparkIVIX @ Sep 10 2003, 05:57 PM)
well, any luck getting vehicles to go on walls?


user posted image

Yeah, there's a patch for it on haloskins.com
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 10, 2003, 04:02:00 PM
Where at? i cant navigate there site, theres nothing but the Home menu. this is for vehicles right, not MC?
Title: Discrediting Some Warthog Jumps?
Post by: PlastiKK_ on September 10, 2003, 04:04:00 PM
QUOTE (343GuiltySparkIVIX @ Sep 10 2003, 07:02 PM)
Where at? i cant navigate there site, theres nothing but the Home menu. this is for vehicles right, not MC?

Damn.  I think it is for MC now that I think about it.

Sorry  sad.gif
Title: Discrediting Some Warthog Jumps?
Post by: 343GuiltySparkIVIX on September 10, 2003, 04:14:00 PM
Aww, ok. Thanks anyway
Title: Discrediting Some Warthog Jumps?
Post by: The Juggler on September 10, 2003, 07:19:00 PM
Y'know, I don't think there's been anything posted yet about vehicles driving on walls, but you can make the vehicles fly....

http://media.7708.ne...le_settings.txt
Title: Discrediting Some Warthog Jumps?
Post by: PlastiKK_ on September 11, 2003, 04:39:00 AM
Although flying vehicles is cool and all, I think it would be cool to just be able to drive over all the rocks in bg instead of running into them.
Title: Discrediting Some Warthog Jumps?
Post by: pimp on September 19, 2003, 03:10:00 PM
sad.gif  when i plug them into hackman hex editor, it always says "incorrect offsets or function bounds, functior cancled"  someone please help me.... sad.gif