Surreal64 B5.5 - Community Edition
Latest edition of Surreal64, by and for the community

Surreal64 stands on the shoulders of giants. Along with the very talented core and plugin developers, many people have poured their hard work into this project over the years. Starting from the original teams release of Surreal64 1.0, which was later then picked up by freakdave, after which Team XXX carried the torch for quite some time. At which point, I was able to give Surreal a little attention and carry it a little further. Since then, freakdave and weinerschnitzel have been the torchbearers, working hard to push the envelope.
View EmulographyTogether, we've managed to really polish this emulator package into something we're all proud of and enjoy using. This has also opened the doors for many new GUI features that have been taken advantage of by some very skilled graphic artists. Not to mention all the hard work on the configuration files.
Without further ado, we bring to you - Surreal64 CE B5.5

Changelog:
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CODE
Added:
* Native 720p output for all video plugins and the launcher
* Full Screen Anti Aliasing modes up to 4x
* VSYNC setting to eliminate tearing
* Save state previews
* Paths for Saves and Screenshots
* Mupen64plus updated JttL audio plugin (still testing)
* M64p HLE RSP plugin (Hacktarux & Azimer)
* HLE RSP plugin (Hacktarux, Surreal CVS)
* New setting UseRspAudio
* Rom history which auto-selects the last rom at launch
* Option to toggle background music for the launcher
* Launch current rom using Y from the emulator settings menu
* Temporary messages (as known from Surreal 1.0) for launcher and all video plugins
* UltraHLE mem settings to ini - Ultra Code Mem/Ultra Group Mem
* Favorites for rom list from Surreal 1.0 (BLACK = list all/favs, WHITE = add/rem fav)
* Skin.ini for many new skinning features
* XMV Video support
* Real Time Clock support for 1964 (thanks to Shapyi and zoinkity)
* EmuXtras Synopsis by MegaMan(?)
Changed:
* Music Manager so that it plays more than one wma file (LEFT THUMBSTICK = next track)
* Deadzone now calculated as a percentage of total range
* Load/Save State text to reflect date created
* Paging methods now user defined setting in Launcher
* Max Video Mem so that 0 is auto (keep to 2MB free)
* Set VertexMode default to 2 (hardware)
* Stripped non audio SDLx code from JttL
* Toggling menu items in Launcher/IGM does now also work with DPAD/LEFT THUMBSTICK
* Expanded ingame debug info output
* Control Config Panel reorganized to better fit an image panel
Fixed:
* Mempak issue (still needs work - UltraHLE is still missing)
* Rice Video 5.60 fog reverted to that of Rice Daedalus 5.10
* Screenshot name problems
* Switching paks in menu issue
* Countless ini fixes for all Rice plugins, PJ64, 1964 (BIG thx scorp316)
* GoldenEye crashes if 4 players were facing each other in multiplayer (UltraHLE)
* Minor core (1964) and dynarec (1964/PJ64) optimizations
* Increased volume for launcher and all sound plugins except Basic Audio (missing source code)
* Several missing boxarts
* Squished boxarts
Discuss Surreal with us:
Here 
On IRC: EFNet, #surreal64ce
At the
Surreal64 CE Wiki ForumsDon't forget to check out our YouTube channel for the latest vids:
http://www.youtube.c...ser/Surreal64CEWe are an unofficial "team" that's always looking for additional help. Feel free to contact us if you would like to help in any way.
Thanks: freakdave, weinerschnitzel, schibo, oDD, Lantus, scorp316, cbagy, madmab, ressurectionx, FrankMorr, and all other participants. There's just to many to list in a "community" edition

It should make its way to the usual places shortly, please be patient.