I found a crappy hack to load custom wads. My example uses the classic mrdoom30.wad Although until I can take a look @ Carcharius' launcher code, its kind of useless because you can't set a frag limit.
download a wad file editor, like wadmn103.zip:
ftp://[email protected]/data/wadmn103.ziprun the app and open the doom2.wad file.
copy everything to the output wad list.
open the mrdoom30.zip (or whatever custom wad)
copy everything over to the right on the output wad list (overwrite existing maps, textures, etc. that are supposed to be replaced anyway)
write output wad to some other file name, it will be a full 13 meg compleate wad file.
Now get into IWADS.XML
add the following code,
<wad>
<name>Mr. Doom 30</name>
<path>IWADS\mrdoom30.wad</path>
<image>IMAGES\mrdoom.PNG</image>
</wad>
right above the </iwad> command.
now download this png file:
http://myspace-057.v...219949057_m.jpgrename is to mrdoom.png
Then put it on your xbox in the images folder, probably somewhere around here:
E:\GAMES\DoomLegacy\WADS\IMAGES
next time you start legacy on your xbox you will have a new menu item for mrdoom30.wad. You will be able to play level one against bots. But you can never leave because bots are stuipd and there is no frag limit.
Is anyone still working on this project or do I have to start from scratch?