QUOTE (pholly @ Nov 8 2004, 10:04 AM) |
...Also are there more than one path for each level? I never got to the stuff shown on the previews back at e3 and in the early trailers... |
I think the urban level preview movie was specially made just for the preview, and doesn't exist in the same form in the game.
I'm thinking specifically of the urban earth combat preview movie that was shipped with some Halo 1 discs, where a pelican flies in with the M.C. into a city, walks past medics, climbs the stairs into a building under attack from some giant covenant cannon, cannon gets bombed, m.c. goes into street combat, then jumps on a warthog and uses mounted rocket launcher to take out covenant vehicles, hijacks a ghost, gets covenant to chase him down highway with giant closing doors, and ends up in the middle of carrier-dropped elites popping out of drop-pods with energy swords. "Betcha can't stick it" "You're on"
There's a vaguely similar sequence when the M.C. first arrives on earth from the space station, but as soon as he gets out of the Pelican it's all different.
This post has been edited by catgut: Nov 8 2004, 08:15 PM <
im pretty sure halo 3 was confirmed for xbox 2 as a launch title.
so what ever kind of cliff hanger ending there is, was mean to sell halo 3. <
QUOTE (crobar @ Nov 8 2004, 08:48 PM) |
im pretty sure halo 3 was confirmed for xbox 2 as a launch title. so what ever kind of cliff hanger ending there is, was mean to sell halo 3. |
Nope. Xbox 2 is supposed to come out next Fall by most estimates, and one year to make a whole new Halo game for all new hardware? Doubtful in the extreme. I would say expect a Halo 3 announcement when the xbox 2 lanuches next year and then waiting a year (or two) for Halo 3.
As far as this game goes, there are one or two disappointments for me:
* The ending needed to be one more level long. That ship was BEGGING to be blown up, why start Halo 3 with the climax that should have been in the end of Halo 2? Doesn't make any sense.
* Bots. The AI in this game is pretty slick at helping out and taking cover. I don't see what would be wrong with having 8 bots in a 4 on 4 multiplayer game to help flush out the teams. Not a massive loss, but it would have been nice to have a bigger play option without needing 16 players.
I didn't miss the ATV or Warthog varients. The gauss Warthog is available in multiplayer though, on one of the city levels. <
One more thing to add to the list of BS:
The first two "levels" involve very little player control and no combat. Of course Bungie can get away with saying there are so many more levels when their classification of a level is so loose. "ooh Halo 2 such an improvement".
When we have, people, is improved multiplayer and that's about it. In terms of the Halo campaign story, we were duped. What we got was good, but we simply didn't get enough of it.
*shifts his focus to KotOR 2 and Half-Life 2*
This post has been edited by ahoatam: Nov 8 2004, 10:41 PM <
if they would have made one last level i would be happier but its still good * i was waitng for the next level at the end and i was like WTF CREDITS?!* lol mp is great
i found the covie campiagn boring .............i liked the mc levels better
8 of us have been playing multiplayer since about 1:00am this morning and it is kind of disappointing. Anyone who has played Unreal Tournament knows what I mean. Jerky, choppy, animation and tons of spray weapons (dual-weilding machine guns) make it too easy to get a cheap kill. The sword is even more gay. Any moron can get a kill with it. It looks like they took the Unreal graphics engine and put Halo characters in it. Don't get me wrong, I will play Halo 2, and probably spend tons of hours playing multiplayer. <
I agrea. The game should have had one more level for the final fight. The game ended so suddenly that threw my conrtoller against the wall I was so pissed off. But Other than that I loved the game. I didn't like it the first time they had you playingt as the covanant. But later in the game I did find it more enjoyable to play as the covanant.
As for halo 3 who says that the game hasn't been in development for a year now. Bungie may have a team working on halo 2 and they just keep it real quite. <
I found myself screaming NO WAY! at the screen after the credits began. Kind of a spoiler...
What do you guys think of the part after the credits? Interesting...
F**king A I was disappointed. Here my gripes -
- NO NAV POINTS on your HUD (why the HELL did they do this?? It just means you get lost all the time! Maybe they did it because the levels are so short - they left them out on purpose so you'd take longer to finish the game)
- No warthog variants
- "Cliffhanger" (read: pr1cktease) ending (so, so cheap...feels like they just couldn't be bothered finishing and left it thinking anything they did would be good enough)
- Confusing, badly written and incoherent plot - first you're on earth, then you're in space and there's another halo, then you're a covenant elite on an assassination mission, then you're the MC again and you're down on the halo, then there's some rebellion and the covenant are attacking each other, so you're killing covenant regardless of if you're the MC or the Elite, then the flood show up again so everyone starts killing them too, the covenant leaders betray each other, the humans' commander is kidnapped, then you're the MC again and you're freeing marines from a covenant prison, then the elite teams up with the sarge, you kill some big dude who is apparently your arch-enemy and all of a sudden you're flying a ship back into earth's orbit and nobody explained anything and what the hell is that big venus flytrap thing with the tentacles? And why is it talking to Cortana at the end? Anyone? ANYONE??
- Only one level actually set on earth, when the whole focus of everything was supposed to be the battle for earth...not to be inexplicably teleported into outer space and onto ANOTHER FRIGGIN HALO with ANOTHER FRIGGIN LIBRARY
- Repetitive level design (AGAIN)
- Too easy, too quick to finish (<> 10hrs on Heroic and I'm not even that good)
- Cortana (the most annoying cliched sassy-grrl sidekick ever...although she *was* slightly more bearable than in Halo 1)
All up, probably the biggest disappointment of the year for me. It makes me sick to read the nauseating reviews all over the net (9.9, 5/5, 10/10, perfect, OMG, blah blah blah). There is no way this half-baked piece of crud deserves that kind of @ss-kissage.
My 2c. I am now preparing to be flamed.
RustAngel
, I feel ya.
I'm not denying that many things in the game were good (graphics, rendering, scale, balance)--but go back and watch that E3 demo from earlier this year. I realize now that they mislead the public intentionally with that piece of marketing in a ploy to distract plot spoilers, but the fact that it was ENTIRELY absent from the 10 hour game (I also beat it on Heroic), and that the best levels of the game (in my opinion) were over after the first 1.5 hours was quite a let-down.
I'm not even gonna chime-in on the untethered plot lines and the ending--it makes me want to cry myself to sleep. The only redeeming hope is that there will be downloadable content for single player, but even that would be a very M$-esque ploy to push people into buying xbox live. I'm trying REALLY hard not to be disappointed, but I'm starting to come around to the fact that this might just be a multiplayer game, and oh yeah... here's some single player in case you need a break. Anybody remember the feeling they had when they FINALLY saw Star Wars Episode I, and you wanted to like it SO much that you almost convinced yourself it was the best thing since oven-baked pizza, but then woke up and smelled the vomit? Yeah, something like that. Good, but not what it could have been.
-B
(BBL more Halo 2 to play
Early response system :: No this is not a flame, just saying I was not disappointed and I loved the game. That's it. No hidden agenda or motive
QUOTE (zot23 @ Nov 8 2004, 04:22 PM) |
Nope. Xbox 2 is supposed to come out next Fall by most estimates, and one year to make a whole new Halo game for all new hardware? Doubtful in the extreme. I would say expect a Halo 3 announcement when the xbox 2 lanuches next year and then waiting a year (or two) for Halo 3.
As far as this game goes, there are one or two disappointments for me:
* The ending needed to be one more level long. That ship was BEGGING to be blown up, why start Halo 3 with the climax that should have been in the end of Halo 2? Doesn't make any sense.
* Bots. The AI in this game is pretty slick at helping out and taking cover. I don't see what would be wrong with having 8 bots in a 4 on 4 multiplayer game to help flush out the teams. Not a massive loss, but it would have been nice to have a bigger play option without needing 16 players.
I didn't miss the ATV or Warthog varients. The gauss Warthog is available in multiplayer though, on one of the city levels. |
dont be to sure
originally bungie said that the game they were working on, and the storyline would wrap up halo for good
what it looks like to me is that they did the whole thing (like lord of the rings, all movie shot at once) but they decided to break it up at the most climatic point possible, while still being in the middle of the two games, and then all they have to do is make uo the new engine, but the vehicles, plot, characters are all ready to go
either way, halo 3 is a definite now
i too thought the ending was kinda week but you never know theres always downloadable content
I don't get the complaint about the Warthog. The gauss Warthog is in the campaign mode. Overall, I'm pretty happy with the game. Some people always get too caught up in the hype.
The complaint about the Warthog is not about the Gauss Warthog. Have you ever seen the teaser shots with three Warthogs lined up next to each other? One was regular, one was white and had snow tracks on it, and the last dropped the turret in favor of a 4 passenger cage.
Those two promised, and we get the damn Gauss Warthog, which is nothing more than a slightly modified version of HaloPC's Rocket Warthog...
And where the hell is the ATV? That was the biggest thing I was looking forward to, finally having a Human counterpart to the Ghost.
I didn't have a problem with the map selection in multi, with the exception that I really miss Sidewinder. I would gladly trade out almost any of the new levels if I could have an updated version of Sidewinder. The wide open space was perfect for Warthog demolition derbies, and now that we have destroyable vehicles, those would be even better.
I hope the Halo modders manage to figure out H2 fast, so either I or someone else can port some of the other great Halo1 MP levels to Halo2.
I LOVE CAMPAIGN THIS GAME PISSED ME OFF I BEAT IT IN UNDER 3Hours they said it would take 13hours my ass and also the ending sucked ass it pissed me off also how may levels are there in campaign (i downloaded an action reply save and there was 13 the last one was the great journy this really pissed me off)
PS SCREW BUNGIE for making me wait for a game i wonted to play for 2 years and dissapoint me im not buying the next one becaue it will probably be for XBOX2... THIS SUCKS ASS. DAM what a short game...HALO 1 was much longer and more entertaining...
QUOTE (punisherex @ Nov 10 2004, 08:18 AM) |
I LOVE CAMPAIGN THIS GAME PISSED ME OFF I BEAT IT IN UNDER 3Hours they said it would take 13hours |
QUOTE |
why dont you guys bitch and complain some more, about a game the PUBLIC over hyped again and again
stuff always has to be let out, its the way things work
and the ending is bungies way of showing of a halo 3 to come, which could be very soon |
This has nothing to do with hype, I worked at freakin EB for 5 years, I'm immune to hype - when you work anywhere in the gaming industry you learn to ignore everything you read because of the apocalyptic quantity of BS that gets printed about every new game that comes out. I judged this game based on my own experience from the first Halo, and the things I thought Bungie would be able to achieve with that as a base, 3 years of time to develop, and the level of talent I believed they had in their staff. I mean they didn't even include such a basic feature as automatic map rotation in MP, Unreal Tournament has had that for how many years now?? FFS, this is just lazy shite, hype or no hype, if this game was released on its own the reviewers and the gaming community would have torn it apart. Just because it's called Halo 2, all of a sudden it's the best game in the world. I'm gonna go tie a rock to a stick and call it Halo 3...I should be a millionaire by the middle of next week.
And the ending is not "Bungie's Way", I'm so sick of people referring to them like they're some sort of mysterious deity that will reveal its mighty intelligence later on and that the amazing complexity of Halo 2 is somehow not meant to be understood by us lesser mortals. The ending SUCKS BALLS, plain and simple - it wasn't mysterious, it was just like they ran out of money, time and care and just thought "Yeeeah, that's good enough, just end it there...we're gonna make millions no matter how shitty this is, so why bother?"
I mean, it wasn't even a cliffhanger...cliffhangers are well-written and leave you wanting more...this was like picking up the hottest girl in the world in a bar, driving her home for 3 years and then finally discovering in the middle of having sex with her that she's actually not a girl at all, but a giant rotting artichoke monster. Then she vomits red-hot nails into your face, dies, and explodes, covering you in rotten mushy artichoke slime which will never wash off, NO MATTER HOW HARD YOU SCRUB.
And powercntrl...
QUOTE |
I think a lot of people bought too heavily into the hype and wouldn't be pleased unless Cortana jumped off the screen and gave them a blowjob |
The only thing Cortana is getting from me is a DONKEY PUNCH
RustAngel
QUOTE |
It still amazes me how video game magazines can give reviews that so different then the feeling of the general market |
Hate to break it to you, but you few people in this thread are not the general market.
To be honest with you guys
I thought there was a problem in my copy!!! So this is the ending????? F*** Bungie
.
i think the game was cool.
mp for me isn't as great as it was for halo1. but come on, no one is ever going to get the same feeling from a sequel that they had from a game like halo1. that just flew out of nowhere and surprised everyone.
Halo2 was short i'll agree with that, but the story was pushed further. revealing more of the rings and why they are there. to tell the truth, i played the game for the story and wasn't disappointed except for the sudden cut off. kind of like reading a good book and then being forced to put it down to go to work or school or something important.
people have to remember, nothing will ever live up to awesome hype given to sequels. the matrix franchise comes to mind on this one.
spoils: the one thing that keeps me wondering is, how did that giant tentacle thing get ahold of the monitor and the prophet of regret. and why did 343 never mention it's existence.
ps. does anyone see the monitors as being over excited children that want to show everyone what they know. love the voices for them though. also about the voice acting, i think the arbiters voice was cool.
btw. what are the halo books called so i can read them?
QUOTE (IheartHuckabees @ Nov 11 2004, 01:49 AM) |
how dumb are you?
if you honestly knew bungie, youd know the ending is there way
youd know they could possibly be revealing a rampart cortana (as the books said would happen) that could possibly fuck over humans
youd know that a cliff hanger is always there style (after blowing up halo, your told its just started, which it was)
but i guess your all to dumb to realize this
just enjoy the game or shut the hell up |
I'm not even going to dignify that with a response. There was nothing personal in my post, you just made yourself look like a pathetic Bungie fanboy who has nothing better to do than sling abuse at people who disagree with him. Come up with some real debate, or get the fuck off the forums.
RustAngel