Ag-Odalaunch depends on Agar, pthreads, SDLx(including Freetype), and SDL_image. All of those are available in my Huntsvegas repos except the Agar library available there is an older version that will not work. I have since been given commit access to the official Agar repository and I have made changes and submitted a number of patches that have made ag-odalaunch possible on Linux, OS X, Windows, etc. Now I am making the Xbox changes and they will be committed into the official repository. One thing that I wrote was a cross-platform AG_Execute functionality (with accompanying wait and kill functions) so that an Agar-based application can launch external applications without regard for platform. Last night I finished up the Xbox addition to that function and, without any changes necessary to the launcher itself, ag-odalaunch is able to launch single-player and multi-player games. Those changes include the method I developed for launching external xbe's with command-line parameters. I am hoping that I can have initial Xbox support in Agar completed by the end of the week and I can get it committed before their next release (1.4.1) which will be very soon.