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Author Topic: xNeoRaine v1.2.11  (Read 578 times)

Little-G

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xNeoRaine v1.2.11
« Reply #15 on: April 13, 2011, 06:11:00 AM »

Awesome!  pop.gif
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hcf

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xNeoRaine v1.2.11
« Reply #16 on: April 13, 2011, 07:38:00 AM »

Thanks, thanks, thanks, thanks!!!  This is incredible!!  smile.gif
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lantus

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xNeoRaine v1.2.11
« Reply #17 on: April 13, 2011, 09:07:00 AM »

cool stuff A600! Glad to see the Xbox 1 homebrew still alive and kicking
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neoryu

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xNeoRaine v1.2.11
« Reply #18 on: April 13, 2011, 09:38:00 AM »

What a nice surprise.  That's really an understatement.  

Thanks a LOT for this, A600.   smile.gif
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bigby

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xNeoRaine v1.2.11
« Reply #19 on: April 13, 2011, 09:54:00 AM »

What a pleasant surprise, thanks  smile.gif
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FrankMorris

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xNeoRaine v1.2.11
« Reply #20 on: April 13, 2011, 01:15:00 PM »

Thanks!!
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HotKnife420

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xNeoRaine v1.2.11
« Reply #21 on: April 13, 2011, 01:17:00 PM »

QUOTE(Harbinger076 @ Apr 13 2011, 04:00 AM) View Post

really wtf is with alll the xbox1 shit lately ? develop something useful for homebrew 360s at least i dont really care how useful but honestly ive not turned my box 1 on in 10 years at least thts how it seems.


 The xbox scene and the xbox 360 scenes are two different scenes - this site just happens to cover them both. While *some* devs from the xbox 1 days are now doing some 360 stuff, most of the devs are different.

 Furthermore, be glad that the xbox 1 is still getting love - even if you don't have/use one. If anything it may be an indication that the 360 homebrew scene will at least still receive scattered support years after it's discontinuation (although EVERY xbox 1 is exploitable, whereas only a handful of 360s can be jtag'd).

 I'm also curious if this will work on a 360 via the hacked compatibility update...
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DarthMingus

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xNeoRaine v1.2.11
« Reply #22 on: April 13, 2011, 04:23:00 PM »

QUOTE(Xboxer! @ Apr 13 2011, 04:20 PM) View Post

I requested a port of this emulator. I not figured that this was made. A600 thank you very much, I regret not being able to make a donation. Hopefully someone can donate, you deserve it.

Thanks again smile.gif

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dominater01

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xNeoRaine v1.2.11
« Reply #23 on: April 13, 2011, 07:35:00 PM »

maybe A600 has already got done porting more stuff, but its just finally getting done who knows how long hes been working on these i wish he would speek to us i would love to know what he has been working on

also i want to say thanks a600 for the stuff you have ported the original xbox will never die

heres hoping on a better psx emu fingers crossed anything will make me happy tho
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brandonheat8

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xNeoRaine v1.2.11
« Reply #24 on: April 14, 2011, 06:44:00 AM »

Wow Fantastic job man, Its good to see the old box still thriving smile.gif
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Nemo1985X

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xNeoRaine v1.2.11
« Reply #25 on: April 14, 2011, 10:54:00 PM »

Finally I can play Ironclad and Crossed Swords 2 and Sam-Sho RPG on XBOX! Thanks A600  biggrin.gif
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Maturion

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xNeoRaine v1.2.11
« Reply #26 on: April 16, 2011, 03:51:00 AM »

Fantastic stuff. Thanks so much A600.
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Koitsu

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xNeoRaine v1.2.11
« Reply #27 on: April 17, 2011, 09:08:00 PM »

this is great stuff. i may not have touched my neo-CD games in years, but my 180 only turns off when i leave the house.

it's funny, playing this emulator made me realize how shitty the arranged music for samurai showdown was. the best part is that i can just switch it out with the original music from the OST. ah, good times ahead.
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xboxmods2977

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xNeoRaine v1.2.11
« Reply #28 on: April 24, 2011, 11:19:00 AM »

I was curious to this myself, so I did a little google (and then I found the readme, LOL).

It is a weird setup. Each game will be contained in a folder named the title of the game. Inside the folder <game name> - track 01.iso, a <game name>.cue and the game audio tracks in .mp3 named sequentially (eg. the first game audio track would be titled <game name> - Track 2.mp3 as the .iso is track 1).
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Darknior

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xNeoRaine v1.2.11
« Reply #29 on: April 25, 2011, 12:53:00 PM »

QUOTE(DarthMingus @ Apr 14 2011, 12:23 AM) View Post

If there are requests going on.... smile.gif

Jaguar would be awesome - especially for the CD-based games since those units are expensive and hard to come by in working order. It looks like they are working on a 2.0.0 release of Virtual Jaguar, which is also SDL. Check it out:

http://icculus.org/virtualjaguar/

Maybe that one would be a good one for A600 to do if he could get in touch with the authors?

Thank you again, A600!!!!

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