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OG Xbox Forums => No-Modchip Hacks (exploits) => XBE Exploits => Topic started by: jaNN0 on July 05, 2004, 07:23:00 PM

Title: Thc To Work With Ude?
Post by: jaNN0 on July 05, 2004, 07:23:00 PM
k hey guys, im not sure if im doign this right but im having problem installing thc.. im running UDEpacakge and shiiz.. i've uploaded it to root c: and i can launch it. but when it starts it freeezes.. i have no idea whats going one.. anyone help me about this? holla at me = thanks in advacned!
Title: Thc To Work With Ude?
Post by: mkjones on July 05, 2004, 10:11:00 PM
QUOTE (jaNN0 @ Jul 6 2004, 05:17 AM)
k hey guys, im not sure if im doign this right but im having problem installing thc.. im running UDEpacakge and shiiz.. i've uploaded it to root c: and i can launch it. but when it starts it freeezes.. i have no idea whats going one.. anyone help me about this? holla at me = thanks in advacned!

Its the fonts (f0nts) folder I belive..

you need to HEX edit it just like the M$ dash :)
Title: Thc To Work With Ude?
Post by: adil786 on July 05, 2004, 11:11:00 PM
could someone plz plz make a tutorial on how to hex edit thc to recongninse f0nts instead of fonts?

or point us to a link on this forum where there is one.

Also, what is the easiest hex editor to use?

thanks
Title: Thc To Work With Ude?
Post by: ldots on July 06, 2004, 12:37:00 AM
Hmm - people seem to keep having problems with this. Maybe I should port my little patcher utility (from the mini-linux) to DOS to let people patch dashboard xbe's easily.
Title: Thc To Work With Ude?
Post by: mkjones on July 06, 2004, 12:38:00 AM
QUOTE (adil786 @ Jul 6 2004, 09:05 AM)
could someone plz plz make a tutorial on how to hex edit thc to recongninse f0nts instead of fonts?

or point us to a link on this forum where there is one.

Also, what is the easiest hex editor to use?

thanks

Just follow the UDE tutorial for the M$ dash, as both files are the same in this respect it should be exactly the same process..

The link for UDE is on the main page, also look at ldots installer

Search the net for Hex Workshop or something similer..
Title: Thc To Work With Ude?
Post by: mkjones on July 06, 2004, 12:38:00 AM
QUOTE (ldots @ Jul 6 2004, 10:31 AM)
Hmm - people seem to keep having problems with this. Maybe I should port my little patcher utility (from the mini-linux) to DOS to let people patch dashboard xbe's easily.

That would be great too :)
Title: Thc To Work With Ude?
Post by: adil786 on July 06, 2004, 12:56:00 AM
need some more help,

i downloaded hex workshop, and opened file : tHcDash_v1G.xbe

Now what do i do now?

thanks
Title: Thc To Work With Ude?
Post by: mkjones on July 06, 2004, 01:29:00 AM
Taken from the "The “Ultimate Dashboard Exploit” aka UDE" thread:

QUOTE
An optional extra, necessary to be able to launch the M$ Dashboard:

    * Hex edit C:\MODxboxdash.xbe (the original C:\xboxdash.xbe you renamed above), and Hex edit the 2 occurrences of "fonts\" to "f0nts\" (note the zero in place of the 'o'). "fonts" in Unicode is 66 00 6F 00 6E 00 74 00 73 00
Title: Thc To Work With Ude?
Post by: ldots on July 06, 2004, 05:28:00 AM
QUOTE (ldots @ Jul 6 2004, 10:31 AM)
Hmm - people seem to keep having problems with this. Maybe I should port my little patcher utility (from the mini-linux) to DOS to let people patch dashboard xbe's easily.

OK - I compiled the patcher for DOS using the cygwin gcc compiler. It works fine, BUT for some reason the cygwin environment can only allocate memory for static arrays with a size up to 2 MB!!! I use this array to load the dashboard xbe and do the patching in memory before writing it to a new file. The 2 MB is sufficient for current dashboard versions, but in the future dashboards might exceed the 2MB limit.
Does anyone know of a good freeware gcc compatible compiler for windows? Everything I have ever compiled was done under linux :)

The patcher simply works from a command prompt. Output from the utility :
CODE
Usage:    patcher [xboxdash-file] [-bak] [-f0nts]

 You must specify either the -f0nts or -bak flag
 to specify which string to patch
Title: Thc To Work With Ude?
Post by: adil786 on July 06, 2004, 05:36:00 AM
QUOTE (ldots @ Jul 6 2004, 03:22 PM)
OK - I compiled the patcher for DOS using the cygwin gcc compiler. It works fine, BUT for some reason the cygwin environment can only allocate memory for static arrays with a size up to 2 MB!!! I use this array to load the dashboard xbe and do the patching in memory before writing it to a new file. The 2 MB is sufficient for current dashboard versions, but in the future dashboards might exceed the 2MB limit.
Does anyone know of a good freeware gcc compatible compiler for windows? Everything I have ever compiled was done under linux :)

The patcher simply works from a command prompt. Output from the utility :
CODE
Usage:    patcher [xboxdash-file] [-bak] [-f0nts]

 You must specify either the -f0nts or -bak flag
 to specify which string to patch

cool,

good work going on, cant wait till u have finished it!
Title: Thc To Work With Ude?
Post by: ldots on July 06, 2004, 05:44:00 AM
I should mention that this patcher is the same one I wrote for the UDE installer, so it is available from the mini-linux included in that package. Therefore you could patch tHC, and any other MS dash from a telnet connection directly on the xbox, when running the mini-linux.
Title: Thc To Work With Ude?
Post by: adil786 on July 06, 2004, 05:48:00 AM
QUOTE (ldots @ Jul 6 2004, 03:38 PM)
I should mention that this patcher is the same one I wrote for the UDE installer, so it is available from the mini-linux included in that package. Therefore you could patch tHC, and any other MS dash from a telnet connection directly on the xbox, when running the mini-linux.

but i dont have an ftp conncetion to my xbox so must wait for your port!
Title: Thc To Work With Ude?
Post by: jaNN0 on July 06, 2004, 07:09:00 AM
wooaah soo much replies... aha.. well i forgot to mention i did edit the hex, if i wsa wrong ... i changed the xtf to xft's ... and it still freezes.. i dont know whats wrong ?=(..
Title: Thc To Work With Ude?
Post by: Angerwound on July 06, 2004, 07:41:00 AM
Did you remember to change your original font files to that extension as well?
Title: Thc To Work With Ude?
Post by: jaNN0 on July 06, 2004, 07:57:00 AM
will this fuck up my udepackage exploits?