QUOTE(nes6502 @ Dec 30 2008, 04:05 PM)

Unfortunatly, I'm not going to meet the deadline. You will get to play it soon. I am almost 100% on the GUI and the features that I intended to add. I am working on the compaability. It's about 90%. I am not trying to get 100% though. I don't have internet access now, so there would be no way for me to release it. I am going to "try" to releae it in the next couple weeks. If not, then I will post an update in a couple weeks.
Thanks, but I'm not working on NeoGeo anymore. It's too much of a hassle. I don't have a debug Xbox, so finding bugs is nearly impossible.
Ha! I thought I'd be done with my stuff on my own about 2 years ago. Know the feeling man...
QUOTE
Thanks, but I'm not working on NeoGeo anymore. It's too much of a hassle. I don't have a debug Xbox, so finding bugs is nearly impossible.
Somebody send this man a debug box for his efforts. Damn... even my tinkering ass has one. Wish there was a way I could send you one under the guise of anonymity, but you know how that goes. Gotta be careful today, right?
Thanks for the hard work man,
~Rx
PS..... Incidentally, I do think that updating the emulators is a great idea. One of my hopes is that in getting the Xtras and Madmab's freakin awesome emulator updates with Gilles' nearly-perfected Dynamic Skins out there will be incentive enough to bring the top-notch coders around this way again to breath new life in the "compatibility" element of these emus.
I'm still waiting on Xenophobia for Atari 7800, Time Lord on NES and X-COM for Playstation.....
And that PS3 emulator I've been hearing so much about.....
This post has been edited by ressurectionx: Jan 2 2009, 04:27 PM