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Author Topic: Game In Progress  (Read 2905 times)

The unProfessional

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Game In Progress
« Reply #120 on: April 19, 2005, 04:14:00 PM »

Yep, back workin' for the man, but I get paid and I don't work so damn much.

My site is down... workin' on it.
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The unProfessional

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« Reply #121 on: May 07, 2005, 05:27:00 PM »

Well my site's back up.  As I mentioned on my site i recently switched back (after two years) to a semi-normal job schedule, giving me more time to enjoy my life and work on hobbyist ventures, including jihad/HT.

I'm re-integrating some recent work (really cool once I show it to you) and trying to get my main editor squared away so I can send it to Neil, in case he gets bored enough to make some new maps.
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The unProfessional

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« Reply #122 on: May 29, 2005, 06:16:00 PM »

Yeah, from day 1 it's been an xbox game.  I develop on PC, but periodically test on the Xbox.  Alot of things have to be run regulary on the xbox to assure that i don't overlook something that'll cause problems on the xbox.  And yes, I'm the only programmer.
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The unProfessional

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« Reply #123 on: June 12, 2005, 01:14:00 PM »

since my job change i've been focusing mostly on a proper level editor.  it's come along far enough that I'll be giving it to neil so he can mess with it.  I also took some time to improve the engine, abstract the 3d api completely, so someone could take the source and port to linux (just have to write the GL version of the renderer), without having to modify much else.  But at least now I can spend some time on it almost every day,
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DarthInvader

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« Reply #124 on: June 15, 2005, 02:03:00 AM »

Can someone lay down the mighty hand of banning on CSO? All he can do is troll.
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EcL|PsE

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« Reply #125 on: July 11, 2005, 04:21:00 PM »

whats the status of this game? ive been away for ages
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devguy

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« Reply #126 on: July 11, 2005, 05:15:00 PM »

QUOTE(EcL|PsE @ Jul 12 2005, 12:32 AM)
whats the status of this game? ive been away for ages
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The unProfessional

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« Reply #127 on: July 11, 2005, 09:21:00 PM »

I've been lagging a bit tying up loose ends at my old job.  Started today at my new one.  Working a new title slated for next-gens... so that'll make for some good exposure smile.gif

QUOTE
Make sure you tell us everything you learn about the next-gen right away!


Can't say too much... they're not final, and it's pretty tight-lipped.  I'll tell you what I can tell you without getting my ass canned smile.gif

My project's not dead... I'm just trying to get settled where I'm at.  Trying to familiarize yourself with such a large codebase, much of which is uncommented, is a brutal feat.

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mod_n00b

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« Reply #128 on: August 10, 2005, 09:23:00 PM »

is there a beta out yet? or any version of this game?
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The unProfessional

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« Reply #129 on: August 11, 2005, 11:10:00 AM »

Unfortunately no, not yet.    huh.gif
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Millenia1x

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« Reply #130 on: August 17, 2005, 08:50:00 AM »

can't you just wait
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devguy

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« Reply #131 on: September 13, 2005, 07:53:00 PM »

It's been about a month.  Any new updates on this Unprofessional?
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The unProfessional

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« Reply #132 on: September 13, 2005, 09:09:00 PM »

Yes, work is being done.  I'm coordinating efforts with another programmer to build tools and consolidate our engines (he's building a different game).  He has far more experience than me, and we're making good progress.
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devguy

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« Reply #133 on: September 14, 2005, 08:38:00 AM »

QUOTE(The unProfessional @ Sep 14 2005, 05:20 AM)
Yes, work is being done.  I'm coordinating efforts with another programmer to build tools and consolidate our engines (he's building a different game).  He has far more experience than me, and we're making good progress.
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[MF]superman

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« Reply #134 on: October 09, 2005, 01:01:00 AM »

I hope now that you have more time on your hands means that the game will have all those amazing features you told me about in the past biggrin.gif
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