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OG Xbox Forums => Software Forums => Emulators => Topic started by: XPort on July 19, 2004, 12:09:00 PM

Title: Mameox Resurrection (vm)
Post by: XPort on July 19, 2004, 12:09:00 PM
I don't usually latch on to existing projects, but instead of making yet another MAME port, I thought it would make more sense to give a jump-start to an existing one.  

For this reason, I've implemented virtual memory into MAMEoX - here are some examples of what's working now:


user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image

They all run well with at worst just an occasional hiccup.

I also don't usually make "announcement" posts.  I'll just release something when it's done without any warning.  However, I need some information from the user community and if I just asked the questions, I'm sure it would not be much of a mystery as to what I was doing.

So, what I need to get is a list of all the games that work in the Windows/DOS version of MAME 0.79 but do not work in MAMEoX 0.79.  Most of these are probably the ones that required too much memory, but there are some others that just crashed regardless of how much memory was present (e.g. Tengai).  

Yes, I plan on merging in the 0.84 core and yes I'm probably going to look at the lightgun code.  

Title: Mameox Resurrection (vm)
Post by: XPort on July 19, 2004, 12:10:00 PM
Images, part 2

user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
Title: Mameox Resurrection (vm)
Post by: devlkore on July 19, 2004, 12:32:00 PM
WATOWDY!!!
Title: Mameox Resurrection (vm)
Post by: desertboy on July 19, 2004, 01:39:00 PM
Xport you are a very bad man, I'd stopped playing my xbox, I barely checked the forums and I was about to go back out into the real world.

Now you have to do this.

Vasara 1 & 2 didn't work on .79 for the xbox (Memory issues)

can't really remember any others as I really haven't touched my xbox in months except for XBMC.
 

This post has been edited by desertboy on Jul 19 2004, 08:42 PM
Title: Mameox Resurrection (vm)
Post by: Mephiska on July 19, 2004, 01:40:00 PM
you never stop amazing me.

looks like ill finally start playing mame on the xbox now *always did pc, and used xbox for cps1/2,neo*
Title: Mameox Resurrection (vm)
Post by: c0rderr0y on July 19, 2004, 12:44:00 PM
xport you are a master 0.o please show me the ways  :blink:  
Title: Mameox Resurrection (vm)
Post by: Perplexer on July 19, 2004, 12:39:00 PM
Holy crap!!!  love.gif

Well, there go my profits from RAM upgrades!  laugh.gif

This, like all your announcements, is great news!
Title: Mameox Resurrection (vm)
Post by: noodle1009 on July 19, 2004, 01:45:00 PM
please please please (!)

1. make sure the romsets you test work with MAME32 0.79
2. make sure you have the proper bios required

in most cases here we're looking for errors that explicitly state that they're out of memory (malloc failed), or they hard lock mameox after the 'loading complete' or 'ok' screens.
Title: Mameox Resurrection (vm)
Post by: kimota2004 on July 19, 2004, 12:54:00 PM
OMG!!!! ohmy.gif

What an awesome bit of news, think I just creamed my pants. laugh.gif
Title: Mameox Resurrection (vm)
Post by: Likklebaer on July 19, 2004, 01:15:00 PM
QUOTE
Yes, I plan on merging in the 0.84 core and yes I'm probably going to look at the lightgun code.

Hooray for that! happy.gif

Analogue controls could also do with some fine-tuning. So is this going to be just a one off release or are you intending to continue the MAMEoX project?
Title: Mameox Resurrection (vm)
Post by: noodle1009 on July 19, 2004, 02:23:00 PM
Here's a start for the roms that were non-working.

Since both of my xboxes have 128 MB in them now I need help determining which romsets have problems.

Please, if a rom I listed works with 64 MB, inform me in this thread and I'll update this list.

If I am missing a rom, please inform me and I'll update this list.

THIS IS NOT A COMPLETE LIST!  user submitted in bold:

1944
1944j
batrider
blzntrnd
cyvern
dbz
dbz2
ddsom
ddsoma
ddsomj
ddsomjr1
ddsomu
ddsomur1
drifto94
esprade
espradej
espradeo
galpani4
galpanis
galpans2
groundfx
gunbird2
guwange
hotdebut
hyprdelj - back to RAM/ROM check after player 1 start (problem in mame core)
kaiserkj
kaiserkn
kof2000
kof2000n
kof2001
kof97
kof97a
kof98
kof98a
kof98e
kof99
kof99e
kof99n
kof99p
lastblad
lastbld2
lastblda
loderdfa
mmatrix
mmatrixj
msh
msha
mshb
mshh
mshj
mshvsf
mshvsfa
mshvsfa1
mshvsfh
mshvsfj
mshvsfj1
mshvsfj2
mshvsfu1
mslug3
mslug3n
mslugx
mtlchmpj
mvsc
mvsca
mvsch
mvscj
mvscjr1
primrag2
primrage
rbffspec
rungun
rungunu
s1945
s1945ii
s1945iii
s1945j
s1945jn
s1945p
sengekij
sengekis
sengoku3
sexyparo
sf1
sf1jp
sf1p
sf1us
sfa3
sfa3r1
slmdunkj
soldivid
tacscan - possible screenshot problem
tigeroad
vasara
vasara2
vasara2a
viostorm
viostrma
viostrmj
viostrmu
vsav
vsav2
vsava
vsavh
vsavj
vsavu
xmcota
xmcotaa
xmcotah
xmcotaj
xmcotaj1
xmcotajr
xmcotau

This post has been edited by noodle1009 on Jul 20 2004, 05:48 AM
Title: Mameox Resurrection (vm)
Post by: help or need help on July 19, 2004, 02:29:00 PM
I cant wait this is going to rock the emulation world.

Two games i remember that run out of memory on the xbox are

1. tiger road  My favorite

2. Blazing Tornado  a wrestling game that was ported to sega saturn

Only two i can thank of right now.


Title: Mameox Resurrection (vm)
Post by: infidelity on July 19, 2004, 01:36:00 PM
This is by far the best news I have ever heard for xbox emulation! Xport, two simple words. Thank You!  :beer:  
Title: Mameox Resurrection (vm)
Post by: SNICK! on July 19, 2004, 02:38:00 PM
xport you are the man.

finally operation wolf and pointblank with the lightgun!!!!!!!!!!!!




cheerz
Title: Mameox Resurrection (vm)
Post by: deathx88 on July 19, 2004, 01:39:00 PM
wow! i can't wait  biggrin.gif

beerchug.gif  beerchug.gif  beerchug.gif
Title: Mameox Resurrection (vm)
Post by: dmb062082 on July 19, 2004, 01:53:00 PM
holy fuck dude i think i just shit myself

1 question and 1 comment

i have every mame rom on my xbox (along with chd files) so i will spend a few hours soon testing for memory problems,  MY XBOX IS AT MY girlfriends house cuz the broad does not have a devd player!!!! The ones i can recall are.... nm i cant think of any off the top of my head. Other than the obvious ones that are large in size.

Xport are you implementing your own interface, if so kick ass, if not its all good this will be amazing. Thank you ahead of time.

IT TOOK ME 10 MINUTES TO POST HERE FUCKING

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Title: Mameox Resurrection (vm)
Post by: XPort on July 19, 2004, 02:04:00 PM
re: constant maintenance - No, I'm not planning to do anything more than what I noted. Perhaps the original authors will find time again to continue with the merges.  (Although from what I hear, their lives are quite busy at the moment.)  
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 19, 2004, 02:07:00 PM
cool.gif
Title: Mameox Resurrection (vm)
Post by: wentsen on July 19, 2004, 02:10:00 PM
woohoo
this is one of the best news i've heard in a long time
Title: Mameox Resurrection (vm)
Post by: dmb062082 on July 19, 2004, 02:12:00 PM
QUOTE (kimota2004 @ Jul 19 2004, 10:09 PM)
Will u be adding the flicker filter option though?  wink.gif


Who cares


will vm give us the option to play chd files or no? Also I hope i can replace kawax totaly... i dont want it on my damn list or hard drive if mame can soon play the same damn games. Gunuange does not play on mameox btw..... there is one i thought of that ya can add to the list.

other than the n64 and the snes.... xport is xbox emulation.... where would we be with out him...... granted if his ports were not avalible other coders would have picked some up but still..... this guy is the man.... even if he has no time to eat sleep work or get laid. Take a break and go on vacation after this.... I think you have done enough for a while.

Now the authors of chanka were possibly talking about porting it to the xbox when its highly optomized.... maybe if the source from girgir or what ever becomes more legible maybe it could make a decent xbox port as well..... if this ever happened a long with freedo becoming open source i would no longer need ANYTHING ever again for a few years unless its the xbox2 getting the ability to read xbox 1 xbes like these emus and unleashx..... xport you rock im gonna find some ho to suck your cock.
Title: Mameox Resurrection (vm)
Post by: noodle1009 on July 19, 2004, 02:20:00 PM
QUOTE (dmb062082 @ Jul 19 2004, 10:15 PM)

Who cares


will vm give us the option to play chd files or no? Also I hope i can replace kawax totaly... i dont want it on my damn list or hard drive if mame can soon play the same damn games. Gunuange does not play on mameox btw..... there is one i thought of that ya can add to the list.

guwange was already on the list.  That's what you meant, right?

also, I think you can already play some chd files with mameox, it's just pretty slow.  I could load up beatmania at least and it was somewhat playable.

Again, I have 128 MB of memory so I'm not sure if it's the memory that is making the difference there.  Please don't get your hopes up for some of those CHD games running well - some don't run well on my AMD 3000+ XP.
Title: Mameox Resurrection (vm)
Post by: GogoAckman on July 19, 2004, 02:22:00 PM
beerchug.gif , BRAVO for this, you did a great job, with all the rumors there has been, I didn t know if VMM mame would be out (someone told me mameox team and lantus had it enabled, but after all, it was too long to do all this and they stopped).
Title: Mameox Resurrection (vm)
Post by: sammaza on July 19, 2004, 02:22:00 PM
biggrin.gif

and add another directory for screenshots so we can fit all of them in!!!

XPORT
XPORT
XPORT~!!!!!
Title: Mameox Resurrection (vm)
Post by: dmb062082 on July 19, 2004, 02:28:00 PM
QUOTE (kimota2004 @ Jul 19 2004, 10:19 PM)
Who cares.  rolleyes.gif

I CARE...

I was asking him a question about the work he is doing on this emulator, and if it will also free up more memory for chd files, you on the other hand were asking for a request 4 some flicker filter right after he posted about no requests..... so who fucking cares.
Title: Mameox Resurrection (vm)
Post by: dmb062082 on July 19, 2004, 02:32:00 PM
QUOTE (noodle1009 @ Jul 19 2004, 10:23 PM)
guwange was already on the list.  That's what you meant, right?

also, I think you can already play some chd files with mameox, it's just pretty slow.  I could load up beatmania at least and it was somewhat playable.

yes that was the game, and its cool that chd files play.... the ones i attempted to play would not load.
Title: Mameox Resurrection (vm)
Post by: artynerd on July 19, 2004, 02:33:00 PM
smile.gif

Lightgun support, eh?  Does this mean the Lethal Enforcer 1+2 and Terminator 2 will be working with gun support?  Oh man, THAT would kick ass!

Speaking of implementing things, I've heard mention several times about analog support.  I'm assuming this covers things like steering wheels, gas pedals, track balls, and so on, right?  I whittled myself a USB to Xbox adapter the other day, and while I was pleased to have my keyboard work, I was surprised to see mouse support was never implemented.  

And since you're picking up this project, does that mean you're going to implement all the great Xport options we've come to expect? I've always appreciated the HDTV support smile.gif  Think about it, Asteroids NEEDS more than 640x480 wink.gif  Pretty much any vector-based game would benefit hugely.

Can't tell you enough how much I appreciate this update, Xport.  I've recently completed restoring a Street Fighter 2: Champion Edition arcade machine into an Xbox gaming machine, so this new MameOX version will surely be the jewel in its crown!  Thanks again Xport, you've made my friends and I a very pleased pack of nerds smile.gif
Title: Mameox Resurrection (vm)
Post by: sensible on July 19, 2004, 02:34:00 PM
blink.gif  beerchug.gif  blink.gif

pray for mojo
Title: Mameox Resurrection (vm)
Post by: kimota2004 on July 19, 2004, 02:38:00 PM
QUOTE (dmb062082 @ Jul 19 2004, 10:31 PM)
so who fucking cares.

I CARE...
Title: Mameox Resurrection (vm)
Post by: chilin_dude on July 19, 2004, 02:44:00 PM
QUOTE (SNICK! @ Jul 19 2004, 08:38 PM)
finally operation wolf and pointblank with the lightgun!!!!!!!!!!!!

Agreed, when I read
QUOTE
Yes, I plan on merging in the 0.84 core and yes I'm probably going to look at the lightgun code.

I got more excited about this release than any xbox game or previous release, even more than SURREAL FFS!!! Finally I can use my precious lightgun!!
QUOTE
Lightgun support, eh? Does this mean the Lethal Enforcer 1+2 and Terminator 2 will be working with gun support? Oh man, THAT would kick ass!

I hope so, we're going to have to make a list of mame GUN games so that I can make a dvd of just them  smile.gif
QUOTE
point blank.........................

EXACTLY!!!


I'm so extatic, never have I used the mame emus... But this has me all happy  smile.gif
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 19, 2004, 03:10:00 PM
artynerd

teminator 2 doesn't use a light gun, the guns in the arcade were actually joysticks (remember operation wolf)
Title: Mameox Resurrection (vm)
Post by: deathx88 on July 19, 2004, 03:25:00 PM
QUOTE (Prican24 @ Jul 19 2004, 11:13 PM)
teminator 2 doesn't use a light gun, the guns in the arcade were actually joysticks (remember operation wolf)

i never knew that  blink.gif

that sucks
Title: Mameox Resurrection (vm)
Post by: Likklebaer on July 19, 2004, 03:41:00 PM
Xport, is there any chance you'd consider swapping the current core's Midway driver for the the far more Xbox friendly v0.72 one in your build?

It'd be nice to have the MK games working again at a decent speed.
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 19, 2004, 03:51:00 PM
i remember reading that someone tried to add and older midway drivers but failed but if xport can add vmm to the current one that shouldn't be a prob
Title: Mameox Resurrection (vm)
Post by: pCeSlAyEr on July 19, 2004, 04:37:00 PM
WOW... XPort... Awesome...

I wonder how the new core will run on the xbox...
Title: Mameox Resurrection (vm)
Post by: sammaza on July 19, 2004, 05:04:00 PM
beerchug.gif
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 19, 2004, 05:28:00 PM
sammaz don't get high hopes for tekken tag, soul caliber, ridge/rave racer,  and any other game that needs a decent cpu to even run those playable cuz xbox is far from it (that may include sf ex's as well) and just to note those aren't working well enough yet in mame as is.

yes he did mention he'll use 79 but hes better off using the latest 84 core as it adds more games on top of the ones added in 79
Title: Mameox Resurrection (vm)
Post by: GSBS on July 19, 2004, 06:17:00 PM
While he's probably sick of support/feature begging in this topic, PLEASE change the UI to the standard Xport design.

One of my biggests turnoffs for Mameox is the UI, which could be easily replaced with the classic we've come to love from you.
Title: Mameox Resurrection (vm)
Post by: -x- on July 19, 2004, 06:27:00 PM
QUOTE (GSBS @ Jul 20 2004, 02:20 AM)
While he's probably sick of support/feature begging in this topic, PLEASE change the UI to the standard Xport design.

One of my biggests turnoffs for Mameox is the UI, which could be easily replaced with the classic we've come to love from you.

I really really like the MameOX  UI it is very cool and functional.

Title: Mameox Resurrection (vm)
Post by: sammaza on July 19, 2004, 06:46:00 PM
yeah i like the mameox gui its fine
Title: Mameox Resurrection (vm)
Post by: Juganawt on July 19, 2004, 07:47:00 PM
Looking fantastic Xport.

Just a quick suggestion I'd like to see added to Mame-OX.

As there are now over 4096 games emulated in mame, could you please add multiple Rom Directory Support so I can fit em all on my box? And possibly a flyer / marquee viewer too?

I'm REALLY looking forward to your update of this already cool emu.



Title: Mameox Resurrection (vm)
Post by: Prican24 on July 19, 2004, 07:48:00 PM
for your apb problem make sure the roms in the zip are named correclty for that mame (easiest way to find out is using  romcenter and a mame dat for 79)

Juganawt you can add them all as is; just edit the mameox.ini in its save folder
Title: Mameox Resurrection (vm)
Post by: Koitsu on July 19, 2004, 08:07:00 PM
i just blew right past this post at first glance, as i knew it couldn't have anything to do with an actual update, but then i saw the name......that man......."sniff, tear*

i wish i could help with actual info, but i haven't even touched mameox since 76.1. i've got some catching up to do.

and i would also love the gui. i had all these ideas for skins, but no real reason to do them until now.
Title: Mameox Resurrection (vm)
Post by: dazdastardly on July 19, 2004, 09:16:00 PM
QUOTE (static- @ Jul 20 2004, 04:43 AM)
Hi Everyone,

In an attempt to help contribute a bit to xbox-scene, and assist XPort with this incredible mameox upgrade/modification, I decided to download mame079b.zip and to make a php/mysql based compatibility list particularly for assiting XPort.  Perhaps iif everyone uses this to report their results to XPort, it may be easier for him to use.

It's very simple, as I really don't have much time.  I've got a midterm tomorrow which I haven't even started studying for  sad.gif

My intent was to provide a medium for XPort and xbox-scene to communicate compatability in an easy and cosistent way.

http://www.digitalhosting.ca/mamedb/

Sorry about the uglyness, I coded it as quickly as I could.  I did some quick testing though and it seems more or less solid.  It's based off of the MAMEoX compatability list idea, obviously.

XPort, if you think this is useful, maybe throw the link on your first post so people can see.  If you or others have feature requests, feel free to ask me, maybe I can put them in real quick.

Sorry all but I've really gotta get back to studying for this midterm.  Best of luck, and I really hope this helps, even if only a bit.  Any bugs lemme know.

Cheers,
static-

dead impressed... need one of them for each troublesome emu on xbox (MAME, N64 and PCSXBOX)... nice one with the coding, havent tried it yet tho... i might have to actually stay away from it... stuff like that is too complicated for me
Title: Mameox Resurrection (vm)
Post by: noodle1009 on July 19, 2004, 09:36:00 PM
QUOTE (Danjuro @ Jul 20 2004, 03:46 AM)
Really great news XPort !

To answer your inquiry, I have 3 games that were mysteriously not running in MameOX 0.79 while they work on the PC side :
APB (APB.zip) reports missing roms that are nowhere to be found in any set, and the game works fine here.
Tac/Scan (tacscan.zip) sometimes freezes if I remember right. It repeatedly freezes (and locks the Xbox) when trying to save a snapshot anyway.
The infamous Hyper Duel (hyprdelj.zip) freezes (not locking the Xbox though) right when the actual game is about to start, after choosing your character.

Best Regards

APB loads fine for me, make sure you have a current romset.

I couldn't get my Tac/Scan to freeze, but forgot to check if the screenshot made it freeze.  If I'm not mistaken there was a problem with screenies at one time related to the fact that said game was a vector game.  I'll put it on the list, but this is neither a hard lock or an OOM problem.

Hyper Duel (hyprdelj.zip) exhibits similar behavior on MAME32 - this romset will load and start, but after the title screen will cycle back to the RAM/ROM check.  This is a core bug in MAME.  This may be due to the fact that the parent rom (hyprduel.zip) needs redumping, and is marked as non-working.  This again is neither a hard lock or an OOM problem, but I will put it on the list.
Title: Mameox Resurrection (vm)
Post by: sammaza on July 19, 2004, 09:41:00 PM
just want to get this straight...should i prepare a mame .84 complete set with chd's in preparation for Xport's release or should i have .79.1b romset ready for it...?
Title: Mameox Resurrection (vm)
Post by: noodle1009 on July 19, 2004, 09:44:00 PM

XPort is working on merging in v.84 of MAME into MAMEoX.  If you want to play .84 roms, you need the .84 set (and make sure you pick up changes / additions from .79 to .84 as well).
Title: Mameox Resurrection (vm)
Post by: SpudGunMan on July 19, 2004, 10:20:00 PM
well the post isnt much helpfull just a W00t W00t for xport and new mameox ..can we request support for mice? and other USB input devices?
Title: Mameox Resurrection (vm)
Post by: angrypants on July 19, 2004, 10:29:00 PM
This is awesome I just got my full set of mame roms loaded onto the xbox about 6 months ago and was sad that elevator action 2 and gunbird 2 didn't work. It's great to see that progress is being made to this project in some form or another.
Title: Mameox Resurrection (vm)
Post by: feflicker on July 19, 2004, 10:33:00 PM
jester.gif

I can't wait for the new version. I have the complete romset for 0.84, minus the games requiring the .CHD's loaded already, so it is just a matter of time now  beerchug.gif

Thanks again Xport, your emulators are the #1 reason I have an Xbox  wink.gif
Title: Mameox Resurrection (vm)
Post by: aerofx on July 19, 2004, 11:14:00 PM
beerchug.gif Holy smokes, Xport.  I don't know how many times it needs to be said but you are the man.  Anyway, I pray for a favorites menu.  Shifting through all those games makes me dizzy. (yeah I know there is a filter but it's not as great as his favorites menu in his console emus)
Title: Mameox Resurrection (vm)
Post by: -FourDoor- on July 19, 2004, 11:43:00 PM
wink.gif
Title: Mameox Resurrection (vm)
Post by: sinnerKILL on July 19, 2004, 11:48:00 PM
MAMEoX is great just need Virtual Memory and in list mode a screenshot would be nice of the selected rom. (even beter 3 screenshots the center one current rom larger than the one below and above that are the rom that are above and below the selcted rom) That would rock.

But great NEWS

PS Tiger road
Steet Fighter 1
Bubble Bobble Memories
Elevator Action 2(pic)
Rampage World Tour

These dont work would be great to have them going


Title: Mameox Resurrection (vm)
Post by: soulglo83 on July 20, 2004, 12:05:00 AM
holy shit, i was just preparing to order a busted mobo off ebay so that i could upgrade my xbox w/ its ram... turns out i dont have to put my xbox under the knife, and no longer have to f*** w/ using kawax (a great emulater btw). the point of this post isnt entirely to compliment, i have 2 suggestions.

1. i would appreciate a link to where i can donate the $$$ i intended to spend on my ram upgrade to you.

2. failing that, an oath to worship u and no other god for us to chant should suffice.

you fucking rock xport!
Title: Mameox Resurrection (vm)
Post by: XPort on July 20, 2004, 12:12:00 AM
Thank you all for the compliments.

I do like this DB and I recommend using it :

http://www.digitalhosting.ca/mamedb/

We seem to be straying from the point of the thread, however.  The purpose of this thread is to extract information from the user community about what games currently give out-of-memory errors (or just crash) in MAMEoX 0.79.  

I'm not changing the UI.  I'm not taking ownership of the project.  I'm not entertaining feature requests at this time.  

Each problematic game has to be defined to use virtual memory if it needs it.  If it's not on the list, then it's not going to be supported.  

Also, please do refrain from asking for some performance-boosting miracle to occur.  If the game runs in MAMEoX, but it doesn't run well, then that's just the way things go.  I'm only currently interested in getting games running accurately.  I may look into speed optimizations in the future, but definitely not now.

Title: Mameox Resurrection (vm)
Post by: sonnyz on July 20, 2004, 12:18:00 AM
Again, Xport you ARE the xbox GOD!!!!

The #1 game i always wanted to play on my xbox is Revolution X and i think its one that wont run cuz of memory.


Damn u rock Xport, where did u learn to code? cuz thats where i wanna go!!!!


I cant wait to see what u can do with xbox2(if it can be hacked, i thought anything could be hacked till the gamecube came along, hope M$ realizes how much the xbox1 being hacked helped it grow.)
Title: Mameox Resurrection (vm)
Post by: debeautar on July 20, 2004, 12:24:00 AM
I could be wrong here... I think Rampage World Tour spazzes out at a point.

Xport, the only reason why we hope for your brilliance is because we know it's there. Feature requests and Xport-staples are perhaps too easy NOT to think about.

I hope we don't bother you further.

Go on. Quietly. Big stick, dude. Knock it all down.

Yeah
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 20, 2004, 12:47:00 AM
I have a .80 set matched with the currently public mameox revision. I will start going through database and add as much as I can before i sleep


EDIT

oh and whoever requested more rom directory... look in the damn options
Title: Mameox Resurrection (vm)
Post by: sammaza on July 20, 2004, 12:55:00 AM
YOU HEARD IT FROM THE MAN!!!

everyone shuold get on here and post feedback....

http://www.digitalhosting.ca/mamedb/

smile.gif

I got the "R" section covered

EDIT -

Racin` force - konami - 1994 is not in the list it works in windows but not on xbox ...it gives malloc error*

other than that the "R" section is done smile.gif
Title: Mameox Resurrection (vm)
Post by: billforsale on July 20, 2004, 01:05:00 AM
So does this mean I could finally play BAKU BAKU? If so that would make me so damn happy.
Title: Mameox Resurrection (vm)
Post by: stezo2k on July 20, 2004, 01:27:00 AM
amazing work, was going to post this last night, but the server was very busy

virtual memory sounds great, just what mame needs really, a lot more games should be compatible now smile.gif the screens look nice

keep up the good work  wink.gif
Title: Mameox Resurrection (vm)
Post by: sammaza on July 20, 2004, 01:57:00 AM
i hit the list pretty hard...i hope that everyone gets on it and helps...this is a great database!!!

please contribute to the list!!

http://www.digitalhosting.ca/mamedb/

Thanks to all who contribute
Title: Mameox Resurrection (vm)
Post by: sammaza on July 20, 2004, 02:11:00 AM
definately flag the lightgun games...Xport mentioned that he was gonna look at it...but make sure you dont flag gun games that dont use lightguns like terminator 2 and operation wolf type games use joysticks only


thanx
Title: Mameox Resurrection (vm)
Post by: antiflag1980 on July 20, 2004, 02:22:00 AM
Thanks Xport, sorry, my mame roms are a mess and all from different version sets.  Well, that and I've got a DreamX so I can't really tell, mostly everything works.
Title: Mameox Resurrection (vm)
Post by: LezlieX on July 20, 2004, 02:34:00 AM
Hot Rod turbo (3p)!

Crashes after loading in my MAMEoX 0.79, but works in MAME32 0.79. Not because out of memory, just a black screen.
Title: Mameox Resurrection (vm)
Post by: EDevil on July 20, 2004, 02:34:00 AM
Thank you. This is great news.
Title: Mameox Resurrection (vm)
Post by: cartelli on July 20, 2004, 02:41:00 AM
That's the beauty of the GPL license smile.gif

Thankyu
Title: Mameox Resurrection (vm)
Post by: kimota2004 on July 20, 2004, 03:16:00 AM
Battle Bakraid and Battle Garegga are another couple of games which run out of memory.  smile.gif
Title: Mameox Resurrection (vm)
Post by: sammaza on July 20, 2004, 03:21:00 AM
they can all work well if we keep the database updated....

http://www.digitalhosting.ca/mamedb/

please keep reporting games that give malloc out of memory errors in mameox .79.1b

Thank you
Title: Mameox Resurrection (vm)
Post by: HK$ on July 20, 2004, 04:04:00 AM
QUOTE (Opoth @ Jul 20 2004, 12:53 AM)
The Beatmania games had some strange issues in .79 that may have been memory related (they won't even load in later versions) where part of the bottom portion of the screen was blacked out.  I'd really like to see these working properly in MAMEoX since there were not home versions released for the final 2 mixes (they aren't supported in MAME yet either, but I'm sure they will in another year or so)  I remember asking about these awhile back, did anyone ever test them on a 128 meg X-Box?

I've tried beatmania's on my 128M XBOX. And they have the same problem. So I think it's not memory related. I hope xport can fix this too smile.gif
Title: Mameox Resurrection (vm)
Post by: arallsopp on July 20, 2004, 04:11:00 AM
QUOTE (Juganawt @ Jul 20 2004, 03:50 AM)
As there are now over 4096 games emulated in mame, could you please add multiple Rom Directory Support so I can fit em all on my box?

MameOx already has this facility. Check your settings / version. I think its called Roms, more roms, even more roms, or something...

Or I'm absolutely wrong.
Title: Mameox Resurrection (vm)
Post by: joshwaan2k on July 20, 2004, 04:54:00 AM
great news Xport, you are working over time mate take a break smile.gif

oh btw with this implementation of Virtual Memory, would that make MK 1 and 2 and 3 work faster?

Just that I always wanted to play the arcade perfect games on tv with me mates smile.gif
Title: Mameox Resurrection (vm)
Post by: stevey5036 on July 20, 2004, 06:23:00 AM
YES!

now i dont have to drag out the old dreamcast to play marvel vs * games! we love you xport.
Title: Mameox Resurrection (vm)
Post by: jizzlobber on July 20, 2004, 06:54:00 AM
you didn't have to, FBA is fine for xmen vs SF, marvel vs SF and marvel vs capcom.

awesome news BTW!
Title: Mameox Resurrection (vm)
Post by: synchro on July 20, 2004, 06:57:00 AM
WOW !!!!!
Do you ever sleep......Or do you look like a Borg with a PC strapped to your head ????  
I dont care either way  jester.gif  JUST INCREDIBLE !!!!!
Title: Mameox Resurrection (vm)
Post by: Heet on July 20, 2004, 06:59:00 AM
Damn this is HUGE!  And came out of nowhere!      beerchug.gif  pop.gif  love.gif

Your the best dude.  Lightgun?  Im pinching myself.
Title: Mameox Resurrection (vm)
Post by: jubilex on July 20, 2004, 08:20:00 AM
Amazing, amazing news. I just said the other day that my ideal would be for Xport to take over development of MAMEoX, since everything else is mostly at a point where few fixes/updates are needed.

Huge props to Xport, but let's also not overlook the incredible contributions eabair has made to getting MAMEoX off the ground in the first place.
Title: Mameox Resurrection (vm)
Post by: k1114 on July 20, 2004, 08:35:00 AM
I love you.
Title: Mameox Resurrection (vm)
Post by: XboX-ZERO on July 20, 2004, 08:37:00 AM
Hat Trick Hero '95 from Taito both Japan and USA That's all I Need. beerchug.gif
Title: Mameox Resurrection (vm)
Post by: psxpirate1 on July 20, 2004, 09:00:00 AM
Ok guys.. we need to keep focused here.. We all know Xport is the man, but we all need to contribute to get the most out of MameOx by testing which games work and which ones don't. So please turn on your xboxes and test out a few roms and post your results here: http://www.digitalhosting.ca/mamedb/

  It's very easy to do.. just click on the xbox section and click and pick if that particular game works or not.. I'll be posting my results all day.. I hope more people contribute also. Happy testing guys!  wink.gif
Title: Mameox Resurrection (vm)
Post by: namek0 on July 20, 2004, 09:21:00 AM
Man, it's early morning (for me anyway) and there are already 600 pages of post, hah.

I'm so freakign happy to hear about the virtual memory addon, and most of all the light gun support! This could give me an excuse to finally buy one.

Any word on the Raiden games for mame?


The second I get home (which is hours and hours away from now) I'm going to "test" the shit out of a ton of mame games for memory errors. I'll probably just start in the R's or something and work my way down.
Title: Mameox Resurrection (vm)
Post by: leafsfanatic on July 20, 2004, 09:29:00 AM
2 on 2 Open Ice Challenge (rev. 1.21) doesn't work... out of memory.
Title: Mameox Resurrection (vm)
Post by: prplehz on July 20, 2004, 09:33:00 AM
Thanks Xport your the best... What would be the cherry on the cake would be if you made the inverface the same as your other emus. This way my gf and others could use all the emus on my system and not get confused of the menu controls. Since then all the xport emus would be the same... Please integrate your menus... ty
Title: Mameox Resurrection (vm)
Post by: psxpirate1 on July 20, 2004, 09:33:00 AM
http://www.digitalhosting.ca/mamedb/ post all results here too.. helps Xport rather than sifting through hundreds of posts
Title: Mameox Resurrection (vm)
Post by: namek0 on July 20, 2004, 10:09:00 AM
I didn't notice until now all of the awesome Mortal Kombat avatars, very nice

Title: Mameox Resurrection (vm)
Post by: infidelity on July 20, 2004, 10:13:00 AM
sad.gif lol
Title: Mameox Resurrection (vm)
Post by: julio9 on July 20, 2004, 10:41:00 AM
This is the news post I've been waiting for.  Thank you Xport!  I have a reason to keep Mame on my drive now.
Title: Mameox Resurrection (vm)
Post by: chilin_dude on July 20, 2004, 11:44:00 AM
http://www.digitalhosting.ca/mamedb/ post all results here too.. helps Xport rather than sifting through hundreds of posts
Title: Mameox Resurrection (vm)
Post by: Kthulu on July 20, 2004, 12:02:00 PM
laugh.gif

seriously, you are not the man...you are a god  wink.gif
thanks!
Title: Mameox Resurrection (vm)
Post by: zot23 on July 20, 2004, 12:18:00 PM
Haven't read every post here, but bravo Xport.  You are the maestro of xbox emulation, we look forward to another masterpiece.

Eagerly awaiting the release...

Title: Mameox Resurrection (vm)
Post by: Kontra on July 20, 2004, 12:34:00 PM
Im not sure if it is possible, but Id love to see Radiant Silvergun working in Mame.
Title: Mameox Resurrection (vm)
Post by: sammaza on July 20, 2004, 02:04:00 PM
just wanted everyone to check and review the list at :

http://www.digitalhosting.ca/mamedb/

please continue to check it and report games that run fine in mame .79 on windows but give "malloc out of memory" errors on xbox..this will help xport focus on those games and complete the project faster and better.....

Thank you
Title: Mameox Resurrection (vm)
Post by: Antiriad on July 20, 2004, 02:21:00 PM
its a pity there isnt a more clever way of testing a roms memory requirements...
Title: Mameox Resurrection (vm)
Post by: gamemaster14 on July 20, 2004, 03:11:00 PM
Here are a couple games that run out of memory in mameox

Power Instinct 2 (pwins2)
Pretty Sodier Sailor Moon (sailormo+sailormn)


QUOTE
Im not sure if it is possible, but Id love to see Radiant Silvergun working in Mame.

Even if it was working on xbox I doubt any Sega Titan Video Arcade games would run anywhere near full speed since xbox is just too slow. PLus the game doesnt work properly in the latest beta of mame
Title: Mameox Resurrection (vm)
Post by: corkinator on July 20, 2004, 04:14:00 PM
Can any user or author answer this please?

Is there any way to hold F2/F3 (from the PC Mame) to skip/fix the EEPROM thingy for bad reports? For example, Run N Gun (rungun) won't load on PC (reported as a bad EEPROM) but if you hold F2 during the boot up it runs perfect now.

Anyone know?

Cheers! :)  
Title: Mameox Resurrection (vm)
Post by: xdank- on July 20, 2004, 04:27:00 PM
Woot
Title: Mameox Resurrection (vm)
Post by: xboxexpert on July 20, 2004, 05:34:00 PM
get tekken and all the samurai showdowns to work ;-)
Title: Mameox Resurrection (vm)
Post by: VampX on July 20, 2004, 06:43:00 PM
QUOTE (xboxexpert @ Jul 21 2004, 03:30 AM)
get tekken and all the samurai showdowns to work ;-)

Tekken would still run like crap unless you have a dreambox upgrade,
as for Samurai Shodown.. isnt FBA-XXX sufficent enough anymore? sad.gif
Title: Mameox Resurrection (vm)
Post by: EBear on July 20, 2004, 06:55:00 PM
YES!!! (puts 128mb memory upgrade project aside). I cannot wait. Street Fighter  1 is in the house. :luv:  
Title: Mameox Resurrection (vm)
Post by: static- on July 20, 2004, 06:53:00 PM
Hi all,

Thanks to everyone who's updated the mamedb list so far.  XPort will no doubt find this helpful for the project.

http://www.digitalhosting.ca/mamedb/

Lots of games have been marked!  Keep it up!!!

Cheers,
static-
Title: Mameox Resurrection (vm)
Post by: RoadDogg on July 20, 2004, 07:25:00 PM
I understand your want for the list and i contributed but i'm curious as to why you cant just make every game use the vitrual memory?  Would it cause a problem for the games that dont need it?  It might save time to just copy a list of all the roms in (of course i dont know the process for making a game use the virtual memory, just curious)
Title: Mameox Resurrection (vm)
Post by: dokworm on July 20, 2004, 08:47:00 PM
Regardless of whether you turned on VM for all games, you need the list to check if the games that didn't work *before* now do work with virtual memory turned on.
Title: Mameox Resurrection (vm)
Post by: billforsale on July 20, 2004, 09:14:00 PM
I think he should just save time and just do it with the well known popular games.

Such as games made by snk, capcom, sega etc..... I'm sure he knows which ones those are.  

Either way I did update that list with around 100 titles that I know for a fact don't work on the xbox.
Title: Mameox Resurrection (vm)
Post by: splattered on July 20, 2004, 09:16:00 PM
I feel dumb for asking.. but where do i download this? haha i went to the official download place where mameox usually is, and i didnt see anything mentioned about xport or a WIP, and i logged onto the xbins server and didnt see it anywhere there either.. ?  :ph34r:  
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 20, 2004, 09:36:00 PM
PLEASE PLEASE PEOPLE!

Dont do this from memory.
I just fixed a whole bunch that were tagged as crashing in game, or OOM that work purfectly fine

Please people... the quality of the database depends completely on the data put in
Title: Mameox Resurrection (vm)
Post by: pCeSlAyEr on July 20, 2004, 09:36:00 PM

NOTHING EVER SAID ANYTHING ABOUT THIS BEING RELEASED!!! CALM DOWN!!! HE ONLY SAID HE'S WORKING ON IT!!!! IT'LL BE DONE WHEN ITS DONE!!!


wow... I swear people cant read or something... or get over anxious...
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 20, 2004, 11:26:00 PM
Im working on year '94 at the moment...

OOM that dont have entries in the database

hthero95
hthro95u
opengolf
lockload
racinfrc

Roms with MAME Probs (mame core issues)

drivedge
fghthist

Working (not in database)

dsoccr94
gslgr94
gundl94
kamovr
hgirl94
kof94
tickee

Crash on boot

intcup94 - Crashes when 'cannot start audio emulation' pres any key to continue

Lightgun games (some dont boot so im jsut pretty sure they are)

le2
le2u
lockload
opwolf3u
opwolf3
ptblank
revx (slow though... )
tickee

taking quite a while..
if someone takes on another year let me know otherwise ill start on 95 when im done
Title: Mameox Resurrection (vm)
Post by: sammaza on July 21, 2004, 12:34:00 AM
Hey Loto,


Thanks for your efforts on the list...tomorow i will go from 2004-backwards to 1995

please continue to update the list with your games that give "malloc out of memmory errors so that Xport can fix them...

http://www.digitalhosting.ca/mamedb/     <---- the list!!!!
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 21, 2004, 12:47:00 AM
ill check it in a few min...
perhaps if anyone is interested ill be in #mamox (thats a letter O not a zero) on efnet
Title: Mameox Resurrection (vm)
Post by: kimota2004 on July 21, 2004, 02:09:00 AM
I marked Dimahoo as OOM. I've never been able to get it to work in any version of Mameox.

Another 2 I just updated at the list:

Mahou Daisakusen
Shippu Mahou Daisakusen

Both play slow with frameskip issues. Mahou Daisakusen dosn't slow up till about the 3rd level.
Title: Mameox Resurrection (vm)
Post by: ThE MaSTeR 3 on July 21, 2004, 02:16:00 AM
biggrin.gif
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 21, 2004, 02:26:00 AM
no you dumbass

read the bloody thread

I completed all 1994 roms
that took me ~7.5hrs

ghey

EDIT
oh just checked dimahoo
did i mark it as working?
sry bout that...
must have loaded the wrong rom or something
Title: Mameox Resurrection (vm)
Post by: kimota2004 on July 21, 2004, 02:34:00 AM
dry.gif
Title: Mameox Resurrection (vm)
Post by: 0123456 on July 21, 2004, 04:17:00 AM
So after all of this effort has been expended and we have a list that states which games work and which don't will we be able to use it to automatically filter/delete all nonworking games or will that still be a manual process?


Also, would love to find a PC based MAME sorting program that would let me delete ROMs based on genre/year etc...
Title: Mameox Resurrection (vm)
Post by: sammaza on July 21, 2004, 05:10:00 AM
rolleyes.gif
Title: Mameox Resurrection (vm)
Post by: VampX on July 21, 2004, 06:24:00 AM
QUOTE (0123456 @ Jul 21 2004, 03:34 PM)
But there are only so many porn games from 1977 that you need biggrin.gif

You can NEVER have enough porn games! grr.gif
Title: Mameox Resurrection (vm)
Post by: XPort on July 21, 2004, 07:57:00 AM
There seems to be a misconception about virtual memory and how/why it's used.

First, if at all possible, you never want to use virtual memory.  It should be avoided using any means necessary.  Virtual memory is just that : virtual.  The information has to be stored somewhere else than real, physical memory.  In this case, as is the case with practically every other app, the information gets stored on the hard drive.  Reading/writing to/from physical memory is a lot faster than reading/writing to/from the hard drive.  

Virtual memory does not add physical memory to your XBox.  It does not make games run faster.  Quite the contrary, it makes them run slower.  Most of the ones I've worked on (noted by the screenshots) work with barely a hiccup in performance, but they can take quite a while to load.  The benefit is that you can actually play games that you could not before.  

So, to sum up :

- Virtual memory is bad - use it only if you have to
- Virtual memory is hard drive space ; it is not physical memory
- Virtual memory does not make games run faster
- Virtual memory makes games run slower

The sole purpose of virtual memory is to allow games that give "out of memory" errors to load successfully.  

Title: Mameox Resurrection (vm)
Post by: XPort on July 21, 2004, 10:23:00 AM
Unless they've been keeping a list with such information as they've been adding/updating drivers (which is extremely unlikely) then they're not going to know.  The only way they would be able to find out is by loading up the game and noting how much memory it's allocating.  They may have general ideas of how much each driver wants, but that would only be for a small subset and would not be accurate enough.

The VMM settings are stored in a plain text file which can be updated and re-distributed so as to avoid downloading a new, recompiled binary.  

Furthermore, end-users will be able to manually force VMM settings for games that are not supported OOTB.  If you come across a game that did not make the initial cut, you can fiddle with the options until it loads and then add the information to the text file.

I'm asking people to report OOM games because I'm offering to setup as many as possible before the new release.  If people don't want to take the time to note them, then they'll have to fiddle with them themselves instead of having something that "just works".

Also note, however, that if too many people just blindly add games to the database as "out of memory" without actually checking them, then I may become frustrated and just stop adding game settings to the VMM file.  So think and test carefully before you decide something like, "I really want this game to work - I'll just add it to the list, willy-nilly."

Title: Mameox Resurrection (vm)
Post by: c0rderr0y on July 21, 2004, 10:26:00 AM
any way to turn off the virtual memory so the other games that dont need it wont use it?
Title: Mameox Resurrection (vm)
Post by: JDay on July 21, 2004, 11:22:00 AM
I'll take 1997 - 1999, if no one else has already started on these. I'll post here with anything not in the db or that I can't test due to problems between 0.79 mame and my 0.84 romset. I already did 2000, but there were a few that reported missing or bad roms, possibly due to incompatibilty with my set, and I don't recall which those were.

Edit: Is it all right if I mark "loads up and shows screens" as "working" I don't feel like playing through all these to see if they're slow or crash in game. Otherwise, I'll just mark the OOM/crash while loading.
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 21, 2004, 12:01:00 PM
smile.gif
I didnt play though any games, i let them boot, and enter the game to check for gfx corruption... I've also been noting mame core problems in the comments.such as
video is not 100% or sound does not work

Anything that appears to be mame0x related i mark as 'crash on boot'

anything that is emulation/mame specific is marked as 'crash in game'
i also tag games that (according to mame) 'game does not work properly' as 'crash in game' so that they will be tagged as 'not working' when we convert the database to a mameox working/frameskip/nonworking table

xport may be able to fix crash on boot but he wont be able to touch crash in game.

thnx again for the hard work xport
Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 21, 2004, 12:03:00 PM
QUOTE (c0rderr0y @ Jul 21 2004, 06:29 PM)
any way to turn off the virtual memory so the other games that dont need it wont use it?

Thats what everyone should be doing now...

we are going through all the roms and tagging which ones have 'out of memory' errors so that VMM can be enabled for each one

Games that dont require it wont use it
Title: Mameox Resurrection (vm)
Post by: sammaza on July 21, 2004, 01:38:00 PM
im wondering if Xport will use the MAME v. .84 code or if he will update to the .84u2 code ...i just finished clrmame ' ing my .84 set and im about to start sending it to my xbox but i want to make sure thats the right set to be sending ...if not i will wait and send .84u2 to the xbox

thanx
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 21, 2004, 05:35:00 PM
wink.gif
Title: Mameox Resurrection (vm)
Post by: ruffian on July 21, 2004, 05:47:00 PM
I apologize if these two have already been mentioned:

assault
valkyrie

Both run out of memory.

Excellent idea XPORT, I commend you for your efforts. This out-of-memory thing was the whole reason I avoided arcade emu on xbox.

Looks like that's about to change.

I will do my damndest to add to the malloc fail list...I suggest we all get to testing and help XPORT out on this!
Title: Mameox Resurrection (vm)
Post by: sammaza on July 21, 2004, 07:29:00 PM
smile.gif


this is gonna be so cool

Title: Mameox Resurrection (vm)
Post by: Loto_Bak on July 21, 2004, 09:03:00 PM
QUOTE (sammaza @ Jul 22 2004, 03:32 AM)
i got mame .84 with all chds not 1 missing rom clrmame'd and on the xbox waiting !!!  

smile.gif


this is gonna be so cool

you should help out in the database insted of blowing your load in your pants over some software
Title: Mameox Resurrection (vm)
Post by: sammaza on July 22, 2004, 01:07:00 AM
Holy shit the list of OOM games if getting huge...this is great...where should i dive in?
Title: Mameox Resurrection (vm)
Post by: The Noob on July 22, 2004, 01:29:00 AM
QUOTE (ThE MaSTeR 3 @ Jul 22 2004, 05:47 AM)
Hey Xport you should get in touch with Lantus and oDD and have Surreal V2 and Mameox Resurrection come out on the same day.

I always wanted 2 have multiple orgasms love.gif  love.gif

Eww...

I've added four or five games to the malloc list. Everything else I've tried has been altered already, which must be a good sign (although I don't have a large rom set.)
Title: Mameox Resurrection (vm)
Post by: stevey5036 on July 22, 2004, 06:26:00 AM
no one has posted the link for awhile.


http://www.digitalhosting.ca/mamedb/

there it is. keep it up!
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 22, 2004, 11:53:00 AM
rolleyes.gif plain and simple: if mame team doesn't add it, then it won't get supported
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 22, 2004, 06:06:00 PM
well still, untill mame adds the other games, its up to you to add the other games to the source.

2001 games are starting to be added (gunbarich and vasara 2 was added in 84u3) but still none of the neogeo games as of yet (mslug4, kof2001, zupapa, sengoku3, and a few others)
Title: Mameox Resurrection (vm)
Post by: sammaza on July 22, 2004, 08:05:00 PM
dude.....the reason those other emus were ported was because of no vmm for mame...Xport is fixing that...he is making mameox what it should be the all in 1 arcade emu....
Title: Mameox Resurrection (vm)
Post by: Bahn Yuki on July 22, 2004, 09:50:00 PM
I just hope Xport uses his trademark interface that I've really grown to love!
Title: Mameox Resurrection (vm)
Post by: lantus on July 22, 2004, 10:01:00 PM
QUOTE (sammaza @ Jul 23 2004, 03:08 AM)
dude.....the reason those other emus were ported was because of no vmm for mame...Xport is fixing that...he is making mameox what it should be the all in 1 arcade emu....

dude, get a clue smile.gif

Title: Mameox Resurrection (vm)
Post by: xFusioNx on July 22, 2004, 10:49:00 PM
QUOTE (Lightsier @ Jul 22 2004, 09:31 PM)
Oh boy, people are already asking about playing the few SNK games that don't work on the newest version of Mame?

Isn't there already enough hacked emulators out there that do that already?

You can never satisfy some people.

Dude, I could care less. I thought this thread was about posting games that have Mem Alloc errors. Those are some of them.

Maybe if you read the thread from begining to end you'd know that.



Title: Mameox Resurrection (vm)
Post by: Iriez on July 22, 2004, 10:55:00 PM
QUOTE (lantus @ Jul 22 2004, 11:04 PM)
dude, get a clue smile.gif

dude...man......dude-man.

C'mon lantus, we all know the only reason fba-x was released was because Xport was fiddling with twizzlesticks instead of writing paging routines for mameox.
Title: Mameox Resurrection (vm)
Post by: Prican24 on July 23, 2004, 12:23:00 AM
QUOTE (xFusioNx @ Jul 23 2004, 01:52 AM)
Dude, I could care less. I thought this thread was about posting games that have Mem Alloc errors. Those are some of them.

Maybe if you read the thread from begining to end you'd know that.

if you did read it, it was refeing to mame 79 which i say again doesn't include banned games so you are still wrong
Title: Mameox Resurrection (vm)
Post by: JDay on July 23, 2004, 01:25:00 AM
Just added '97 to the db. The following games were not in the db, but were OOM:
King of Fighters '97, The (kof97, kof97a)
Pop 'N Pop (popnpop, popnpopj, popnpopu)

And the following games I could not run due to incompatible romsets or not having the chds on my xbox. I'd appreciate it if someone could check them out:
Beastorizer (beastrzr, beastrzrb)
Bio Freaks (biofreak)
Puchi Carat (pichicar)
Justice Gakuen (jgakuen)
NFL Blitz (blitz)
Title: Mameox Resurrection (vm)
Post by: sparks on July 24, 2004, 01:11:00 AM
sad.gif
Title: Mameox Resurrection (vm)
Post by: {{DEMON}} on July 24, 2004, 03:10:00 AM
You can get it from all the USUAL places.

IRC (EFNET) might be a place to start.

a Place called Xbox BINarieS might also be a place to start.
Pay attention to the Capital lettters in that word.  

Channels on IRC help.  Again pay attention to the letters that are capitalized.

Newsgroups are another place.

TOrents are another

FTP's are another.

But dont ask for it here NOONE WILL HELP you.

{{DEMON}}
Title: Mameox Resurrection (vm)
Post by: dakidski on July 24, 2004, 06:30:00 AM
QUOTE (Bahn Yuki @ Jul 23 2004, 05:53 AM)
I just hope Xport uses his trademark interface that I've really grown to love!

Its functional, I will give it that much... But 'grown to love' was perhaps sarcasm? I mostly heard people bitch about how much they hate that interface wink.gif I sure hope they wont change the interface of mameox to that of xport....
Title: Mameox Resurrection (vm)
Post by: chilin_dude on July 24, 2004, 07:16:00 AM
QUOTE (dakidski @ Jul 24 2004, 01:33 PM)
Its functional, I will give it that much... But 'grown to love' was perhaps sarcasm? I mostly heard people bitch about how much they hate that interface wink.gif I sure hope they wont change the interface of mameox to that of xport....

I disagree, Xports interface is the best
Title: Mameox Resurrection (vm)
Post by: retrohead on July 25, 2004, 07:18:00 PM
muhaha.gif
Nice one Xport

What happened to the screenshots? can we have the old display back? and can we have multiple folders for screenshots please as my screenshot folder is full, don't know about yours  dry.gif

Anyways im not moaning just suggesting

beerchug.gif CHEERS MATE!  beerchug.gif
Title: Mameox Resurrection (vm)
Post by: Mephiska on July 25, 2004, 07:38:00 PM
QUOTE (Iriez @ Jul 23 2004, 02:58 AM)
dude...man......dude-man.

C'mon lantus, we all know the only reason fba-x was released was because Xport was fiddling with twizzlesticks instead of writing paging routines for mameox.

5/5

best post of this thread.
Title: Mameox Resurrection (vm)
Post by: Enkak on July 25, 2004, 08:21:00 PM
wink.gif

About Sengeki, it takes a little to load on my PC (1.2ghz athlon), so it probably takes even more to load on Xbox or its a problem on the vm settings on the txt blink.gif Not sure, its a 15mb rom and takes a while to load, so could be an issue with vm for now (i saw its not on the vm,txt by default. I will test it better later on my xbox, almost 4.am, time to sleep. unsure.gif  smile.gif
Title: Mameox Resurrection (vm)
Post by: hosh on July 26, 2004, 03:30:00 AM
QUOTE (Enkak @ Jul 26 2004, 04:24 AM)
Raiden Fighters don't work properly on PC MAME, so don't expect it to work on MAMEoX. Again, roms that don't work properly there wont work on Xbox too, so its a good idea always to check what happens on MAME32 for PC. wink.gif

About Sengeki, it takes a little to load on my PC (1.2ghz athlon), so it probably takes even more to load on Xbox or its a problem on the vm settings on the txt blink.gif Not sure, its a 15mb rom and takes a while to load, so could be an issue with vm for now (i saw its not on the vm,txt by default. I will test it better later on my xbox, almost 4.am, time to sleep. unsure.gif  smile.gif

Thanks for the info, but.. The sole reason I'm even using Xbox emulators is that my PC is old. I can't check for myself. But that's too bad about Raiden Fighters, oh well. sad.gif

Sengeki Striker isn't taking a long while to load, it is freezing. You can't Back+Start to quit, or do anything at all. It's not a VM setting as know how to work them no, the harddrive even stopped reading/writing as well. It just sat there.
Title: Mameox Resurrection (vm)
Post by: djboogie on December 29, 2004, 12:28:00 AM
loto-
 Chill out dude, and have a guiness
Title: Mameox Resurrection (vm)
Post by: badmonkey on December 29, 2004, 07:22:00 AM
QUOTE
loto-
Chill out dude, and have a guiness



Learn to look at the dates on threads. You bumped a 5 month old thread to tell some one to chill out. I think it is safe to assume that, by the thread's 5 month dormancy, he had in fact chilled by now.



 dry.gif





Title: Mameox Resurrection (vm)
Post by: stevie_mac on December 29, 2004, 06:28:00 PM
biggrin.gif  (but I'd prolly get banned  sad.gif )


BTW, I suspect (as badmonkey says) his indeed chilled out!
Title: Mameox Resurrection (vm)
Post by: stevey5036 on December 29, 2004, 07:58:00 PM
it must suck to be a noob