xboxscene.org forums

Pages: 1 2 3 [4] 5 6 ... 23

Author Topic: Openmugen For Xbox(a 2d Fight Engine)  (Read 3108 times)

ZASADAR

  • Archived User
  • Sr. Member
  • *
  • Posts: 436
Openmugen For Xbox(a 2d Fight Engine)
« Reply #45 on: November 28, 2004, 01:17:00 AM »

its easy to do i have poor english  laugh.gif

sakir2000 as soon as possible please post some more pics  biggrin.gif
Logged

kungfujesus

  • Archived User
  • Newbie
  • *
  • Posts: 43
Openmugen For Xbox(a 2d Fight Engine)
« Reply #46 on: November 28, 2004, 01:47:00 PM »

Wow i am excited about this port! sorry to ask but is there an estimated time when it will be made? also that mugenation has Tons of awesome charactors! i hope you use some of the ones from Marvel Dc And mortal kombat i would soooo love this game!!
Logged

ZASADAR

  • Archived User
  • Sr. Member
  • *
  • Posts: 436
Openmugen For Xbox(a 2d Fight Engine)
« Reply #47 on: November 28, 2004, 10:02:00 PM »

mortal kombat is great but the one in mugen nation doesnt have combos and to much fireballs whats up with that  
Logged

TheButcherJB

  • Archived User
  • Newbie
  • *
  • Posts: 12
Openmugen For Xbox(a 2d Fight Engine)
« Reply #48 on: November 28, 2004, 10:46:00 PM »

I forsee a release of this xbox open mugen......next year
Logged

sakir2000

  • Archived User
  • Jr. Member
  • *
  • Posts: 58
Openmugen For Xbox(a 2d Fight Engine)
« Reply #49 on: November 29, 2004, 02:36:00 PM »

QUOTE
Wow i am excited about this port! sorry to ask but is there an estimated time when it will be made?


I think it will take 6 month or maybe less to finish OpenMugen.
Maybe less maybe more it dependce on my free time ;-)
There is nothing to port because the code is platform.
When OpenMugen is finsihed then i must only compile it for XBOX.

QUOTE
also that mugenation has Tons of awesome charactors! i hope you use some of the ones from Marvel Dc And mortal kombat i would soooo love this game!!


It is Up to you which charactors you use.
OpenMugen is only the engine not a complete game.


QUOTE
sakir2000 as soon as possible please post some more pics 

Will do


QUOTE
I forsee a release of this xbox open mugen......next year

Me too  blink.gif
Logged

VampX

  • Archived User
  • Hero Member
  • *
  • Posts: 1611
Openmugen For Xbox(a 2d Fight Engine)
« Reply #50 on: November 29, 2004, 02:48:00 PM »

QUOTE (sakir2000 @ Nov 30 2004, 12:32 AM)
Me too  blink.gif

I bet its gonna be December 31st 2005!! muhahahaha


coughcough.. sorry about that ph34r.gif
Logged

ZASADAR

  • Archived User
  • Sr. Member
  • *
  • Posts: 436
Openmugen For Xbox(a 2d Fight Engine)
« Reply #51 on: December 02, 2004, 02:21:00 PM »

skair are you going to start a team?
Logged

sakir2000

  • Archived User
  • Jr. Member
  • *
  • Posts: 58
Openmugen For Xbox(a 2d Fight Engine)
« Reply #52 on: December 03, 2004, 05:04:00 AM »

QUOTE
ZASADAR Posted on Dec 2 2004, 10:48 PM
  skair are you going to start a team? 


What do you mean ??

To develop OpenMugen in a team?
Logged

ZASADAR

  • Archived User
  • Sr. Member
  • *
  • Posts: 436
Openmugen For Xbox(a 2d Fight Engine)
« Reply #53 on: December 03, 2004, 11:27:00 PM »

Yeah you could get the news posted on xbox-scene that you started the mugen port for windows/xbox and you want to start an openmugen team smile.gif
Logged

kungfujesus

  • Archived User
  • Newbie
  • *
  • Posts: 43
Openmugen For Xbox(a 2d Fight Engine)
« Reply #54 on: December 04, 2004, 11:21:00 AM »

Yeah!!! yud probably have an easier time on the project if some people are willing to help
Logged

Dreamachine

  • Archived User
  • Newbie
  • *
  • Posts: 8
Openmugen For Xbox(a 2d Fight Engine)
« Reply #55 on: December 14, 2004, 05:48:00 PM »

This is going to be the best homebrew / Port ever made. Mugen with online playability... Maybe you could add a feature to share characters  over the net kinda like Trading cards. Have you looked into X-link Kai support  since it's already integrated into a few Dash's already it might make it alittle easier for you. Man I can't wait for the release. I love this little black box  love.gif  anyway I'm sure I speak for all of us when I say thank you for Bringing Mugen to the Xbox You have all of our support .  beerchug.gif
Logged

enderandrew

  • Archived User
  • Sr. Member
  • *
  • Posts: 414
Openmugen For Xbox(a 2d Fight Engine)
« Reply #56 on: December 14, 2004, 10:52:00 PM »

I don't have the time to do a website for you, but I can offer hosting, and an area on my forums over at projectfanout.com
Logged

kungfujesus

  • Archived User
  • Newbie
  • *
  • Posts: 43
Openmugen For Xbox(a 2d Fight Engine)
« Reply #57 on: January 02, 2005, 10:18:00 AM »

just wondering with the start of the new year, is there any news on this project?
Logged

sakir2000

  • Archived User
  • Jr. Member
  • *
  • Posts: 58
Openmugen For Xbox(a 2d Fight Engine)
« Reply #58 on: January 02, 2005, 01:44:00 PM »

Sorry no new for this project.

After Januaray the 20th i will concentrate all my power to this project.
But till then i havent time for this project.

But as i allready mention it.I want to finish this big project in 6 month.
Logged

Truth

  • Archived User
  • Newbie
  • *
  • Posts: 1
Openmugen For Xbox(a 2d Fight Engine)
« Reply #59 on: April 07, 2005, 10:35:00 AM »

This news of Mugen coming to xbox is godly News... It is what every fighting game fanatic has been waiting for... I'm so excited.. I'm going to create so many characters.


I'm so excited that this is coming to reality....
Logged
Pages: 1 2 3 [4] 5 6 ... 23