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Author Topic: New Project: 3d Fighter  (Read 1837 times)

blaize

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New Project: 3d Fighter
« Reply #30 on: May 22, 2005, 02:56:00 PM »

maybe an animation list ? ( or a simpel set of premade ones ).
how about uploading a pre-made model for the people that want to give it a go ?
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big_xbox_n00bie

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New Project: 3d Fighter
« Reply #31 on: May 22, 2005, 04:15:00 PM »

If any of you have played some of the later Mks, i think each character should have its own weapon eg; master cheif with an SMG or whatever.

Thinking up more ideas for now.

-BxN
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SHiZNO

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New Project: 3d Fighter
« Reply #32 on: May 22, 2005, 04:44:00 PM »

If we want to make a good game the LAST thiing we'll be doing is copying MK
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Juganawt

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New Project: 3d Fighter
« Reply #33 on: May 22, 2005, 05:57:00 PM »

If you need any textures, gimme a shout....

I'm only a novice when it comes to 3DSMax, but can you support Zbrush2 files? I think they can be exported to 3DSMax compatible filenames.

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evil_marty

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New Project: 3d Fighter
« Reply #34 on: May 22, 2005, 06:10:00 PM »

Hey I'm a modeller if you need help with. Just e-mail at [email protected] coz I dont check out the forums much. I downloaded the exporter so if you want my help just give me the general info like max polys, num of textures, scale, num of animations etc. I read you want it to have biped and physique so I got that. Heres a link to a sample of what I can do http://members.iinet...way-hoon-2.html
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ultimaweapon

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New Project: 3d Fighter
« Reply #35 on: May 22, 2005, 06:20:00 PM »

(IMG:http://img70.echo.cx/img70/3436/screen6ko.jpg)
There is my go at it. If you want I could incorperate images,make font larger/outlined/etc.
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cam_cow88

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New Project: 3d Fighter
« Reply #36 on: May 22, 2005, 08:34:00 PM »

I can play some heavy metal/rock for you if you want. I can give it to you in mp3. let me know if you're interested.
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SHiZNO

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New Project: 3d Fighter
« Reply #37 on: May 22, 2005, 09:38:00 PM »

im interested in metal...definately... i fucking hate techno/rap
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Lightsier

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New Project: 3d Fighter
« Reply #38 on: May 23, 2005, 02:46:00 PM »

Music should depend upon the character's stage.  Pure metal, blech, this isn't Guilty Gear.  dry.gif

I'm interested in helping to, I got some modeling skills with Maya, my texturing skills could use more work, but I'm learning.
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Demonhawk

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New Project: 3d Fighter
« Reply #39 on: May 23, 2005, 11:12:00 PM »

I'm sure many of you have played the map final destination on super smash brothers melee. Well it just so happens that  few weeks ago i made a model of it for one of my friends. It probably will need rescaling for the purposes of this game.. but here is the picture

user posted image

Oh yes, and i can model quite a few maps for you if you'd like, but you would have to give me ideas, and a few sketches of what you want.. i lack the creativty gene tongue.gif . Also i need the specifications on about how wide a lvl should be and all

*edit Also, all the textures for that map were made in MSPAINT.. Tehee
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netdroid9

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New Project: 3d Fighter
« Reply #40 on: May 24, 2005, 06:53:00 AM »

^ Not bad for MSPAINT.

QUOTE(knepley @ May 22 2005, 06:54 PM)
No system link (Xlink) for this one. Its not that I can't code two sockets throwing UDP packets, its that it needs a good network layer that allows for good concurrency. Fighting games don't work so well when both players have 100+ m/s pings. Could code it so that it was actually for system link only, but you might as well just play on the same xbox.
*



Technically, Xlink was designed for things that weren't designed for systemlink smile.gif...
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cam_cow88

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New Project: 3d Fighter
« Reply #41 on: May 24, 2005, 08:54:00 AM »

ok, yeah I'm up for some heavy metal. How long do you want the tracks? and do you just want instrumental or lyrics too? Do you want the music to match a theme in a stage or level, or just a bunch of tracks. Let me know and I'll post a sample or something.
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akram

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New Project: 3d Fighter
« Reply #42 on: May 24, 2005, 10:16:00 AM »

Can i use milkshape for the models???its a low poly desing sotware and you could save and export to a lot of format *.x *.3ds *.md2 ....

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OmegaRedIsDMan

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New Project: 3d Fighter
« Reply #43 on: May 24, 2005, 10:54:00 AM »

I would like to help out. I've been looking for a group to work with on making a fighting game. I've also been working on my own small fighting game project starting with the control system for a fighting game. Are you guys looking for coders?

Thanks
-DMan-
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sage.studios

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New Project: 3d Fighter
« Reply #44 on: May 24, 2005, 02:01:00 PM »

I am also available to help - I am a graphic designer by trade and can do menu's, textures etc.

I think it it would be fantastic if you could include some netcode in this - imagine playing in a 50 player tournament using a character you created yourself.
I understand the latency issues but it would be a shame if you didn't try.

Also, could you possibly make the game cell shaded? That would be a nice style.
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