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Author Topic: Need Help With Sureal 64 Xxx B5 Emulator  (Read 120 times)

ressurectionx

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Need Help With Sureal 64 Xxx B5 Emulator
« on: June 01, 2009, 08:47:00 PM »

Are they known to work on the XBox?  Did you check the compatibility thread?

Even if you get Zelda to work right, you're probably going to be annoyed at how you'll have to configure the controller since the XBox controller is completely different than the n64 controller.
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Mikesshunk

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #1 on: June 01, 2009, 08:52:00 PM »

Were those roms downloaded by chance?
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ressurectionx

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #2 on: June 01, 2009, 08:58:00 PM »

Delete the emulator and any save folders for it (probably on the E drive in TDATA and UDATA somewhere).  

Then start from scratch.

Sometimes things just get garbled for no reason.  That might work for you.

These roms you have.... they do have the "[!]" at the end of them, right?  Won't work otherwise.
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neil222

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #3 on: June 01, 2009, 09:10:00 PM »

Or else try patching your 1964, project64 & ultraHLE "xbe" files from "debug" to "retail" (use DEXBE)
I had this problem, and this fixed it..
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hammer300

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #4 on: June 01, 2009, 11:13:00 PM »

was using ce version went to b5 and its working.  strange...
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xyteam

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #5 on: June 02, 2009, 09:30:00 AM »

QUOTE(Mikesshunk @ Jun 2 2009, 03:52 AM) View Post

Were those roms downloaded by chance?

were your roms downloaded by chance?
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hammer300

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #6 on: June 02, 2009, 09:37:00 AM »

The rom i was using was not downloaded.
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xyteam

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #7 on: June 02, 2009, 09:45:00 AM »

strange i would have thought the new ce edition would play it fine.
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Mikesshunk

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #8 on: June 02, 2009, 02:47:00 PM »

QUOTE(hammer300 @ Jun 2 2009, 11:37 AM) View Post

The rom i was using was not downloaded.

Even though you said they were the first time. So you admitted that you pirated ROMs?
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Mikesshunk

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #9 on: June 02, 2009, 04:42:00 PM »

I'm not harassing you at all. I'm just pointing out that what you are doing is illegal.
From Nintendo's website:

"Can I Download a Nintendo ROM from the Internet if I Already Own the Authentic Game?

There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction of the authentic. Therefore, whether you have an authentic game or not, or whether you have possession of a Nintendo ROM for a limited amount of time, i.e. 24 hours, it is illegal to download and play a Nintendo ROM from the Internet. "

I rest my case.
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Mikesshunk

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #10 on: June 02, 2009, 05:25:00 PM »

I didn't bring this up for legal reasons. I brought it up because you are a pirate and piracy is simply not tolerated in this forum. Besides, modchips aren't illegal per se.
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Ez0n3

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #11 on: June 02, 2009, 07:56:00 PM »

You said you tried the CE versions and it didn't work but the B5 versions did? Was it just for Zelda, or other games also?

Would you mind giving me the crc's for the roms that aren't working so that I can test them? You can use Tool64 to find the crc's. It should say CRC1, CRC2, and the country code.

Did you try a fresh install (deleting e:/udata/a26.... e:/and tdata/a26.... and ./surreal dir/inis/*.*)?

Also try to increase the "Max Video Mem" to from 4MB to 6MB. My gut tells me this is the problem - but I would like to get to the bottom of it.

B5 uses a static 6MB, changing it in the ini does nothing. I reinstated Max Video Mem per request in CE which sets the default to whatever it is set to in the ini (4MB by default).

About the legality of it all, if you ask the MPAA if you can backup your movies they say no, even tough fair use says yes. You ask the RIAA if you can backup audio CD's and they say no, again fair use says yes. If you ask Nintendo if you can backup a game I can almost guarantee it will be a no, but if I'm not mistaken, under fair use it's a yes. If you're selling the backups your in violation in any circumstance.

What's stupid is you can't download a backup, you are supposed to make it yourself. Even though the end result is exactly the same. With that kind of flawed logic and huge grey areas, I don't even bother bringing it up. It's a bunch of parasitical layer nonsense.
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Bomb Bloke

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #12 on: June 03, 2009, 03:14:00 AM »

QUOTE
Are Game Copying Devices Illegal?

Yes. Game copiers enable users to illegally copy video game software onto floppy disks, writeable compact disks or the hard drive of a personal computer. They enable the user to make, play and distribute illegal copies of video game software which violates Nintendo's copyrights and trademarks. These devices also allow for the uploading and downloading of ROMs to and from the Internet. Based upon the functions of these devices, they are illegal.

Therefore, according to Nintendo, it's illegal to obtain a ROM file through any means. This is quite humorous when you consider that under this definition even an old floppy drive is quite illegal. Their stance on how terrible "all" emulators are is also a laugh when you consider that they've released the Virtual Console and other software based emulators (such as that used to allow people to play Master Quest on the GameCube).

Anyway, here piracy is determined as obtaining and playing media you don't have a license for. Hammer claims to own the originals, and that is enough.

Because very few people own the equipment required to dump eg N64 cartridges, it's generally assumed that people will be downloading that data from the internet. That doesn't mean we allow talk of how to do so (as the method is the same whether you're "pirating" or not), nor do we allow open admissions of acquiring content without paying for it.

With X-Box games (you know, that console that's the main focus of this site), it's a bit different - You require an X-Box to play the things, and it just so happens that an X-Box can be used to create backups of X-Box software. Therefore, no one has any valid need to download those sort of games, and any admissions of doing so can be assumed as piracy.

(Similar can be said of most modern consoles actually, due to the inclusion of "common" interfaces such as ethernet ports. Heck, all you need for the PS2 is a PC with a DVD burner installed in it - don't even need the console).

Note also that modchips ARE specifically illegal in some areas of the world (regardless of the legality of the BIOS data you wish to use with them, which is another issue entirely).
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edwardar

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Need Help With Sureal 64 Xxx B5 Emulator
« Reply #13 on: June 03, 2009, 02:23:00 PM »

Sorry to bend this thread back on track!!

Thanks for the tip on changing Max Video Mem to 6mb. I'd tried a few games using the Rice 6.11 video plugin and all of them black-screened. I changed that setting and now Mario Kart 64 works fine with Rice 6.11.

If anyone is interested, here are a few changes I noticed in Mario Kart 64 from Rice 5.6.0 and Rice 6.1.1:

1. Nintendo startup logo: there's a glitch where a gold spike comes out of the logo on 6.11.

2. Player select screen: The animations of each player work properly in 6.11

3. Timing screen after the race: There is a white background in 6.11 (Black in 5.6.0 - it looks better in black).

I believe this is the same behaviour as in the PC version of 1964, but I'll try it out to confirm when I get time.
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