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Xbox360 Forums => S => Xbox 360 LIVE Arcade Games => Xbox360 Game Forums => Street Fighter® II Hyper Fighting => Topic started by: miggidy on August 02, 2006, 04:50:00 PM

Title: Sreet Fighter Difficulity!
Post by: miggidy on August 02, 2006, 04:50:00 PM
So the game sucks because you suck?
laugh.gif



I for one can't wait to get home to drop 10 bones on this and get my SF2 fix!
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Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 02, 2006, 05:30:00 PM
for some reason the 1st opponent after the car bonus(and every one thereafter) is a complete cheap ass bastard... somehow able to get through blocks and virtually always win a air to ground or air to air attack, couple that with the d-pad randomly punchin for a fireball and jumping for any other move and it gets a bit frustrating... ryu, ehonda, guile, blanka, fuck even zangief are abs bastards, no charge moves and 100% spinning piledrivers...  dry.gif

online is much better when you get a good connection, much more fair...


try the emu of sf2t and see how the difficulty (read 'cheapness') stacks up... its not even close...
Title: Sreet Fighter Difficulity!
Post by: CreziB on August 02, 2006, 07:32:00 PM
computer doesn't bother me, it's the people that remind me of the arcade tournemant days that does.

Chun Li and E. Honda

You wanna win in a "cheesen" way, pick those two.
Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 02, 2006, 07:39:00 PM
ehonda yes, as he can move forward with his 1000 hand slap move, chun li not so much...

guile and dhalsim, when used to their full potential, piss me off to no end...

thinking about it, sf2 has been the game that has pissed me off the most in my life... trying to beat the original sf2 on the snes with fucking sagat doing nothing but fireballs and tiger uppercuts when jumping in and then having to face the man of cheese himself, motherfucking m. bison... grr.gif
Title: Sreet Fighter Difficulity!
Post by: Tripme on August 02, 2006, 07:47:00 PM
haha, i downloaded the demo to see if i would like this game after not playing since i was like 10.  All i could fuckin do was ryu's fireball cause thats all the other cheap ass would do.  I hate fighting games.  I am amazed at anyone who is good at one.  tongue.gif
Title: Sreet Fighter Difficulity!
Post by: Maverick0984 on August 02, 2006, 08:02:00 PM
jesus christ i am horrible at this game
Title: Sreet Fighter Difficulity!
Post by: CreziB on August 02, 2006, 09:12:00 PM
HAHA, I'm a hypocrit gamer I guess.  I now fight fire with fire.  I chose E. Honda 7 straight times in ranked matches, and I won 7 straight times.  Imagine that.
Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 02, 2006, 09:21:00 PM
i can decimate most anyone choosing ehonda with ryu,  ken or sagat (probably guile as well)... i just need a fucking decent controller... grr.gifgrr.gifgrr.gifgrr.gifgrr.gifgrr.gifgrr.gifgrr.gifgrr.gif
Title: Sreet Fighter Difficulity!
Post by: twistedsymphony on August 03, 2006, 07:28:00 AM
I don't know what everyone's problem is my saturn controller works fine  tongue.gif
Title: Sreet Fighter Difficulity!
Post by: Sc4rfac3 on August 03, 2006, 09:28:00 AM
this is a really hard game but i still love it
Title: Sreet Fighter Difficulity!
Post by: Dalpura on August 04, 2006, 06:19:00 AM
I set the difficulty right down and I can only win the first round of the first match in arcade -- no matter what. I just get fucking spammed with bullshit attacks and can't do anything because I don't have time to in later matches. Don't know if I just suck or what, but it seems far too hard.
Title: Sreet Fighter Difficulity!
Post by: pennywisdom on August 04, 2006, 07:49:00 AM
QUOTE(Dalpura @ Aug 4 2006, 08:26 AM) View Post

I set the difficulty right down and I can only win the first round of the first match in arcade -- no matter what. I just get fucking spammed with bullshit attacks and can't do anything because I don't have time to in later matches. Don't know if I just suck or what, but it seems far too hard.

im totally with you on that one. although i do seem to be getting a bit better with that zangief guy. his moves are pretty damn simple to pull off.
Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 04, 2006, 12:40:00 PM
wink.gif
Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 04, 2006, 05:43:00 PM
e-hondas the only one of those thats hard to beat... and he wouldnt be anywhere near as bad if the d-pad was reliable... if you get stuck in a corner do an air hurricane kick to get out, then just keep blasting different speed fireballs and dragon punch his bitch ass sumo splash's...

ive not faced a good player playing ehonda, just cheap ass ones... now good players picking dhalsim and sagat fucking suck, so goddamn difficult to beat...
Title: Sreet Fighter Difficulity!
Post by: dgrams2003 on August 04, 2006, 08:07:00 PM
QUOTE(gcskate27 @ Aug 5 2006, 12:50 AM) View Post

ive not faced a good player playing ehonda, just cheap ass ones...


 sleeping.gif
"cheap cheap cheap" that's all I've ever heard since SFII was born.

Every character's "cheap" moves as you call them can all be countered
by some technique.  Its just a matter of learning how to get around them.

Anyone who complains about someone being 'cheap',
just is not a good fighter.

There is no better feeling than having someone whoop everyone's ass for 10-15 games,
and then finally figuring out the strategy to beat them.  And once you figure out that strategy,
you find out that they are a "one time wonder"

Its boring breaking records and winning game after game after game.  Beating a smart ass
at their own game... Now thats fun!   biggrin.gif
Title: Sreet Fighter Difficulity!
Post by: gcskate27 on August 05, 2006, 12:29:00 AM
apparently you didnt read the entire post... i stated EXACTLY the method for ryu and ken that you should use to beat CHEAP e-honda users... however, and also previously mentioned, this is not easily done with the crap d-pad of the default controller...

personally im getting a sf2 stick and modding it to work with the 360...
Title: Sreet Fighter Difficulity!
Post by: dgrams2003 on August 05, 2006, 08:38:00 AM
QUOTE(gcskate27 @ Aug 5 2006, 07:36 AM) View Post

apparently you didnt read the entire post... i stated EXACTLY the method for ryu and ken that you should use to beat CHEAP e-honda users... however, and also previously mentioned, this is not easily done with the crap d-pad of the default controller...

personally im getting a sf2 stick and modding it to work with the 360...


You are correct, my apologies. I did not read the entire post.
I have 'selective reading' (I'm seeing a doctor about this)
and for some reason the words "cheap" stick out like they are in bold type.  Hahah!  jester.gif

Sorry again.


QUOTE(p3eps @ Aug 5 2006, 08:33 AM) View Post

Beating Chun Li with Ryu or Ken is simple really if you can pull off a dragin punch every time - but given the state of the D-pad, its probably a 1/4 chance of me managing it!
Thats why I just pick the same character and play them at their own game!

There are so many folk going about who win loads of games but probably dont know any special moves... jump kick, jump kick who are difficult to beat!

I'm still convinced that level 3 on the 360 is MUCH harder than the original arcade!


Yes, I fired up Hyper Fighting on my MAME Arcade machine,
Daves Showcae and once I got past 2 or 3 opponents
and then it got REAL hard.  (On the arcade machine's DEFAULT settings) Harder than I remember.
And I'm a veteran player, (very good at most if not all the characters) playing on actual arcade controls.

Now, I'll admit that I've played the heck out of just about all versions of SFII,
EXCEPT the Hyper Fighting edition.  I didn't care for the speed-up that much so I stayed away
from it, so maybe this one in particular is a little 'harder' or when it comes to fighting against the computer.


--by the way-- When challenging someone, is there a way to modify the 'speed' of the game during character selection, or the power of damage?  (on the 360)
I know you could do this on the Arcade version of Super SFII: New Challengers - turbo
but I don't have much HF experience.
Title: Sreet Fighter Difficulity!
Post by: Legendary Badass on August 08, 2006, 12:46:00 PM
Chun Li is one of the few fighters I can win with. I used to be great with all of them but many of them have clearly been adjusted. Guile is now a lot better. He has a mid air backbreaker that used to be impossible to pull off. I had probably seen it twice ever. Just the first night of playing this version I did it 5 times! But back to Chun Li. She has highly unique kicks. Pressing forward and hard kick when against a still opponent lets you jump in the air and kick them in the back. Humans almost never block this. On top of that you can bounce on E.Honda's head 3 times before reaching the ground. Still, Blanka is super cheap. He can nullify most attacks by going electric. He also has a high priority spin attack that can be charged while being electric.
Title: Sreet Fighter Difficulity!
Post by: Maverick0984 on August 09, 2006, 01:10:00 PM
i have absolutely no idea how to play this game well, i need a tutorial site or something :-/
Title: Sreet Fighter Difficulity!
Post by: Dalpura on August 09, 2006, 01:37:00 PM
QUOTE(Maverick0984 @ Aug 10 2006, 05:17 AM) View Post

i have absolutely no idea how to play this game well, i need a tutorial site or something :-/

You and me both. I've tried playing it a few more times since I posted and I still can't do it. sad.gif
Title: Sreet Fighter Difficulity!
Post by: VinnySem on August 15, 2006, 09:57:00 AM
Whew I'm glad I'm not the only one that's hard a hard time not-sucking at this game. I finally beat it on 3, only lost 4 rounds the entire way through. Damn Dragon punch is a bitch to pull off with this controller, I used to be able to nail it effortlessly on SNES.