| QUOTE |
Guys! HMT and HHT both automatically recalculate reflexives for you when you inject meta. ...if you don't believe me just inject some meta and then check the reflexives...they'll all be updated.
Now on the other hand, I have had some unexplained problems injecting non-native collision models (i.e. from other maps) Coll. models should be super easy too because they never have any dependencies. |
and i know the coll model is in cause i can shoot at it and see shit fly off of it. But i cant run in to it i just go right through it.
| QUOTE ([-MXB-]xmaniac @ Mar 13 2004, 10:48 PM) |
well xorange said the reflexives change automatically
| QUOTE | Guys! HMT and HHT both automatically recalculate reflexives for you when you inject meta. ...if you don't believe me just inject some meta and then check the reflexives...they'll all be updated.
Now on the other hand, I have had some unexplained problems injecting non-native collision models (i.e. from other maps) Coll. models should be super easy too because they never have any dependencies. |
and i know the coll model is in cause i can shoot at it and see shit fly off of it. But i cant run in to it i just go right through it.
|
I hate to break it to you xorange, but HMT does not fix reflexives. I talked to Mono about it. Oh and what are you trying to inject Maniac?
a coll from the lvl halo its called the torpedo bridge or something well you cant miss it. It says bridge in it.
Hey man if you need any help just pm me i try y best you can teach me a little also if you are up to it cause i would really like to help.
| QUOTE ([-MXB-) |
| xmaniac,Mar 17 2004, 05:43 AM]Hey man if you need any help just pm me i try y best you can teach me a little also if you are up to it cause i would really like to help. |
Check out this thread:
http://www.halomods....opic.php?t=5655We're starting a research discussion on collision models and there's already a lot of good info there...and more to come.
It's in the HPC forums, but pretty much everything regarding collision models is the same as HXB.