xboxscene.org forums

OG Xbox Forums => Software Forums => XPort Projects => Topic started by: XPort on February 05, 2007, 11:19:00 AM

Title: Dosxbox V12
Post by: XPort on February 05, 2007, 11:19:00 AM
DOSXBox 286/386 PC Emulator port for XBox v12

http://xport.xbox-scene.com

http://dosbox.sourceforge.net


What's New :

 - Screenshots were not being saved in correct location ; fixed.

 - Fixed loading of CUE sheets.

 - Slowest mouse sensitivity speed is now 4 times slower.

 - Mouse speed can be changed while in-game.

 - New GUI Core feature - graphics settings saved for each game:
      Hardware filter
      Software filter
      Screen size/position
      Text viewer screen size/position
      Flicker Filter Level
      Soften Display
      10x11 Pixel Aspect Ratio
      Force PAL 50


 - New GUI Core feature - SlowMotion

   Select a button combination under:

      Configuration -> Controller Configuration -> Controller # ->
      Change Joypad Mappings -> Change UI Mappings -> Turn On/Off SlowMotion

   Fine tune the slowdown delay by setting:

      Configuration -> General Settings -> Slowdown Delay

   The Slowdown Delay is the number of milliseconds to pause in
   between each frame of emulation.  

Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX,
Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X

What's next?

Enjoy!
Title: Dosxbox V12
Post by: Potman on February 05, 2007, 01:47:00 PM
nice, thanks for the hard work
Title: Dosxbox V12
Post by: marathont on February 05, 2007, 02:17:00 PM
Thanks A Lot, Especially for fixing the CUE loading. (IMG:style_emoticons/default/biggrin.gif)
Title: Dosxbox V12
Post by: flaymon on February 05, 2007, 03:03:00 PM
i've installed liero on it, but it moves really really slow to me..
is there anyway to make it go faster?
Title: Dosxbox V12
Post by: DZIAD on February 05, 2007, 04:05:00 PM
Thanks XPort for new update beerchug.gif

Title: Dosxbox V12
Post by: Joshua Wood on February 05, 2007, 04:39:00 PM
Yes!!!! Thank you sooooo much for the slomo!!! Can't wait until this reaches NeoGenesis so I can finish Snatcher smile.gif

Keep up the great work, this is fantastic. Thanks again.
Title: Dosxbox V12
Post by: 3monkeyheads on February 05, 2007, 05:19:00 PM
you work incredibly fast xport!

and thanks to the community for contributing to the update features!! excellent work

(IMG:style_emoticons/default/biggrin.gif)

This post has been edited by 3monkeyheads: Feb 6 2007, 01:20 AM
Title: Dosxbox V12
Post by: digital71 on February 05, 2007, 05:43:00 PM
Awesome Xport (as always)!
Title: Dosxbox V12
Post by: robot2 on February 05, 2007, 07:51:00 PM
thanks again for another wonderful update!!! I still hope that down the road you port over the MESS version of the vectrex emulator
Title: Dosxbox V12
Post by: Consoleman! on February 05, 2007, 10:58:00 PM
XPort spoils us again.  

Thanks, X.  (Especially for the GUI enhancements.)  laugh.gif
Title: Dosxbox V12
Post by: Smothermunchie on February 06, 2007, 12:43:00 AM
It looks like it's going to be a full night of DosXbox, Beer, Pop Tarts, Champagne and Fireworks for me!

Thank you so much for allowing to change the mouse setting in game.

You sir are one man army!   biggrin.gif


Now if you'll all excuse me, I'm off to defile my body!   laugh.gif
Title: Dosxbox V12
Post by: Retroplay on February 06, 2007, 11:29:00 AM
Thanks for the update.
If I press X to bring up the config menu to reconfigure a game my xbox locks up, I then deleted all files in E:\SAVES\DOSXBOX because I thought that old configs might be incompatible but to no avail.
Does anybody else have this problem?
Title: Dosxbox V12
Post by: kimota2004 on February 06, 2007, 02:13:00 PM
I weally weally wuv you XPort!  biggrin.gif

cheers for the update! always appreciated

QUOTE(Joshua Wood @ Feb 6 2007, 01:46 AM) View Post

Yes!!!! Thank you sooooo much for the slomo!!! Can't wait until this reaches NeoGenesis so I can finish Snatcher smile.gif

Keep up the great work, this is fantastic. Thanks again.


Oh c'mon now, it's not that hard!  wink.gif
Title: Dosxbox V12
Post by: BonusJz on February 07, 2007, 08:10:00 AM
Update and so soon - Greeet biggrin.gif
I only hope that you are busy with MameoX - update every week  wink.gif
Title: Dosxbox V12
Post by: XPort on February 07, 2007, 09:48:00 AM
QUOTE(Retroplay @ Feb 6 2007, 01:00 PM) View Post

Thanks for the update.
If I press X to bring up the config menu to reconfigure a game my xbox locks up, I then deleted all files in E:\SAVES\DOSXBOX because I thought that old configs might be incompatible but to no avail.
Does anybody else have this problem?

I cannot reproduce.  What is the exact/complete path (including drive letter) of the file you are trying to launch/configure?

QUOTE(BonusJz @ Feb 7 2007, 10:17 AM) View Post

Update and so soon - Greeet biggrin.gif
I only hope that you are busy with MameoX - update every week  wink.gif


Sorry, after I did MAMEoX-VMM I have washed my hands of it.  It's extremely unlikely that I'll do more MAME work.
Title: Dosxbox V12
Post by: Retroplay on February 07, 2007, 11:15:00 AM
QUOTE(XPort @ Feb 7 2007, 05:55 PM) *

I cannot reproduce.  What is the exact/complete path (including drive letter) of the file you are trying to launch/configure?


F:\Emulators\dosxbox_v12\dosfiles\waxworks\waxworks.dos

Title: Dosxbox V12
Post by: XPort on February 07, 2007, 11:55:00 AM
Don't know what to tell you.  Perhaps try deleting the entire waxworks directory and reinstall it.
Title: Dosxbox V12
Post by: Retroplay on February 07, 2007, 12:01:00 PM
Yeah I'll try and delete everything dosxbox related stuff and reinstall.
Hopefully that'll do the trick.
Title: Dosxbox V12
Post by: edison658 on February 08, 2007, 04:09:00 AM
seems to be great ! (IMG:style_emoticons/default/wink.gif)
Title: Dosxbox V12
Post by: rubbercarp on February 08, 2007, 10:44:00 AM
Thanks X-Port!!!

This is the first time I have installed Dosxbox. It doesn't dissapoint
(you never do!)

A thousand thanks for all of your hard work in bringing emulation to the Xbox.
Title: Dosxbox V12
Post by: Retroplay on February 08, 2007, 12:36:00 PM
QUOTE(XPort @ Feb 7 2007, 07:26 PM) *

Don't know what to tell you.  Perhaps try deleting the entire waxworks directory and reinstall it.


It turned out to be the stub files dosxbox creates that caused the problem.
I deleted all *.dos files created and reconfigured the whole lot and everything works like a charm now. (IMG:style_emoticons/default/smile.gif)
Title: Dosxbox V12
Post by: enderandrew on February 09, 2007, 12:18:00 PM
Sure enough, just after you release a new version of Dosbox, they update their core.

The latest core source code is .66-rc1

Mounting zip files still might be a decent feature to add, and patches do exist for that.
Title: Dosxbox V12
Post by: madmab on February 11, 2007, 12:43:00 AM
ok.  Sorry I didn't jump on this sooner but I had a handful of titles under the "old" naming conventions that I had to manually change to the new standard.  Overall it was a relatively easy process.  Just something I was too busy to really sit down right away.

Things I noticed

The config -> general setting -> page 2 seems to be missing.
For some reason I couldn't find the skin editor either.

The screenshots are stored in (for example) e:\screenshots\dos\dosfiles\ultima 5.dos\gamedata\ when I think they should actually be e:\screenshots\dos\dosfiles\ultima 5.dos\

That's about it for now.

Thanks..
Title: Dosxbox V12
Post by: deathx88 on February 13, 2007, 05:47:00 PM
QUOTE(madmab @ Feb 11 2007, 08:14 AM) *

ok.  Sorry I didn't jump on this sooner but I had a handful of titles under the "old" naming conventions that I had to manually change to the new standard.  Overall it was a relatively easy process.  Just something I was too busy to really sit down right away.

Things I noticed

The config -> general setting -> page 2 seems to be missing.
For some reason I couldn't find the skin editor either.

The screenshots are stored in (for example) e:\screenshots\dos\dosfiles\ultima 5.dos\gamedata\ when I think they should actually be e:\screenshots\dos\dosfiles\ultima 5.dos\

That's about it for now.

Thanks..


i was just about to say all that

the option to go to page 2 is not there, i don't know how everyone missed that

and the screenshot thing is really annoying, not only the 6 folders that its in, but none of my old screenshots show anymore
so does this mean i have to retake them or rename them all?
Title: Dosxbox V12
Post by: madmab on February 13, 2007, 08:09:00 PM
Well for now I just moved mine, but it was only 30 or so games.  Assuming that he fixes it, I'd say just leave them for now.

I never got into setting up alot of stuff because of the odd naming convention that I was hoping would eventually get fixed.  Now that it is easier I'll probably start doing some more.
Title: Dosxbox V12
Post by: JBmtk on February 14, 2007, 09:21:00 PM
OK, I followed the simple directions and I got to the director where it lists all my dos games and all under D:/


then I click on a game, it tells me to type in name...I leave it as it was and then it goes to black DOS box with a little blue one above explaining the commands/directions. The game does not start up....what am I supposed to type in for it to start? Thanks, its a noob question
Title: Dosxbox V12
Post by: XPort on February 15, 2007, 07:31:00 AM
There is nothing functionally wrong with the screenshots unless someone has evidence to the contrary.  The fact that the older screenshots are not carried over is unfortunate, but it was necessary to change it so that things worked correctly in all cases.  Ditto for the configuration files.

There is a bug with the second page of options (and the option to edit skins) not being accessible anymore - this will be fixed.  

Anyone having "noob" issues with DOSXBox needs to first familiarize themselves with DOS in general, then they should concentrate on using DOSBox for Windows.  Once you're comfortable with both, then you will be better equipped to handle DOSXBox.
Title: Dosxbox V12
Post by: madmab on February 15, 2007, 03:41:00 PM
ok that's fine.  Was just hoping for some kind of consistency among x-port emu's in the screenshots arena.  I've already converted the 20 or so that I have to the new name format.

So I'll just continue with the new ones under the new subdirectory format.  The format of the configuration files is perfect and although a hassle to convert I think we are better off in the long run.  It makes it a heck of alot easier to "share" configurations.  Something that is doubly important considering how difficult DOS games can be in setting up compared to console games.

I'm just glad I finally got Ultima Underworlds going.  I couldn't get it working under earlier versions for some reason, although this time around I think I realized the stupid rookie mistake I made in setting it up.  (IMG:style_emoticons/default/laugh.gif)

Jbmtk - running older DOS only games requires a certain understanding of DOS and installing these games.  Luckily Dosxbox does remove a few hassles like setting up a config.sys file to allocate the proper amount of memory (EMS/XMS/etc) and loading drivers in high memory.  Oh what a headache.

But how you get a game up and running depends on what form you have it in.  If you downloaded it from somewhere there is a chance it can be run right off.  But alot of PC games need to be "installed" first and there are too many variations of this installation process to be able to just sum it up in a few paragraphs.

Dosbox itself does have some msg boards that may be more helpful to you Jbmtk.  I'll dig up the link later on and post it here.  If I remember they even have a few tutorials to get people on the right track.

Deathx88 - believe it or not it may be possible to write a "dosxbox" script that will run thru the screenshots directories and move everything to where it should be.  Problem is, chances are most peoples screenshots are in that old wacky hex name format.  (IMG:style_emoticons/default/laugh.gif)


This post has been edited by madmab: Feb 15 2007, 11:55 PM
Title: Dosxbox V12
Post by: madmab on February 15, 2007, 09:46:00 PM
Dosbox forums can be found here.  For all your game installation questions.

Just click on the forums link.

Just a note for anyone who managed to get Biomenace running under earlier versions of Dosxbox only to have it bomb with this one.  (IMG:style_emoticons/default/biggrin.gif)

QUOTE
BioMenace crashes as soon as you kill an enemy in Dosbox 0.65. To fix this, run bmfix.com before running any of the BioMenace episodes. You can get bmfix.com from this forum thread http://vogons.zetafleet.com/viewtopic.php?t=11661 Direct link to the file: http://vogons.zetafleet.com/download.php?id=3041



This post has been edited by madmab: Feb 16 2007, 05:57 AM
Title: Dosxbox V12
Post by: JBmtk on February 16, 2007, 09:24:00 AM
Hey thanks madmab and xport for the support and links.
Title: Dosxbox V12
Post by: deathx88 on February 21, 2007, 08:56:00 AM
QUOTE

Just a note for anyone who managed to get Biomenace running under earlier versions of Dosxbox only to have it bomb with this one. biggrin.gif


QUOTE
BioMenace crashes as soon as you kill an enemy in Dosbox 0.65. To fix this, run bmfix.com before running any of the BioMenace episodes. You can get bmfix.com from this forum thread http://vogons.zetafleet.com/viewtopic.php?t=11661 Direct link to the file: http://vogons.zetafleet.com/download.php?id=3041



thank god!!!!
i've been wanting to play this game on my xbox forever
 (IMG:style_emoticons/default/biggrin.gif)
Title: Dosxbox V12
Post by: JLsoft on March 04, 2007, 12:21:00 PM
http://dosbox.sourceforge.net/news.php?show_news=1
(v0.70 out)



...not begging or anything btw (IMG:style_emoticons/default/biggrin.gif)
Title: Dosxbox V12
Post by: madmab on March 04, 2007, 05:37:00 PM
What would REALLY be nice is if Xport could get the dynamic compiler working.  That would really give Dosxbox a boost.  But apparently it doesn't seem too like to behave on the xbox that much.

This post has been edited by madmab: Mar 5 2007, 01:37 AM
Title: Dosxbox V12
Post by: cricri_pingouin on August 12, 2007, 04:06:00 AM
I've got two big issues setiing up the controls:

1 - I want to play 2 players games. I can assign keystrokes to buttons of the controller plugged in port 1, but not from a controller plugged in port 2. In port 1, both sticks, directional pad and all buttons are recognised, but none of those are recognised in port 2. I've only got 2 controllers plugged in, in ports 1 and 2, and both controllers are official Microsoft pads that work in all other games.

2 - After configuring controls during a game and returning back to the main menu, it asks you "Do you want to apply those as defaults for ALL games". No matter whether I choose Yes or No, whichever settings I have currently defined become the default for all games. This means that everytime I run a game in DosXbox, I have to reconfigure all my controls for this particular game again.

I could download the configuration from the website, but I wanted to try Micro Machines, which is not in the list, and I don't want to upload my config since I couldn't get input from the 2nd controller working.
Title: Dosxbox V12
Post by: cricri_pingouin on August 17, 2007, 10:46:00 AM
Noone can help?
I really wanted to play Micro Machines with 2 players. Do I have to remove DosXbox and stick to the PC and keyboard?
Title: Dosxbox V12
Post by: madmab on August 17, 2007, 05:13:00 PM
Well sorry for the late reply and it may not be well thought out, but here goes.

You have to specifically pick the menu option for the second controller (with the 1st controller).  Once you do that you press the buttons you want to assign on the 2nd controller.  Basically... navigate menus with first controller, use 2nd controller when it asks which button to assign to that function.

All x-port emu's will always use the "default" configuration or that of the "last game you played", in that order, if the game you select has no configuration already defined.  What I usually do is take a game that would have a typicall standard configuration and save it in the favorites menu.  That way I can hop in there real quick, load it, and then continue defining newer games.
Title: Dosxbox V12
Post by: cricri_pingouin on August 18, 2007, 08:08:00 AM
Thanks for the reply (IMG:style_emoticons/default/smile.gif)

QUOTE

You have to specifically pick the menu option for the second controller (with the 1st controller).  Once you do that you press the buttons you want to assign on the 2nd controller.  Basically... navigate menus with first controller, use 2nd controller when it asks which button to assign to that function.


Hmz, that's exactly what I was doing. I tried again, with only 2 controllers plugged in ports 1 and 2, and still buttons are not recognised from pad 2 (IMG:style_emoticons/default/sad.gif)

QUOTE
All x-port emu's will always use the "default" configuration or that of the "last game you played", in that order, if the game you select has no configuration already defined.  What I usually do is take a game that would have a typicall standard configuration and save it in the favorites menu.  That way I can hop in there real quick, load it, and then continue defining newer games.


Ah, right, I misunderstood how it works. I thought it would save the configuration for all games from the general GUI, and that it would save the settings for this game only if defined from within the in-game menu.
Title: Dosxbox V12
Post by: ShAdYnYc on October 12, 2007, 07:17:00 AM
Hey guys .. I had a quick question ..

If I have a game installed on my HD that needs a disc to run it, will this version read the disc off the DVD drive when prompted to "Insert Disc to Play?"  (IMG:style_emoticons/default/uhh.gif)
Title: Dosxbox V12
Post by: BonusJz on October 12, 2007, 07:38:00 PM
Try to use option "mount cdrom" in individual game setting (that pop up when first time you run the game) and set directory that contains disk files
Title: Dosxbox V12
Post by: underworlderZer0 on October 13, 2007, 05:40:00 PM
I was thinking about installing DosXbox, but I was wondering how commands and text are entered.

Can you connect a keyboard and mouse to the XBOX somehow? Or is there some kind of virtual keyboard/ mouse as part of the GUI?
Title: Dosxbox V12
Post by: BonusJz on October 14, 2007, 12:11:00 AM
I think you can connect keyboard and mouse - but i don't have them.
There is virtual keyboard and mouse off-course  (IMG:style_emoticons/default/biggrin.gif) (vkb works like for example in Xbmc and mouse is controlled by left thumb stick and buttons)
Title: Dosxbox V12
Post by: IJTF_Cinder on October 14, 2007, 12:49:00 AM
QUOTE(madmab @ Mar 4 2007, 08:37 PM) *

What would REALLY be nice is if Xport could get the dynamic compiler working.  That would really give Dosxbox a boost.  But apparently it doesn't seem too like to behave on the xbox that much.


Just thought I'd point out that DynaRec would require more memory, thus leaving less for the emulator itself to make use of. This is probably why, seeing as the Xbox only has 64MB to work with.

DynaRec occurs during execution, and a translation cache is required. Thus, more RAM.
Title: Dosxbox V12
Post by: mikejf on October 26, 2007, 07:00:00 AM
Is there a way to change the "[mixer] blocksize" to a lower value?
In the windows .65 version of dosbox.conf it uses 2048, but that creates a delay in the sound for some games, I tried 1024 and that solved the sound delay problem.
Your dosbox.ini doesn't have that option, it must be hardcoded.
It would be a nice option to set per game.

Thanks, Mike