QUOTE(ressurectionx @ Jul 15 2009, 06:35 AM)

I was wondering if there could be a way where XBMC could load back to the folder you loaded a .CUT file from when you exit the emu.
...
It would be cool if you launched a .CUT file and when you exited it brought you right back to the spot you left XBMC, like if you were to watch a movie or TV show and it brings you right back to that spot when it's done.
A bit off topic but I tried figuring this out. I dropped xport a PM to ask him if his emu's launch the dash when exited with any parameters that could be used from within XBMC to determine if it was an xport emu that launched it. Still waiting.
Really all it would need to know is, if it was an .xbe that launched it or not. If it was, then have it activate "ActivateWindow(MyPrograms)" like when you click on "Programs" in the main menu.
If you use "B" to back out of programs, it will go through each level. When you click Programs again, it will start out at level 1 (where you can add a source).
But if you hit "Back", it will drop you at the main window. When you click on Programs it will take you to the folder you where in before you hit Back.
So activating "ActivateWindow(MyPrograms)" on startup after launching with a .cut should put you back in the folder you where in when you launched the .cut because you didn't use "B" to back out.
If there is a way to determine that XBMC was launched from an XBE, it should work. Or recompile each emu and tell it to pass a new param that can be picked up by XBMC to trigger it

.
As far as getting stuff added to the SVN, don't hold your breath. You can try, but I've been told that since the XBOX version was dropped - chances are slim on getting anything new added

.