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OG Xbox Forums => Software Forums => Xbox Homebrew Software => Topic started by: gamemaster14 on May 14, 2003, 08:47:00 PM

Title: Can Mods Or Conversions Be Used In Doomx?
Post by: gamemaster14 on May 14, 2003, 08:47:00 PM
I was just wondering if mods like simpsons and starwars doom could be used with doomx. If not could the code be modified to make them work?
Title: Can Mods Or Conversions Be Used In Doomx?
Post by: gamemaster14 on May 18, 2003, 07:05:00 AM
Does anyone know?
Title: Can Mods Or Conversions Be Used In Doomx?
Post by: DemonSlayer on May 19, 2003, 08:11:00 PM
I haven't tried this *yet* but it should work like this: Get the Doom.wad file and the pwad you want to use (like simpsons.wad). Get DEU or some equal editor, command-line programs also will do. Now all you have to do is to generate a new master wad-file including the pwad you want. Then upload that doom.wad to your x-box and that's it. Only problem is you can't quickly switch between mods, you have to use different wad files.

C ya,
Demon Slayer
Title: Can Mods Or Conversions Be Used In Doomx?
Post by: erikal on May 19, 2003, 09:13:00 PM
I have tried and been unsuccessful Thank you for asking this, I plan on following this thread to get some answers. Good queston.