Thanks for all the hard work, I'm glad to see another release
In 3 player (Haven't tried 4 yet) Mario Kart, it actually runs faster than a real n64

. Audio seems more crackly than 5.4 though, even using the exact same plugin (Jttl). I generally play on an SD tv, but I'm looking forward to trying it out in 720p. On the topic of SD, there are now overscan issues with the skin.
I did a mempak test with Mario Kart and Tony Hawk's Pro Skater. Mario Kart didn't work, THPS did. I didn't attempt any work around by swapping paks with mario kart, just left mempak as default. It's nice seeing the notifications back in.
Although the 4-players-looking-at-each-other-bug in Goldeneye may have been fixed, multiplayer is still a no go. Interesting bug to find. How did someone manage to get a multiplayer match to last long enough to get 4 players staring each other down? No shots fired? (When you get the gunshot and character sound effects going is when it seems more likely to crash).
I assume the online manual section on the wikidot page will contain info such as...
Benefits of the different paging methods (1.0 vs XXX)
Performance and quality comparisons of each audio plugin? (In general, assuming a certain plugin will actually work with a game).
How RSP can affect performance?
Yes, this info can be found by searching but having it all either in a readme or on the site would be nice.
Also, is there no way to get preview images to show up for the skins on the wikidot page? Right now it's just an annoyance, but as more skins become available it might be necessary.