Okay.. I finished up my loader.. had to crack something very deep inside the RenderMethod implementation. I don't know if it will work with all files, since the RM opcodes arent well known to me... pic:
What's the status on this? Like what percentage of the writer would you estimate being completed?

krawhitham, let me know if you want it as well... Since you wanted something to convert and not edit, I'm not so sure if you still want to give me that 50.
what about converting to oif and using zmodeler?
I can not even get the pc version to convert to oif
oif is loader specific... that is, I need to write a loader for each type of file used by the game. For the PC version, I can create a loader...
all xbox faces
http://www.mindwarped.com/allfaces.7z
Yes, I'm sure. I just tried it again with another face file.
Like I said before, I know the process I am doing is correct, because it works on th Griffey face and the Griffey face alone.
If I could help with testing or something, let me know.
I of course tried stadium files as well, but I have tried c009 and c255 to name a few.
Not only that, but I can't seem to get the Griffey face to a straight on view in the skin view.
CODE
ord2o c255.ord c255.orl c255.o
open oedit-xbox
1. file->open.. choose c255.o
2. view->parts->show all parts
3. edit->other tools->recalculate normals->all parts, say no when it asks.
Yes, I know how to use ordtools. I used the same command prompt and created c255.o. When I go to open it in OEdit-Xbox (v0.2.42) I get "File contains unsupported sections".
Like I said, I was able to use the files that are for Griffey and it worked flawlessly (except for rotating the head). If I was doing something wrong, wouldn't that strike you as odd that the one file you originally used for the sourcing would work, but the others would not?
QUOTE
If I was doing something wrong, wouldn't that strike you as odd that the one file you originally used for the sourcing would work, but the others would not?
It would if the other files didn't work for me
The loader is very generic and even loads up NFSHP2 cars and some files from Fight Night Round 2.
Anyway, the only way you could get that error is a badly corrupted .o file that's generated from mismatching .ord/.orl files. So upload the final .o file for c255 so I can check it out.
Here's my c255.o incase you want to compare it: link
That loaded pretty good. I'm not sure why my ordtools isn't working then. I still can't get the Perspective image to go to a full-on front face look, but atleast it opened.
I'll have to try re-installing ordtools to see what if I can get others to work. If I can, I'll get you that PayPal.
CODE
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\VB and VBA Program Settings\OEdit-XBOX\Direct3D]
"ViewDist"="-9"
"FOV"="0.20943951023932"
"Spot"="False"
"SpotDist"="-10"
[HKEY_CURRENT_USER\Software\VB and VBA Program Settings\OEdit-XBOX\PerspectiveView]
"InvertX"="False"
"InvertY"="False"
"InvertZ"="True"
"GouraudShading"="True"
I did that, and it didn't change anything. I download a new version of ordtools, and it still didn't fix anything. I'm on the brink of giving up here, simply because I just plain can't get it to work.
QUOTE(Hardcore Legend @ Sep 13 2005, 08:44 PM)
I did that, and it didn't change anything. I download a new version of ordtools, and it still didn't fix anything. I'm on the brink of giving up here, simply because I just plain can't get it to work.
unCOMPRESS the ORL and ORD files before using ord2o
"eazip -u *.*"
QUOTE(Hardcore Legend @ Sep 15 2005, 03:08 PM)
Yes, I'm using the same numbered .orl and .ord files and they are uncompressed coming out of EAGraph.
QUOTE(aruaru @ Sep 15 2005, 09:43 PM)
Well I'm not a big fan of EAGraph... ever try using BigGUI?
download the faces I posted they are already decompressed
or maybe give me the ord2o file so I can see if it works here
QUOTE(aruaru @ Sep 17 2005, 07:20 PM)
ordtools/ord2o:
http://oedit.nd4spdw...?ms=oedit&ss=dl
QUOTE(aruaru @ Sep 19 2005, 02:59 PM)
ordtools -- OK.
QUOTE(Hardcore Legend @ Sep 20 2005, 11:18 PM)
REally? I still can't get them to work. Can you try some of the stadium files and see if those work too.
QUOTE(krawhitham @ Sep 22 2005, 02:40 AM)
stadiums do not work