Thankies LikkleBaer, You're the Greatest.
I would like the Ability to use Action Replay V3 Codes with this emulator.
Also Xport- Can you use the updated codebreaker version from 1.1 to 1.2 that's in the latest VisualBoyAdvance. I'm glad you did'nt released the next release yet because of these needed implemented features.
I have had a small problem running Astro Boy- Omega Factor, and Advance Guardian Heroes. I've tooled around a bit with Savefile types, and BIOSes. Otherwise, I have no idea what to tweak. All I get is a white screen.
Thanks for the great emulators.
Also, I'll add that I have tried using some SRAM patching software on the PC before transferring the games over....
Thanks.
Question about using xboyadvance:
I downloaded the emulator & some roms. I placed them in the main directory & burned them to a cd-r but was unable to use.
I was looking for a tutorial or Faq on how to use or install but havent had luck.
any help or pointing in the right direction would be greatly appreciated thanks!!!
having trouble sending saves to xbox. i tried with both save states and real save files.. tried renaming to .srm and .st0 no luck. i am using saves from pc emu visualboyadvance 1.72
The pokemon Ruby, Sapphire, Fire Red & Leaf Green games don't save right. Can this be fixed? Whenever you save and load the game, it says Save File corrupt, loading backup. I think this is because both games use a 1mb flash but I could be mistaken. Either way, it doesnt work
.
I'd asked before the game came out, and just tried the ROM. Mawaru: Made in Wario (Wario Ware 2,) uses a motion sensor, not unlike the GBC Kirby Game. I see that motion is mapped in the configurations, but Mawaru doesn't seem to support it.
I'd be really grateful for this to work. I've got the actual game, but for a party, a GBA is a little small, and the Gameboy Player... well, I don't wanna rotate my Gamecube...
This is more for pretty much all Xport emulators than just XBoyAdvance.
Is there any way to turn the game's music off? Like, the actual rom's music/sound effects.
I know people have complained about the music in the menu playing while the game goes on, but I occasionally would like to listen to an MP3 playlist while playing a game, and the only problem is that the games music gets in the way.
I had a good look around and couldn't find any way to turn it off, so, am I just blind and it's right in front of me? Or if it's not there, is it possible that this could be added to Xport emulators?
Thanks.
for ruby n sapphire its the clock, you have to set enable real gba cl,ock or something like that to ON when you first run those games, as for leaf green fire red, search on emulator section.. i explained what you need to do to get those running..
i got a hold of the latest xboyadvance and noticed there was no xboyadvance.ini file to setup everything myself. was it taken out? how would someon go about setting up the saves, screenshoots, roms, etc. directory?
i actually noticed the same "problem" in some other xport emulators ... but im not going to post a reply in each xport emulator topic. i am going to assume that the answer i get here will roughly be the same for the other xport emulators.
This post has been edited by jacobesterque: Nov 1 2004, 02:15 PM
I've looked around, so hopefully this doesn't get me an instant ban. Is the network mode in XBoyAdvance intended for playing GB/GBC games across two Xboxs? Because that's what I tried, and for some reason both of the systems are controlled by the server system. Anyone have a clue? Thanks for any replies.
Oh, if it means anything, I have tried this with both the same game and different games. I tested NeoGenesis, it works without problem. The games seem to be connecting as if they were console games :/.
I forgot one other thing. I also tried two of DBZ: Goku Hishouden and DBZ: Goku Gekitouden on one machine with Dual Gameboys turned on, I got the same problem. To my knowledge, these games were linkable.
This post has been edited by bcrew1375: Nov 1 2004, 10:41 PM
I could be wrong, but I don't believe XboyAdvance has network play at all.
It has a split-screen function for original Black & White Gameboy games, as well as Gameboy Color games. Not Gameboy Advance games.
I could be wrong, but I believe the two games you mentioned were Gameboy Advance games. If not, I apologize, I don't follow DBZ too much.
Those two are original GB games. I'm not sure if it has network support. I got two Xboxs to connect and run two different games(Pokemon Gold And Silver). They are just both being controlled by the first controller on the server system.
Something else I wanted to add. I don't want to get banned for this because I know alot of people have asked about it before, but I haven't seen this particular question anywhere. If it is possible to connect two Xboxs and play the games separately over them, then would GBA link support be possible by networking two Xboxs? I looked up some info on the GBA link and found that at max speed, it'll go about 110K/sec. Normal network cables go about 10 Mbit/sec, which is over 1000K/sec. Anyone else see where I'm going? I'm not asking for this to be implemented, I'm just curious. I don't know the specifics on the GBA Link.
This post has been edited by bcrew1375: Nov 3 2004, 08:34 AM
Sorry for double posting. I think I understand the purpose of the network functions now. Is it meant to play games over a network share? So, you wouldn't need them on your Xbox? Or, was it indeed intended to play on two systems?
Well, it can play games over a network share and it can link two xbox's t play. Depends where you go
.
I've tried the only network options I can find. Both systems load two separate games, but both systems are controlled by the first controller on the server system.
can we ever see the xboyadvance play snes & nes games? it would be neat to see these all put onto one emu.
What's the point? If they were all jammed together it would make everything confusing, bulky, and possibly slow things down. There are already emulators that do these things great on their own. Having them all in one would be a pain in the ***.
how about been able to use cheat files from pc..when putting in codebreaker/gameshark codes the files are in clt format.on xba they are in cht .. or does that work? *goes to try it*
Still no luck with Astroboy- The Omega Factor. Or Guardian Heroes for that matter... all I get is a white screen.
Anyone?
Sure you haven't just got bad roms of Astroboy and Guardian Heroes? Mine work fine with default settings.
It is customisable. You can edit up your own image and replace it (to get rid of the Screenshots box, for instance) and you can edit how wide it displays the names.
For example, with my skin the default rom selection screen looks like this:
http://img.photobuck...mino/select.pngMy own edited image looks like this:
http://img.photobuck...select_edit.pngI took the image from the main menu, coloured over the GBA image in the background, and copied the small one from the original roms menu image and made it smaller to place at the top center of the edited image. Then using the skin configuration in the emulator I changed it so that the rom names display right across the lighter area in the middle. It takes a little trial and error to get that set correctly, but there you go.
Hi there. I installed Xboyadvance for the first time last night and I have to say I was impressed. We've used the PC version for a while now and it works well but the XBOX seems to do an even better job.
I do have one question though. When copying my ROM files to the XBOX (via FTP) it stopped after 256 ROMs had been copied and refused to do any more. Is there a 256 file limit in a single directory? It seems a little low but given that 256 is a significant number in binary I thought it may well be the case. 512, 1024 etc would have been nicer :-)
If there is no way around the 256 file limit I'm assuming I can create multipe ROM directories and just select the one I want at startup. It was getting too late last night to try that. Maybe tonight ......
lol you must have a hell of a lot of ROMs!
the per-folder file limit is 4096, as was posted on the first page of this thread.
Hmmm. That is interesting. I wonder why it wouldn't allow any more than 256 ROMs to be tranferred via FTP then. I'll have to play with it some more and see what I can come up with.
any help would be appreciated ive tried all methods listed here to get classic nes series legend of zelda work to no avail. I keep getting a gamepak error. Ive deleted save files and tried to open the rom with different options(eeprom, game clock on, real gba bios.) and still nada. Thanks in advance for any help!
AKay
re: uploading failed after 256 files. The problem is most likely that you are trying to upload a file that has invalid characters in it (such as "+", "/", etc.) Search other forums for the list of valid XBox filename characters, but you can probably figure it out via trial and error by just removing non-alphanumeric characters one at a time until it goes through. The filename length also must be less than 42 or 43 characters.
Just a dumb question, How do you input codes?!
I tried for 2 hours and they still don't work.
And can anyone answer me how to enter codes with multiple lines?
http://forums.xbox-scene.com/index.php?sho...0entry2092768
im havin a hard time getting the gameshark codes to work, maybe you could post a how-to and a troubleshooter for them?
i want other menu names.
"return to launcher" replaced by "quit"
and so on
the menu is too bombastic (i dont know if this is a decent english word, but im sure youll understand me)
This post has been edited by manu_xl: Dec 19 2004, 05:04 PM
cant find this app on xbins. why is it not online? i would like to give it a werl...
Any plans for 7z support? The huge space savings from GoodMerged ROM libraries are a wicked thing for those of us with smaller hard drives, even if the memory footprint is large. Maybe using the cache partitions on the HD would offset any memory issues?
Personally, I wouldn't mind a signifigant delay in game loading if I had the ability to load from inside a 7z'd file.
QUOTE(KalieMa @ Dec 31 2004, 07:46 AM)
Any plans for 7z support? The huge space savings from GoodMerged ROM libraries are a wicked thing for those of us with smaller hard drives, even if the memory footprint is large. Maybe using the cache partitions on the HD would offset any memory issues?
Personally, I wouldn't mind a signifigant delay in game loading if I had the ability to load from inside a 7z'd file.
The windows version dont support 7z and that means that Xboy Advance dont.
This post has been edited by Rion: Dec 31 2004, 02:55 PM
Im trying to get The Legend of Zelda Oracle of Ages/Seasons to run as if its being played on a GameBoy Advance, but it never seems to switch to Gameboy Advance BIOS (Ive tried both BIOS settings 1 and 2). Do I have to set something in a config file?
Im going to mess around with it today and see if I can get it working today.
@XPort: GREAT Emulators! Best Ive ever used. My only complaint would be you dont have one for every system :op (But youre close)
[Edit:] Think i found my problem.. theres a whole nother 'page' of game settings you can scroll down to..
This post has been edited by Stabby_McTwist: Jan 2 2005, 04:08 PM
In a future version, could you add an action replay option or the option to load 2 roms at once(i guess that´s how it must work using the action replay roms)?
Well, that was my request.
Keep up the good work!
in my dash board , unleash x , the xboy advance icon is showing up for all my other xport emulators.
i have the xport emulators for gameboy advance , genesis , nes , and apple 2. my emulator icons used to work properly , before i added xboy advance, and my nonxport icons still work. i modded four other xboxes and put the xport emulators on them too and they all had the same problem. i have tried deleting the game save from the u data folder and it takes away the icons but as soon as i use one of the emulators they all go back to xboy advance. this is not a serious issuse , just one of asthetics , any one got an idea or a link?
is this a bug or is there a fix for this xport icon problem?
This post has been edited by carica: Jan 4 2005, 11:26 AM
I've noticed some sort of a memory deficency. (I think)
Basically, I'll play the metroid games, get pretty poor FPS and the game will only get about 75% speed, and then after playing for about 15 minutes, swapping around rooms and saving, it will suddenly run 99% speed (very few frame skipps) after entering a new room.
I'm guessing maybe the menu takes up a lot of memory and doesn't get flushed, or some process is taking up processor cycles. I'm sorry that I can't give you any more specefics to debug.
my Xbox, but I feel it may not help much:
1.0 Xbox
Smart XX v2 chip
Evox M8 bios compatible IGR enabled
80gig Non-lockable HD (WD)
Only tried from Avalaunch .52 beta, have not tried other launchers.
Pangacow, the problems with Metroid aren't really Xport's fault. If you try out recent versions of VisualBoyAdvance you'll notice that the Metroid games have been getting slower with each update. The same thing has happened to the Xbox port when the source code is updated. It seems more of a timing bug to me as the emulator reports that it's running at 100% even though the game is clearly in slow motion. I assume it affects other games, but I couldn't say which. If you want a consistent playable speed on either Metroid GBA game use version 9 of XboyAdvance. With few exceptions the game remains full speed at 1 frameskip on that release (prior to the implementation of the 1.7.2 source code). Yeah, it sucks using such a feature deprived version, but unless VisualBoyAdvance itself starts getting speedier, I wouldn't expect XboyAdvance to do so either.
I've read the FAQs and cant seem to find the answer to my Q. (Although Im sure its been asked thousands of times)
If I were to burn an ISO of the Emulator onto a DVD-R with some Roms, Would it be able to run on my XB? If so, Would I be able to save straight to the HDD?
Also, Do more graphic-intense games run at normal speed? (RPGs like Final Fantasy and others liek Fire Emblem etc)
Thanks.
QUOTE(Sybatical @ Jan 11 2005, 08:37 AM)
I've read the FAQs and cant seem to find the answer to my Q. (Although Im sure its been asked thousands of times)
If I were to burn an ISO of the Emulator onto a DVD-R with some Roms, Would it be able to run on my XB? If so, Would I be able to save straight to the HDD?
Also, Do more graphic-intense games run at normal speed? (RPGs like Final Fantasy and others liek Fire Emblem etc)
Thanks.
I burned their nes and snes emulators with roms to a multigame menu disk and it worked perfectly. after you startthe emu go to the configuration and change the settings on where it looks for the roms.
any plans on porting the newest 1.8.0 version of visual boy??
(please dont post comments like ....for what reason?)
Can someone tell me how I use the Super Gameboy feature? Can't find any info on this whatsoever. Using V17.
QUOTE(SydneyGuy @ Dec 2 2004, 03:03 PM)
When copying my ROM files to the XBOX (via FTP) it stopped after 256 ROMs had been copied and refused to do any more. Is there a 256 file limit in a single directory? It seems a little low but given that 256 is a significant number in binary I thought it may well be the case. 512, 1024 etc would have been nicer :-)
Do you have a Xenium modchip? I had this same problem and it turned out it was because I was transferring files while the Xbox was in the Xenium OS instead of another dashboard. Use the Evox or XBMC FTP servers to transfer files if you have a Xenium.
Hello. Sorry if this has been asked/answered already.... I didn't really have time to skim through all 5 pages. Anywhoo....
Let's say I had a Link to the Past/Four Swords ROM on my xbox. Would I and a friend be able to play the Four Swords aspect of it by simply plugging two controllers into the xbox? Or, is there another way, or no way? Please let me know. Thanks.
Also, let's say I had both the Golden Sun and Golden Sun:TLA ROMS on my xbox. If i were to beat golden sun, would it then be possible to transfer my game save over to the lost age, like the actual cartridges would?
Hi, I've tried the new No$GBA emulator for Windows...it has a cool feature you guys should consider adding. Having 4 games going at the same time...a GBA link on a single box. Is that possible to do on the Xbox console? If you could do this we could all finally play Four Swords! Lemme know
Cid
it would be cool to have a in game background....
like a gba sp...
(IMG:http://image.lik-sang.com/images/large/gba-sp-pearl-pink3.jpg)
Is there a way to enable Real Time Clock so you can play Pokemon Emerald?
I've already used the IPS and SRAM patcher so it plays and saves on the PC version of VBA but you have to enable the RTC within VBA (options>emulator>real time clock) to get past that "Internal battery is dry" message when you start Emerald.
Can you enable RTC in XboyAdvance?
Thanks.
yeah, i had a sound bug even though its supposed to work under 0 frameskip, i asked about it but since is where im supposed talk about it, then heres the link
QUOTE(Ash123 @ Jul 3 2005, 06:27 AM)
Is there a way to enable Real Time Clock so you can play Pokemon Emerald?
I've already used the IPS and SRAM patcher so it plays and saves on the PC version of VBA but you have to enable the RTC within VBA (options>emulator>real time clock) to get past that "Internal battery is dry" message when you start Emerald.
Can you enable RTC in XboyAdvance?
Thanks.
I remember seeing the 'real time clock' option when I started up a new game, that might fix your problem.
Anyways, here's mine: I cannot find any possible way to play Boktai. Is there a way to trick the game into thinking there's a solar sensor there?
i remember asking the same question a long time ago...i can remember the exact response, but i believe there is a code somewhere that gets passed that problem.
This post has been edited by paper: Aug 24 2005, 05:17 AM
For the sound bug thing, i believe the xbox is just not powerful enough to emulate the gba properly without frameskipping. If you check the readme again, i think it was refering to gb/gbcolor and not the gameboy advance for the sound timing fix. Im not sure, but every gba game I've tried to run always skipped on frameskip 0. Also, I read somewhere that the visualboy advance (which xboy is based on) has been getting slower with each new release. This I am sure of since some games that ran perfect with frameskip 0 on older builds started skipping when I got the latest version(i.e. golden sun 2).
Where do I get this? Ive been on IRC, all over the net. Theres 50 pages of posts!
In Donkey Kong: King of Swing, WHen you play the level Treacherous Twister. The game freezes. Is there a way that you can fix this problem?
A new VBA beta was released this week which finally corrects whatever timing bug was causing Metroid Zero Mission (and other games, I'm sure) to play slowly in areas even as the emu ran at "100%". With that in mind, this would be a really great update. I'm actually using V9 because that's the release before the bug was introduced, so of course I'm missing out on a ton of cool features I'd love to have access to. I know it's been asked before, but if you're still around Xport, do you intend to update the sources when the final 1.8.0 gets released?
Well, I don't know if anyone else has tried this new VBA release, but it is unquestionably a significant leap in performance. While frameskip is still required, slowdown and stutter are now rare at frameskip 1 and basically gone at frameskip 2. I can't find the link to the official source code, but I do know that it's out there since it was integrated into an unofficial (and seemingly now unnecessary) build. In any case, this would definitely be a great update for the Xbox build, so hopefully Xport hasn't lost all interest.
i dont know if anyone else experienced this, but i was playing metroid fusion, and i decided that i want to re-organize the files, so i moved the whole directory of the xboy advance. i then tried to play metroid fusion again, it didnt load my saved game. i tried re-directory'ing everything in the change directory section, but it wont load still. i have no idea what to do.... i tried changing the folder where the saved files are kept, but it doesnt work....
help
2176 - Teen Titans (U)(Trashman) CRC32 12A0442C doesnt work, glitches and freezes. using v17
Can we please have an updated version.
Thanks.
Why do all of the Classic series roms come up with a "game pak error" message? I know that I can play them on my NES, but I was just wondering.
help m pls .im a newbie about xbox emulation, i bought a 2nd hand xbox & its work well,and there's already a gba emulator inside but no gba roms, pls help me,how can i install gba roms inside??
i've alot of gba roms in my pc,but i dont know how to put it inside my xbox..
http://forums.xbox-s...php?act=SF&f=18
This question has already been asked at least twice and no one answered. Iv searched all the usual places and no one is seeding this anywheres. can some one point me in the right place? Thanks!
Alright, I just went into my emulator, selected a game as usual, and there was NO sound whatsoever. and It's not my system, for I get sounds from my other emulators.
QUOTE(TheBigBentley @ Nov 29 2005, 09:52 PM)

This question has already been asked at least twice and no one answered. Iv searched all the usual places and no one is seeding this anywheres. can some one point me in the right place? Thanks!
Xbins
In XBoyAdvance there is two extra lines at the top of gba screen and two lines at bottom of gba screen is cut off. Top of gba screen also has white block about 16 pixels width and 2 pixels height. Two games atleast have this problem Advance Wars 2 Euro multi 5 version, Tactics Ogre USA. Tested with version v17 and v15 same problem with both. White block and lines cutted are in screenshots taken too. Tested with VisualBoyAdvance and no problem.
This post has been edited by posti: Jan 21 2006, 02:46 PM
Does anyone have a list of all the Pokemon codes for sapphire version on the Xboyadvance emulator? GBA codes just dont seem to work...
Barbsof_skill, please don't cross post. This thread is only for discussion related to the development of Xboyadvance.

Thanks.
Seems that problem i was talking about happens with every game. Screen is shifted two lines down so last two scanlines of gba screen are missing (cut off) and two top lines are black lines. These clipped&black lines are in screenshots too so it's not any kind of screen calibration thing hope this gets fixed too because some game puts stats & stuff so low eg.Ogre Tactics that sometimes hard to make out what they are because text that are printed to very bottom of the screen have two lines cut off from it's fonts.
Still havn't found a clear answer on how to enter codes with multiple lines...have codes at least three lines long, do I enter all these as seperate codes? And is it possible to use different versions of gameshark at once?
Okay, here is a little problem my little sister started to play Pokemon Emerald again and i sadly got hooked up again (i loved red/blue in the old days) but the game needs a 128k save file i heard (i googled for the problem on vba forums) but is there a way to convert a 64k sav to a 128k save game?
I tried deleteing the .sav and changing the save game options to autodetect and 128k then starting a new game and saving it, i booted back to xbmc and i saw the .sav was 128k
I went back to xboy advance and loading a savestate a bit before when it needed to save.
after it saved i exited and returned to xbmc and i saw the .sav was 64k again!
Is the size stored in the savestate or something?
Or are she and I supposed to start over again?
I already clocked a nice 40h in it
Love the emulator but, as a fault of my own, downloaded 76 pages of Gameshark ~SP~ codes, so any chance of Gameshark SP being implemented in the future ?
when i go to fix the screeen of the games.. it wont save it.. running it at 720p btw
this is kinda a noob question but, when i select a rom it goes to the game configuration menu, but i dont know how to start the rom, i cant go past the game configuration menu, and i cant save config. plzzz help
QUOTE(kolbycrouch @ Sep 13 2006, 02:35 AM)

this is kinda a noob question but, when i select a rom it goes to the game configuration menu, but i dont know how to start the rom, i cant go past the game configuration menu, and i cant save config. plzzz help

Set the game settings are you'd like them, then press B.
Iv'e found a bug but Iv'e never took the time to post it.
The known bug is when, you are playing a rom and the music skips continuously as if the game is messing up, But the music skips and the game flows nicely, It happens to every rome I play.
Hi none of the Teen Titans games work, I tried all the options like the save game type. Thanks
QUOTE(Schaap @ Mar 13 2006, 05:54 PM)

Okay, here is a little problem my little sister started to play Pokemon Emerald again and i sadly got hooked up again (i loved red/blue in the old days) but the game needs a 128k save file i heard (i googled for the problem on vba forums) but is there a way to convert a 64k sav to a 128k save game?
I tried deleteing the .sav and changing the save game options to autodetect and 128k then starting a new game and saving it, i booted back to xbmc and i saw the .sav was 128k
I went back to xboy advance and loading a savestate a bit before when it needed to save.
after it saved i exited and returned to xbmc and i saw the .sav was 64k again!
Is the size stored in the savestate or something?
Or are she and I supposed to start over again?
I already clocked a nice 40h in it

Not sure what's happening here, but if you can't get it to SRAM save, just use savestates instead. The savestate should just be the contents of memory, so it shouldn't included the rom settings. Check the game ini and see what that says. Just in case you don't know, you need to exit the emulator via the menu option to correctly save SRAM files. If you use IGR, it won't save.
QUOTE(MF29 @ Sep 19 2006, 01:14 AM)

Iv'e found a bug but Iv'e never took the time to post it.
The known bug is when, you are playing a rom and the music skips continuously as if the game is messing up, But the music skips and the game flows nicely, It happens to every rome I play.
Sounds like a frameskip option. Check what you have yours set to. I use the default of 2 and most games work fine, sound is fine. A few the sound will still skip and you need to change this figure (the new final fantasy games come to mind). If it's happening on every game I'd say it's some setting you have, since most work fine for me.
hey guys am Darkvegetto and am REALLY new to all this so, i need one of u nice guys to explain me everything here cuz am dumb and cant understand xboyadvance a all... also where i can get the new version and other stuff i think am in v10 but i think i saw u guys where in v18+ also can u play this in ur xbox system???? Thanx for ur help.
If you're unsure if you can play xboy on the xbox then you have a long way to go, so best you start reading. Start with the stickies in each forum, and the tutorials on the main page. Esp the xbins tutorial - that's where you'll get the latest versions.
QUOTE(Darkvegetto @ Dec 4 2006, 09:52 PM)

hey guys am Darkvegetto and am REALLY new to all this so, i need one of u nice guys to explain me everything here cuz am dumb and cant understand xboyadvance a all... also where i can get the new version and other stuff i think am in v10 but i think i saw u guys where in v18+ also can u play this in ur xbox system???? Thanx for ur help.

Since you're "dumb" and "REALLY new to all this", let me give you some good advice...
Don't create posts like this - posts asking someone to explain everything to you. There are numerous FAQs and help topics created for this purpose. Posts like this will generally result in you being burned alive on the forums and/or having your questions completely ignored. Do your homework like the rest of us did.
I cant find the dual mode feature on xboyadvance anywhere on v17, Where is it, all i want to do is play a split screen gbc game.
on the gbc rom you want to split screen, press X to bring up the rom settings, in there is a dual screen/gba option.
I cant change the video size for playing games,Well for one game because Im only trying to play one game,final fantasy tactics advance.
I aquired an iso with roms,i then extracted the iso on my xbox to run off the hardrive(should I try just downloading xboyadvance by itself?)
I adjust video display setting on the menu & apply changes but when I go to play the game its exactly the same,part of the video(alittle from the top a little from the bottom) is cutoff.Suggestions? I have a standard tv no high def or anything,thankyou.
This post has been edited by mechaaztlan: Feb 25 2007, 10:25 AM
i want more roms, and the roms of pokemon ruby and sapphire only are y japanesse
the gameshark codes work on pokemon?
Hi,
Having troubles getting GBC games Zelda Oracle of Ages/Seasons to work. GBA Zelda games worked fine. Tried to play around with game configuration - save type, gba real time clock, nothing changes. Screen goes white and back to game selection screen. Also tried different rom of the games.
Any idea what it could be?
Thanks.
Hi!
I have xboyadvance and idon't know how adding a gameshark code on this emulator.
When i add a cheat it doesn't work while on visual boy advance (computer emulator) it works.
help me please.
I would like a version of XboyAdvance and try it for myself...
QUOTE(sofain910 @ Oct 9 2007, 08:39 AM)

I would like a version of XboyAdvance and try it for myself...
ehm.. download it?
hey, I've been wonderin for the longest time.... what can I do with the worthless gameshark option? it doesn't let you enter a full code, just a single line of code, and I don't see how that would work very well. I'd like to be able to use the gameshark option. but, I would also like to know how I could use cheat files from my pc emulator on the Xbox emulator. if it's possible, might it also be possible to use game saves from the pc emulator on the xbox emulator? thanks to anyone who answers any of my questions =)
I need help putting the GBA emulator on my xbox. Also ya'll say that the emulator is Xboyadvance when the actual link to download is VisualBoy Advance so which is for xbox. I have been going from forum to forum trying to figure out how to just put a GBA emulator on my xbox. I was told AID then FTP but neither one of them worked. I have a modchip running EvoX. Everytime I tried to FTP before it would connect to the server it said "Connection forcefully rejected" and my computer would say "Connection failed". Then I tried AID but when I downloaded the software it included nothing that was mentioned in the instruction manual. So I'm begging is there anyone...anyone at all that can help me put a GBA emulator on a orginal Xbox. If you can just email me at [email protected]
Thanks,
I've looked through not only the FAQs, but other questions as well and have had NO luck finding an answer to this problem. I've been playing The Legend of Zelda: Link's Awakening DX on XBoyAdvance and can't access the secret dungeon (which requires the game to be played on a gameboy color). The gameplay uses the game's GBC color scheme, not black and white, and yes, I have completed all game-related requirements to access this dungeon. From what I can tell, the game doesn't think it's being played on a gameboy color. I set the "Gameboy Type" to "GB/GBC" and tried again, but still, no luck. Any help would be greatly appreciated.
QUOTE(TheProduct2007 @ Mar 27 2008, 11:16 AM)

I need help putting the GBA emulator on my xbox. Also ya'll say that the emulator is Xboyadvance when the actual link to download is VisualBoy Advance so which is for xbox. I have been going from forum to forum trying to figure out how to just put a GBA emulator on my xbox. I was told AID then FTP but neither one of them worked. I have a modchip running EvoX. Everytime I tried to FTP before it would connect to the server it said "Connection forcefully rejected" and my computer would say "Connection failed". Then I tried AID but when I downloaded the software it included nothing that was mentioned in the instruction manual. So I'm begging is there anyone...anyone at all that can help me put a GBA emulator on a orginal Xbox. If you can just email me at
[email protected]Thanks,
No, it is xboyadvance and it can be found on xbins. Google "how to access xbins" and you'll soon be on your way. You'll need a chat client, I use mIRC.
As far as the ftp thing, google how to ftp to an xbox. I usually set my X-Box IP to the same as my computer's IP except the last digit is one different. It makes things really easy to remember. (Go to Start...open run...type cmd...in the black box type ipconfig to find out your comp's IP.)
Use Flash FXP, it's much better than explorer when it comes to FTPing.
I hated having to figure out how to FTP to my box too, but once you get it you're golden. Of course at the time, I didn't even have internet access so I couldn't just google a solution.
If you have XBMC burn your apps to a CD-RW and copy them over that way if you don't have luck FTPing.
Feature Request:
First, a brief explanation: I HAVE read the FAQ, 3 times in fact (the 3 links confused me haha). I have read and understand your explanation to the question: "Why can't I get rid of the E:\SAVES\ ??"
Here's what I'm looking for, hopefully something you won't take offensively but rather as a way to help make Xboy Advance more tailored to meet different user prefferences:
Instead of ONLY having a E:\SAVES\*.ini file, can it be made that there be a default.ini file in root directory of the default.xbe file that directs to 1 of 2 options: a) tells the xbe file to reffer to E:\SAVES\*.ini for settings OR
tells the xbe file to reffer to [base_dir]\xboyadvance.ini
The default.ini file would be something very simple, for example:
direct_to=E:\SAVES\xboyadvance\xboyadvance.ini
OR
direct_to=[root_dir]\xboyadvance.ini
OR an even more simplified version can something as easy as:
use_root_dir=1 (where 0 = use 'E' drive, 1 = use [root_dir]\xboyadvance.ini)
So what I mean is, default.xbe would FIRST read default.ini which in turn would reffer to either the E: drive or the root directory.
I feel that this would accomodate:
- those that wish to burn xboyadvance to a CD and allow them to change their seetings and have them remember,
- those that wish to burn xboyadvance to a CD with the settings exactly as they like so they cant be changed,
and
- those that would like have xboyadvance installed on their HDD without needing the xbe file to refer to any external files other than those within it's own folder.
Please please PLEASE can you do this??? PLEASE!!!!! 
p.s. while your at it, is there anyway to make a save/load settings feature? I noticed if one is to manually edit the xboyadvance.ini file the app doesn't load and just freezes on a blackscreen. This sucks when I want to set it up on my friends xbox but instead of being able to just copy the settings over, I have to manually change everything again :s...
I hope you don't feel offended, I LOVE YOUR EMULATOR!!!, I just thought these two requests of mine would help tweak it in a small way and make a world of a difference for a lot of people. Thank you!!
That's because x-port set the emulator to default back to 2 (only occurs on games without save configs). Probably to reduce complaints about games running to slow. However the downside is it causes people to wonder why it resets back to 2....
Ha! Is there anyway to easily change that in the code for the next release? Its not a huge hassle, but it'd be nice if it would change the default when requested. 
Thanks again, I'm really enjoying all the updates you've made!
Well I could but then people would probably start complain about games running to slow. 
Maybe add a feature to allow games to auto launch with "0", and a warning box that you should only select this option if you have an upgraded Xbox?
Some people have upgraded motherboards with (I believe) twice the processing power. A more common upgrade is upping the memory from 32MB to 64MB, but I've heard that other than arcades, there isn't much benefit to this.
Not something I'd ever bother with, but would probably be a cool option to put in there for users like DM.
Hi please put future posts in this topic..
http://forums.xbox-s...howtopic=712116
Thanks!