wasn't trying to threadjack for a bitchfest energybb. he can respond all he likes. i stated my peace. i told him how he can talk to me about it outside of here. it's that simple for me.
as far as putting mp weapons into the single player campaign, i really dont think it can be done. it would require different animations for sam that probably aren't in there graphically.
and if you look at the files that can be opened in a text editor, they each have totally different looking formats. i think each gametype runs on a different engine. cant say i'm sure though. i havent looked that in depth at it. but they suggest it. it looks like everything in the default folder is the single player stuff. and in there splintercell3xbox.ini says
QUOTE
Protocol=unreal
ProtocolDescription=Unreal Protocol
the multiplayer stuff looks to be in the adv folder. xbsbf.umd in that folder says
QUOTE
Protocol§(513)=shadowstrike
ProtocolDescription§(514)=shadowstrike Protocol
thats why i dont think the two are interchangable. not sure what else you can do with it.