As there is only silence, I guess that nobody has managed to make the ArnoldX emulator work
Well, in this case, I am going to post here the things that I am discovering. If anyone wants to join the investigation, feel free to come here!
I see that there are games in several formats (disk, tape, cartridge) and I guess that you must load the file of the game in the correct slot of the emulator. The most of the times, the emulator itself guesses where you must load the image. For example, if the game is a tape game, ArnoldX loads it in the "tape" slot.
At this point, sometimes the emulator writes the command needed to run the game. Many times it is RUN"NAME_OF_THE_GAME although you can change this string in the configuration options of the game
At this point, there are different problems in the different types of games. Let's see the first problem: tape games load correctly, and the emulator says something like "Press PLAY and then press any key". And this is a problem, because the PLAY button is not a key of the keyboard, so it is not in the virtual keyboard neither. The PLAY button is the button that makes the cassette play!! I have searched in the mapping options but I don't find any way to map a button of the Xbox joystick to the PLAY button of the Amstrad CPC. Is there any way to do it?
In the disk games, the problem is different. My first approaches say that the game MUST be zipped in order to work, but I am not totally sure of this point.
As far as cartridge games, I have not been able to progress in any way
