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OG Xbox Forums => Software Forums => Homebrew & Ported Games => Topic started by: Carcharius on November 05, 2005, 03:26:00 AM

Title: Quake 3: Arena
Post by: Carcharius on November 05, 2005, 03:26:00 AM
Hi guys,

the first release of Quake 3 for the xbox is now available from the usual places.

For the readme check here.

I hope everyone enjoys it!

Carcharius
Title: Quake 3: Arena
Post by: JayDee on November 05, 2005, 03:41:00 AM
biggrin.gif
Title: Quake 3: Arena
Post by: Takieda on November 05, 2005, 04:17:00 AM
QUOTE(Carcharius @ Nov 5 2005, 05:33 AM)
Hi guys,

the first release of Quake 3 for the xbox is now available from the usual places.

For the readme check here.

I hope everyone enjoys it!

Carcharius
*



*sniffs* it is a beautiful day indeed... though to be honest, it's nearly 4 in the morning, I'm sweaty with the lack of AC and can't get any sleep. But beautiful, no less!

Thanks Carcharius. I know whatever else that needs ironing out will come in time, but this shall be fun!
Title: Quake 3: Arena
Post by: Shakey_Jake33 on November 05, 2005, 04:35:00 AM
smile.gif

Question!  Dispite being set to 856x480, my TV reckons it's running in 720p... which is it?
Title: Quake 3: Arena
Post by: Ravo_5002 on November 05, 2005, 04:58:00 AM
wink.gif
Title: Quake 3: Arena
Post by: Scoobysnaxx on November 05, 2005, 09:04:00 AM
Been Playing the single player for a while now - looks/handles great! :P
Title: Quake 3: Arena
Post by: jedimaniac on November 05, 2005, 09:11:00 AM
Excellent work Carcharius.

It works suprisingly well, even when playing the mod "Excessive" online. (although there are some textures it doesnt like, but i dont care about that.)

One quick question if i may, the menus on my LCD tv are extremly blurred, the odds are it is my tv causing the problem but has anyone else experienced this? What is it like on a normal TV? Just wanna make sure it isnt something i have setup wrong.

 :beer:
Title: Quake 3: Arena
Post by: YOUWIN on November 05, 2005, 08:42:00 AM
love.gif

works great, the menus on my plasma look fine, xbox set to 720p.

can anyone help me, i wanna play DM instagib on lan - how do i go about setting this up,  do i have to enter commands in the console once the map has loaded?
Any help would be most appreciated, oh and many thx carcharius beerchug.gif
Title: Quake 3: Arena
Post by: tVu on November 05, 2005, 09:22:00 AM
hell yea! does this support multiplayer on one console? anyway either way having a ethernet hub will be funnnnnnnnnnnnnnnnnnnnn thanks mang!
Title: Quake 3: Arena
Post by: ephesith on November 05, 2005, 09:09:00 AM
smile.gif
Title: Quake 3: Arena
Post by: Thraxen on November 05, 2005, 10:31:00 AM
Thanks, Carcharius,  it runs great.  Just one question, is there any way to adjust the brightness? The in-game brightness control was greyed out.  The game runs a bit dark on my TV.  I don't really want to adjust the TV itself since that would throw off all my other games and apps.
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 10:52:00 AM
No matter what I do, I keep getting "Couldnt exec autoexec.cfg" then freezen I have the update and all. I just dont understant what i could have done wrong.
Title: Quake 3: Arena
Post by: devguy on November 05, 2005, 10:24:00 AM
biggrin.gif
Title: Quake 3: Arena
Post by: incognegro on November 05, 2005, 11:25:00 AM
Great work dude..........sorry for doubting with that "doom legacy" thing. I honestly never checked on the progress of this cause i didnt want to get my hopes up. Please forgive.... :(
Title: Quake 3: Arena
Post by: Lamer123 on November 05, 2005, 11:08:00 AM
beerchug.gif
Title: Quake 3: Arena
Post by: Carcharius on November 05, 2005, 02:03:00 PM
You don't need an autoexec.cfg. The 'couldn't exec autoexec.cfg' message when booting is normal.

As XDelusion says - make sure you have the xbox.pk3 file in the baseq3 folder.

It's all explained in the readme, please take a couple of minutes to read it properly.


and XDelusion...

sorry but as I've said before -  I'm finished with Doom related projects.

So there is not going to be any update of Doom Legacy as far as I'm concerned.

This post has been edited by Carcharius: Nov 5 2005, 10:06 PM
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 02:13:00 PM
well i do see that but it hand and i dont mean for a minute i have waited five minutes
Title: Quake 3: Arena
Post by: rav64 on November 05, 2005, 02:22:00 PM
Awesome work, so far it's been running like a dream and I would imagine there's still some room for improvement. I'll be keeping a close eye on this project, since I may finally get some use for my copy of Q3A again.

Anyhow, now let's see some nice Xbox-specific servers!
Title: Quake 3: Arena
Post by: Carcharius on November 05, 2005, 02:26:00 PM
Also worth noting (should have mentioned it in the readme but I forgot)

If you are copying your data files over from your pc install, make sure you don't copy over the q3config.cfg file.

Some options that you might have set in your pc game will cause problems if you try and use them on the xbox.

The only q3config.cfg that should be in your baseq3 folder should be the one from the release distribution.
Title: Quake 3: Arena
Post by: DkT Friendly on November 05, 2005, 02:27:00 PM
once i get this comp next to me fixed up ill install linux and have a little server for you all
Title: Quake 3: Arena
Post by: Odb718 on November 05, 2005, 02:29:00 PM
Carcharius, Do you think it'd be possible for quake 3 to play on xlink or xbc?
I haven't checked but I think it'd be kickass if it could. Great work man.  beerchug.gif
Title: Quake 3: Arena
Post by: JustinT9669 on November 05, 2005, 03:05:00 PM
beerchug.gif ...works great online.
Title: Quake 3: Arena
Post by: sxxxe83 on November 05, 2005, 03:16:00 PM
Thanks for all your hard work. This is really amazing, works way better than expected.... =) beerchug.gif
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 03:27:00 PM
Yup that did it!! great game you need to remove that files from whats listed cause i think  when u run the game for the first time it makes the config but you didnt say that. in read me. anywho still great game
Title: Quake 3: Arena
Post by: Scoobysnaxx on November 05, 2005, 03:39:00 PM
I actually found the readme to be self explanatory and helpful.  I think people are just too damn excited (with good reason)

THIS IS SO SWEET
Title: Quake 3: Arena
Post by: XDelusion on November 05, 2005, 03:54:00 PM
Carcharius: Well if you ever run across your source code, let  me know, I may know a couple people who would be willing to polish it off.
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 04:27:00 PM
Ill be in quake 2 room IN XLINK trying to see if xlink is possible if anyone wants to HELP out. quake 3 will be description.
Title: Quake 3: Arena
Post by: XaRaNn on November 05, 2005, 04:37:00 PM
QUOTE(Carcharius @ Nov 5 2005, 04:26 PM)
Also worth noting (should have mentioned it in the readme but I forgot)

If you are copying your data files over from your pc install, make sure you don't copy over the q3config.cfg file.

Some options that you might have set in your pc game will cause problems if you try and use them on the xbox.

The only q3config.cfg that should be in your baseq3 folder should be the one from the release distribution.
*




there's no q3config.cfg in the release in "usual places"

so i assume you mean a clean one from a fresh q3 install, with no modifications made inside the pc game?
Title: Quake 3: Arena
Post by: Jagger on November 05, 2005, 05:05:00 PM
Awsome port Carcharius.  beerchug.gif

So, who's gonna make the Master Chief model?
Title: Quake 3: Arena
Post by: Progz1337 on November 05, 2005, 05:07:00 PM
oh man oh man... Thanks for this release!! smile.gif Now I can own people with my xbox... omg...school nights with my xbox in my room...someone gonna have some fun!
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 05:58:00 PM
"there's no q3config.cfg in the release in "usual places"

so i assume you mean a clean one from a fresh q3 install, with no modifications made inside the pc game?"  

No No just dont put that in the folder it will auto create one once you launch  quake three
In other words DONT PUT THE  q3config.cfg IN THE FOLDER AT ALL!! LEAVE IT OUT
Title: Quake 3: Arena
Post by: Carcharius on November 05, 2005, 06:12:00 PM
QUOTE(vicviper74 @ Nov 6 2005, 01:29 AM)
"there's no q3config.cfg in the release in "usual places"

so i assume you mean a clean one from a fresh q3 install, with no modifications made inside the pc game?" 

No No just dont put that in the folder it will auto create one once you launch  quake three
In other words DONT PUT THE  q3config.cfg IN THE FOLDER AT ALL!! LEAVE IT OUT
*


Sorry yes I did mean the one from a clean Q3 install.

It'll work fine with a clean copy of that file, problems will arise however if you use one that has been modified on the pc.

vicviper is also quite right in saying that it gets created when you run the game. It doesn't actually get created in that folder though, it'll get created on U:

So there are 2 solutions, either use the q3config.cfg from a clean Q3 install on the pc or leave it out altogether.

A bit of brain fade there!  :blink:
Title: Quake 3: Arena
Post by: cornatbeat on November 05, 2005, 06:20:00 PM
well well well, here it is.
welcome to quake 3 arena! hunt crash to win this arena.

you have done a very fine job carcharius! handshakes, hugs and kisses :)

i was very excited, when i first heard id is gonna release the source of q3.
ouhh yeah a xbox port will be comming by then, that for sure :)))

but now i'm kinda dissapointed. i REALLY apreciate the work and efford that has been made, but after 6 years of quake3 i somehow moved on to q4 now
and all the excitement of q3 on xbox is gone :( .
i must admit, that i've played doom3 via systemlink and i'd rather prefer doom3 over q3, because i not only looks better but it plays better ( yes i know its a full price product only 1 year old ). i hope there will be a q4 on xbox ...

i think my personal expectations regarding the capabilities of the hardware(xbox) and the engine(q3) were much too high. the console is over 4 years old by now and the engine and q3 itself even over 6 years.

it's a fine port, a VERY, VERY fine port, but with this limitations to hard- and software
i'll just stick with the original or even with the successor...
q3 on xbox kinda reminds me of q3 on my P2-233 with 256mb ram and voodoo2 back in the "early" days of q3 - i really don't want to remember that ;) ...

just my 2 cents. don't mind me...

cya&hf
 cornatbeat

p.s. : I REALLY APPRECIATE carcharius' WORK!!! i'm in softwaredevelopment myself....
Title: Quake 3: Arena
Post by: peanutplanters on November 05, 2005, 06:41:00 PM
Where do we get the utility for adding command lines? I can only find verion 1.0, which doesnt seem to work.
Title: Quake 3: Arena
Post by: vicviper74 on November 05, 2005, 06:49:00 PM
so we got a game running over the net with using a pc dedicated host. BUT when you join a netowrk game you can no longer mess with options  u can bring up menu but you cant join a side or go into menus.  the controls wok fine in spectator but when u hit start all u can do is hover over options not select em. wierd
Title: Quake 3: Arena
Post by: Sauron-Jin on November 05, 2005, 07:00:00 PM
If i use the q3config.cfg from a fresh install of quake 3 from my PC, the graphics are way too dark and the gamepad controls are not set (obviously), so i deleted this q3config.cfg from my xbox and also deleted all data the port puts on E/Tdata and E/Udata. After this the port seems to create its own q3config.cfg and graphics brightness is perfect and controls already configured.

So i reccomend people that is going to fresh install this into their xbox to dont ever copy any q3config.cfg from your PC, and people that already copied it and think the game is to dark, delete the .cfg and all data in E partition through the game saves manager on MSDash or UnleashX and let this fantastic port create it's own q3config.cfg

The port is fantastic, great job Carcharius. Impressive, really impressive. But as it is a beta is comprensible there are some flaws, i am sure you are aware of them, but here i will put what i have noticed the most;

- FMV quality is bad it seems the FMV are displayed in 16 bits color or something like that. Looks terrible in my VGA monitor.

- It seems there are no differences when running the port in 64 or 128 MB ram consoles, extended support fo 128 MB consoles would be awesome, in this consoles Best quality textures would be factible (i really dont know)

- lots of graphic differences between the pc version and this port, and some texture problems in reflective surfaces, but i am sure this will improve in the future ;)

Thanks for your efforts, now it's time to try it on my Tv to see how it looks  :popcorn:

Cya!
Title: Quake 3: Arena
Post by: cool_guy on November 05, 2005, 07:25:00 PM
When can we expect the source code release?  Unless I missed it somewhere..
Title: Quake 3: Arena
Post by: onewhoknowsitall on November 05, 2005, 07:25:00 PM
i didnt see it mentioned before so i though id say it. you dont need to do a full install on your pc if you dont want to. i was able to get tn on the xbox without a full install on the pc. heres what i did:

ran the 1.32 update which created a quake 3 folder on c: on my pc. it also created pak1-pak8.pk3 in the baseq3 folder.

i then explored my copy of quake 3 and found pak0.pk3, and the config file (which has also been said isnt needed so copy it if you want). i just copied those 2 files (i DIDNT copy pak1 from the CD as 1.32 installs a new copy of pak1) from the CD onto my computer.

after extracting the xbox package, i coped all the PC pak.pk3 files into the baseq3 folder for xbox and ftped it all over to my xbox.

it works like a charm and didnt need to be installed on my pc.
Title: Quake 3: Arena
Post by: georaldc on November 05, 2005, 07:34:00 PM
Alright, the port I've been waiting for! Thank you so much carcharius  :beer: .
Now, just have to look for my quake 3 cd and be in frag heaven once again  :luv:  :luv:
Title: Quake 3: Arena
Post by: dalezer on November 05, 2005, 08:42:00 PM
PUNKBUSTER support.

You can only play in host that don't have Punkbuster running. Can you guyz release a punkbuster supported version in the future.
Title: Quake 3: Arena
Post by: Beelzebud on November 05, 2005, 09:06:00 PM
In one word:

WOW

Man you did an excellent job with this!  I never imagined it would run as smooth as it does.  

Thank you for all the work you've surely put into this.  

Great job!!!
Title: Quake 3: Arena
Post by: Deranged on November 05, 2005, 10:17:00 PM
will this work ok playing it off a dvd? or is it not possible?
Title: Quake 3: Arena
Post by: Stroker Ace on November 05, 2005, 11:57:00 PM
Superb job Carcharius.  Very impressive.  By far the most exciting Xbox scene release this year.

Are there any mods that enable the kind of auto-aim that most console shooters use to compensate for joypad control in the solo game?  Is it even possible?  The only real problem is the fact that the game is designed for a mouse, and hitting high-level bots is a struggle with the pad, since it requires a degree of precision that you just can't quite get.

I'm not after a OTT Halo 2 style auto-aim, just a slightly larger crosshair and target area.

This post has been edited by Stroker Ace: Nov 6 2005, 08:04 AM
Title: Quake 3: Arena
Post by: incognegro on November 06, 2005, 12:02:00 AM
QUOTE(Deranged @ Nov 6 2005, 05:48 AM)
will this work ok playing it off a dvd? or is it not possible?
*




probably not since, it writes the .cfg file to base3 folder.........maybe carcharious could set it up to write it to the save folder or something.

Ive never been so excited about a release in along time.....this made me 4get about the fact that the 360 is coming out soon.
Title: Quake 3: Arena
Post by: foahchon on November 06, 2005, 12:19:00 AM
Anyone else having major slowdown problems? It runs great for me the first few matches, but as soon as there are more than, say, 3 bots in a match, it runs so slowly that it is not even playable. Is it just me though?