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OG Xbox Forums => Software Forums => XboxMediaCenter => Topic started by: XanTium on February 24, 2008, 08:00:00 PM

Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: XanTium on February 24, 2008, 08:00:00 PM
XBMC for Xbox (XboxMediaCenter) SVN rev11787 build of February 24th 2008 compiled by T3CH



This is a complete snapshot of what was in SVN at the time the build was compiled, with just a few small additions:
   + Killarny & Nuka1195 & Pike's Apple Movie Trailers (AMT) SVN pre0.99.2 rev1804 [scripts/Apple Movie Trailers]
   + EnderW & Blittan's XBMCScripts Installer 1.8 SCRIPT [scripts/XBMCScripts]
   + Team XBMC Lyrics 1.5.5 rev1771 SCRIPT [scripts/XBMC Lyrics]
   + Asteron's Tetris 1.1 SCRIPT [scripts/Tetris]
   + BigBellyBilly's T3CH Upgrader 1.4 [scripts/T3CH Upgrader]
   + Nuka1195 & Dataratt's AOL Videos Plugin 1.1.1 [plugins/video/AOL Videos Plugin]
   + Nuka1195's XBMC-Addons Installer 1.0 [plugins/programs/]
   + Codecs for mplayer [/system/players/mplayer/codecs/*]
   + PM3 Red Theme + PM3 Blue Theme by Jezz_X


Special Note From T3CH:
QUOTE

* Added Nuka1195's XBMC-Addons Installer PLUGIN which can be used to install various Addons. Needs installation (use Programs) - says Nuka1195.
* I'm including the >>XBMC Win32 PC environment<<.exe that is meant for skinners & python developers, read more about the concept here. It was built using Microsoft DirectX Summer 2004 SDK.
* I've tweaked the win32 >>run_me_first.bat<< so it runs and then unmounts the virtual drives when you exit.
* If you want to report bugs, please do it the PROPER way, see http://xbmc.org/wiki...oper_Bug_Report



NOTEWORTHY, XML and SCRIPT CHANGES IN THIS BUILD:
QUOTE





Here is the FULL changelog since the February 10th 2007 SVN Rev11601 Build (last one posted on xbins/xbox-scene):
QUOTE

2008-02-24  11787  added: imdb scraper now has scale setting choose how large you want your downloaded thumbs to be on defined on height - default 192 which is the current xbox thumbsize cache size, linux user may wish to push this to 512 or above smile.gif
2008-02-24  11786  added: tvdb zip support (now we download the entire series and decompress the file to a temp location) z:\scrapers\<seriesid>.xml example - instead of downloading a 206k xml file containing all series info its now a 39k zip saving lots of bandwidth
2008-02-24  11785  fixed: posters + actor thumbs on imdb (patch courtesy of upsite) fixed: movieposterdb posters (removed ordering of posters eg US,ANY,NONE) to many minor changes break it
2008-02-24  11784  fixed: Video library flatten didn't work for tvshows.
2008-02-24  11783  fixed: Enable PCRE in release and win32 builds.
2008-02-24  11780  changed: Python's ListItem_SetInfo() can now set exif info. (not finished) (Thanks to cpt... err I mean just jmarshall, yeah)
2008-02-24  11779  updated: Swedish language file by blittan (based on english 11774)
2008-02-23  11778  fixed: Panel onclick selection wasn't working correctly.
2008-02-23  11777  fixed: Static lists didn't scroll after last commit.
2008-02-23  11775  fixed: Wraplists with less items than item "slots" would animate weirdly.
2008-02-23  11774  Added : Option to Flatten Library Directory structure, Clicking Movies, TV, etc takes you directly to the Title list (Displays all Movies/Shows) instead of sub category select with Genre/Actor/Year etc. Option Button is located on the side of the video library window. Skinners need to add a button of id="17" to the MyVideoNav.xml for this to work in their skin
2008-02-22  11772  changed: BUILD_WIN32 to BUILD_WIN32\Xmbc_PC fixed: run_me.bat for BUILD_WIN32 is now more system friendly added: BUILD_WIN32 \temp folder creation for XBMC_PC.EXE
2008-02-22  11771  added: XBMC Logo in batch file added: build menu for XBOX and WIN32 added: compile and create XBMC_PC WIN32 working build like XBE ( new folder BUILD_WIN32 ) also rar support added: ability to make "quick builds" for XBOX and WIN32 builds added: run_me.bat creator, which will create subst start xbmc_pc.exe, on xbmc_pc.exe exit clean up again
2008-02-22  11770  changed: Don't wrap in containers if <onleft> et al is set with a builtin action. We now only wrap if no <onleft> is present, or if <onleft> is the control's id.
2008-02-22  11769  fixed: Pythons ListItem_SetInfo() would error setting certain infolabels for type "Pictures" (Thanks JMarshall)
2008-02-21  11766  Changed: some cleanup in libPlatinum project files
2008-02-20  11763  fixed: %lld for 64bit ints is invalid in msvc.
2008-02-20  11762  merged: libcmyth changes from linux branch
2008-02-20  11760  added: zip support for scraping - new thetvdb scraper to follow shortly (thx gbd)
2008-02-20  11759  added: support for PCRE based regex matching (thx d4rk for initial work and gbd for lib).
2008-02-20  11747  Fixed: UPnP Renderer now receives moderated events properly
2008-02-20  11745  Changed: now uses port 81 for UPnP File server. Xbox 360 seems happy. Fixed: Platinum scons Build, Added MediaConnect target Fixed: Better handling of divx mimetype for Xbox 360 (divx must be avi)
2008-02-18  11735  fixed: SetDefaults() for plugin/scraper settings would fail if no "default" attribute existed. (Thanks sgtdiff)
2008-02-18  11733  fixed: forgotten file
2008-02-18  11730  cosmetics spotted while merging to linux
2008-02-18  11725  merged: dvdplayer changes required for mythtv (from linux branch) merged: cosmetic and warning changes to dvdplayer (from linux branch) merged: mythtv filesystem client using libcmyth client (from linux branch)
2008-02-18  11724  fixed: dosmaperr is only needed when compiling using msvc due to it being defined in libcmt not msvcrt
2008-02-18  11722  added: libmysqlclient.lib and headers, if anything else needs it, it probably should be moved out of the libcmyth dir. added: project to build libcmyth as a dll for xbox/windows builds
2008-02-18  11721  cosmetic: yet some more msvc warning fixes
2008-02-18  11720  changed: some more msvc fixes for libcmyth
2008-02-18  11718  changed: plugin-scraper settings, add a new type "labelenum". saves the actual value not the spinner position, similar to "fileenum" (Thanks to c-quel, but not cptspiff as he had absolutely nothing to do with it, honestly)
2008-02-18  11717  changed: some more fixed for msvc compile of libcmyth
2008-02-18  11716  merged: source for libcmyth into trunk (forgotten file)
2008-02-18  11715  changed: libcmyth is now compilable with msvc (project files comes later)
2008-02-18  11714  merged: source for libcmyth into trunk
2008-02-18  11707  added: Option to enable debug logging from the GUI (system settings).
2008-02-18  11705  changed: GUI and advanced settings outside of their allowable range now change to the max or min, rather than the default.
2008-02-17  11699  changed: matchup all inttypes definitions.
2008-02-16  11693  updated: Slovenian translation
2008-02-16  11692  added: -fs option to XBMC_PC, so if you really want you can start XBMC_PC in fullscreen with out the Menu for skinning. reverted: c0diq change to XBMC_PC output path, it needs reviewing, and it also put it in the wrong path anyway.
2008-02-16  11691  cleanup: More namespace pollution.
2008-02-16  11690  cleanup: Namespace pollution cleaned up. Please refrain from "using namespace blah" within headers. Thanks to the author.
2008-02-15  11685  updated: Greek, Finnish, and Dutch translations. Thanks ydatografida, mikko70, and gigantisch.
2008-02-14  11677  backport: r11617 from linuxport. "updated: better implementation of "revealing" progress control (thx jmarshall). Set <reveal>yes</reveal> in the control definition."
2008-02-14  11673  changed: added path to MediaConnect
2008-02-14  11672  changed: outputs xbmc_pc.exe now in XBMC\Build instead of Debug and Release folder thus avoiding multiple entire tree
2008-02-14  11670  fixed: GetProtocolInfo was not transforming extension to lower case causing content type to be misconfigured changed: Xbox360 support! The 360 now can browse XBMC server and play music and video (whatever codec it can at least). No pictures yet. changed: some upnp:class changed for the 360 to be happy. Might break WMP on Vista. Needs testing. fixed: forced inclusion of port in urls for 360 to be happy fixed: upnp:class was wrong for music fixed: if no items were found during upnp browsing, returns 0 items instead of error changed: changed UPnP Server name to be compatible for 360. It's now "XBMC: MediaServer:" fixed: removed model name XBMC. The 360 doesn't like it ;-) added: if we failed to force UPnP Server to bind on port 80 (since xbox360 wants that for urls of files to stream), we try again with a random port. This might cause the 360 to not work though. Best is to disable xbmc http server or change its port to something different than 80 if that happens.
2008-02-14  11669  updated: libPlatinum with latest and greatest fixed: ssdp bug where it would incorrectly respond to the wrong source port for the second SSDP Search. The xbox 360 using different ports for each message it sends, it was failing to discover Platinum. addded: now events lastChange for UPnPRenderer correctly for new subscribers added: now moderate state variables that needs to be moderated (LastChange is 5 times per second only) refactored: control point and device host, they now have their own TaskManager so when it's easier to stop their own tasks when they Stop refactored: chunk decoder for HTTP 1.1 improved: HttpClientSocketTask now uses keep-alive so if the server is 1.1 or 1.0 with Connection: Keep-alive, it reuses the socket, useful for eventing added: Split up MediaConnect support and services into separate class, now CUPnPServer derives from PLT_MediaConnect. removed: support for embedded devices. It was not working anyway. NeroHome has been fixed and still works. refactored: move httpserver in start/stop so that it actually stops and cleans up when the device is stopped fixed: added total hack for 360 to work. The Search request is using ContainerID instead of ObjectID in the request! fixed: now starts a thread only when there's a need to event state variable changes to subscribers instead of in the ctor. Useful since the class is also used by ctrl points and they don't need to notify. fixed: check that the body stream of a request is rewindable before trying to send a request on a keep-alive socket. If it failed, we're screwed, so instead, we close the socket and reopen one. fixed: http server content type based on file extension was case sensitive fixed: http server now tries to bind hard (reuse address to no) refactord: ring buffer stream added: new downloader class fixed: don't use a query string for the service URLS (scpd, control and event) since some devices just don't like it! fixed: potential deadlock when stopping upnp while devices are running changed: moved SinkProtocolInfo specifics to xbmc into CUPnPRenderer instead of PLT_MediaRenderer (Platinum) fixed: PLT_FILTER_FIELD_AUTHOR and PLT_FILTER_FIELD_ALBUM were incorrect causing didl to be wrong hacked: the xbox360 doesn't like queries in url, it simply removes them. Since we use that to pass back to xbmc the path to the local file, it is a pb. Instead we percentencode the ? causing xbox360 to think it's the path. Then if we don't find a query, we look for "path=" in the url path. changed: made file server port public in PLT_FileMediaServer so that we can update/query it without recreating a new class (no need for setter/getter) changed: PLT_MediaBrowser Browse function now takes a flag for BrowseMetadata or BrowseDirectChildren instead of the actual string changed: try to always have a artist in didl even empty changed: updated Neptune library
2008-02-11  11623  changed: full cast defaults to "false" (one tvshow for example returned over 250+ actors, not exactly bandwidth friendly)
2008-02-11  11622  added: IMDb TV scraper for use with "tvshows" content (non wide-icon, this grabs portrait poster(s) from imdb, movieposterdb & impawards)



INSTALL NOTES from T3CH readme/nfo:
QUOTE

* APPLICATION INSTALL
- Fresh Install: Transfer _whole_ XBMC folder to your APPS folder (or where you want it).
- Upgrade: Backup the XBMC\UserData folder. Transfer whole XBMC folder to Xbox.  Overwrite UserData folder with your backed up copy.

* DASHBOARD INSTALL (SOFTMODS)
ARE NOT COVERED IN THIS README, SEE http://forums.xbox-s...howtopic=406656

* DASHBOARD INSTALL
- Option 1. Team XBMC's shortcut tool.
It's included in the _tools folder as <<SHORTCUT by TEAM XBMC.xbe>> + <<SHORTCUT by TEAM XBMC.cfg>>.
Instructions here: http://xbmc.org/wiki...=As_a_Dashboard (Option 1).
Rename the <<SHORTCUT by TEAM XBMC.xbe>>+.cfg & also EDIT the .cfg so it matches your config.
See APPLICATION INSTALL above.
- Option 2. Thanks to an app called 'Team UIX's Xbe Shortcut Maker v1.0' by JbOnE, it's now easy...
Transfer contents of XBMC folder (this is VERY important since the tool is hardcoded) TO "E:\APPS\XBMC\". Rename <<SHORTCUT by TEAM UIX.xbe>> to something your bios can boot  (see http://xbmc.org/wiki...=As_a_Dashboard or read your BIOS README) and transfer to location your mod solution boots. No need to fiddle with HOME tag anymore,  and future upgrades you need not to worry about this file (unless you move XBMC).

* AN INTRODUCTION TO PLUGINS
XBMC has a system for Media plugins to allow browsing of remote content (Internet) using the regular filesystem approach.
Plugins are put inside >>XBMC/plugins/<video/music/pictures>/<< (I already do this for the one/s I include), furthermore they also need to be installed as a source in (video/music/pictures).
You do this install by using the contextmenu choice >>Add New Source<< while in ROOT list and then choosing ***Plugins as source.
Then you highlight (not select) the folder of the plugin you want to install. It will be saved inside sources.xml for future.

* WIN32 PC ENVIRONMENT INSTRUCTIONS (WIN32 FOLDER)
Good to know, this requires DirectX9 Runtimes to be installed. Also this doesn't work with all graphics cards.
You need to:
- Copy XBMC_PC.exe & 'run_me_first.bat' from win32 to XBMC folder
- Run 'run_me_first.bat'
- Run XBMC_PC.exe

* UPGRADE TIPS
If you're updating from a VERY old/bad build you may get issues. Follow these simple rules:
- Replace (FTP OVERWRITE) all files in your XBMC folder with fresh ones from your new build
- Delete old settings (from UserData/guisettings.xml)
- In some rare cases some of the database files in UserData/Database/*.db may need manual deletion (usually if they are very old). Note: This loses all per file settings you made with the old build!



INFORMATION from T3CH readme/nfo:
QUOTE

XBMC's online manual can be found at http://xbmc.org/wiki/?title=Main_Page .
Any questions or support issues, are best asked in the XBMC support forums, which are located at http://xbmc.org/forum/ , or in the official IRC support channel, #XBMC on Freenode IRC network (irc.freenode.net).  (NOTE folks in #XBMC can't help with info where to find builds)


If you want other scripts (extra 3rd party components), see
- http://www.xbmcscripts.com or use the included script installer!

If you want trainers, grab them at
- http://www.google.co...q=xbox trainers

The xbe has been retail patched and was built using v5849 of the XDK.

If you want to remove the startup logo, remove splash.png from the \media folder.
If you want to remove the startup sound, remove start.wav from the \skin\Project Mayhem III\sounds\ folder.

XBMC Changelog is included, see Changelog.txt


Official XBMC Website: http://xbmc.org New Site!
Official T3CH Website: http://t3ch.yi.se
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: ScrewinGates on February 24, 2008, 08:13:00 PM
thank you
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: metalcoat on February 24, 2008, 09:31:00 PM
360 support, sweet
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Ddude723 on February 24, 2008, 11:08:00 PM
I wonder why the 360 doesn't like the name XBMC...
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: kawasabi on February 24, 2008, 11:17:00 PM
360 support?
in what way?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: JoeUser38 on February 25, 2008, 01:23:00 AM
QUOTE(kawasabi @ Feb 25 2008, 12:53 AM) View Post

360 support?
in what way?

2008-02-20 11745 Changed: now uses port 81 for UPnP File server. Xbox 360 seems happy. Fixed: Platinum scons Build, Added MediaConnect target Fixed: Better handling of divx mimetype for Xbox 360 (divx must be avi)
2008-02-14 11670 fixed: GetProtocolInfo was not transforming extension to lower case causing content type to be misconfigured changed: Xbox360 support! The 360 now can browse XBMC server and play music and video (whatever codec it can at least). No pictures yet. changed: some upnp:class changed for the 360 to be happy. Might break WMP on Vista. Needs testing. fixed: forced inclusion of port in urls for 360 to be happy fixed: upnp:class was wrong for music fixed: if no items were found during upnp browsing, returns 0 items instead of error changed: changed UPnP Server name to be compatible for 360. It's now "XBMC: MediaServer:" fixed: removed model name XBMC. The 360 doesn't like it ;-) added: if we failed to force UPnP Server to bind on port 80 (since xbox360 wants that for urls of files to stream), we try again with a random port. This might cause the 360 to not work though. Best is to disable xbmc http server or change its port to something different than 80 if that happens.
2008-02-14 11669 updated: libPlatinum with latest and greatest fixed: ssdp bug where it would incorrectly respond to the wrong source port for the second SSDP Search. The xbox 360 using different ports for each message it sends, it was failing to discover Platinum. addded: now events lastChange for UPnPRenderer correctly for new subscribers added: now moderate state variables that needs to be moderated (LastChange is 5 times per second only) refactored: control point and device host, they now have their own TaskManager so when it's easier to stop their own tasks when they Stop refactored: chunk decoder for HTTP 1.1 improved: HttpClientSocketTask now uses keep-alive so if the server is 1.1 or 1.0 with Connection: Keep-alive, it reuses the socket, useful for eventing added: Split up MediaConnect support and services into separate class, now CUPnPServer derives from PLT_MediaConnect. removed: support for embedded devices. It was not working anyway. NeroHome has been fixed and still works. refactored: move httpserver in start/stop so that it actually stops and cleans up when the device is stopped fixed: added total hack for 360 to work. The Search request is using ContainerID instead of ObjectID in the request! fixed: now starts a thread only when there's a need to event state variable changes to subscribers instead of in the ctor. Useful since the class is also used by ctrl points and they don't need to notify. fixed: check that the body stream of a request is rewindable before trying to send a request on a keep-alive socket. If it failed, we're screwed, so instead, we close the socket and reopen one. fixed: http server content type based on file extension was case sensitive fixed: http server now tries to bind hard (reuse address to no) refactord: ring buffer stream added: new downloader class fixed: don't use a query string for the service URLS (scpd, control and event) since some devices just don't like it! fixed: potential deadlock when stopping upnp while devices are running changed: moved SinkProtocolInfo specifics to xbmc into CUPnPRenderer instead of PLT_MediaRenderer (Platinum) fixed: PLT_FILTER_FIELD_AUTHOR and PLT_FILTER_FIELD_ALBUM were incorrect causing didl to be wrong hacked: the xbox360 doesn't like queries in url, it simply removes them. Since we use that to pass back to xbmc the path to the local file, it is a pb. Instead we percentencode the ? causing xbox360 to think it's the path. Then if we don't find a query, we look for "path=" in the url path. changed: made file server port public in PLT_FileMediaServer so that we can update/query it without recreating a new class (no need for setter/getter) changed: PLT_MediaBrowser Browse function now takes a flag for BrowseMetadata or BrowseDirectChildren instead of the actual string changed: try to always have a artist in didl even empty changed: updated Neptune library

QUOTE(Ddude723 @ Feb 25 2008, 12:44 AM) View Post

I wonder why the 360 doesn't like the name XBMC...

Jealous, I guess.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on February 25, 2008, 01:49:00 AM
Or in brief:

It seems to be referring to XBMC's ability to talk to the 360 via uPnP.

Looks like the PC port can run in full screen mode now, too.

Actually it looks like there's a lot of cool stuff been done this last week or so...
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: spoone on February 25, 2008, 04:16:00 AM
thank you so much, team XBMC!
this was already a good day, now it is perfect. biggrin.gif
spoone
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Hack_kid on February 25, 2008, 04:26:00 AM
anyone figure out how to get hte w32 build to go fullscreen? and is anyone having problems with Milkdrop presets its not loading any of mine
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: R111 on February 25, 2008, 05:03:00 AM
Damn I really need to find something to do between weeks. This 2 weeks thingy is painful.  (IMG:style_emoticons/default/tongue.gif)

Thank you Team XBMC and T3CH for the build.

Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on February 25, 2008, 05:03:00 AM
QUOTE(Hack_kid @ Feb 25 2008, 11:02 PM) View Post
anyone figure out how to get hte w32 build to go fullscreen?

T3CH includes a batch for running the port, it's contents read as follows:

QUOTE("run_me_first.bat")
subst q: .
subst p: q:\userdata
subst t: q:\userdata
subst z: q:\cache
XBMC_PC.exe
subst q: /d
subst p: /d
subst t: /d
subst z: /d

Edit it like so:

QUOTE("run_me_first.bat")
subst q: .
subst p: q:\userdata
subst t: q:\userdata
subst z: q:\cache
XBMC_PC.exe -fs
subst q: /d
subst p: /d
subst t: /d
subst z: /d
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: NineT9mustang on February 25, 2008, 05:11:00 AM
thanks for my monthly drug team xbmc
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: mironicus on February 25, 2008, 06:39:00 AM
QUOTE(Hack_kid @ Feb 25 2008, 01:02 PM) *

and is anyone having problems with Milkdrop presets its not loading any of mine


Yeah! Me too! The presets are not loaded.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: slimgrip on February 25, 2008, 06:35:00 AM
Great stuff!!

I dusted off the old Xbox yesterday & formatted it so this is most welcome! laugh.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: chrome307 on February 25, 2008, 08:39:00 AM
Thanks for the update and continued support smile.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Axl_Mas on February 25, 2008, 09:36:00 AM
xbox360 upnp support?
Yea!!!!
Thank you!!!!!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: xbmcuser on February 25, 2008, 09:44:00 AM
QUOTE(Axl_Mas @ Feb 25 2008, 05:36 PM) View Post

xbox360 upnp support?
Yea!!!!
Thank you!!!!!



Does this mean that it is possible connect an xbox 360 and use old xbox with xbmc thru the 360?
Or point me i the right direction.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: drtekger on February 25, 2008, 12:23:00 PM
thanks man! projects like this keep the xbox alive!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: pike on February 25, 2008, 01:33:00 PM
"like this" ?

what else is there (that is still being updated regularly) ?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: drtekger on February 25, 2008, 02:33:00 PM
THIS project keeps my xbox alive. Just for the record: Super Mario War and GentooX are getting updated as well

This post has been edited by drtekger: Feb 25 2008, 10:33 PM
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: elitegamer360 on February 25, 2008, 03:03:00 PM
Thank You Very Much, Keep up The good work  love.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: TheAgedGamer on February 25, 2008, 06:05:00 PM
Presets aren't working for me either. Otherwise great build and greatly appreciated.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: juntistik on February 25, 2008, 07:54:00 PM
THANK YOU!

Team XBMC and T3CH, you rock  pop.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Joshatdot on February 26, 2008, 01:53:00 AM
I too am not getting any milkdrop presets loading, is there a quick fix yet?  I don't know anything about how it works, but on Visualization info, I see odd "} stuff

IPB Image
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: anoobie on February 26, 2008, 02:50:00 AM
Thanks for update. (IMG:style_emoticons/default/love.gif)
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: 6StringKng on February 26, 2008, 09:45:00 AM
Yeah, any ideas when the a build will be available, with the fixes?

This post has been edited by 6StringKng: Feb 26 2008, 05:46 PM
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bloodfin on February 26, 2008, 11:39:00 AM
Freakin cool!

Thank you!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Schwatter on February 26, 2008, 11:59:00 AM
Mh, i disable the http-server and the 360 found the upnp from my xbox. But i can´t open anything  blink.gif
The folders at the xbox.... i have declared...
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Maturion on February 26, 2008, 01:05:00 PM
Thank you Team XBMC and T3CH!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on February 26, 2008, 02:58:00 PM
QUOTE(Schwatter @ Feb 27 2008, 06:35 AM) View Post

Mh, i disable the http-server and the 360 found the upnp from my xbox. But i can´t open anything  blink.gif
The folders at the xbox.... i have declared...

Keep in mind the 360 doesn't have anything like XBMC's level of codec support. As I understand it Xvid should at least work, though.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: jmarshall on February 03, 2020, 04:23:00 PM
It shares your music and video libraries.

Nothing in the library -> nothing to share.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: ernisj on February 03, 2020, 05:00:00 PM
could someone please help me?

Installed latest version of XBMC last night, everything seems to be ok except I can't get info for movies from IMDB anymore?

Getting info screen pops up for 1 second and then I get xbox screen where I'm asked to enter movie name and it gets into dead cycle - I press "Done", it will try for split second and same dialog to enter movie name will pop up.

I think there was problem like this before in previous build a year or so ago, but I don't remember how to fix it.

Please help.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Schwatter on February 26, 2008, 04:37:00 PM
QUOTE(Bomb Bloke @ Feb 26 2008, 11:34 PM) View Post

Keep in mind the 360 doesn't have anything like XBMC's level of codec support. As I understand it Xvid should at least work, though.


I thought that all codecs work that are build in the 360dash???!!!. Like mp3,wma....and for videos mp4 and
hd-wmv and which is also possiple with the last dashupdate.

QUOTE

It shares your music and video libraries.

Nothing in the library -> nothing to share.


 rolleyes.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: megaman22 on February 26, 2008, 04:57:00 PM
Thanks biggrin.gif

I tried the UPnP with the 360 and when i choose a artist it shows me all the albums in the share no only the ones from that specific artist. Is it a bug or bad settings on my side?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: ddbjr on February 27, 2008, 09:01:00 AM
QUOTE(ernisj @ Feb 26 2008, 07:00 PM) View Post

could someone please help me?

Installed latest version of XBMC last night, everything seems to be ok except I can't get info for movies from IMDB anymore?

Getting info screen pops up for 1 second and then I get xbox screen where I'm asked to enter movie name and it gets into dead cycle - I press "Done", it will try for split second and same dialog to enter movie name will pop up.

I think there was problem like this before in previous build a year or so ago, but I don't remember how to fix it.

Please help.


I was experiencing this from all builds after 01-06-08. I finally resolved this this issue by re-establishing the
"Set Content" on my video folder and  enable the "Use Folder Names for Lookup".



Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: ty1er on February 27, 2008, 03:00:00 PM

THANKS!!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: seven2 on February 28, 2008, 08:35:00 PM
Sharing XBMC to 360:
Almost...

I can see the files  in the 360.

Alas,clicking on any file yielded:

"A media update is required to play this content.
To get the update,sign in to Xbox live and play
the content again

Status code: 51-C00DF236."
********
Cycled both off and on,in and out of Xbox Live,same result.

The files  from the Xbox became the default "Video" after
setup btw,until the source is changed again.

The XBMC files are all "avi".

**************
Will try some different files.
The entire "Library" mode is new to me,
I do not get it yet,
have many files that do not show up there.
I simply access  through  Filemanager,
but obviously the 360 can't see those.
So I am stopped,pending more data.


**************************
Going back and forth between the two
reinforced how much XBMC has to offer.

The designed-in limitations of the
360 are achingly apparent,
it is a stark contrast.

I thank you folks again for the incredible
piece of work that XBMC has become.
I am about to build another one.
Even started messing with skins...
Gawd,I love that box.
 smile.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: sirphuzz on February 29, 2008, 02:29:00 AM
I have a problem with the latest T3CH build (rev11787). When I enter Settings and go into one of the choices there, (Appearence, Network and so on), I can't get out of there. Back doesn't do anything, and neither does menu. I can here the click sounds, so it's getting the command, but it's not responding. the only way to get back to main menu is to reboot. Kinda irritating.

Anyone else experiencing this, or am I the only one?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Hack_kid on February 29, 2008, 04:01:00 AM
Is anyone else getting black and white playback with the XBMC_PC build if i go back to the one from 2-10 everything is fine but b and w with the latest one with the Full screen option
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on February 29, 2008, 08:35:00 AM
QUOTE(seven2 @ Feb 29 2008, 03:11 PM) View Post
The XBMC files are all "avi".

That's the container type. What matters is the codec.

Odds are your files use a codec that the 360 doesn't support. It assumes you need an update to get it, but even with Live it can't find what it's after.

By memory, pressing the white button while playing a video through XBMC'll give some info on the codecs used. Might be the black button.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: sithl0rd on February 29, 2008, 04:10:00 PM
QUOTE(ddbjr @ Feb 27 2008, 08:37 AM) View Post

I was experiencing this from all builds after 01-06-08. I finally resolved this this issue by re-establishing the
"Set Content" on my video folder and  enable the "Use Folder Names for Lookup".


Oh wow, thanks, I had no idea about the 'set content' option being responsible for the disappearance of the 'movie info' option in the file view.
Though I will mention that I had to go into the settings portion of the 'set content' dialog box and change the imdb URL - it was using 'something'.imdb.com and I guess the 'something' wasn't resolving properly for me (odd), but by changing the URL to just 'imdb.com', I was finally able to successfully lookup movie info. Thanks!



QUOTE(ds217 @ Feb 29 2008, 12:15 PM) View Post

The mplayer in the newer builds have been giving me trouble ...


I've actually just signed up here to mention that I'm having issues with 'no sound' on a specific group of mpegs - created by a sony camcorder - when using the current (up to XBMC 2008-02-24 SVN rev11787) builds of XBMC. Interestingly, the last stable build (2.0.1) plays the sound on these files without issue.

Any suggestions on what I may need to do/try to get sound with these files while using the current svn builds? Everything else works as expected... it's fantastic! (I can provide example mpgs if necessary)
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Solo0815 on March 02, 2008, 03:45:00 AM
T3CH´s site http://t3ch.yi.se/ seems to be down. Does any1 have an alternate URL or IP?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on March 02, 2008, 04:38:00 AM
Connecting via the IP also fails. You'll just have to wait for the server to come back up.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: edwinmcdunlap on March 04, 2008, 09:57:00 PM
QUOTE
No videos found. You can watch video content from Xbox LIVE Marketplace, a DVD, data disc, or a portable decide, or by connecting to a Windows-based PC."

Apparently it thinks I have no videos... I did set up my UPnP media folders in XBMC settings  blink.gif
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: spiff on March 05, 2008, 03:19:00 PM
QUOTE(jmarshall @ Feb 27 2008, 12:23 AM) View Post

It shares your music and video libraries.

Nothing in the library -> nothing to share.


i guess this was too cryptic to decode???
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: galeen on March 17, 2008, 02:51:00 PM
Hello All,

I am trying to use my XBOX 1 with XBMC to feed the XBOX 360 for video and music.

I have seen reports that this is possible but I can't figure out how to do it.

The version on the XBOX1 is SVN rev11787 build of February 24th 2008.

The 360 has the most recent updates from microsoft.

Am I nuts?

Please help.


Thanks!
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: competes2win on March 17, 2008, 05:53:00 PM
QUOTE(galeen @ Mar 17 2008, 05:27 PM) View Post

Hello All,

I am trying to use my XBOX 1 with XBMC to feed the XBOX 360 for video and music.

I have seen reports that this is possible but I can't figure out how to do it.

The version on the XBOX1 is SVN rev11787 build of February 24th 2008.

The 360 has the most recent updates from microsoft.

Am I nuts?

Please help.
Thanks!


your nuts to not just use your xbox1 with xbmc to play your videos and music.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Stefan Leroux on March 17, 2008, 06:11:00 PM
QUOTE(competes2win @ Mar 18 2008, 12:29 AM) View Post

your nuts to not just use your xbox1 with xbmc to play your videos and music.


LOL.  competes2win holds a very good point regarding videos, but it is a great function for music - sometimes the right song can make all the difference.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Stefan Leroux on March 17, 2008, 06:42:00 PM
OK, apologies galeen - I posted a reply in the other thread but my connection is being crap again so it obviously didn't go through.

You need to enable the UPnP Server in Settings>Network>UPnP Settings and then add the video and music folders you want to the appropriate sections. Then when you're on the 360 just change the music/video source and it should autodetect XBMC.
I've not tried it for videos really, except for a 2 minute test - I much prefer the display in XBMC and since mine are next to each other.  The music on the other hand works great, although navigating it can be a hassle, as it doesnt organise properly (I choose an artist, and still have access to all songs) but otherwise its great, and I stand by my comment that the right music can really help your gameplay.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Stefan Leroux on March 17, 2008, 09:52:00 PM
Check back in Manage UPnP Shares to make sure everything was added properly, and reboot the xbox.  I've found sometimes it just tanks the info when you edit them.  Also I can't guarantee which file types work on 360, but mp3 and avi are good choices.

If that still doesnt work then I don't know, you might need someone better than me.  Although think I saw mention somewhere that things need to be scanned to library for sharing to work.  I'm not sure how it works, I just know it does for me, and I'm happy with that.
Good luck mate.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: competes2win on March 18, 2008, 02:27:00 PM
I'm guessing all of your media is on your xbox? because if you have the files on your computer its easy enough to stream those to the 360 via a upnp program such as Tversity.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: Bomb Bloke on March 18, 2008, 05:42:00 PM
So to be clear:

You have the uPnP server enabled.
You have content in your library, and it's set to be shared over uPnP.
The media is in a format the 360 can understand.
The 360 can't see the media at all.

Is this all correct?
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: galeen on March 18, 2008, 05:48:00 PM
F**king AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

It works.  I had to add it to the library for it to work.  When I tried to play a divx it asked to download an update and it played after that.

Let me say again....

F**king AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Thanks all.
Title: Xbmc For Xbox - February 24th 2008 Svn Rev11787 Build
Post by: galeen on March 18, 2008, 08:43:00 PM
Alrighty, I haven gotten through the excitement of Videos playing on the 360, but is is still pretty neat.  No loss over multiple aps.

Music seems to be tougher.  I can only seem to play MP3 and not M4A.  These are songs ripped directly into ITUNES from a cd.

All other music seems good.  I have downloaded the AAC update for 360(this same update was required for DIVX).

Any thoughts?