QUOTE (MoshMan @ Sep 7 2004, 03:13 PM) |
you need the game burned onto your hdd? |
Burned on the hdd???
OMG DONT SAY N E THING ELSE, Yes you need it ON your xbox hdd... no more questions about burning to the xbox, DOS4GW will have a fit lol
Have you exceeded the game speed limit yet? I've got a few inis if you want to try them, if you haven't broken the limit.
This post has been edited by DOS4GW on Sep 8 2004, 02:41 PM
lmao ok ill ask no more, thanks
what are your inis?
packetme . com/misc/pgr2shit/360Spider.ini
Thats not the wildest I've tuned, but it still exceeds the 527 mph - 845 km/h limit. Remember that the car continues to accelerate even if the frames stops at 527 mph, the real limit is 622 mph - 996 km/h, that's when the game freezed..
This post has been edited by DOS4GW on Sep 11 2004, 02:54 AM
These are all fine and dandy, have tried a few of them out and they're completely malevolent beasts! Any mods which are good handling? Will baseline an Enzo and work from there but the tendency for a lot of these cars to get into sympathetic back-and-forth swerving is really bad. Kind of like a tank-slapper on a motorcycle that seems like its going on forever and there isn't a whole lot you can do other than hold on and hope for the best...
I havnt checked out the files yet for PG2, just backed it up last night, but are the .ini files right in there with the rest of the files? or do I have to load it into the cache?
They are in the "CarDynamics" folder.