xboxscene.org forums
OG Xbox Forums => Game Hacking => Xbox Game Forums => Game Hacking - * Everything Else.* => Topic started by: *Death_modder* on March 16, 2004, 06:29:00 AM
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I had a similar problem and moving them above the BSP helped. You could try deleting them and re-placing, it might help. Remember that BG has a height limit so make sure theyre not too high either.
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Its a problem of the Ram i believe.. xbox cant display all of the blocks because its just to much for it to handle.. Fog will help you..
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Well do you mean that they are just gone and u cant stand on them?.. or they just dissapear but u can still stand on them and stuff.. and the orginal mod with 600 blocks had fog to help out..
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the same thing happens to me the solution it to move more in the air for the tele base move it alitte higher than the ground works for me know.
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Ok, I got it worked out. What seems as was happennin was there must be a percent ratio for the model to intersect the bsp(map), but not inbetween the platforms themselves. If the block is intersecting the mesh too much it will not be in the game, but will still show up in SE3. I played around with for a few tonight and got it all fixed. Not quite sure what that number is, but its less than half.
__Blaz0__