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OG Xbox Forums => Software Forums => Xbox Bioses => Topic started by: lifeforce4 on April 26, 2004, 11:08:00 AM

Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 26, 2004, 11:08:00 AM
I searched around and wanted to know if there was a tutroial on how to change the blob diffrent colors. I remember seeing a page 2-4 weeks ago on where the offsets are for each color. I have tried using xbtool but I never understood how to use it.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 26, 2004, 11:27:00 AM
xbtool wont let you do anything for 4983 other than pack/unpack
there are offsets/mini tutorial on the blob if you download the 4981blue with info file from xbins under the unofficial section
this is the thc x2 bios that tells how to color mod the blob
Title: x2 4983 Coloring Tutorial?
Post by: CrakkedOut on April 26, 2004, 11:44:00 AM
so this means hex editing then huh??
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 26, 2004, 12:14:00 PM
Psilocybe: Thanks I forgot where I saw the tutorial.

CrackkedOut: Yep Yep HEX Editing is mandatory.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 26, 2004, 02:00:00 PM
as a note i'm not sure how much you'll be able to do to the blob as i know i couldn't even change anything but to remove the TM logo from the bios as far as no ani no xbox logo etc.
i didn't look at modding the colors of the x or even the blob for the x2 4983 but most the stuff i have looked at are encrypted (i knew some parts of the kernel was but not all as much as what is)
and like i said from what i have tried the only things i could patch was to get rid of the TM
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 26, 2004, 03:06:00 PM
Yeah I went back to 4981.06 I changed the blob to a blueish color by just changing 48 to 4C from what the tutorial said. I still dont under stand what is going on there with all the values.

CODE
INIT:8006D9A4 004                 fstp    dword ptr [ecx+48h]; // Blob G Value
INIT:8006D9A7 004                 mov     dword ptr [ecx+44h], 3E800000h; // Blob R Value
INIT:8006D9AE 004                 fld1                   ; Load +1.0
INIT:8006D9B0 004                 fstp    dword ptr [ecx+50h]; // Blob A Value
INIT:8006D9B3 004                 mov     dword ptr [ecx+4Ch], 3E19999Ah; // Blob B Value
INIT:8006D9BA 004                 fldz                   ; Load +0.0
INIT:8006D9BC 004                 pop     esi

In hex it looks like this-the 48 is the 48h seen above as green value ...

0x0005D9A0  70 08 00 00 D9 59 48 C7-41 44 00 00 80 3E D9 E8
0x0005D9B0  D9 59 50 C7 41 4C 9A 99-19 3E D9 EE 5E D9 59 54
0x0005D9C0  D9 EE D9 59 58 D9 EE D9-59 5C D9 E8 D9 59 60 D9
0x0005D9D0  E8 D9 59 64 D9 E8 D9 59-68 C7 41 6C 33 33 13 40

to change the values...

Blob G Value : 48 (48h) : green value is set as 1.0 - swap value with another color channel to change. i.e.: swap green 48 with blue 4C gives you a 1.0 blue value (1.0 = 255) and a green value you can play with. use the base converter in hex workshop to save alot of headache from mental equations.


I Hex edited the 48 to 4C. Are the RGB values just for the blob? What is the A value for? Where can I find how to change the other parts of the blob scene (fog, lights etc..)?

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on April 26, 2004, 05:28:00 PM
All i know is, i have seen the blue one packaged as a rar [not saying where to get it]

but, take this as a hint:

XBOX/Bios/Xecuter/Xecuter 2/Unnoficial (or custom)

Also, when i edited my own in xbtool, it only changed the initial orb (i made it red, so when u power on its red for a second) - then it changes back to green, then right before it explodes red dust comes around it and blows up into my red X logo.

Im sure you could make the whole blob red too, using some hex editing, but thats too confusing to me.

Ill wait for someone to package it wink.gif

pm me on efnet my nick = "johnney5" if you got a red one =)
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 26, 2004, 05:42:00 PM
Yeah I know about the tHc Blue Blob. I have changed it to a purple color and now it is black after my last change. I dont really under stand how I changed it I just know I can. That is why I am asking what the R,G,B, and A values each are for. Once I know that I could change it to red or what ever color I want. How did you make red dust? I dont understand that part.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on April 26, 2004, 05:50:00 PM
Hey, all i did was get the most recent xbtool version. It automatically changes the "blob" color to the "X spotlight" color, or one of them. Just check the xbtool website (google it), they have it somewhere in the changelog.

It doesnt change the entire blob color, only when u first turn on your xbox (you will see a little dot with the color, i see a little red orb, then it changes to green as it expands, flubbers around a bit as green), then right when its gonna explode red dust comes out and the blob turns red/explodes into the X logo.

Try it out, all you need is xbtool like i said.
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 26, 2004, 06:11:00 PM
QUOTE
It doesnt change the entire blob color, only when u first turn on your xbox (you will see a little dot with the color, i see a little red orb, then it changes to green as it expands, flubbers around a bit as green), then right when its gonna explode red dust comes out and the blob turns red/explodes into the X logo.

exactly, he wants the whole thing that color
also all xbtool really does is change the part of the ani where it goes from the blob to the x to teh color of the inner x so when it fades in it doesn't look horrible
Title: x2 4983 Coloring Tutorial?
Post by: heinrich on April 26, 2004, 06:20:00 PM
QUOTE
That is why I am asking what the R,G,B, and A values each are for.

R = red
G = green
B = blue
A = alpha
values are from 0.0 (0) to 1.0 (255)
Alpha is how opaque an object is, if you set it to 0.0, it will almost invisible, 1.0 makes it a solid.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 26, 2004, 06:39:00 PM
PENiX: Yeah I used XBTool to change the X logo awhile back I just thought you were talking about something else.

heinrich: Thanks that explanes a lot.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on April 26, 2004, 08:31:00 PM
You can mod the blob using any kernel from any bios. You simply look for the hex string that occurs before the section which is the the same throughout. If you want I can post them.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 27, 2004, 09:29:00 AM
Is not this the HEX strings?

0x0005D9A0  70 08 00 00 D9 59 48 C7-41 44 00 00 80 3E D9 E8
0x0005D9B0  D9 59 50 C7 41 4C 9A 99-19 3E D9 EE 5E D9 59 54
0x0005D9C0  D9 EE D9 59 58 D9 EE D9-59 5C D9 E8 D9 59 60 D9
0x0005D9D0  E8 D9 59 64 D9 E8 D9 59-68 C7 41 6C 33 33 13 40

If not please post them.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on April 27, 2004, 09:55:00 AM
Thats somewhat what I mean. Everyone changing the bios blob seems to be using only x2 4981 because the locations for that are documented but they are not for other bios kernels but it you simply load the kernel  in your hex editor and search for certain string it will bring you to that location for you selected bios. For instance the initial flubber glow color is always after this string "0000C1E0180D" and for each of the strings there is only one occurance of them making it easy to assume it's the right place. Also to find the color RGB values simply search for "70080000D959" which right after it is the value for G. 3 bytes after G is R, 12 bytes after G is the alpha, and 15 bytes after G is the B value. As for the flubber radius it's always after "D95968C7416C". I could put it more structered list if you want and also include the other items from jbones info such as the scene color  
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on April 27, 2004, 10:01:00 AM
QUOTE (lifeforce4 @ Apr 27 2004, 03:39 AM)
PENiX: Yeah I used XBTool to change the X logo awhile back I just thought you were talking about something else.

Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 27, 2004, 10:06:00 AM
Hey cool thanks for the info. I only used 4981 because I already had it unpacked saved me an extra step and about 4 seconds lol. I will try to do 4983 next.

PENiX: Yeah I got what you are saying I have the latest XBTool 1.0.22.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 27, 2004, 10:21:00 AM
smile.gif

Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 27, 2004, 12:13:00 PM
Thank you so much 82ross, I was not understanding how to change the color. I was just putting the RGB values from hex color codes #RRGGBB. Like you have #FF0000 for pure red.

Thanks again,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 27, 2004, 12:55:00 PM
QUOTE (angelfly @ Apr 27 2004, 09:48 PM)
Ok it's done, for those of you who want to mod the flubber from another bios such as X2 4983 or EvoX M7 you can use this small program I made that will go through the xboxkrnl.img and report the offsets you need for editing. Just stick it in the directory with your xboxkrnl.img and either double-click it or run it from a prompt. All kernels I've tested so far have worked. If one doesn't work for you then let me know

Download it here: http://mysite.verizo...x/flubbered.zip

you've gotta reupload that or pm me and i can upload it to one of my sites and host it
it's not working on yours
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 27, 2004, 02:41:00 PM
awsome

can i just ask what the scene geometry section is?  cam angle or something?

also could i recommend you include fstream and do an output file for that?
also is there a way to put what the current value is?  i know it'll just be the first 3 bytes (6numbers) but it would be nice


how do you search for offsets anyway to output it?  i need to look into that as i see where it'd come in handy, don't kow how to code that myself
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 27, 2004, 03:18:00 PM
CODE
80073F26 00C       fstp    dword ptr [esi+2Ch]; // scene geometry color 1a -   swap with 1b to   make blue
80073F29 00C       fld     ds:flt_80012DB8; Load Real
80073F2F 00C       fst     dword ptr [esi+30h]; // scene geometry color 1b -   swap with 1a to   make blue
80073F32 00C       fld1      ; Load +1.0
80073F34 00C       fstp    dword ptr [esi+34h]; // alpha
80073F37 00C       fld     st(1)     ; Load Real
80073F39 00C       fstp    dword ptr [esi+38h]; // red
80073F3C 00C       fld1      ; Load +1.0
80073F3E 00C       fstp    dword ptr [esi+3Ch]; // scene geometry color 2a -   swap with 2b to   make blue
80073F41 00C       fst     dword ptr [esi+40h]; // scene geometry color 2b -   swap with 2a to   make blue
80073F44 00C       fld1      ; Load +1.0
80073F46 00C       fstp    dword ptr [esi+44h]; // alpha
80073F49 00C       fld     st(1)     ; Load Real
80073F4B 00C       fstp    dword ptr [esi+48h]; // red
80073F4E 00C       fld1      ; Load +1.0
80073F50 00C       fstp    dword ptr [esi+4Ch]; // scene geometry color 3a -   swap with 3b to   make blue
80073F53 00C       fstp    dword ptr [esi+50h]; // scene geometry color 3b -   swap with 3a to   make blue


Scene geometry is just what JbOne labelled it. I havent altered them but i think its just the rest of the scene. IE the pipes n ball bearing models that make up the rest of the thing.
Title: x2 4983 Coloring Tutorial?
Post by: Robs2u on April 27, 2004, 03:34:00 PM
What hex editor are you guy's using?Cause the one im using in NOT n00b friendly,Please don't flame me i wanna teach myself this without someone walking me through it or using an idiot guide or assmonkey ez software with a pretty gui.I would just be happier doing it myslef :=)
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 27, 2004, 03:37:00 PM
Hex Workshop is probably the best ive used.

(BTW the code i pasted above isnt from any hex editor.)
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 27, 2004, 03:40:00 PM
alright got ya, the word geometry threw me off i guess, and i didn't look back to see what you quoted there
i use hackman which has everything and is simple to use and freeware, it's on download.com
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 27, 2004, 03:55:00 PM
I use HIEW as my HEX editor. I like it because it is so compacked. Do you guys know where the colors for the Logo on boot up are in the BIOS? I rather know so I can HEX Edit the newest BIOS instead of waiting for the next XBTool.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on April 27, 2004, 04:07:00 PM
Hey thanks, im gonna try this a little later. Seems good enough, im really needing a nice red one =)
Title: x2 4983 Coloring Tutorial?
Post by: CrakkedOut on April 28, 2004, 07:55:00 AM
umm can someone explain what a scene geometry is?? ive never got deep into hex editing before.....
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 28, 2004, 07:57:00 AM
Scene Geometry A

0x00063F21      dword ptr [esi+28h] ; // red
0x00063F26      dword ptr [esi+2Ch] ; // green
0x00063F2F      dword ptr [esi+30h] ; //  blue

Scene Geometry B

0x00063F39      dword ptr [esi+38h] ; // red
0x00063F3E      dword ptr [esi+3Ch] ; // green
0x00063F41      dword ptr [esi+40h] ; // blue

Scene Geometry C

0x00063F4B      dword ptr [esi+48h] ; // red
0x00063F50      dword ptr [esi+4Ch] ; // green
0x00063F53      dword ptr [esi+50h] ; // blue

Ive never tested them seperately but it works fine swapping green and red. Ill look into fog a bit later.

Scene geometry is just everything you can see besides the flubber and the fog. Its just the rest of the scene, the pipes and tubes above and below the flubber. Its just a label JbOne gave it all when he started reversing the kernel. It doesnt really mean anything.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 28, 2004, 11:31:00 AM
I have changed the blob on my 4983 and 4981.06 BIOS to blue only because I followed what was said to change it. I am sorry I still dont under stand the color codes I made my blob dissapear and turned it black trying to edit it to this purple color.

angelfly: your program gives offsets of 0x5d9xxx but my hex editor shows the offsets in 0x800xxxxxx. How does that work out? Right now I just use your advice and search for 700800006d959 and go from there.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 28, 2004, 12:00:00 PM
For purple swap 48 with 44, so red becomes 1.0 and green becomes 3E800000. Now change 3E 80 00 00 to 00 00 00 00 in hex. (Remember how floats appear "reversed")

Next change 4C (blue) from 3E 19 99 9A to 1.0 which is 3F 80 00 00. This would give you:

R=255 G=0 B=255 = purple

In 4981

0x0005D9A0 70 08 00 00 D9 59 44 C7-41 48 00 00 00 00 D9 E8
0x0005D9B0 D9 59 50 C7 41 4C 00 00-80 3F D9 EE 5E D9 59 54
0x0005D9C0 D9 EE D9 59 58 D9 EE D9-59 5C D9 E8 D9 59 60 D9
0x0005D9D0 E8 D9 59 64 D9 E8 D9 59-68 C7 41 6C 33 33 13 40

You may want to adjust the values to your liking a little, but remember one value has to be 1.0(255).

Your blob probably dissapeared cos you fiddled with the Alpha.
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 28, 2004, 01:11:00 PM
someone correct me if i'm wong, but the 0x800 refers to it's address in memory
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 28, 2004, 01:14:00 PM
^^ I think that is what they are but I dont get the offsets that angelfly's program puts out.

82ross: Ohhh.. man I was not getting how you changed the values. I feel so dumb having no clue that you had to change 3F 08 00 00. it all makes sense now. Thanks for all the help guys.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Robs2u on April 28, 2004, 02:09:00 PM
grr.gif

Lifeforce tell us how it looks when ya get it going so i have some kind of hope lol
Title: x2 4983 Coloring Tutorial?
Post by: anekin007 on April 28, 2004, 02:57:00 PM
hmm..is there or will there be a pre made color for the flubber?  i want to change mines but my computer is old and the hex program and others wont load up.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 28, 2004, 05:10:00 PM
Yeah I will post once I get it working right now I droped my cable and it pulled out my progammers ribbon cable so I have to open my xbox up. If I ever understand this well enough I will start editing the colors for people if they want it.

Some one should make a program that will test/view the BIOS so we dont have to flash everytime to check. That would be really useful.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 28, 2004, 05:56:00 PM
QUOTE (82ross @ Apr 28 2004, 04:00 PM)
For purple swap 48 with 44, so red becomes 1.0 and green becomes 3E800000. Now change 3E 80 00 00 to 00 00 00 00 in hex. (Remember how floats appear "reversed")

Next change 4C (blue) from 3E 19 99 9A to 1.0 which is 3F 80 00 00. This would give you:

R=255 G=0 B=255 = purple

In 4981

0x0005D9A0 70 08 00 00 D9 59 44 C7-41 48 00 00 00 00 D9 E8
0x0005D9B0 D9 59 50 C7 41 4C 00 00-80 3F D9 EE 5E D9 59 54
0x0005D9C0 D9 EE D9 59 58 D9 EE D9-59 5C D9 E8 D9 59 60 D9
0x0005D9D0 E8 D9 59 64 D9 E8 D9 59-68 C7 41 6C 33 33 13 40

You may want to adjust the values to your liking a little, but remember one value has to be 1.0(255).

Your blob probably dissapeared cos you fiddled with the Alpha.

So if I get this right you switched red and green, so now red is 255 is color always and green I changed to 0 (none of the color green) then blue was another number and I bumped it up to 255 correct? So if I switch red and blue so that blue is always 255 that should leave me with red and green (which is already at 0) and I can edit reds color to be less? Also how is 3F 80 00 00 equal to 255? In hexadecimal FF is equal to 255. Just trying to understand how to lower the number from 255 to something else like 167 or 150.

I also just flashed my BIOS 4981.06 and 4983.06 with the new purple blob and it looks great.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 29, 2004, 12:09:00 AM
3F 80 00 00 is a float not a byte! Floats can hold values >>>>> than FF/255

167 is 43270000h and in your hex editor will be 00 00 27 43
150 is 43160000h and in your hex editor will be 00 00 16 43

Converter
enter a decimal and click not rounded and see the value in hex below.

The way your thinking about making blue set at 1.0 and adjusting red is right.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 29, 2004, 02:01:00 AM
Alright thanks for all the help. I cant find the scene geometrys at the offsets below I have looked for each one with no luck. Are they diffrent in each version?

Thanks,
Kyle


Scene Geometry A

0x00063F21 dword ptr [esi+28h] ; // red
0x00063F26 dword ptr [esi+2Ch] ; // green
0x00063F2F dword ptr [esi+30h] ; // blue

Scene Geometry B

0x00063F39 dword ptr [esi+38h] ; // red
0x00063F3E dword ptr [esi+3Ch] ; // green
0x00063F41 dword ptr [esi+40h] ; // blue

Scene Geometry C

0x00063F4B dword ptr [esi+48h] ; // red
0x00063F50 dword ptr [esi+4Ch] ; // green
0x00063F53 dword ptr [esi+50h] ; // blue

Added: Ah I figured it out the offsets to angelfly's program is off by one and so I was searching in the wrong place.

Instead of 0x00063F21 it should have been 0x00073F21.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 29, 2004, 03:20:00 PM
smile.gif

(Thanks for the edit below Psilocybe wink.gif )
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on April 29, 2004, 05:27:00 PM
-edit-
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on April 29, 2004, 06:33:00 PM
Could some one give me an example of changeing the Scene Geometrys?

Scene Geometry A

0x00063F21 dword ptr [esi+28h] ; // red
0x00063F26 dword ptr [esi+2Ch] ; // green
0x00063F2F dword ptr [esi+30h] ; // blue

Scene Geometry B

0x00063F39 dword ptr [esi+38h] ; // red
0x00063F3E dword ptr [esi+3Ch] ; // green
0x00063F41 dword ptr [esi+40h] ; // blue

Scene Geometry C

0x00063F4B dword ptr [esi+48h] ; // red
0x00063F50 dword ptr [esi+4Ch] ; // green
0x00063F53 dword ptr [esi+50h] ; // blue

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on April 30, 2004, 05:03:00 AM
Just swap the values around, you cant alter any values beyond that.

Psilocybe i know what you mean, i let my excitement run away with me. Pls update your quote.
Title: x2 4983 Coloring Tutorial?
Post by: DJLotus on April 30, 2004, 07:27:00 PM
i do like the white of the bios, but the everything besides the flubber is there.

i'd like to be able to make the flubber purple (i like purple. mmmm purple) and to have the white xbox logo screen. it was pretty awesome. i hope that someday it'll be really simple to do this.
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on April 30, 2004, 09:02:00 PM
QUOTE (Psilocybe @ Apr 27 2004, 10:41 PM)
awsome

can i just ask what the scene geometry section is?  cam angle or something?

also could i recommend you include fstream and do an output file for that?
also is there a way to put what the current value is?  i know it'll just be the first 3 bytes (6numbers) but it would be nice


how do you search for offsets anyway to output it?  i need to look into that as i see where it'd come in handy, don't kow how to code that myself

Hey sorry about the lateness  of this. I just now noticed your question and request in that thread. I could definately make a version to output the stuff to a file. The program is written in C so I won't be using fstream but instead fprintf(). But anyways all C code is do able in C++ so if you wanted to display the offset use the ftell() function which which return the current location in a file along the printf using the %x (or %X for uppercase) modifier to display the value in hex. If you wanted to do it in C++ (I haven't done C++ in a long time lol) I beleive you would do something like this:

CODE

cout<< setiosflags(ios::hex);
cout<< 1234 <


and that would display 1234 in hex, in order to switch it back to decimal just do:

CODE

cout<< setiosflags(ios::dec);


Hope that helps. Also just to let you know I'm planning on releasing a ppf pack for different bios colors. I just have to wait for my Xenium to arrive to test them all(had a bad TSOP flash while messing around)
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 01, 2004, 05:09:00 AM
^^ That sounds really cool, will the ppf change everything or just the flubber in the bios?

I changed my flubber to blue when I was going for a dark purple. Here is what I did why is it now this color blue?

0x0006D9A0 70 08 00 00 D9 59 4C C7 41 48 00 00 00 00 D9 E8
0X0006D9B0 D9 59 50 C7 41 44 33 33 33 F3 D9 EE 5E D9 59 54

I wanted Red=153(0.6) Green=0(0.0) Blue=255(1.0)
This is what I got for red.
0.60 = 3F333333 = 33 33 33 F3

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on May 01, 2004, 05:36:00 AM
tongue.gif
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 01, 2004, 05:56:00 AM
QUOTE (angelfly @ May 1 2004, 09:20 AM)
the ppf files will be for the color unless I can figure out where fog is. But as for your problem with the color isn't .6 = 3F19999A hence 9A 99 19 3F

Sorry I ment to say 0.7 not 0.6 but the color is a full blue like red and green are 0 with blue being 1. When ever I try and change the value to something other then 3F080000 it seems to just set it at 0. Can you only have 0.0 and 1.0 as the floats?

0x0006D9A0 70 08 00 00 D9 59 4C C7 41 48 00 00 00 00 D9 E8
0X0006D9B0 D9 59 50 C7 41 44 33 33 33 F3 D9 EE 5E D9 59 54

The area in bold is what I have been changing. Here is what I have tried 3F080000, 43250000, 3F333333, and all values from 0.0 to 1.0 in increments of 0.05.



Also what ppf program should I use to apply the color ppf's if/when you make them? I use HCE 0.7 to apply ppf's to Halo but never needed to use a ppf on any other thing.

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 01, 2004, 11:34:00 AM
notsloth: For the scene geometry all you can do is flip them around so you can have blue, red, or green and thats it (from what I understand).

Examples

Unedited: Every then is green.
0x00063F21 dword ptr [esi+28h] ; // red
0x00063F26 dword ptr [esi+2Ch] ; // green
0x00063F2F dword ptr [esi+30h] ; // blue

0x00063F39 dword ptr [esi+38h] ; // red
0x00063F3E dword ptr [esi+3Ch] ; // green
0x00063F41 dword ptr [esi+40h] ; // blue

0x00063F4B dword ptr [esi+48h] ; // red
0x00063F50 dword ptr [esi+4Ch] ; // green
0x00063F53 dword ptr [esi+50h] ; // blue


Edited: Every then is blue.
0x00063F21 dword ptr [esi+28h] ; // red
0x00063F26 dword ptr [esi+2Ch] ; // blue
0x00063F2F dword ptr [esi+30h] ; // green

0x00063F39 dword ptr [esi+38h] ; // red
0x00063F3E dword ptr [esi+40h] ; // blue
0x00063F41 dword ptr [esi+3Ch] ; // green

0x00063F4B dword ptr [esi+48h] ; // red
0x00063F50 dword ptr [esi+50h] ; // blue
0x00063F53 dword ptr [esi+4Ch] ; // green

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 01, 2004, 07:56:00 PM
I only changed it once, and when I did I changed all three I dont know why just did I will try out doing just one and see what happens. That might be why it is not working for you.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 04, 2004, 08:06:00 AM
Ok I got the Xenium installed and I've got the patches all made. They are for X2 4983.06 Here are the colors I have:

Navy Blue
Orange
Pink
Purple
Red
Sky Blue
White
Yellow

Right Now I'm testing each patch to make sure they work properly. After I'm done I'll post the link
Title: x2 4983 Coloring Tutorial?
Post by: jhoff80 on May 04, 2004, 09:03:00 AM
Will these patches work on version 4981 as well so that other things can be edited with XBTool, or do they only work on 4983?
Title: x2 4983 Coloring Tutorial?
Post by: BloodyMary on May 04, 2004, 09:08:00 AM
QUOTE (jhoff80 @ May 4 2004, 01:03 PM)
Will these patches work on version 4981 as well so that other things can be edited with XBTool, or do they only work on 4983?


No they won't work on 4981... there is plenty of modification info out there already for 4981 though..


angelfly,

tHANK YOU much for the patches BTW...
Title: x2 4983 Coloring Tutorial?
Post by: j4ever on May 04, 2004, 09:40:00 AM
so for the patches...is the white one like the video with the green flubber and white background?

otherwise...what do these patches actually do?
Title: x2 4983 Coloring Tutorial?
Post by: j4ever on May 04, 2004, 10:02:00 AM
is there any way of changing the black background to white?  

basecally....how do i make my bios like the one on the video?
Title: x2 4983 Coloring Tutorial?
Post by: 4NIC8TOR on May 04, 2004, 01:40:00 PM
JbOne has already found all of this....why not ask him for help?  He should know which values to change for the background and fog, right?
Title: x2 4983 Coloring Tutorial?
Post by: BloodyMary on May 04, 2004, 01:43:00 PM
QUOTE (4NIC8TOR @ May 4 2004, 05:40 PM)
JbOne has already found all of this....why not ask him for help?  He should know which values to change for the background and fog, right?

Correct me if I'm wrong, but JbOne was working with 4981 and not 4983...  unsure.gif
Title: x2 4983 Coloring Tutorial?
Post by: EcL|PsE on May 04, 2004, 02:10:00 PM
yeh and i dont think jbone figured out the fog.
atleast on teh bios i have it still looks greenish fog
Title: x2 4983 Coloring Tutorial?
Post by: Robs2u on May 04, 2004, 02:29:00 PM
biggrin.gif .Very nice of you to do.
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 04, 2004, 03:44:00 PM
I bow to you angelfly lol thanks for doing this. All I was able to chang the blob to was Red, Blue, Green, and Purple. Now I can see how to make other colors.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: BloodyMary on May 04, 2004, 05:21:00 PM
laugh.gif
Title: x2 4983 Coloring Tutorial?
Post by: BloodyMary on May 05, 2004, 05:47:00 AM
QUOTE (angelfly @ May 5 2004, 06:35 AM)
If it was using the No Flubber patch then it was entirely my fault, after reading what you wrote I went through and tested each one over and all except that one worked. I think I may have patched it against an already patched file when making it. I uploaded a working version: http://www.angelfire.../noflubber2.zip

Hey cool... thanks for the info angelfly.  I don't think it was anything you did... just my own carelessness actually I'm sure... I patched a fresh 4983.06 with with ppf-o-matic and your purple ppf file... then I use the bat program team xecuter inclued with the bios to make it a 1 meg image... transfered the file to my xbox... then I booted the xbox to evox... turned off switches 1, 2, 3 (and I'm not sure about switch 4 - that's where I fu**ed it up I think, I don't know if I left it on or off)... then I flashed and it powered down... then it was toast...  ohmy.gif  ... so I fidled with every combination of switches and couldn't get it to come back up... unfortunately I didn't have a parellel cable at home so I had to wait till I came to work today to get one... now I can't wait to get home and try to flash via the cable, since I've never done that before, it should be fun...   smile.gif

EDIT: Went home on lunch and took my laptop with me with the parallel cable... flashed bank 1 with evox m7 bios .. flipped switches 3 + 4 on and booted up and wallah... back in business...  biggrin.gif  biggrin.gif
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 05, 2004, 08:19:00 AM
Glad to hear you got your xbox back up bloodymary. What do you guys think is better a ppf that changes the file or an .exe that can run on its own? I could make the exe's but it sounds like people like ppf's better.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 06, 2004, 08:27:00 AM
That is what I was thinking. I will start working on making them to releas if not just for me then.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Neilor on May 07, 2004, 06:14:00 AM
82ross Any luck putting some instructions together on white background bios?
Title: x2 4983 Coloring Tutorial?
Post by: Din on May 09, 2004, 03:08:00 AM
Angelfire will not let me dl the patches. Anyway, I am working on 4981 and trying to get it orange.

my code is...

44C7 4418 0000 003F D9E8 D959 50C7 414C 0000 0000 D9EE
This should give
R=1.0 (255) G=0.5(112) B=0.0(0) A=1.0(255)
It's effect is going orange then green. How can i make a constant orange?
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 09, 2004, 06:22:00 PM
No luck yet on changing the X logo or Text. I have been playing paintball over the week so I did not get working on the exe for changing the blob. I should have time to do that this week and playing around with 4983.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 10, 2004, 10:17:00 AM
QUOTE (angelfly @ May 10 2004, 12:22 PM)
I didn't spend too much time on it either I've been messing around witht the flubber still. Now I'm able to make the scene fully red or blue (including the color of the fog). If I can find the other stuff I can make a 4983 color mod like the 4981. I already have m7 fully red and blue. Once I tinker with ti a bit more I'll release some more patches

You found the fog? What version 81 or 83? Do you mind releasing them here or PMing me?

Thanks,
Kyle
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 10, 2004, 02:02:00 PM
QUOTE (angelfly @ May 10 2004, 03:14 PM)
Yeah I found it in 4983 (but can also track down on any other). It's just like the scene geometry. Goto 5e81f and you should see "e8" then 5 bytes after you should see "ec". Just switch those two and you've got red fog. Also 3 bytes away from ec you should see "f0", switch that with ec for blue fog. Also if you want no fog then change then change all three to "ec"

Thanks angelfly thats cool now that the fog is changed. Good Job  biggrin.gif

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on May 10, 2004, 03:23:00 PM
Hey, do these patches change the X logo as well?

Cuz i dont see the point if xbtool doesnt support the latest x2 bios, why not just use the one that xbtool supports?

Thanks for the patches tho
Title: x2 4983 Coloring Tutorial?
Post by: ScOrPiOn-X on May 10, 2004, 05:32:00 PM
QUOTE (angelfly @ May 11 2004, 11:28 AM)
I had only decided to do X2 4983 because I assumed it was the most popular being the latest x2 and all. My main bios is Evox M7 (which has a full red intro) so I really don't keep up with other bios' but if people want patches for other bios' just let me know and I'll make patches for them. Also I would have to make them for different configurations because after you change the colors you can no longer change the bios using xbtool. So I would have to make the patch based on a bios with your exact configuration (e.g no tm, boot from f:, etc).

Hey angelfly, that'll be cool if you can do that.

But I have a question, more than a querry I think.

But can't you apply the patch after you made the modifications!?

Like when changing the boot order, the X color and what ever else that might be changed using Xbtool.

Ofcourse I'm talking about the bios's that are supported with XBtool and not 4983.06.

Nice patches by the way, haven't tried them yet as I have little time in my hand at the moment but I have been following this very closely when I'm online.

Keep up the good work.

GreetZ

PS: Also,  can you make a .exe proggy like Xbtool to do this patches?  Of course as soon as you guys work out all the ins and outs.  Or maybe talk to NightShd and see if your patches can be implemented in his tool just like the X thingy, just an idea.  Good Luck!
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 11, 2004, 02:08:00 AM
I just made one right now that changes it to my colored setup. With it I am having a little bit of a problem getting it to work on already edited versions of the BIOS but it works with a clean 4983.06.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: ScOrPiOn-X on May 11, 2004, 04:03:00 AM
angelfly :- thanks for the info bro, that heleped me understand a little more to what is going on.  Thanks again.

lifeforc4 :- that's good to hear man, by the looks off things they are looking good.

Hope you guys can pull this off.

GreetZ
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 11, 2004, 05:38:00 AM
QUOTE (angelfly @ May 11 2004, 07:12 AM)
Yeah there are a bunch of changes when you pack it. However a patch for the kernel file could be made like that. Since the spot it's needs to patch will not change.

Never thought of just patching the kernel file. That should make things a lot easier. I will try that today.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: PENiX on May 11, 2004, 12:35:00 PM
Edit:

Only two seconds later i spotted the reply about it editing the kernel (therefore not alowing it to be opened in xbtool)

Hey angelfly do you have Aim/MSN/IRC/e-mail where i could ask for a request?

If i sent you something, could you patch it for me, then send it back?

That would be awesome, please instant message me on aim JJKM4A1 if you got a minute!
Title: x2 4983 Coloring Tutorial?
Post by: j4ever on May 11, 2004, 01:39:00 PM
Why is it that nobody responds on how to make the white bios?  Somebody should upload that bios to xbins.org.  

I really dont understand all this talk of fog/flubber.  I think that the flubber color change along with the X-Logo change would only look cool on the white background.  

Somebody please hook us up with the WHITE BACKGROUND!!!!!!!!!!!!!!!!!!!!!
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 11, 2004, 03:22:00 PM
the white background from my knowledge can't be done with simple hex edits, you need the source of the bios to do it
Title: x2 4983 Coloring Tutorial?
Post by: Spike13 on May 13, 2004, 05:36:00 PM
QUOTE
Yeah I found it in 4983 (but can also track down on any other). It's just like the scene geometry. Goto 5e81f and you should see "e8" then 5 bytes after you should see "ec". Just switch those two and you've got red fog. Also 3 bytes away from ec you should see "f0", switch that with ec for blue fog. Also if you want no fog then change then change all three to "ec


So can you post the one for 4981

And i can make a program to patch bios files (Only if i could fully understand how this work), So far i have red with still green fog, mist at the start and can't change it
Title: x2 4983 Coloring Tutorial?
Post by: Spike13 on May 13, 2004, 07:00:00 PM
wink.gif
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 14, 2004, 08:26:00 AM
ohmy.gif

No space to do anything. :/

Least i can revise more without a pc.
Title: x2 4983 Coloring Tutorial?
Post by: j4ever on May 15, 2004, 04:28:00 PM
FLUBBER CHANGING IS COOL!!!

HAVING A WHITE BACKGROUND IS BETTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


LET"S GET THIS DONE!!!!!!!!!!!!
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 15, 2004, 04:55:00 PM
smile.gif  glad to see ya in the thread
Title: x2 4983 Coloring Tutorial?
Post by: lookformeb on May 16, 2004, 04:25:00 PM
I'd like to add this for the record.

As of 4/25/04, 1:24, Team Gueux had completed the white background on an older BIOS.
user posted image

As of 5/17/04, 3:32, X2 4980 BIOS is in the works and almost completed (as you can see, nearly done).
user posted image

Images taken from http://www.gueux-for...showtopic=22875
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 16, 2004, 04:45:00 PM
smile.gif not just a simple colour hex.
Title: x2 4983 Coloring Tutorial?
Post by: j4ever on May 17, 2004, 05:52:00 PM
it would be cooler if this white background could be done with 4981.
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 17, 2004, 06:24:00 PM
4981 and 4980 are the same bios with just a boot order change
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 18, 2004, 04:24:00 AM
like you had to ask if we wanted the full bootup in white. pfft
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 18, 2004, 05:49:00 AM
Good work angelfly. Sorry i missed you on irc yesterday, i was well asleep. Ill try and catch you today.

The answer to your question though was, its entirely depends on whats in the function you noop.
Title: x2 4983 Coloring Tutorial?
Post by: atomiX on May 19, 2004, 06:59:00 AM
tongue.gif
i've been following this topic for a while now and understand pretty much how it works and have modded my own animation...
the thing i have trouble understanding is why one of the values must be 1.0 (255) (is it because the offset to change this hasn't been found?)

BTW: how do you take a video cap of the bios boot-up? i know how to do it in games with a certain app that i won't mention  wink.gif but i have no idea how to do it for the bios other than tv capture...

also, nice work guys on this whole flubber thing
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 19, 2004, 07:26:00 AM
QUOTE (atomiX @ May 19 2004, 02:59 PM)
sup guys (and girls)  tongue.gif
i've been following this topic for a while now and understand pretty much how it works and have modded my own animation...
the thing i have trouble understanding is why one of the values must be 1.0 (255) (is it because the offset to change this hasn't been found?)

BTW: how do you take a video cap of the bios boot-up? i know how to do it in games with a certain app that i won't mention  wink.gif but i have no idea how to do it for the bios other than tv capture...

also, nice work guys on this whole flubber thing

the reason why one must be set to 1 is because when it was compiled the value of the green when set to 1.0 so if you dissassemble your kernel and go to that section you'll see that instead of loading the value it simply uses fld1 which loads 1.0 onto the FPU register stack and then you see it perform the FSTP instruction which moves it from the stack to that memory location. As for capturing the bootup you'll need to use a tv capture card with software to record it
Title: x2 4983 Coloring Tutorial?
Post by: atomiX on May 19, 2004, 07:35:00 AM
k thanks
already have tv cap on my laptop so it's all good
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 10:01:00 AM
i'm probably just plain doing this wrong, but i set all the values for the blob to 0 (other than the alpha) and didn't get any sort of error, but the blob just plain stayed green
i was trying to do this all through hex edit only as i couldn't get my ida to work properly for me nor do i understand how to edit from there as much as i do from hex
if i were to set a value to 0 i would change the original number to 00 00 00 or 00 00 00 00?
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 19, 2004, 01:24:00 PM
You can only set two of them to 0.0, one will still be 1.0. It would be 00 00 00 00.
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 19, 2004, 03:23:00 PM
QUOTE (blinky8225 @ May 19 2004, 10:53 PM)
Has anyone figured out how to change the logo color for the 4983 yet?
It seems we are working backwards with this bios figuring out the more complicated stuff first. For every other bios we were always able to change the logo color long before we were able to change the boot up animation.

Thank You

I think getting rid of the hard stuff first is the best way then finsh up by taking care of the easy stuff. But I'll look into those logo colors for 4983 tonight.

Psilocybe: I assume your trying to make your flubber black by setting all the values to 0. It is possible that one of the values does not have to be 1.0 but then again the only other value it can be is 0.0. All you need to do is switch the address where it sets green to 1.0. I switch it with 6c which is the address that holds the flubber radius since that value is set later or to make it simpler give it the address of red or blue and then set then both to 0.
Title: x2 4983 Coloring Tutorial?
Post by: slick320 on May 19, 2004, 04:52:00 PM
biggrin.gif
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 05:08:00 PM
QUOTE
It would be 00 00 00 00.

well damn, i guess i don't get it then because when i look through where the memory addresses are i see like a7 for one then i see aa, this is only 4 bytes later, how can it be the correct location if it does need to be 00 00 00 00?

Angelfly, i guess maybe i'm not cut out for this, casue i don't understand
also i've successfully changed the TM to not show, the string is the same as it has been from at least 4980, i've tried the xlip and stuff but it hasn't exactly worked.  the tm has worked though
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 06:51:00 PM
i think i may understand that and will try it out tomarrow to get my black flubber and scene geometry

the hex string for the TM logo is 455c c1e0 1889 search for that and change the 18 to a 20 to remove the TM
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 07:59:00 PM
sounds good

until just now i haven't even heard of the flubbered program, i guess i'll look back through this thread?
Title: x2 4983 Coloring Tutorial?
Post by: slick320 on May 19, 2004, 08:33:00 PM
QUOTE
for a white flubber simply change the red and the blue to 3F800000 (don't forget to do it backwards) and for black I just explained in my previous post how to do it.


I was wondering how I would go about doing so as I dont have IDA just Hex workshop. So in other words how would I go about changing the red and the blue to 3F800000 using a hex editor
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 08:54:00 PM
read back through the thread
basicly you take your value for R G & B individually
if you have 128r 40g and 225b then you take the 110 and divide it by 225 (110/255) this will give you your decimal value 0.43 then convert this with a base converter to the float 3EDC28F6 but since it's intel byte order you use F628DC3E
Title: x2 4983 Coloring Tutorial?
Post by: slick320 on May 19, 2004, 09:06:00 PM
Alright I get everything its just that the base converter provided by the link is kinda confusing. Once I put F628DC3E in the decimal flaoting point I get NaN for decimal Value entered then alot of zeros. What did I do wrong :S ?
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 19, 2004, 09:12:00 PM
no the number you need to put in is the decimal number up in the first box
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 20, 2004, 03:58:00 AM
Sad day Monday. While running linux I messed up my NTFS partitions. I lost all my code for the flubber exe's along with my 2,400+ MP3's. Losing the exe's code was not a big deal I was stuck trying to get it to work anyways I dont know that much in C and C++. I will try a diffrent way when I get back home right now I am in NY looking at houses.

angelfly: What are you looking for now?

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 20, 2004, 11:21:00 AM
QUOTE (blinky8225 @ May 20 2004, 08:20 PM)

Thank you very much. I hope you are able to find the rest.

you must have missed what he said, he wasn't looking at 4983,he accedentally looked at 4981
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 20, 2004, 01:38:00 PM
yeah i couldnt get the colors to change, like i said the only thing i could get to work out for me was to remove teh tm logo
i thought that the only things that were encrypted int he bios were the boot sequence and the x3 code they were testing
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 20, 2004, 02:42:00 PM
QUOTE (Psilocybe @ May 20 2004, 09:38 PM)
yeah i couldnt get the colors to change, like i said the only thing i could get to work out for me was to remove teh tm logo
i thought that the only things that were encrypted int he bios were the boot sequence and the x3 code they were testing

I was under the impression that the animation wouldn't be changed either but since it does have X3 code in it there is a chance something releated to that intergrated bios editor is why the colors are not there. Since the background is not a settable option (from the screenshots and video they have shown) my guess is thats why it wasn't changed.
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 20, 2004, 04:18:00 PM
ah yeah i wasn't even thinking about the fact that they could have the x3 code for the color changing stuff in there
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 21, 2004, 07:33:00 PM
That might be cool to find the X3 code that would allow us to change the logo and activate it for fun. If it might even be in there.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 21, 2004, 08:17:00 PM
i dont think that code is in there.  if it was you would need to write an xbe to control it as that is definately not there
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 22, 2004, 10:54:00 AM
Plue the fact that even the dashboard parts are encrypted, the wouldnt just leave the colour stuff open to changes.
Title: x2 4983 Coloring Tutorial?
Post by: angelfly on May 24, 2004, 02:34:00 AM
I have done an all red. If you read back in theis thread it contains all the info you need.
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 25, 2004, 11:53:00 AM
smile.gif
Title: x2 4983 Coloring Tutorial?
Post by: flyboy710 on May 25, 2004, 03:01:00 PM
Would anyone be able to hook me up with a coloured 4983? Colour doesnt matter.

THx
Title: x2 4983 Coloring Tutorial?
Post by: heinrich on May 25, 2004, 03:39:00 PM
QUOTE (flyboy710 @ May 25 2004, 08:01 PM)
Would anyone be able to hook me up with a coloured 4983? Colour doesnt matter.

THx

do not request files on the forums please..
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 25, 2004, 04:18:00 PM
smile.gif I hope that once I am done moving I will get back in to it.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Spike13 on May 26, 2004, 04:52:00 PM
can you get it white were MicroSharft is atm it is all black
Title: x2 4983 Coloring Tutorial?
Post by: hack5t3r on May 27, 2004, 12:20:00 AM
Well, I messed my chip up, changed the value 48 to 4c and it was fine (turned a purple colour) then changed to 3c and it doesent boot at all now. Dont understand these hex values, I was expecting the colour to run from hex 00 up to hex FF, must be wrong. If anyone can explain (in terms I can understand) please do !
Title: x2 4983 Coloring Tutorial?
Post by: slick320 on May 28, 2004, 05:46:00 AM
Has anybody found out how to change the machine color in the intro yet?
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 28, 2004, 09:55:00 AM
QUOTE (slick320 @ May 28 2004, 02:46 PM)
Has anybody found out how to change the machine color in the intro yet?

yes, it's called geometry and it's posted way back at the begining of the thread, feel free to actually do some reading
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on May 28, 2004, 03:15:00 PM
QUOTE (hack5t3r @ May 27 2004, 04:20 AM)
Well, I messed my chip up, changed the value 48 to 4c and it was fine (turned a purple colour) then changed to 3c and it doesent boot at all now. Dont understand these hex values, I was expecting the colour to run from hex 00 up to hex FF, must be wrong. If anyone can explain (in terms I can understand) please do !

The scenes can only be blue, green, or red. I asked that question in this thread some where. All three scene geo's end with either an 8 = Red; C = Green; or 0 = Blue.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 28, 2004, 03:54:00 PM
we actually came to the conclusion a page or 2 back hat it is possible to change it to something other than r, g, or b, you just have to point the call to another number. currently one of them has to be atleast 1.0, but you could point that to a space that contains a 0 and use all zero's for black
i haven't tried it out yet as i've ben busy with other things, but if you can find numbers you need you should be able to get any type of color combo
Title: x2 4983 Coloring Tutorial?
Post by: Psilocybe on May 30, 2004, 09:48:00 AM
you repack it the same way you unpack it, with xbtool
Title: x2 4983 Coloring Tutorial?
Post by: 82ross on May 31, 2004, 12:06:00 PM
QUOTE (clogicgmather @ May 30 2004, 07:37 PM)
modify them manually in a hex editor?

smile.gif
Title: x2 4983 Coloring Tutorial?
Post by: clogicgmather on May 31, 2004, 02:09:00 PM
Cheers i got it sussed now, got an exam tomorrow eve but after that i fancy making a tool to edit the colours of the startup ani. I saw someone has made a tool for locating the offsets in the kernel so wanted to take it the next logical step.
Will try to include the optionof setting the backgroung colour to white as well.


Guy
Title: x2 4983 Coloring Tutorial?
Post by: mrcmax on July 13, 2004, 02:05:00 PM
woah...great work guys...i have read through the enire thread, and i am still a little confused...is it possible to change the values for red green and blue? im trying to do orange, but have no clue... BTW...im working with 4981
Title: x2 4983 Coloring Tutorial?
Post by: mrcmax on July 13, 2004, 04:00:00 PM
thanks so much...i kno i kinda brought up a dead thread...anyway, i appreciate it a lot...
Title: x2 4983 Coloring Tutorial?
Post by: trentdadi on July 13, 2004, 07:15:00 PM
I was having some trouble with the 4981 bios but I figured out how to get by it.  I tried the 4981 blue flubber one.  It looks really freakin cool but it kept loading the ms dash.  I edited it with xbtool to load up evoxdash.xbe ( thats actually UX because when I was noob, I didnt know how to change where it boots and it was booting evoxdash.xbe so i renamed ux to evoxdash.xbe and replaced evox with it and been too lazy to change it).  After i edited it to load UX, it still loaded the ms dash.  I then tried to make it load avalaunch.  It loaded up ms dash again.  I than changed it so that partition6 takes up to 137 and than 7 takes rest and it wrked fine.  For some reason, it didnt like having partition6 take up all the space.

Just for a heads up so you know what to expect.  It also could have been an error some where on my part but wrx perfectly now.  I dont know if it matters but I have ALWAYS had the G: partition and i felt i wanted it all in F:.  I guess that might have sumtin to do with it.  If anyone figures out how I can fix that so i can just put everything into F: and not be loading up the msdash every time.  I dont like hexediting especially when messing with sumtin that can destroy my box if done wrong!  Same goes for soldering for me too.
Title: x2 4983 Coloring Tutorial?
Post by: Master-Chief on July 14, 2004, 05:21:00 AM
sad.gif

Can someone go over step by step what I am supposed to do?  huh.gif
Title: x2 4983 Coloring Tutorial?
Post by: lifeforce4 on July 14, 2004, 06:10:00 AM
Wow I did not even know this would come back up lol.

MC after I get back from MD if you contact me on AIM I will help you through what ever problem you might have.

Kyle
Title: x2 4983 Coloring Tutorial?
Post by: Master-Chief on July 14, 2004, 08:57:00 AM
cool.gif
Title: x2 4983 Coloring Tutorial?
Post by: Master-Chief on July 14, 2004, 10:02:00 AM
QUOTE (angelfly @ Jul 14 2004, 02:30 PM)
1: unpack with XBtool
2: copy flubbertool to the directory with unpacked kernel
3: read the readme file for flubbertool
4: run flubbertool to change to your desired colors
5: repack bios with xbtool
6: flash bios

I did THAT! It still shows up green like a regular one. I put RRRRRRRWWR for the colors in FlubberTool. It still shows up green!  dry.gif
Title: x2 4983 Coloring Tutorial?
Post by: Master-Chief on July 14, 2004, 10:26:00 AM
QUOTE (angelfly @ Jul 14 2004, 03:12 PM)
I think I know what the problem is. When you run flubbertool is there an output.img or xboxkrnl.bak already in the directory? if so delete them.

When I unpack the BIOS I get these files:

xboxkrnl.img
remainder.img
2bl.img

Then after using flubbertool, it gives me this:

output.img
Title: x2 4983 Coloring Tutorial?
Post by: Master-Chief on July 14, 2004, 11:05:00 AM
W00t.. I got it working! This is awesome. Also, if I do a green flubber will it look like the original flubber or a different shade of green?
Title: x2 4983 Coloring Tutorial?
Post by: DeVante on March 29, 2005, 01:49:00 PM
Hmm.. any way to totally disable the flubber animation through hex editing (or some other means) for the 4983 BIOS?