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Author Topic: Final Burn Legends 1.3  (Read 1644 times)

nes6502

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Final Burn Legends 1.3
« Reply #60 on: February 11, 2010, 04:49:00 PM »

QUOTE(ressurectionx @ Feb 11 2010, 10:29 PM) View Post

I could have the final fight hack.  I just haven't looked at clones yet (since I'm assuming it would be a clone).  I know I downloaded it... but I'm not sure if the FBL datfile removed it or not.
What I'm saying is, it shouldn't matter where we got our roms from.  If the datfile created in FBL is the same for everybody, then if I have a full green set of 2,201 roms created from that datfile, then I shouldn't have any "old" roms?  

Am I missing something here?
EDIT:  I just made my own datfile with Final Burn Legends 1.3.  It's named "RomCenterArcadeWithoutGenesis.dat" by the emulator.  

I used it against my romset I made with the datfile that cbagy gave me a week or so ago and it matches every rom EXACTLY.  

Now I'm really confused.  If we're all using the same roms, which I'm assuming we would be if we used the dats that FBL provides us, than why are we all getting different results here.

BTW... all of my testing is in SD, not HD, so maybe that's part of the problem?  Maybe this stuff was only originally tested in HD and there are some problems with SD?



Every Neo Geo listed stating it does not work is due to people having bad ROMs

Has anyone tried testing the ROMs on the PC version or the latest MAME for the PC? FBL supports the latest MAME ROMs. If the ROM doesn't work on the latest MAME for the PC, it won't work on FBL. That should be the first test.

Are you sure your neogeo.zip BIOS files are complete and current?

Are your ROMs in different folders (they shouldn't be unless they are merged)? Is there a neogeo.zip in each of those folders? Maybe FBL loads the wrong one.

The DAT file won't detect issues with bad M1 ROMs. It will say they are correct, but they are not. The only solution is to get a newer version of the ROM (get one and verify it works with the latest version of MAME for the PC).

There is no general rule that says parent sets are the best. Quite often it is the clone sets that users prefer.
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ressurectionx

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Final Burn Legends 1.3
« Reply #61 on: February 11, 2010, 05:33:00 PM »

The neogeo.zip I have is the one that's approved by the datfile that 1.3 creates, so as far as I know it's the most recent.  At least it's the one your emu says we should use.

If the roms are bad, that's because the FBL 1.3 datfile is making them that way as well, because they are all green with the 1.3 created datfile "without genesis games"

I don't do testing on the PC so if somebody wants to verify that for me, that'd be great.

QUOTE
"The DAT file won't detect issues with bad M1 ROMs. It will say they are correct, but they are not. The only solution is to get a newer version of the ROM (get one and verify it works with the latest version of MAME for the PC)."


Yeah... If somebody wants to do that for me for non-working roms, that'd be great too.





I've already noticed several parents that are Japan when I know there is an english version.  I'll have to figure that out too.  If anybody has suggestions, let me know.
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Likklebaer

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Final Burn Legends 1.3
« Reply #62 on: February 11, 2010, 06:14:00 PM »

Would someone mind telling me WTF is the point of a datfile that doesn't tell you when your ROMs are wrong?! I have everything green in romcenter (including neogeo.zip) and yet I'm having issues with sets that should be working perfectly.

Also, does FBL not have some kind of CRC check like FBA-XXX used to?
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ressurectionx

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« Reply #63 on: February 12, 2010, 01:05:00 AM »

That's just how it goes I'm afraid.  It took me forever to find a full MAME .84 for MAMEdoX before I was using CoinOPS and even though those were all green a ton of them didn't work.  The datfiles for FBAXXX seemed to be very close to me though in comparison.  I wasn't expecting this many "green" games not to work in FBL.  Hopefully some of the clones will work when I get that far in the testing.  I've done roughly 1/2 of the parent testing right now.
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kenshiro

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Final Burn Legends 1.3
« Reply #64 on: February 12, 2010, 04:36:00 AM »

@Nes6502: i know you didn't manage to release another FBL build, but i have what i think interesting improvements (for example k2k3pcb working), and also a couple of new VMM stuff (on Seta2 hardware for example, as RX listed them as runnig out of memory). I could also take a look to the set Metal Slug 5 PCB to get it work in HD (it will be a pain but i could probably do it).

My latest changes are here, i will post more this week end: http://neosource.1emu.net/forums/index.php?PHPSESSID=0bpts5jblibp70jun1r5n6eup0&topic=1156.msg10624#new

I will post this changes as usual on Neosource, but unfortunaly the most part of users don't know how recompile the source code. it will be good if you manage to release a new build for a chance, as i noticed 1.3 only has very few changes.

PS: for an obvious reason you didn't repply to my latest PM or my post on 1emulation. So now i drink alcool early in the morning lol.

@to others: I can confirm that all Neogeo issues are related to two things. Wrong sets, or a problem with install or Gamesave. I retested all Metal Slug 5 sets yesterday and they all works fine for me. I have absolutly no issues with all Neogeo games ( i don't run in HD mode).


EDIT: a small tip to know if your Neogeo sets are correct (as FBL dat missed the M1 info). Just generate a dat with the latest official FBA and you will be sure.
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ressurectionx

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« Reply #65 on: February 12, 2010, 08:56:00 AM »

Thanks for clearing some of that up Ken.  I believe NES said it as well about the M1 stuff, but I didn't understand it until reading it two different ways.   cool.gif   I'll have to get the correct versions then.  

When complete I will make datfiles with the corrected versions, both the FULL set and the filtered set I make here.

Sounds great if you can get those "out of memory" games working.

I have some questions for NES, you, anyone really...

1) Does anybody have any idea how to get past the romcheck/calibration screens on the games I've marked that I couldn't get past them?  Maybe another rom will do the trick?

2) "Final Burn Legends Encountered a Problem" - Any idea what this is about and how to fix it?

3) "Rom Error: Unable to Load the Rom" - Any idea what this is about and how to fix it? (EDIT:  This may  be user error.  I know I missed some of the parents when separating them from the rest and this could be the error for that)

4) On games where things should be remapped, can somebody get that done for us when I come up with a full list?

Thanks!

I will also try to get the US sets in there instead of J/EU when I'm done testing the parents.  Of course, if there are any compelling reasons to then have alternate versions from the US set you should speak up or I won't be including them.

Later,
~Rx


EDIT 2:  Anyone who was going to help me test this, I have changed my mind.  I will test the parents on my own so I know they were all tested under the same conditions.  I would only ask that you try to find alternate roms that will work for us (most likely the clones if any, aside from those NeoGeo games where we need the "M1" data).
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nes6502

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« Reply #66 on: February 12, 2010, 10:27:00 AM »

QUOTE(kenshiro @ Feb 12 2010, 12:36 PM) View Post

PS: for an obvious reason you didn't repply to my latest PM or my post on 1emulation. So now i drink alcool early in the morning lol.


Huh? What PM and Post?

QUOTE
1) Does anybody have any idea how to get past the romcheck/calibration screens on the games I've marked that I couldn't get past them? Maybe another rom will do the trick?


Maybe. The game probablly doesn't work. Did you test it on the PC to verify it's not a problem with your ROM or FBL?

QUOTE
2) "Final Burn Legends Encountered a Problem" - Any idea what this is about and how to fix it?


The emulator crashes. If you did the same thing on the PC version it would crash too. Nothing can be done to get around it.


QUOTE
3) "Rom Error: Unable to Load the Rom" - Any idea what this is about and how to fix it? (EDIT: This may be user error. I know I missed some of the parents when separating them from the rest and this could be the error for that)


You are missing ROMs.

QUOTE
4) On games where things should be remapped, can somebody get that done for us when I come up with a full list?


What does that mean "where games should be remapped"?

Before posting a question or updating the spreadsheet about why a game does not work, please do the following:

Test the game on the PC version of FBA or MAME to verify two things:

1) Your ROM is good. You can have two different files with the same CRC. It doesn't mean the DAT is wrong. It doesn't mean ROMCenter is wrong. It means your ROM is still incorrect even though it has the right CRC and RomCenter marks it as green.

2) The problem is with FBL on the Xbox or FBA on the PC or both.
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ressurectionx

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« Reply #67 on: February 12, 2010, 10:37:00 AM »

QUOTE(nes6502 @ Feb 12 2010, 11:27 AM) View Post

Maybe. The game probablly doesn't work. Did you test it on the PC to verify it's not a problem with your ROM or FBL?


I haven't tested on PC and probably won't.  I probably will test on CoinOPS at some point and cross-reference.

QUOTE
The emulator crashes. If you did the same thing on the PC version it would crash too. Nothing can be done to get around it.


Bummer

QUOTE
You are missing ROMs.


Thought that might be it...


QUOTE
What does that mean "where games should be remapped"?


Some games like Gun.Smoke and a few others are crazy the way they're mapped.  I'll make those a specific color on the spreadsheet and let you know.  Unless the controls are remapped they are basically unplayable.

(EDIT:  Bank Panic is another one that would need to be remapped.  Check out Bank Panic and Gun.Smoke for examples.  There's a Japan puzzle game I kept too that wasn't too text heavy that would benefit from a control change.)

QUOTE
Before posting a question or updating the spreadsheet about why a game does not work, please do the following:

Test the game on the PC version of FBA or MAME to verify two things:

1) Your ROM is good. You can have two different files with the same CRC. It doesn't mean the DAT is wrong. It doesn't mean ROMCenter is wrong. It means your ROM is still incorrect even though it has the right CRC and RomCenter marks it as green.

2) The problem is with FBL on the Xbox or FBA on the PC or both.


I won't be testing on the PC, but hopefully somebody else will.
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ressurectionx

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« Reply #68 on: February 15, 2010, 03:02:00 AM »

NES.  I'm currently trying to come up with a "best of" list for romsets.  I want to put in US roms in place of parents when the US roms work.  I'm in the process of weeding out adult/text heavy games, as well as parents that just don't or have any working clones.  

I believe Ken is in the process of getting a lot of the "Out of Memory" games working for us.  Hopefully we can figure out how to get those roms that we can't get past the romcheck working.



My question was this.... If when I'm done, I give you my favorites.ini file with the cleaned up names, and all of the "chosen" games that I put in the list, is there a way that we could get the emulator to show only those names without the brackets and other info without having to burn up the favorites option.  I hate wasting a perfectly good favorites function to display my roms correctly.  

I really don't see the point of having all 2,201 games when tons of clones don't work or are porn or unplayable to an English audience.  When I'm done, perhaps there could be an option to turn off the long file names and use my alternate names instead.

Thanks,
~Rx
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Likklebaer

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« Reply #69 on: February 15, 2010, 09:19:00 AM »

QUOTE(ressurectionx @ Feb 15 2010, 12:02 PM) View Post

 I hate wasting a perfectly good favorites function to display my roms correctly.  

You need to learn the difference between what is correct and what is your personal preference. I'm not saying I'd be opposed to an option to disable the rom information. But to anyone serious about emulation, having it there is both useful and desirable.
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ressurectionx

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« Reply #70 on: February 15, 2010, 09:24:00 AM »

I'll give you that.

It's just that, maybe, 50% of the people here would like to see the full information in the romname.  

I think nearly 100% of the people we'd want to show this to that aren't into the scene would not want to see that other information while scrolling through games.  

Besides... that's what the synopsis is for.  You yourself could learn the difference between how things used to be done and how they are done today.
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Pulsemasta

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« Reply #71 on: February 15, 2010, 09:36:00 AM »

QUOTE(ressurectionx @ Feb 15 2010, 05:24 PM) View Post

I'll give you that.

It's just that, maybe, 50% of the people here would like to see the full information in the romname.  

I think nearly 100% of the people we'd want to show this to that aren't into the scene would not want to see that other information while scrolling through games.  

Besides... that's what the synopsis is for.  You yourself could learn the difference between how things used to be done and how they are done today.



I have always kept a set of NO-Intro roms with all the info, and a set of goodmerge with all the info on a external HDD... The games I actually play on the other hand I have changed the names and took out all the extra info as I like it to just say the game name within the emulators. Because 90% of the time the info is really just for archival purposes, then if it is a hack our something you could always leave the info just so you would know...... So I guess I'm somewhere in the middle on this topic. I like the info, just not on the games I play, but I need the info before I can play them lol
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weinerschnitzel

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« Reply #72 on: February 15, 2010, 03:11:00 PM »

@nes6502


My question is more in reference to Teenage Mutant Ninja Turtles (US 4 Players, set 1/2) (World 4 Players) and Teenage Mutant Ninja Turtles - Turtles in Time (4 players ver ADA/UAA).

TMNT - 4th player is controlled by P3 except for the coin button
Turtles in Time does not have control configs for P3 and P4.

Please check Rx's spreadsheet:
 https://spreadsheets...t...p3bHc&hl=en
 for more details and other errors we have come across.

Thanks again for a phenomenal Emu.
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mirsad

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« Reply #73 on: February 15, 2010, 07:39:00 PM »

"Guardians / Denjin Makai II" dosen't seem to work, eveytime I try to load it I get a black screen.

Also the game "Ultra Balloon" crashes the emulator.

These faults happen on the pc version, so presumably they do this on FBL 1.3 also.

If I find anymore bugs I'll let you know.



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Barbie_on_Weed

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« Reply #74 on: February 15, 2010, 08:00:00 PM »

Lever 3 on Contra is messed up sad.gif
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