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Author Topic: Final Burn Legends 1.0  (Read 3422 times)

neoryu

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Final Burn Legends 1.0
« Reply #120 on: November 28, 2009, 06:57:00 PM »

QUOTE(nes6502 @ Nov 28 2009, 02:59 PM) View Post

As far as testing games goes the GUI is not affected by the game.  The game runs in a separate core and the only thing from the GUI that gets loaded is the Option PNG. That's why I said it needs to be 640x480 no matter what. Otherwise you'll find that it will not load for games that use VM in HD. I don't want the emulation to suffer because the Option PNG is in HD. A 1280x720 Option screen uses 1280 * 720 * (4 bytes per pixel) =  3.6 MB of RAM verses 1.2 MB of RAM for a 640x480 image. That is an extra 2.4 MB of RAM. That difference will determine if a game works at all or works well in HD.



This is very interesting to know and (in my opinion) it was a clever decision to make it work this way.   smile.gif
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run088

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Final Burn Legends 1.0
« Reply #121 on: November 28, 2009, 08:58:00 PM »

I ran into the same problem someone posted about with the genesis games crashing the rom list. Since this system is emulated elsewhere on xbox is there any genesis games that will only play on FBL?

As far as the remainder of games this system emulates does anyone know which games are exclusive to FBL and don't have the ability to run on the xbox in any other emulator?
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nes6502

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Final Burn Legends 1.0
« Reply #122 on: November 28, 2009, 10:07:00 PM »

[quote name='ultimate509' date='Nov 29 2009, 05:37 AM' post='4578379']
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ressurectionx

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Final Burn Legends 1.0
« Reply #123 on: November 28, 2009, 10:11:00 PM »

QUOTE(nes6502 @ Nov 25 2009, 12:13 AM) View Post

So it would display 2 previews and the video all at once? I'm not sure. Memory is pretty low as is. However, it could be useful (like showing the screenshot, arcade cabinet, and video all at once).



If you can do it man, make it so.  I'm sure a bunch of guys around here will get around to fulfilling that set if I haven't gotten around to it.  


QUOTE
Hey RessX... You could probably create synopsis files for all the MD games. I noticed that none of them had any. It's just simplay a text file named after the game example ( g_sonic1.ini ) in one of the folders.


I could put it on my to-do list for sure.  We've got all the info that would be needed now in our synopsis file.  

One file for every game though.... ouch.   That would take a lot of time.  

Maybe somebody would like to help out with a little direction...?  

(EDIT: and by "direction" I mean that I'd be happy to tell people what we're looking for.)

I really need to try the emu out too so I can see how things work.  Honestly, I still haven't found the time, but I'm very excited after everything that people are saying.

~Rx
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run088

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Final Burn Legends 1.0
« Reply #124 on: November 29, 2009, 12:42:00 AM »

I don't know which ones are crashing yet only that it stop crashing when I removed them. I still am chasing down roms. I think I have 92 left in the red and 2 in the yellow. I have been working solid on it for close to a week. And hope to complete the romset soon. I only know it crashes because I tested it out when I had around 150 left in the red to make sure it was working right. If the problem isn't located by the time I complete the romset I will find the answer. I have over 600 sega roms to sort threw to know which one or ones is causing the problem.
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pkbunghole

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Final Burn Legends 1.0
« Reply #125 on: November 29, 2009, 10:33:00 AM »

I think (don't quote me) it is the hazeMD set?

might be completely misguided
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madmab

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Final Burn Legends 1.0
« Reply #126 on: November 29, 2009, 01:25:00 PM »

Is there anyway to get it to autosize the screen to a systems native resolution?  Or at least ratio?  I only ask because games like pac-man look kinda weird stretched out on my 720p screen and I'm not very good at eyeballing this kinda thing..
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run088

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Final Burn Legends 1.0
« Reply #127 on: November 29, 2009, 03:17:00 PM »

Frank is right. I pulled that rom out and reset the path and the genesis games no longer crash the system.
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neoryu

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Final Burn Legends 1.0
« Reply #128 on: November 29, 2009, 04:26:00 PM »

QUOTE(Retroplay @ Nov 29 2009, 05:20 PM) View Post

I have created two dat files for clrmamepro.
Read the tutorials if you're not familiar with this superb little app.

No more RomCenter nonsense. tongue.gif

Final Burn Legends v1.0 - All games.
Final Burn Legends v1.0 - No Sega Megadrive/Genesis games


This will help a ton of people out.  Big thanks to you for this Retroplay.   smile.gif   Maybe nes will include these with future builds.
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Xmodder deluX

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Final Burn Legends 1.0
« Reply #129 on: November 29, 2009, 11:04:00 PM »

Are there any videos/screenshots going around for this emulator?  Right now I am using the ones from coinops showcase.
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nes6502

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Final Burn Legends 1.0
« Reply #130 on: November 30, 2009, 05:19:00 PM »

QUOTE(madmab @ Nov 29 2009, 09:25 PM) View Post

Is there anyway to get it to autosize the screen to a systems native resolution?  Or at least ratio?  I only ask because games like pac-man look kinda weird stretched out on my 720p screen and I'm not very good at eyeballing this kinda thing..


No. However Pac-Man and Ms Pac-Man are the only two games that do that (I think). FBA renders them different than the other games. Most games are close by default. There shouldn't be a whole lot of resizing needed.

QUOTE
Are there any videos/screenshots going around for this emulator? Right now I am using the ones from coinops showcase.


Not that I know of. Download a MAME screenshot pack.
Put the screenshot.bat file and the empty FBA folder provided with FBL in the folder with all the MAME screenshots.
Double click screenshots.bat
When it's done the FBA folder will now contain all the screenshots that FBL uses. Copy them to the Artwork\Shots 1 folder

QUOTE
I am, however, kinda curious what criteria was used to select the titles. I ran romcenter thru two sets of No-intro and a much older Goodset that I have laying around on CD.


The Genesis games were chosen as follows: First there was the ones included with FBA. I didn't choose those. I assume they were the favorite ones of the FBA developers. I then added support for around 200 of my personal favorites. I can add support for any game anyone wants (not 32X or SegaCD though). Just request it.

QUOTE
Yeah that makes sense, thanks Madmab. They look good quality so im hoping they are 720 but if they are 640 that still bodes well for reskinning purposes and creating something different.


I am going to make the Main Menu background video paths a part of the Skin ini. That way a user could make a 720p skin and include 1280x720 background videos to use for that skin if they want.

QUOTE
i was wondering if it was possible to have dual screenshot and title shot when there isn't video preview for the game BUT there is a title shot in "shot 1" and a screenshot in the "shot 2" folder


Possible but not likely. Supporting multiple screenshots and the video previews would really slow down ROM browsing. It's already slower than I want it.
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cbagy

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Final Burn Legends 1.0
« Reply #131 on: December 01, 2009, 12:43:00 AM »

QUOTE(nes6502 @ Dec 1 2009, 12:19 AM) View Post

I am going to make the Main Menu background video paths a part of the Skin ini. That way a user could make a 720p skin and include 1280x720 background videos to use for that skin if they want.


Well that was my next request. Thank you.
Although i was going to suggest the emulator checks the current (in use) skin directory first
then if no background.xmv was found then it would use the default emulator videos.
This way the skinner doesnt have to be savvy with video creation and can make use of the
default ones provided.
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mahlersouthpacific

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Final Burn Legends 1.0
« Reply #132 on: December 02, 2009, 06:19:00 AM »

First off, Whoa! The menu/video/music combo is totally awesome! It got me stoked to try some of the games featured. Maybe someone can help me out here:

Afterburner II
Golden Axe
King of the Fighters 99

What are the others I'm missing? Whats the music in the background? Why is this so awesome?
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ultimate509

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Final Burn Legends 1.0
« Reply #133 on: December 02, 2009, 11:37:00 PM »

Perhaps add what the mabmad edition emus have which is..when 2 or more screenshots are in their appropriate folders the emu will auto advance the pics in the game selection menu it even has the option to select how many seconds before showing the next screenshot...any how this emus the shiat

ps.. just curious are you still working on puttin out another build I never read anywhere that you were...no hurrys just wondering.. cool.gif
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jayjayrs42

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Final Burn Legends 1.0
« Reply #134 on: December 04, 2009, 05:24:00 AM »

Hi there,

I'm new on this forum and checked out a lot of posts on FBL...
Well I used to play roms on fba that don't work anymore on FBL.

For exemple, soccer brawl, is well dettected on my built roms list in the menu, but when launched i get an error 'invalid rom size'...

Has anyone got an idea?

Thanks a lot
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