| QUOTE (anthmoo @ Jul 13 2003, 10:45 AM) |
| - rename the cache ui.map and the cache bloodgulch.map to their original names (you know, bloodgulch.map and ui.map) - Go where halo is uploaded to your xbox - Replace the two cache maps with the ones in the halo map folder |
| QUOTE (dmauro @ Jul 14 2003, 10:33 PM) |
| Actually pfhorslayer has already made an unpacker! I asked him and he was kind enough to upload it for me. He has an os x binary, or the source code which could be easily compiled. Right now it unpacks the map (so you have a file just like you would have in your cache), and it generates text listing all of the items in the index. He has identified several of the tags, but there are still plenty of unknowns. It's pretty cool. I found that I could successfully replace ui.map with a decompressed ui.map, but could not do the same for bloodgulch, but I have just been putting the files in my Y folder anyways, so it doesn't really matter. I have tried changing the filename paths, but that doesn't seem to do anything. I completely changed a bunch of file names in bloodgulch and nothing changed. However, I did change the title 1 track in ui.map and it stopped the music at the main screen. This is the only time changing the filename has done anything. Are cache000 and cache001 the files that actually contain all the files, and cache002-005 are just for indexing? |
| QUOTE |
| MapdecompresserDOES NOT WORK_FAILS BECAUSE OF MMAP_TEST-code by PfhorSlayer-p4, cygwin compile by thegeek.rar |
| QUOTE (Mike117 @ Jul 16 2003, 05:37 AM) |
| How about zipping it and renaming or rarring and renaming. I really doubt that it would work. A better idea would be to try compressing it as a .cab file and renaming it and trying that. Since MS uses .cab for windows and everything, they would want to use it for xbox and give the xbox the capability to view and extract that. That is my thought on it. |
| QUOTE |
| Hey, uhh... i got the files from the cache and i opened them in a hex editor and i didn't find blood gulch anywhere near the top. |
| QUOTE (SupeRdUPErBlakE @ Jul 16 2003, 04:41 PM) |
| What would be the point of editing the maps? |
| QUOTE (SupeRdUPErBlakE @ Jul 16 2003, 04:41 PM) |
| What would be the point of editing the maps? |
| QUOTE (SupeRdUPErBlakE @ Jul 16 2003, 04:41 PM) |
| What would be the point of editing the maps? |