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OG Xbox Forums => Game Hacking => Xbox Game Forums => Forza Hacking => Topic started by: RelaXXinG on June 02, 2005, 05:47:00 PM

Title: Forza Motorsport Save Resigning
Post by: RelaXXinG on June 02, 2005, 05:47:00 PM
Can someone help me resign the save files for Forza Motorsport?
It's the PAL version..

So can anyone tell me how to do that, or can someone take my savegame to resign it?

Please help, cuz I put a lot of time in forza motorsport taking it to where I'am now.
:|
Title: Forza Motorsport Save Resigning
Post by: KyesaRRi on June 02, 2005, 07:35:00 PM
Nope, no-one is going to give the sig key out, due to the reasons that people can mod thier save games and use it to cheat over XBL

And dont ask me for them because i dont have them, im saying this to you before this turns into a flame thread
Title: Forza Motorsport Save Resigning
Post by: roofus on June 02, 2005, 07:53:00 PM
If you have the Source HDDKey, Destination HDDKey, and the save folder with UserProfile.xml in it, then I can resign it for you.
Title: Forza Motorsport Save Resigning
Post by: KyesaRRi on June 02, 2005, 10:02:00 PM
thats the way, id do it for him if i knew how, but letting this thing get out into the open is just way too dangerous
Title: Forza Motorsport Save Resigning
Post by: chilin_dude on June 03, 2005, 03:55:00 AM
rolleyes.gif
Title: Forza Motorsport Save Resigning
Post by: RelaXXinG on June 03, 2005, 05:58:00 AM
QUOTE(roofus @ Jun 3 2005, 04:04 AM)
If you have the Source HDDKey, Destination HDDKey, and the save folder with UserProfile.xml in it, then I can resign it for you.
*



That's what I ment, you're great!  :D

I'll PM u for the details.
Title: Forza Motorsport Save Resigning
Post by: esgr_pt on June 03, 2005, 08:17:00 AM
Just a simple question for the experts in signing.

I understand that is bad to release the key because of people that cheats on xbl, but how about a patch to the xbe just ignore the savegame signature checking?

I'm almost certain that isn't possible to play in xbox live with a modded xbox=patched xbe, or i'm wrong?

Thanks,
Eduardo
Title: Forza Motorsport Save Resigning
Post by: esgr_pt on June 03, 2005, 08:20:00 AM
Just a simple question for the experts in signing.

I understand that is bad to release the key because of people that cheats on xbl, but how about a patch to the xbe just ignore the savegame signature checking?

I'm almost certain that isn't possible to play in xbox live with a modded xbox=patched xbe, or i'm wrong?

Thanks,
Eduardo
Title: Forza Motorsport Save Resigning
Post by: brienj on June 03, 2005, 09:42:00 AM
QUOTE(esgr_pt @ Jun 3 2005, 10:31 AM)
Just a simple question for the experts in signing.

I understand that is bad to release the key because of people that cheats on xbl, but how about a patch to the xbe just ignore the savegame signature checking?

I'm almost certain that isn't possible to play in xbox live with a modded xbox=patched xbe, or i'm wrong?

Thanks,
Eduardo
*


Using that, you can load a hacked save, have the hacked game re-save that hacked save, then later play off the actual DVD, and go on Live with the hacked save.  ;)

So, no, it won't happen, at least not from the people with any semblance of a brain that are capable of doing it.  ;)

I'm sure there will eventually be some fucktard that is anti-XBL, that will make the patch or trainer to do that.  ;)

This post has been edited by brienj: Jun 3 2005, 04:51 PM
Title: Forza Motorsport Save Resigning
Post by: esgr_pt on June 03, 2005, 12:03:00 PM
QUOTE(brienj @ Jun 3 2005, 05:53 PM)
Using that, you can load a hacked save, have the hacked game re-save that hacked save, then later play off the actual DVD, and go on Live with the hacked save.  ;)

So, no, it won't happen, at least not from the people with any semblance of a brain that are capable of doing it.  ;)

I'm sure there will eventually be some fucktard that is anti-XBL, that will make the patch or trainer to do that.  ;)
*



F*ck. I'll have to begin Forza from the beginning...

If I knew this maybe I didn't nought a new one.

Thanks anyway.
Title: Forza Motorsport Save Resigning
Post by: t_mac_ca on June 03, 2005, 04:42:00 PM
QUOTE(esgr_pt @ Jun 3 2005, 03:14 PM)
F*ck. I'll have to begin Forza from the beginning...

If I knew this maybe I didn't nought a new one.

Thanks anyway.
*



I had to do the same thing when i got a new box  :(
Title: Forza Motorsport Save Resigning
Post by: mrjkwik on June 03, 2005, 06:17:00 PM
brienj,

has any progress been made on an app similiar to your wm21 one?  or is an app that can simply resign the save out of the question.  wasnt sure if you could embed the authkey/algorithm whatever into an app, that way it would still be tough for someone to get.  just curious.
Title: Forza Motorsport Save Resigning
Post by: SniperKilla on June 03, 2005, 09:53:00 PM
QUOTE(mrjkwik @ Jun 3 2005, 08:28 PM)
brienj,

has any progress been made on an app similiar to your wm21 one?  or is an app that can simply resign the save out of the question.  wasnt sure if you could embed the authkey/algorithm whatever into an app, that way it would still be tough for someone to get.  just curious.
*



whats the point then.. if you can resign it using an app without the authkey being known to the end user.. whats the point of even knowing the authkey then

heh
Title: Forza Motorsport Save Resigning
Post by: chilin_dude on June 04, 2005, 07:04:00 AM
biggrin.gif
Title: Forza Motorsport Save Resigning
Post by: mrjkwik on June 04, 2005, 01:03:00 PM
yeah, thanks, i realized the problem with what i was trying to say after i said it.

just because if anyone could resign they're saves that would just be too "dangerous"   :blink:

This post has been edited by mrjkwik: Jun 4 2005, 08:07 PM
Title: Forza Motorsport Save Resigning
Post by: wolrahnaes on June 14, 2005, 11:19:00 PM
I'm thinking that a web app for resigning the saves to a different HD key might be a solution.  It could work like this:

1. User uploads .zip of save along with filling in the relevant HD keys through a web form
2. Save is verified to be already legitimately signed (to prevent cheaters of course)
3. Save is re-signed to work with new HD key
4. Save is sent back to user as a file download

Depending on how complex the signing and verification process is and how much data needs to be transferred, this could be done in one HTTP transaction.

If someone in the know can tell me how to sign (I'm not asking for the key, just the algorithm) I could probably implement it as a web program in PHP using the non-online auth for patched XBEs and hand off the software to someone with the key, who could then change out the key and host it.

In theory that method would be secure, since it would never mean running code that knows the key on a user's computer.  The key would remain securely in the hands of those who already know it.

Just thinking out loud here, but if anyone can help me out here, maybe we can get something useful going.
Title: Forza Motorsport Save Resigning
Post by: brienj on June 15, 2005, 11:32:00 AM
QUOTE(wolrahnaes @ Jun 15 2005, 01:30 AM)
I'm thinking that a web app for resigning the saves to a different HD key might be a solution.  It could work like this:

1. User uploads .zip of save along with filling in the relevant HD keys through a web form
2. Save is verified to be already legitimately signed (to prevent cheaters of course)
3. Save is re-signed to work with new HD key
4. Save is sent back to user as a file download

Depending on how complex the signing and verification process is and how much data needs to be transferred, this could be done in one HTTP transaction.

If someone in the know can tell me how to sign (I'm not asking for the key, just the algorithm) I could probably implement it as a web program in PHP using the non-online auth for patched XBEs and hand off the software to someone with the key, who could then change out the key and host it.

In theory that method would be secure, since it would never mean running code that knows the key on a user's computer.  The key would remain securely in the hands of those who already know it.

Just thinking out loud here, but if anyone can help me out here, maybe we can get something useful going.
*


That's actually not a bad idea, my only problem with that is that I don't know how secure any of that would be, although I suppose it could be ran on a Linux server.  :D
Title: Forza Motorsport Save Resigning
Post by: SniperKilla on June 15, 2005, 11:58:00 AM
QUOTE(brienj @ Jun 15 2005, 01:43 PM)
That's actually not a bad idea, my only problem with that is that I don't know how secure any of that would be, although I suppose it could be ran on a Linux server.  :D
*



of course its a bad idea.. they dont need it.. if they want to transfer saves then use the non live authkey and xbe and resign it that way.. all its going to do is add more possibility of the authkey getting out
Title: Forza Motorsport Save Resigning
Post by: therealmikeg on June 15, 2005, 01:30:00 PM
I know you guys are very much not cool with the idea of the actual Auth Key getting out and you have stated that you can edit a lot with it.

Would you mind sharing what this would let you edit other than the paint?  Are we talking actual car performance here?
Title: Forza Motorsport Save Resigning
Post by: esgr_pt on June 16, 2005, 04:19:00 AM
QUOTE
Thanks to BrienJ, everyone can make changes to their gamesaves and even import their own templates with the PPF applied to their default.xbe and saves signed with the 'Non-XBL Auth Key'.

http://home.insightb...za-ppf-NTSC.zip

THIS WILL NOT ALLOW CUSTOM DESIGNS/HACKED GAMESAVES ONLINE!

And the keys for game signing:
QUOTE
Forza Offline Resign Info

[4D53006E_3]
ID=[4D53006E]
Title=Forza Motorsport Texture File
SigKey=DD46A68DB08C6B0086FDE4F198E0C656
AuthKey=31A43F9B548DB278EF1D0AF8E74BD5B016324526
DataFile=new.texture
SigOffset=-20
DataOffset=0
DataLen=-20

[4D53006E_4]
ID=[4D53006E]
Title=Forza Motorsport Package File
SigKey=DD46A68DB08C6B0086FDE4F198E0C656
AuthKey=31A43F9B548DB278EF1D0AF8E74BD5B016324526
DataFile=new.pkg
SigOffset=0
DataOffset=120
DataLen=-120

[4D53006E]
ID=[4D53006E]
Title=Forza Motorsport
SigKey=DD46A68DB08C6B0086FDE4F198E0C656
AuthKey=31A43F9B548DB278EF1D0AF8E74BD5B016324526
DataFile=UserProfile.xml
SigOffset=-20
DataOffset=0
DataLen=-20
SigType=NoRoam

[4D53006E_2]
ID=[4D53006E]
Title=Forza Motorsport Garage.bin/Garage.dat
SigKey=DD46A68DB08C6B0086FDE4F198E0C656
AuthKey=31A43F9B548DB278EF1D0AF8E74BD5B016324526
DataFile=Garage.bin
SigOffset=-20
DataOffset=0
DataLen=-20
SigType=NoRoam

If anyone can make the patch work on PAL Forza that will be great! smile.gif
Title: Forza Motorsport Save Resigning
Post by: brienj on June 16, 2005, 02:25:00 PM
QUOTE(esgr_pt @ Jun 16 2005, 06:30 AM)
If anyone can make the patch work on PAL Forza that will be great! :)
*


Don't worry, either tonight, or tomorrow, you will be able to do any game.  ;)
Title: Forza Motorsport Save Resigning
Post by: brienj on June 16, 2005, 07:57:00 PM
wink.gif

My latest program

Enjoy!   beerchug.gif
Title: Forza Motorsport Save Resigning
Post by: NarutoKun on June 22, 2005, 09:28:00 PM
lol, just on time i just lost one years worth of Udata thx man.
Title: Forza Motorsport Save Resigning
Post by: Heet on June 24, 2005, 08:31:00 AM
beerchug.gif
Title: Forza Motorsport Save Resigning
Post by: valrond on July 05, 2006, 01:47:00 PM
Sorry for refloating this thread.

My problem is like many of the people that have a lot of Forza Motorsport done and need to transfer it to a new console. The thing is that I can't make it work in my 360. I have bought an XSATA, I transfer the files but I can't use my own savegame because of this "protection". Any hope of transfering ? I'm not going to start over Forza when I had over 40 hours done on my original xbox.

Thanks.