QUOTE (jj42 @ Dec 7 2002, 02:21 PM) |
Yep, now everything's fine (removing them from the INI).. thanks! |
QUOTE (maidenman @ Dec 7 2002, 08:54 PM) |
Ben here's a simple idea that should be really easy to implement. How about remembering the last game run, and defaulting to that one when Media X loads? (I mean highlighting it on the list, for a single-button run). Or, even better, how about waiting five seconds and then automatically booting that game. (Similar to the Windows multi-boot menu). This way, those who use Media X as their dashboard can have their current game of choice boot automatically, no user-intervention, when they turn on their Box! This should be an option than can be disabled in the .ini. If you want to get fancy, remember how many times every game on the menu has been loaded, and re-order the menu so most popular games are on top, the way the Windows XP start menu works. Those games you have on the Hard Drive just for the occasional demo for friends will automagically be positioned on the end of the list. |
QUOTE (Spyrothebutcher @ Dec 2 2002, 01:55 PM) |
Yeah I heard great things about this program, only problem is I can't find it anywhere (note this is no request), so I'm still using the Hacked Menu thing. But hey I'll find it some day. |
QUOTE (Spyrothebutcher @ Dec 2 2002, 04:42 PM) |
Little Update, finally found a version of your neat little program, it's the 0.8 version, but is it normal with this version to lockup for a sec when changing games in the game menu?? |
QUOTE (gcompton @ Dec 2 2002, 09:24 PM) |
Ben, cool tool but I have one problem. I have added 38 items to the menu and the Title Text on the menu appears very small on the selection screen. Is this due to the amount of items in the .ini? Thanks again for all you hard work. |
QUOTE (Weavus @ Dec 3 2002, 10:03 AM) |
Thanks for the quick reply! The bar at the bottom that is blank is where the game list appears. I use 3 lines of games in that box. I dont need to do anything really fancy with masks and such at the moment as I'm happy to have the screenshots include the surrounding frame and shadow. All I really need are fields called: boxcover screen1 screen2 description I think the first three would be easy as you already have one graphic field and it would be just a case of adding a couple more. I think the slightly harder part would be the description as it would need to be multiline and wrap around the defined area. It would also be nice if it could scroll in the future so you could add a complete review and have it slowly scroll up the description box while you are on the selected title. Toodle Pip! |
QUOTE (jmelendez @ Dec 3 2002, 02:55 PM) |
hell yeah, that looks great! I think everyone and their brother would use this as a replacement launcher for games and stuff. |
QUOTE (Weavus @ Dec 3 2002, 12:35 PM) |
While I'm on the subject of whishes, can I request a new way to display selections. Instead of going up and down a list I'd prefer going left to right with a graphical element displayed if there is a left or right. Here is an example: The two arrows show because the user could go left or right to another game. If they were at either end of the list then the direction arrow would not appear. I think it looks nicer as it uses the space available in a better way. A nice fast but smooth scroll left/right as you change selections would also be very nice! Any comments? |
QUOTE (Weavus @ Dec 3 2002, 05:42 PM) | ||
Come on now...I made that skin in about 3 hours with my limited graphic skills. How long have you been coding MXM? I think its more like I'm making a skin thats MXM-worthy I have plenty more ideas/suggestions for MXM. Would you like me to post them here or email them to you? |
QUOTE (Weavus @ Dec 4 2002, 07:20 AM) |
Can you make it possible to use the analogue controller to also navigate MXM. Everyone who uses my Xbox always tries to use the analogue controller first and I dont see why you shouldnt allow both to be used. Ta |
QUOTE (BenJeremy @ Dec 4 2002, 12:57 PM) |
I'm working on the others... I may go 100% to XML, as the parser seems to be working well. At the very least, game descriptions and "complex" 2D skins will use XML (and I'll probably write a converter to update "simple" skins to the "complex" format). |
QUOTE (hugobenard @ Dec 4 2002, 09:00 AM) |
Hello, I 'm a nexbie, and I'm French. I try to explain my problem with this program. I don't know the file that I must modify. For the moment, I modify : mmx_entry.ini: [Item_1] Title=Conflict Desert Storm Description=Conflig desert storm en FR Exe=conflict.xbe [Item_2] Title=Gauntlet Dark Legacy Description=Gauntlet Dark Legacy Exe=Gauntlet.xbe [Item_3] Title=Star Wars Jedi Outcast Description=Star Wars Jedi Outcast en FR Exe=Star.xbe and I don't modify mxm.ini. When I launch the DVD, I can just see the first page with "my collection" and "mame". I can do anything. I don't understand how the automatique configuration for the games. Pease help me, and sorry for my English. I hope you understand every thing. |
QUOTE (Weavus @ Dec 4 2002, 09:37 AM) |
Next request Sub Menus... As I want to use MXM as an evox replacement I would like to have a few different menus so that I can seperate Apps/Emus/Games and not have them in the same menu. I was thinking that I could have a MXM as a launcher for futher MXM's (i.e. one for each sub-menu I want) and I think it would work ok but I might have problems going from the sub-menu back to the main menu. I think I really need that 'launch this xbe when quiting' parameter (mentioned in a previous post) in the mxm.ini so I can have sub-MXM's calling the program that loaded it. Can you see any other problems I might have in doing this? Or are you planning on adding sub-menus in the future? |
QUOTE (BenJeremy @ Dec 4 2002, 01:48 PM) |
So far a pretty decent wish list. Some will happen sooner than others, of course. |
QUOTE (Weavus @ Dec 4 2002, 11:31 AM) | ||
I dont suppose you happen to have a prioitised list of things you plan to implement in the next few versions? |
QUOTE (Weavus @ Dec 4 2002, 01:56 PM) |
Great! Can I now request a means of adding any number of images to a screen Ohh, and could you start posting the readme to the newsgroups using something like PowerPost (PowerPost Homepage)? Whatever tool your using currently dosnt work very well as I've never managed to get the file from the newsgroups. |
QUOTE (Weavus @ Dec 4 2002, 02:42 PM) | ||
No I meant the ability to have numerous images/videos on the screen apart from the boxshot/screens etc. Things like animated logos/other snazzy effects... Anyway, I'll let you get back to work |
QUOTE (Weavus @ Dec 4 2002, 04:08 PM) |
Small bug: If you try and launch an xbe that it cant find all sorts of funny things happen. You might want to catch that the same way that you do with screenshots that dont exist. |
QUOTE (jmelendez @ Dec 4 2002, 08:20 PM) |
hey! I wanna test too! dont leave us out in the cold! seriously, this does look pretty cool...cant wait to try it out... |
QUOTE (Weavus @ Dec 4 2002, 04:11 PM) |
Maybe bug: When I boot the Xbox from poweroff MXM seems to always use the default skin. If I reboot the Xbox using the xecuter bios controller reset method then MXM loads the correct skin that I set in the mxm.ini. I set the parameter Theme=Weavus in the mxm.ini file and have a directory called Weavus under the MXM dir. Is it just doing random skins, have I got the wrong setting or is it a bug? |
QUOTE (gdwrench29 @ Dec 4 2002, 09:57 PM) |
Awesome prog BenJeremy. I have one difficulty I can't figure out. On my game select screen, when I scroll through my list of games, if I scroll back up, the xbox locks up, can't do anything. Any suggestions? MXM.ini [Main] DiscTitle=Games DiscSubtitle= Theme=1 TitleDelay=4 SaverDelay=20 MenuPath=F:\MXM MXMPath=F:\MXM [Music] UseMusic=on Directory=MUSIC Global=on Random=off MXM_Skin.ini [Options] MenuSmoothScroll=on DescrSmoothScroll=on [Menu] Top=100 Left=63 Width=230 Height=200 NumItems=7 BorderColor=0xa04444ff BackColor=0x80000000 ItemColor=0xff808080 [Title] Color=0xffffffff [SubTitle] Color=0xff80ff80 [ScreenShot] Top=120 Height=193 Left=334 Width=260 [Descr] Top=290 Height=50 Left=63 Width=500 [Sounds] TitleClose=launch.wav MenuUp=menu.wav MenuDown=menu.wav MenuLaunch=launch.wav [Backgrounds] Title=title.jpg Loading=wait.jpg Menu=MenuBack.jpg SaverLogo=SaverLogo3.png [DefaultDelays] DefaultTitleDelay=20 DefaultSaverDelay=300 DefaultLoadingDelay=5 [Music] Dir= Games [Item] Title=BMXXX Description=BMXXX Racing Media=bmxxxx_LABEL.jpg Exe=default.xbe Thanks in advance! |
QUOTE (davidtbaron @ Dec 4 2002, 10:08 PM) |
Ok hope some one can help me i am using menu x and i am having a problem with assigning colors maybe im just stupid but i dont understand the decimal and hex concept. I found a chart and all the colors start with a # sign then there are six digits. For instance #000000 is black. tried that and it didnt work.I couldnt help noticing in the skin.ini file that came with the menu9.rar has color asigned with 10 digets. can anyone PLEASE help me i have been working for days on this and i am ready to add color to my text in the skin i made. its pretty awesome skin just want to finish it and i will post a link for others to download it. Any info would be greatly appreciated and who ever created this menux 9 .has done an excellant job. Keep up the great work. please e-mail or reply [email protected] [email protected] |