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OG Xbox Forums => Software Forums => XPort Projects => Topic started by: Cospefogo on March 01, 2007, 01:19:00 PM

Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 01, 2007, 01:19:00 PM
Gentlemen,

Finally I am able to release my definitive tutorial
for screen adjustment in the Xbox Emulators.

It's pretty complete regarding Xport and Nes6502 emulators,
and maybe you can help to increase a bit the information
for FBA-XXX and Mame.

Link:
http://www.kppshngthbttn.com/?page_id=32

If moderators find this tutorial useful, feel free to pin
somewhere else. I am very happy to be sharing my
information and helping the Scene to always reach the best
standards.

And listen to Miles Davis, brother!
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: Smothermunchie on March 01, 2007, 01:57:00 PM
Too Awesome!

Thank you!  (IMG:style_emoticons/default/biggrin.gif)
Title: Definitive Tutorial For Screen Adjustment
Post by: layzee on March 02, 2007, 06:05:00 AM
Thanks for the tutorial.

Any chance you could list the pixel-perfect settings for the Bandai WonderSwan, MSX, and Neo Geo Pocket emulators?

Oh, and your XBMC-style skins for the emulators were very good also.

Cheers.
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 02, 2007, 07:21:00 AM
QUOTE(layzee @ Mar 2 2007, 10:36 AM) *

Thanks for the tutorial.

Any chance you could list the pixel-perfect settings for the Bandai WonderSwan, MSX, and Neo Geo Pocket emulators?

Oh, and your XBMC-style skins for the emulators were very good also.

Cheers.



Sorry man,
I don't think so - Since I never played these systems and don't have roms for them either.
But for sure someone will appear with some tips for them sooner or later!

Cheers,
G.
Title: Definitive Tutorial For Screen Adjustment
Post by: JLsoft on March 02, 2007, 12:39:00 PM
Cospefogo, don't forget about using http://xbox.nugnugnug.com/FlickerFucker/ for patching the .XBEs of things like SCUMMVMX and almost all retail games (think classic game compilations for example (IMG:style_emoticons/default/tongue.gif)) that don't have adjustable Flicker Filter settings (IMG:style_emoticons/default/smile.gif)
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 02, 2007, 01:52:00 PM
QUOTE(JLsoft @ Mar 2 2007, 05:10 PM) *

Cospefogo, don't forget about using http://xbox.nugnugnug.com/FlickerFucker/ for patching the .XBEs of things like SCUMMVMX and almost all retail games (think classic game compilations for example (IMG:style_emoticons/default/tongue.gif)) that don't have adjustable Flicker Filter settings (IMG:style_emoticons/default/smile.gif)


Wow!
I DID forget!!!!
Thanks for remind me!

I will test on ScummVMX!

Cheers,
C.
Title: Definitive Tutorial For Screen Adjustment
Post by: Smothermunchie on March 02, 2007, 01:56:00 PM
Two questions.

I'm not quite sure I'm following your suggestion on using Scumm, it's just a little choppy to understand.  Here's your quote

QUOTE
For ScummVMX, press the right analog stick to enter in the configuration mode, and simple adjust the screen to fit your television margins. Unfortunately you don’t have how to remove the blur on this emulator.


Are you saying that there is no such thing as having this work with perfect settings?

Also, you never mentioned DosXbox, which probably is my favorite emulator.

If a game states for best results to play it under a 320x200 format.  According to your rule, would that be 638x398?

Thanks.

Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 02, 2007, 03:52:00 PM
QUOTE(Smothermunchie @ Mar 2 2007, 06:27 PM) *

Two questions.

I'm not quite sure I'm following your suggestion on using Scumm, it's just a little choppy to understand.  Here's your quote
Are you saying that there is no such thing as having this work with perfect settings?

Also, you never mentioned DosXbox, which probably is my favorite emulator.

If a game states for best results to play it under a 320x200 format.  According to your rule, would that be 638x398?

Thanks.


Well...
Talking about ScummVMX - I did think better about it and a question came to my mind.
All adventures playable on ScummVMX are on the same resolution?
I think yes, since all of them were developed for the PC monitor, correct?
If so, we can find the correct screen size for Scumm too.

Now, about "my rule" - it can be applied to some Xport emulators only.
I think it's some kind of bug that was corrected on Pcsxbox (the Psx emu), since
we can't apply this rule on it.

So, I believe that you should first try the exact double size, a 320x200 goes to 640x480.
If you notice some distortion (on patterned backgrounds), try to apply the rule.

As soon as I have free time, I will check information about ScummVM to see
what can I dig regarding the screensizes!

Cheers,
C.

Title: Definitive Tutorial For Screen Adjustment
Post by: Smothermunchie on March 02, 2007, 09:58:00 PM
Thank you Cospefogo.  I really appreciate the effort your putting behind this project of yours.

I honestly never gave screen resolution much consideration until I read your post and blog.
Title: Definitive Tutorial For Screen Adjustment
Post by: layzee on March 03, 2007, 01:50:00 AM
QUOTE(Cospefogo)

Even after setting all the stuff mentioned above, my emulators kept presenting flickering, and the only real solution was to use hardware filterin in POINT and software filtering in BILINEAR. If you think your screen is bliking too much, do not use the flicker filter, keep it in zero and use BILINEAR INSTEAD. It will solve all your problems.


I'm using a CRT TV with an S-Video cable, and after configuring the proper settings in your tutorial, my screen flickers. It's not bad but it can be annoying.

I think there's a mistake there because there's no "Bilinear" option in software filtering in any of the emulators. It shares the same spot as "Point" in the hardware filtering option.

My screen still flickers changing from "Point" to "Bilinear" hardware filtering. The only way I can solve this is with "Flicker Filter" set at 1 (or more, but 1 is good).

Any suggestions?
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 03, 2007, 05:12:00 AM
QUOTE(layzee @ Mar 3 2007, 06:21 AM) *

I'm using a CRT TV with an S-Video cable, and after configuring the proper settings in your tutorial, my screen flickers. It's not bad but it can be annoying.

I think there's a mistake there because there's no "Bilinear" option in software filtering in any of the emulators. It shares the same spot as "Point" in the hardware filtering option.

My screen still flickers changing from "Point" to "Bilinear" hardware filtering. The only way I can solve this is with "Flicker Filter" set at 1 (or more, but 1 is good).

Any suggestions?


Hi Layzee!
Nice to meet you! And OOOPS!
You are right! I made a mistake on the text! Let me correct it right now.

Updating the tip text:

"When I did buy the Xbox, I used for a long time the simple AV standard cable bundled in the package. Even after setting all the stuff mentioned above, my emulators kept presenting flickering, and the only real solution was to use hardware filtering in BILINEAR instead of POINT and software filtering in NONE or SIMPLE 2X. If you think your screen is still blinking too much, try to not need to use the flicker filter, keep it in always in zero and use TRILINEAR instead, maybe even ANISOTROPIC. Maybe It will solve all your problems. The blur you will get on the Flicker Filter solution - at least for my eyes - will be much more stronger than the different hardware modes.

Each TV is different case, and - for the really best results you should try a connection through Video Component inputs. Other tip is to search on your television menu if there is some kind of option like SHARPNESS. You can try to lower the ammount of sharp graphics a bit. As I said before - I just describe here what happened to me (and to few friends, I really see it with my own eyes) and I do my best to show you the steps of the process - but I am pretty sure that will not work 100% all the time to every single CRT television in the world!"

That's it!
Regards,
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: Smothermunchie on March 03, 2007, 10:29:00 AM
Here's another question.

How do I find what the screen resolution is in a game that's not running in full screen mode under DOSBOX?

If I know how to find that, I probably can double that number so I can play it through DOSXBOX.

I read through the readme documents, but I couldn't find the answer.

Thanks.
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 03, 2007, 03:45:00 PM
QUOTE(Smothermunchie @ Mar 3 2007, 03:00 PM) *

Here's another question.

How do I find what the screen resolution is in a game that's not running in full screen mode under DOSBOX?

If I know how to find that, I probably can double that number so I can play it through DOSXBOX.

I read through the readme documents, but I couldn't find the answer.

Thanks.



Hi Smoth,

I really can't answer your question, since never touched the DosXbox stuff.
I think you need first to find out the original resolution of the game, the resolution
it was inteded to run at the time when it was created/released.

This way you can start your screen experimentations.
Let's hope that maybe some DosXbox user visit the topic and more solid info.

Sorry for not helping!
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on March 04, 2007, 09:27:00 AM
Make a screen shot of a game you wish to set resolution and later check out its resolution in (for example i XBMC).That way you can see native resolution of that game .
Title: Definitive Tutorial For Screen Adjustment
Post by: Timerever on March 04, 2007, 11:40:00 AM
I've checked your page and the FBA-XXX settings are nonsense, here's the correct thing:

Here's somethings to consider first:
- These settings only work with older FBA releases like FBA-XXX Pro 1.26 and the equivalent regular FBA version, the new version no longer have the 720x480 resolution.
- All systems use Simple2X filter
- Use the Gamma correction feature with it's default values, it's really nice.
- FBA-XXX saves 2 different resolution settings, for rotated and upright games regardles of the system
- And more important, these settings assume that you play the vertical games with your TV rotated, if you don't you are a loser (IMG:style_emoticons/default/biggrin.gif)
- Since FBA-XXX doesn't save per-game settings (and I'm too lazy to add them too) you have to change these whenever you wanna play a different system or game.


CPS 1/2
Emulator resolution: 720x480
Screen size: 640x452
Hardware filter: Linear (there's no way to make CPS fit on screen without filtering)

NeoGeo
Emulator resolution: 480i (640x480, 10x11 pixel ratio must NOT be used)
Screen size: 608x452 (NeoGeo resolution is 304x224, yes I know it's wierd)
Hardware filter: Point

Others (Notice that these settings only cover Cave/Toaplan hardware, and don't work for all the 'Others' systems emulated)
Emulator resolution: 720x480
Screen size: 640x484
Hardware filter: Point



Also, don't tell people to use hardware filters instead of flicker filter to solve flickering, just because it works on your TV doesn't mean it works on all TVs, the fliker filter is a special hardware trick designed to reduce flicker so do use it even if it blurs the image more since it will work for sure.
I think that's all, if I remember something I'll tell you.

This post has been edited by Timerever: Mar 4 2007, 07:41 PM
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 04, 2007, 12:01:00 PM
QUOTE(Timerever @ Mar 4 2007, 04:11 PM) *

Also, don't tell people to use hardware filters instead of flicker filter to solve flickering, just because it works on your TV doesn't mean it works on all TVs, the fliker filter is a special hardware trick designed to reduce flicker so do use it even if it blurs the image more since it will work for sure.
I think that's all, if I remember something I'll tell you.


Thanks for the info, Timerever!
I will be adding it right now to the tutorial section.

By the way, when I say about using hardware filter instead flicker filter
it's just a *suggestion*. I know it works fine for me but might absolutely
not work in other television. If I am not wrong, I did state this clearer
there in some place of the text.

Cheers,
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: -{TETSUO}- on March 05, 2007, 07:08:00 AM
It's a good guide and all but most people if not all run XB on High Def widescreen TV's and without filters the emulators look atrocious.
Good guide for those who still view old relics.
My thoughts are if you can make an old game look better thanks to advance techniques then why not.
If I want accuracy then I'd run the actual console in question.
Title: Definitive Tutorial For Screen Adjustment
Post by: SlyBeast on March 05, 2007, 07:38:00 AM
Nice work.
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 05, 2007, 08:38:00 AM
QUOTE(-{TETSUO}- @ Mar 5 2007, 11:39 AM) *

It's a good guide and all but most people if not all run XB on High Def widescreen TV's and without filters the emulators look atrocious.
Good guide for those who still view old relics.
My thoughts are if you can make an old game look better thanks to advance techniques then why not.
If I want accuracy then I'd run the actual console in question.



Hello Shima-san!
O genki dessssss ka?

I understand perfectly your statement, specially in countries like USA and
Europe ones, where everybody can buy Hi-Def widescreen TVS for accessible
prices and it is really a common thing to do that.

Here in Brazil Hi Def TVS are for the rich people only, and anything
related to electronics is absolutely damn expensive. (I hate this!!!!!!!!)

While in USA 9 of 10 people has high definition devices in their homes
in Brazil 9 in 10 people does not. Sad but true.

Also, you say you like to make a old game look better with
nowadays ways on graphic enhancement, correct? I agree!
For Hi Def television it really should be done!

But for me, a CRT user by option, such improvements
make the games transform into something they never were.

You know, it's a question of opinion!
I love the pixels!
(c:

Cheers!!!
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: Vejita on March 06, 2007, 10:39:00 PM
Cospefogo,

A friend of mine owns the 21" Samsung Slimfit you have and I simply find it to be an awful TV with horrible geometry and DIGITAL PROCESSING.

What you should really get is a 21" or 29" 4:3 Sony Trinitron. Sony Trinitron TVs are simply the best non-HDTV analogue TVs ever made. Trust me (IMG:style_emoticons/default/smile.gif)
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on March 06, 2007, 11:21:00 PM
I got Amiga monitor Philips CM8832-II (which i modified for RGB 21 pin) and really enjoy quality of picture on this
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 07, 2007, 04:21:00 AM
QUOTE(Vejita @ Mar 7 2007, 03:10 AM) *

Cospefogo,

A friend of mine owns the 21" Samsung Slimfit you have and I simply find it to be an awful TV with horrible geometry and DIGITAL PROCESSING.

What you should really get is a 21" or 29" 4:3 Sony Trinitron. Sony Trinitron TVs are simply the best non-HDTV analogue TVs ever made. Trust me (IMG:style_emoticons/default/smile.gif)



Hmmm... Thanks for the tip!
Do you friend know about the ultra hyper super complete Service Mode
for geometry and all other kind of "secret adjustments"?

With TV OFF, press on the remote control:
MUTE, 1, 8 and 2 - and turn the TV ON.
To exit this Secret Menus, just power off the TV.

BE CAREFUL --- You can really MESS the TV doing this. It writes
directly to the firmware and THERE IS NO WAY to RESET TO DEFAULTS.

Cheers!
Cospefogo.

PS. Are you and your friend from Brazil?
Title: Definitive Tutorial For Screen Adjustment
Post by: Smothermunchie on March 07, 2007, 07:21:00 AM
Well, I came back to ask another question.

I'm playing an old CD of mine in DosXbox and the default settings for the game are 320x200.

I'm wondering if there is a mathematical God here, that visits this site, what would be the correction ratio to have it displayed in letterbox form on a standard 4:3 television (Sony Trinitron).

I really like Cospefogo's solution of playing XBoyAdvance in his widescreen mode and I'm hoping that there is a similar solution that can do the same for DosXbox.

Cheers.
Title: Definitive Tutorial For Screen Adjustment
Post by: Retroplay on March 07, 2007, 09:04:00 AM
QUOTE(BonusJz @ Mar 7 2007, 06:52 AM) *

I got Amiga monitor Philips CM8832-II (which i modified for RGB 21 pin) and really enjoy quality of picture on this


Do you have the diagrams for building that cable?
I still have my Commodore 1084S monitor which basically is the same as yours. (IMG:style_emoticons/default/biggrin.gif)

This post has been edited by Retroplay: Mar 7 2007, 05:06 PM
Title: Definitive Tutorial For Screen Adjustment
Post by: Vejita on March 07, 2007, 08:10:00 PM
QUOTE(Cospefogo @ Mar 7 2007, 10:52 AM) *

Hmmm... Thanks for the tip!
Do you friend know about the ultra hyper super complete Service Mode
for geometry and all other kind of "secret adjustments"?

With TV OFF, press on the remote control:
MUTE, 1, 8 and 2 - and turn the TV ON.
To exit this Secret Menus, just power off the TV.

BE CAREFUL --- You can really MESS the TV doing this. It writes
directly to the firmware and THERE IS NO WAY to RESET TO DEFAULTS.

Cheers!
Cospefogo.

PS. Are you and your friend from Brazil?


Yeah I know about the service menu. Its how I found out for sure that the set does some digital processing to the image (IMG:style_emoticons/default/wink.gif)

Geometry can't be fixed to look very good by my standards on the Samsung. If there was maybe a H-Linearity option in the service menu the TVs geometry wouldn't be as bad but the digital processing still puts me off and the major killer of the Slimfit design is the picture loses lots of resolution towards both sides of the screen and you can notice a honeycomb-like pattern due to this. This goes for the 21" Slimfit and even the CRT HDTV Slimfits.

PS: I'm not from Brazil, I'm from the UK but I wish the weather was like Brazils (IMG:style_emoticons/default/biggrin.gif)

This post has been edited by Vejita: Mar 8 2007, 04:13 AM
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on March 07, 2007, 08:54:00 PM
QUOTE(Vejita @ Mar 8 2007, 12:41 AM) *

(...) the major killer of the Slimfit design is the picture loses lots of resolution towards both sides of the screen and you can notice a honeycomb-like pattern due to this. This goes for the 21" Slimfit and even the CRT HDTV Slimfits(...)



Oh...
 (IMG:style_emoticons/default/sad.gif)
I must agree.

Well, the SlimFit TVs really has a weird problem towards left and right margins of the screen,
but *I need to* get used to it since there is no way of buying another TV soon.
I will not say the picture loses lots of resolution, but really there is a problem there.

At least making comparison of my TV against the other CRTs from my friends
I am still the winner, using 480i video components and 720x480 modes on Xport
the flicker simply have vanished!

And please, do not desire our horrible and hot summer.
I hate the january and february weather. If you walk too much
under the sun you can have your brain cooked inside your skull right on the run.
Ha!

Cheers!
Cospefogo.
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on March 08, 2007, 04:46:00 AM
QUOTE
Do you have the diagrams for building that cable?
I still have my Commodore 1084S monitor which basically is the same as yours.


Are you shure that it dont have 21 pin (look on picture below)
(IMG:http://img299.imageshack.us/img299/7237/15719752925zu.th.jpg)
(one guy buy this monitor on allegro for less than 7$ (IMG:style_emoticons/default/blink.gif) )

As for my cable - i was make this so long time ago (for conecting psx) that i dont now where/if i have one.
But try to look/ask here:
GamesX
Title: Definitive Tutorial For Screen Adjustment
Post by: Retroplay on March 08, 2007, 06:44:00 AM
There's no scart connector in the 1084S.
it's a 9-pin D connector it uses for RGB signals.
There was a scart connector in an old 1081 model I used to have.
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on March 08, 2007, 08:36:00 PM
Closeup of previous picture

I try to look more for this or write wire connections

This post has been edited by BonusJz: Mar 9 2007, 04:38 AM
Title: Definitive Tutorial For Screen Adjustment
Post by: Vejita on March 10, 2007, 06:52:00 PM
QUOTE(Cospefogo @ Mar 8 2007, 03:25 AM) *

(...)Well, the SlimFit TVs really has a weird problem towards left and right margins of the screen,
but *I need to* get used to it since there is no way of buying another TV soon.
I will not say the picture loses lots of resolution, but really there is a problem there
And please, do not desire our horrible and hot summer.
I hate the january and february weather. If you walk too much
under the sun you can have your brain cooked inside your skull right on the run.(...)


Just as I was complaining about the Slimfits problems Samsung comes through and scores a big one!

http://biz.yahoo.com/bw/070220/20070220006305.html?.v=1

QUOTE
The first two SlimFit widescreen models, measuring 29-inches and 32-inches diagonally, feature vibrant colors and crisp video images even in the corners where the scanning beam is at maximum deflection. Samsung selected the PW9050L because it overcomes a significant technical hurdle of picture uniformity through its unique DHC technology.

Samsung was able to accurately customize the deflection requirements using Pixelworks' DHC technology and integrated test patterns to perfect the image on any slim cathode ray tube.


New fixed model: http://www.samsung.com/Products/TV/SlimFit...=Specifications

This makes getting a CRT HDTV in the UK feasible now but I will have to see the TV in a store before I buy the new improved model but thank goodness Samsung have acknowledged and fixed the problem (IMG:style_emoticons/default/biggrin.gif)

This post has been edited by Vejita: Mar 11 2007, 02:53 AM
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on March 11, 2007, 07:27:00 AM
Ok first 9 pin plug:
__________
\ 1 2 3 4 5 /
  \  6 7 8 9/
    ---------

1. ground (unisolated wire)
3. red cable
4. green cable
5. blue cable
7. yelow cable



Now 21 pin socet:

______________________________
\   1   2   3   4  5   6  7   8   9   10                  
 [   11 12 13 14 15 16 17 18 19 20 21
  ------------------------------------------------

1.   yelow cable
2.   ground (unisolated wire) + grey cable conected to 13 (in 21 pin socet - )
7.   black cable (i have it here but dont remember if this one is necesary )
13. here second end of grey (look punkt 7.)
14. red cable
16. green cable
18. blue cable

Ps: I dont have numbers in 21 pin socet so look on the shape of my diagram

This post has been edited by BonusJz: Mar 11 2007, 02:36 PM
Title: Definitive Tutorial For Screen Adjustment
Post by: tonemgub on March 13, 2007, 03:32:00 AM
I know this thread is not really about hdtv settings

but for cps2 on fba-xxx in 720p you can use 3x the native resolution and it fits nicely

Im in 16:9 mode on a samsung lcd. a few lines are cut off top and bottom

and there are small black bars on the sides (a little wider than those when playing ps2)

point filter and none filter (or is it none and none?)

make sure flicker and soften are 0 but I dont think they do anything in hd modes

oh and the magic numbers are 1152 x 672

everything looks nice to me (detailed pixels, aspect etc) Im not sure if Im squashing the picture a little?

but Im not using any filtering so thats a plus
Title: Definitive Tutorial For Screen Adjustment
Post by: luxmen on March 24, 2007, 09:23:00 PM
Hello guys,

(Sorry for my english)

I've configured my Xport emulators in 1080i (full HD), and i've stretch my game screen for make it in 1080i to... It's work fine, no deceleration in game, beautiffull interface too !!

But i've a problem  !!!

I use MC360 for Xport skins, i've recreated all background in 1080i.

gameselect.png -----> 1920 X 1080 pixel
emuloadbkg.png -----> 1920 X 1080 pixel
loading.png -----> 1920 X 1080 pixel
mainmenubkg.png -----> 1920 X 1080 pixel

I've edited the setting.ini :

I've changed these lines everywhere

rect_b=480 -----> rect_b=1080
rect_r=640 -----> rect_r=1920

When i run Emulator the Background was not resized... and he was maxi zoomed  

As if it always posted 640 X 480 of my Big Picture in 1920 X 1080

I'm sure t's possible to make it working, but i'm no a Pro and i need your help !!

Please Help me !
Title: Definitive Tutorial For Screen Adjustment
Post by: BonusJz on May 22, 2007, 09:22:00 AM
I found some thing that helped me set perfectly screen in Mameox128plus:

This emu have great feature that is original aspect ratio for all games (vertical and horizontal) but always set this aspect to your custom screen size (that you can set in options menu but is very hard to set perfectly to exacly 640X480 with this to arrows).

So here is what you must do :
- run some file manager (with text file editor - like unleashx dashboard) and find catalog in TDATA that contains mameox128 ini file (4d414d45)
- open MameoX.ini file and look/change this line:

SCREENUSAGE_X=1.000000  
SCREENUSAGE_Y=1.000000
SCREENPOS_X=0.000000  
SCREENPOS_Y=0.000000

Now you be have perfect default aspect ratio for all this great games , also you can customize this setting for your TV (on my Amiga monitor this works great as i can resize also screen as PC monitors) - but if you must make it little smaller  - don't forget to kept correct aspect for example:

SCREENUSAGE_X=0.900000  
SCREENUSAGE_Y=0.900000

or only move all screen with this (for example)

SCREENPOS_X=0.100000  
SCREENPOS_Y=0.100000


Enjoy

This post has been edited by BonusJz: May 22 2007, 04:36 PM
Title: Definitive Tutorial For Screen Adjustment
Post by: Retroplay on June 10, 2007, 01:40:00 PM
In MednafenX-PCE I have res set to 638x462 with 10x11 (or 720x480) enabled.
Everything's fine except that R-Type & R-Type Complete CD still suffers from horizontally screen tearing.
All other games are smooth as a babys behind.
Did these two games use some sort of custom resolution ?
Title: Definitive Tutorial For Screen Adjustment
Post by: Cospefogo on June 16, 2007, 06:51:00 AM
QUOTE(Retroplay @ Jun 10 2007, 04:40 PM) *

In MednafenX-PCE I have res set to 638x462 with 10x11 (or 720x480) enabled.
Everything's fine except that R-Type & R-Type Complete CD still suffers from horizontally screen tearing.
All other games are smooth as a babys behind.
Did these two games use some sort of custom resolution ?


Yes, they use... and few other games too.
The only way to correct is:

- To stretch your screen to 682 (Yes yes, there WILL BE overscan now
even with 720x480 mode ON)

- Or keep 638 and use BILINEAR to mask the tearing

For those interested on our new studies regarding
this problem, please visit:

http://www.kppshngthbttn.com/xbox-emulator...-configuration/

Scroll down to the Mednafen-X PCE section of the tutorial.

Cheers,
Cospefogo.

PS. Here is the PDF version:
http://kppshngthbttn.com/xtras/XboxEmulato...nfiguration.pdf

I would like VERY much to turn this into a torrent, anyone can help?



This post has been edited by Cospefogo: Jun 16 2007, 02:00 PM
Title: Definitive Tutorial For Screen Adjustment
Post by: flavor on June 16, 2007, 01:02:00 PM
QUOTE(Cospefogo @ Mar 1 2007, 10:19 PM) *

Gentlemen,

Finally I am able to release my definitive tutorial
for screen adjustment in the Xbox Emulators.

It's pretty complete regarding Xport and Nes6502 emulators,
and maybe you can help to increase a bit the information
for FBA-XXX and Mame.

Link:
http://www.kppshngthbttn.com/?page_id=32

If moderators find this tutorial useful, feel free to pin
somewhere else. I am very happy to be sharing my
information and helping the Scene to always reach the best
standards.

And listen to Miles Davis, brother!
Cospefogo.


Good thing there is finaly a thread on this topic!
Great page!
I did some aspect ratio research myself, unfortunately no one seemed to care at that time. (IMG:style_emoticons/default/smile.gif)
http://forums.xbox-scene.com/index.php?sho...p;#entry3313376

Hopfuly we will get a Scumm update soon with more scaling and resolution options (IMG:style_emoticons/default/unsure.gif)