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OG Xbox Forums => Game Hacking => Xbox Game Forums => GTA - Grand Theft Auto => Topic started by: son171717 on January 04, 2006, 10:13:00 PM

Title: Version 2 Moding
Post by: son171717 on January 04, 2006, 10:13:00 PM
If so can you post links to mods that work.
Title: Version 2 Moding
Post by: Speil on January 07, 2006, 07:31:00 PM
So far i havnt found anything that works yet. muhaha.gif  grr.gif
Title: Version 2 Moding
Post by: DOitMAN on January 24, 2006, 05:13:00 PM
I found an ALL in ONE v1.5 that is supposed to work with all versions of GTA SA, but it doesn't work for me. I can't get any of them to work. The game just freezes up after the press start screen at the beginning. If I try to just put the main.scm and american .gxt in there, it freezes during the intro movie, and If I just put the american.gxt in there, I can see the words, like welcome to Spaceeinstein's mod, but Nothinng is modded. So, I don't know. I tried changing them one by one and still no luck. And since I got stuck on the stupid ass Madd dogg mission, where he jumps off before the mission really starts, I think I'm done with GTA. No way do I play that game all the way through again. (IMG:style_emoticons/default/mad.gif)  I don't even know If I have Version 2 of GTA or not
Title: Version 2 Moding
Post by: Speil on January 25, 2006, 05:13:00 PM
QUOTE(DOitMAN @ Jan 25 2006, 12:44 AM) View Post
I found an ALL in ONE v1.5 that is supposed to work with all versions of GTA SA, but it doesn't work for me. I can't get any of them to work. The game just freezes up after the press start screen at the beginning. If I try to just put the main.scm and american .gxt in there, it freezes during the intro movie, and If I just put the american.gxt in there, I can see the words, like welcome to Spaceeinstein's mod, but Nothinng is modded. So, I don't know. I tried changing them one by one and still no luck. And since I got stuck on the stupid ass Madd dogg mission, where he jumps off before the mission really starts, I think I'm done with GTA. No way do I play that game all the way through again. mad.gif  I don't even know If I have Version 2 of GTA or not



Look on the GTA case and it should say Version 2 at the bottom. Also Check the disc. On the left Side or Right side of the Disc On the label it will say Second edition or Version 2
Title: Version 2 Moding
Post by: Glasnost on January 27, 2006, 04:41:00 AM
umm, you might want to try the version 1.0 .xbe
hope helps (IMG:style_emoticons/default/smile.gif)
Title: Version 2 Moding
Post by: TheSchonk on January 30, 2006, 08:54:00 PM
Do you have to have version one gta for the 1.0 xbe?
Title: Version 2 Moding
Post by: Glasnost on January 31, 2006, 03:34:00 AM
it's illegal my friend,
try use torrent or use patch, ask z28
Title: Version 2 Moding
Post by: TheSchonk on February 01, 2006, 05:03:00 PM
What is z28 full name?
Title: Version 2 Moding
Post by: Speil on February 01, 2006, 08:55:00 PM
I believe it would take MUUUUUCCCCHHH more than just the Version 1 XBE. When Second Edition came out the files were also modded *gta3.img* to a great extent to remove the code for the "Hot Coffie Mod". But With some Free time I believe one of the ppl round here can get some mods working...
Title: Version 2 Moding
Post by: 82_Z28 on February 10, 2006, 01:15:00 PM
I think you might wanna check this tutorial  biggrin.gif
http://www.invisionb...ck&showtopic=45

also, the only disables the "check" the game performs.  Normally, the SA v2.0 default.xbe checks for changes on the gta3.img file.  Maybe some other stuff too.  I thought the people with SA v2.0 should be able to enjoy some good mods without having to get their hands on a v1.0 default.xbe file.  
The two xbe files are the same file size which gave me an idea.  Anyone remember the ppf files used on halo 2 map mods?  same concept here.  More details in the tutorial.  

I still haven't gotten around to testing script mods yet, but I've heard they work.  Rockstar DID change the gta3.img file a little, most likely removing the needed files for hot coffee, so Speil, you were right.
Title: Version 2 Moding
Post by: Speil on February 11, 2006, 07:04:00 PM
Would this let the SuperEinstien Mod work?
Title: Version 2 Moding
Post by: 82_Z28 on February 12, 2006, 01:46:00 AM
not sure
just test to see if it works
http://www.gtagarage.com/mods/download.php?id=330

you should be able to mod the script, but pc script mods have always been weird on xbox.

This post has been edited by 82_Z28: Feb 12 2006, 09:57 AM